Cо стабильной версией то же самое
52th,
и более новые устройства (HD2xxx и выше).
hd7870 не относится к более новым устройствам?)
Эту читал, досконально, каждый пункт
52th
Можно ещё Тут посмотреть
Смотрел, ничего по делу не нашёл
52th, глюк самой видеокарты? Да вроде в шиндовс никаких проблем с ней не замечал
52th, мне к сожалению и переустановка системы не помогла, да и как я выше говорил, если значки рабочего стола ни что не рисует, то проблемы не наблюдается, а я как раз пробовал kde, где по дефолту так и есть
52th, lsmod|grep fglrx:
[[email protected] ~]$ lsmod|grep fglrx
fglrx               10873511  81
amd_iommu_v2           17457  1 fglrx
button                 12953  1 fglrx
Искал тогда в выдачи mkinitcpio -v, но видимо делал не правильно
И ещё заметил такую особенность, если на фоне одного развёрнутого окна свернуть другое развёрнутое окно то такой проблемы не наблюдается, а так же если ни что не отрисовывает значки рабочего стола, как в openbox и kde, то так же такой проблемы не наблюдается
52th, fgl_glxgears судорожно вращается) Модуля fglrx в списке загруженных не обнаружил, попробовать добавить в параметры ядра?

glxinfo:
[[email protected] ~]$ glxinfo
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: ATI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
    GLX_SGI_swap_control
client glx vendor string: ATI
client glx version string: 1.4
client glx extensions:
    GLX_AMD_gpu_association, GLX_ARB_create_context,
    GLX_ARB_create_context_profile, GLX_ARB_fbconfig_float,
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
    GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_swap_control,
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_MESA_allocate_memory, GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
    GLX_MESA_swap_frame_usage, GLX_NV_swap_group, GLX_OML_swap_method,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_swap_barrier, GLX_SGIX_swap_group, GLX_SGIX_visual_select_group,
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
    GLX_EXT_import_context, GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_swap_control,
    GLX_NV_swap_group, GLX_OML_swap_method, GLX_SGIS_multisample,
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_swap_barrier,
    GLX_SGIX_swap_group, GLX_SGIX_visual_select_group,
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync
OpenGL vendor string: Advanced Micro Devices, Inc.
OpenGL renderer string: AMD Radeon HD 7800 Series
OpenGL core profile version string: 4.4.13283 Core Profile Context 14.501.1003
OpenGL core profile shading language version string: 4.40
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
    GL_AMDX_debug_output, GL_AMD_blend_minmax_factor,
    GL_AMD_conservative_depth, GL_AMD_debug_output,
    GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
    GL_AMD_framebuffer_sample_positions, GL_AMD_gcn_shader,
    GL_AMD_gpu_shader_int64, GL_AMD_interleaved_elements,
    GL_AMD_multi_draw_indirect, GL_AMD_name_gen_delete,
    GL_AMD_performance_monitor, GL_AMD_pinned_memory,
    GL_AMD_query_buffer_object, GL_AMD_sample_positions,
    GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_atomic_counter_ops,
    GL_AMD_shader_stencil_export, GL_AMD_shader_stencil_value_export,
    GL_AMD_shader_trace, GL_AMD_shader_trinary_minmax,
    GL_AMD_stencil_operation_extended, GL_AMD_texture_cube_map_array,
    GL_AMD_texture_texture4, GL_AMD_transform_feedback3_lines_triangles,
    GL_AMD_transform_feedback4, GL_AMD_vertex_shader_layer,
    GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility,
    GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
    GL_ARB_bindless_texture, GL_ARB_blend_func_extended,
    GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
    GL_ARB_clip_control, GL_ARB_color_buffer_float,
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
    GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_debug_output,
    GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
    GL_ARB_derivative_control, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect,
    GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
    GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
    GL_ARB_geometry_shader4, GL_ARB_get_program_binary,
    GL_ARB_get_texture_sub_image, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64,
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging,
    GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
    GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object,
    GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
    GL_ARB_query_buffer_object, GL_ARB_sample_shading, GL_ARB_sampler_objects,
    GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
    GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counters,
    GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters,
    GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store,
    GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision,
    GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
    GL_ARB_shader_subroutine, GL_ARB_shader_texture_lod,
    GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
    GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_shadow_ambient,
    GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
    GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
    GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
    GL_ARB_texture_buffer_range, GL_ARB_texture_compression,
    GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
    GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
    GL_ARB_texture_float, GL_ARB_texture_gather,
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
    GL_ARB_texture_snorm, GL_ARB_texture_stencil8, GL_ARB_texture_storage,
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
    GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
    GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding,
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
    GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
    GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo,
    GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
    GL_ATI_texture_env_combine3, GL_ATI_texture_float,
    GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra,
    GL_EXT_bindable_uniform, GL_EXT_blend_color,
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
    GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_depth_bounds_test,
    GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
    GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_histogram,
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
    GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
    GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp,
    GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store,
    GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
    GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
    GL_EXT_texture_array, GL_EXT_texture_buffer_object,
    GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_latc,
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
    GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
    GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
    GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query,
    GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
    GL_EXT_vertex_attrib_64bit, GL_IBM_texture_mirrored_repeat,
    GL_INTEL_fragment_shader_ordering, GL_KHR_debug, GL_KTX_buffer_region,
    GL_NV_blend_square, GL_NV_conditional_render, GL_NV_copy_depth_to_color,
    GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_explicit_multisample,
    GL_NV_float_buffer, GL_NV_half_float, GL_NV_primitive_restart,
    GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_SGIS_generate_mipmap,
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays,
    GL_WIN_swap_hint

OpenGL version string: 4.4.13283 Compatibility Profile Context 14.501.1003
OpenGL shading language version string: 4.40
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
    GL_AMDX_debug_output, GL_AMD_blend_minmax_factor,
    GL_AMD_conservative_depth, GL_AMD_debug_output,
    GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
    GL_AMD_framebuffer_sample_positions, GL_AMD_gcn_shader,
    GL_AMD_gpu_shader_int64, GL_AMD_interleaved_elements,
    GL_AMD_multi_draw_indirect, GL_AMD_name_gen_delete,
    GL_AMD_performance_monitor, GL_AMD_pinned_memory,
    GL_AMD_query_buffer_object, GL_AMD_sample_positions,
    GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_atomic_counter_ops,
    GL_AMD_shader_stencil_export, GL_AMD_shader_stencil_value_export,
    GL_AMD_shader_trace, GL_AMD_shader_trinary_minmax,
    GL_AMD_stencil_operation_extended, GL_AMD_texture_cube_map_array,
    GL_AMD_texture_texture4, GL_AMD_transform_feedback3_lines_triangles,
    GL_AMD_transform_feedback4, GL_AMD_vertex_shader_layer,
    GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility,
    GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
    GL_ARB_bindless_texture, GL_ARB_blend_func_extended,
    GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
    GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility,
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
    GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_debug_output,
    GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
    GL_ARB_derivative_control, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect,
    GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
    GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
    GL_ARB_geometry_shader4, GL_ARB_get_program_binary,
    GL_ARB_get_texture_sub_image, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64,
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging,
    GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
    GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object,
    GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
    GL_ARB_query_buffer_object, GL_ARB_sample_shading, GL_ARB_sampler_objects,
    GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
    GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counters,
    GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters,
    GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store,
    GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision,
    GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
    GL_ARB_shader_subroutine, GL_ARB_shader_texture_lod,
    GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
    GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_shadow_ambient,
    GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
    GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
    GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
    GL_ARB_texture_buffer_range, GL_ARB_texture_compression,
    GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
    GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
    GL_ARB_texture_float, GL_ARB_texture_gather,
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
    GL_ARB_texture_snorm, GL_ARB_texture_stencil8, GL_ARB_texture_storage,
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
    GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
    GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding,
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
    GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
    GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo,
    GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
    GL_ATI_texture_env_combine3, GL_ATI_texture_float,
    GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra,
    GL_EXT_bindable_uniform, GL_EXT_blend_color,
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
    GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_depth_bounds_test,
    GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
    GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_histogram,
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
    GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
    GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp,
    GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store,
    GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
    GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
    GL_EXT_texture_array, GL_EXT_texture_buffer_object,
    GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_latc,
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
    GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
    GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
    GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query,
    GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
    GL_EXT_vertex_attrib_64bit, GL_IBM_texture_mirrored_repeat,
    GL_INTEL_fragment_shader_ordering, GL_KHR_debug, GL_KTX_buffer_region,
    GL_NV_blend_square, GL_NV_conditional_render, GL_NV_copy_depth_to_color,
    GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_explicit_multisample,
    GL_NV_float_buffer, GL_NV_half_float, GL_NV_primitive_restart,
    GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_SGIS_generate_mipmap,
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays,
    GL_WIN_swap_hint

49 GLX Visuals
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x023 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
0x024 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
0x025 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
0x026 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
0x027 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x028 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x029 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x02a 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x02b 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x02c 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x02d 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x02e 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x02f 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x030 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x031 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x032 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x033 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  6 1 None
0x034 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  6 1 None
0x035 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  6 1 None
0x036 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  6 1 None
0x037 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x038 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x039 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x03a 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x03b 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
0x03c 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
0x03d 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
0x03e 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
0x03f 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x040 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x041 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x042 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x043 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x044 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x045 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x046 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x047 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x048 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x049 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x04a 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x04b 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  6 1 None
0x04c 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  6 1 None
0x04d 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  6 1 None
0x04e 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  6 1 None
0x04f 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x050 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x051 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x052 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x09b 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 Ncon

59 GLXFBConfigs:
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
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0x024 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
0x025 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
0x026 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
0x027 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x028 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x029 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x02a 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x02b 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x02c 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x02d 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x02e 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x02f 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x030 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x031 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x032 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x033 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  6 1 None
0x034 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  6 1 None
0x035 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  6 1 None
0x036 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  6 1 None
0x037 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x038 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x039 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x03a 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x03b 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
0x03c 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
0x03d 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
0x03e 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
0x03f 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x040 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x041 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x042 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x043 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x044 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
0x045 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x046 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x047 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x048 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x049 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x04a 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
0x04b 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  6 1 None
0x04c 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  6 1 None
0x04d 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  6 1 None
0x04e 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  6 1 None
0x04f 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x050 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
0x051 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x052 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 None
0x09b 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 Ncon
0x09b 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 Ncon
0x09b 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 Ncon
0x09b 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 Ncon
0x09b 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 Ncon
0x09b  0 tc  0 128  0    y .  32 32 32 32 .  .  0 24  0  0  0  0  0  0 0 None
0x09b  0 tc  0 128  0    . .  32 32 32 32 .  .  0 24  0  0  0  0  0  0 0 None
0x09b  0 tc  0  64  0    y .  16 16 16 16 .  .  0 24  0  0  0  0  0  0 0 None
0x09b  0 tc  0  64  0    . .  16 16 16 16 .  .  0 24  0  0  0  0  0  0 0 None
0x09b  0 tc  0  32  0    y .  11 11 10  0 .  .  0 24  0  0  0  0  0  0 0 None
0x09b  0 tc  0  32  0    . .  11 11 10  0 .  .  0 24  0  0  0  0  0  0 0 None

glewinfo:
[[email protected] ~]$ glewinfo
---------------------------
    GLEW Extension Info
---------------------------

GLEW version 1.11.0
Reporting capabilities of display :0.0, visual 0x29
Running on a AMD Radeon HD 7800 Series  from ATI Technologies Inc.
OpenGL version 4.4.13283 Compatibility Profile Context 14.501.1003 is supported

GL_VERSION_1_1:                                                OK
---------------

GL_VERSION_1_2:                                                OK
---------------
  glCopyTexSubImage3D:                                         OK
  glDrawRangeElements:                                         OK
  glTexImage3D:                                                OK
  glTexSubImage3D:                                             OK

GL_VERSION_1_2_1:                                              OK
-----------------

GL_VERSION_1_3:                                                OK
---------------
  glActiveTexture:                                             OK
  glClientActiveTexture:                                       OK
  glCompressedTexImage1D:                                      OK
  glCompressedTexImage2D:                                      OK
  glCompressedTexImage3D:                                      OK
  glCompressedTexSubImage1D:                                   OK
  glCompressedTexSubImage2D:                                   OK
  glCompressedTexSubImage3D:                                   OK
  glGetCompressedTexImage:                                     OK
  glLoadTransposeMatrixd:                                      OK
  glLoadTransposeMatrixf:                                      OK
  glMultTransposeMatrixd:                                      OK
  glMultTransposeMatrixf:                                      OK
  glMultiTexCoord1d:                                           OK
  glMultiTexCoord1dv:                                          OK
  glMultiTexCoord1f:                                           OK
  glMultiTexCoord1fv:                                          OK
  glMultiTexCoord1i:                                           OK
  glMultiTexCoord1iv:                                          OK
  glMultiTexCoord1s:                                           OK
  glMultiTexCoord1sv:                                          OK
  glMultiTexCoord2d:                                           OK
  glMultiTexCoord2dv:                                          OK
  glMultiTexCoord2f:                                           OK
  glMultiTexCoord2fv:                                          OK
  glMultiTexCoord2i:                                           OK
  glMultiTexCoord2iv:                                          OK
  glMultiTexCoord2s:                                           OK
  glMultiTexCoord2sv:                                          OK
  glMultiTexCoord3d:                                           OK
  glMultiTexCoord3dv:                                          OK
  glMultiTexCoord3f:                                           OK
  glMultiTexCoord3fv:                                          OK
  glMultiTexCoord3i:                                           OK
  glMultiTexCoord3iv:                                          OK
  glMultiTexCoord3s:                                           OK
  glMultiTexCoord3sv:                                          OK
  glMultiTexCoord4d:                                           OK
  glMultiTexCoord4dv:                                          OK
  glMultiTexCoord4f:                                           OK
  glMultiTexCoord4fv:                                          OK
  glMultiTexCoord4i:                                           OK
  glMultiTexCoord4iv:                                          OK
  glMultiTexCoord4s:                                           OK
  glMultiTexCoord4sv:                                          OK
  glSampleCoverage:                                            OK

GL_VERSION_1_4:                                                OK
---------------
  glBlendColor:                                                OK
  glBlendEquation:                                             OK
  glBlendFuncSeparate:                                         OK
  glFogCoordPointer:                                           OK
  glFogCoordd:                                                 OK
  glFogCoorddv:                                                OK
  glFogCoordf:                                                 OK
  glFogCoordfv:                                                OK
  glMultiDrawArrays:                                           OK
  glMultiDrawElements:                                         OK
  glPointParameterf:                                           OK
  glPointParameterfv:                                          OK
  glPointParameteri:                                           OK
  glPointParameteriv:                                          OK
  glSecondaryColor3b:                                          OK
  glSecondaryColor3bv:                                         OK
  glSecondaryColor3d:                                          OK
  glSecondaryColor3dv:                                         OK
  glSecondaryColor3f:                                          OK
  glSecondaryColor3fv:                                         OK
  glSecondaryColor3i:                                          OK
  glSecondaryColor3iv:                                         OK
  glSecondaryColor3s:                                          OK
  glSecondaryColor3sv:                                         OK
  glSecondaryColor3ub:                                         OK
  glSecondaryColor3ubv:                                        OK
  glSecondaryColor3ui:                                         OK
  glSecondaryColor3uiv:                                        OK
  glSecondaryColor3us:                                         OK
  glSecondaryColor3usv:                                        OK
  glSecondaryColorPointer:                                     OK
  glWindowPos2d:                                               OK
  glWindowPos2dv:                                              OK
  glWindowPos2f:                                               OK
  glWindowPos2fv:                                              OK
  glWindowPos2i:                                               OK
  glWindowPos2iv:                                              OK
  glWindowPos2s:                                               OK
  glWindowPos2sv:                                              OK
  glWindowPos3d:                                               OK
  glWindowPos3dv:                                              OK
  glWindowPos3f:                                               OK
  glWindowPos3fv:                                              OK
  glWindowPos3i:                                               OK
  glWindowPos3iv:                                              OK
  glWindowPos3s:                                               OK
  glWindowPos3sv:                                              OK

GL_VERSION_1_5:                                                OK
---------------
  glBeginQuery:                                                OK
  glBindBuffer:                                                OK
  glBufferData:                                                OK
  glBufferSubData:                                             OK
  glDeleteBuffers:                                             OK
  glDeleteQueries:                                             OK
  glEndQuery:                                                  OK
  glGenBuffers:                                                OK
  glGenQueries:                                                OK
  glGetBufferParameteriv:                                      OK
  glGetBufferPointerv:                                         OK
  glGetBufferSubData:                                          OK
  glGetQueryObjectiv:                                          OK
  glGetQueryObjectuiv:                                         OK
  glGetQueryiv:                                                OK
  glIsBuffer:                                                  OK
  glIsQuery:                                                   OK
  glMapBuffer:                                                 OK
  glUnmapBuffer:                                               OK

GL_VERSION_2_0:                                                OK
---------------
  glAttachShader:                                              OK
  glBindAttribLocation:                                        OK
  glBlendEquationSeparate:                                     OK
  glCompileShader:                                             OK
  glCreateProgram:                                             OK
  glCreateShader:                                              OK
  glDeleteProgram:                                             OK
  glDeleteShader:                                              OK
  glDetachShader:                                              OK
  glDisableVertexAttribArray:                                  OK
  glDrawBuffers:                                               OK
  glEnableVertexAttribArray:                                   OK
  glGetActiveAttrib:                                           OK
  glGetActiveUniform:                                          OK
  glGetAttachedShaders:                                        OK
  glGetAttribLocation:                                         OK
  glGetProgramInfoLog:                                         OK
  glGetProgramiv:                                              OK
  glGetShaderInfoLog:                                          OK
  glGetShaderSource:                                           OK
  glGetShaderiv:                                               OK
  glGetUniformLocation:                                        OK
  glGetUniformfv:                                              OK
  glGetUniformiv:                                              OK
  glGetVertexAttribPointerv:                                   OK
  glGetVertexAttribdv:                                         OK
  glGetVertexAttribfv:                                         OK
  glGetVertexAttribiv:                                         OK
  glIsProgram:                                                 OK
  glIsShader:                                                  OK
  glLinkProgram:                                               OK
  glShaderSource:                                              OK
  glStencilFuncSeparate:                                       OK
  glStencilMaskSeparate:                                       OK
  glStencilOpSeparate:                                         OK
  glUniform1f:                                                 OK
  glUniform1fv:                                                OK
  glUniform1i:                                                 OK
  glUniform1iv:                                                OK
  glUniform2f:                                                 OK
  glUniform2fv:                                                OK
  glUniform2i:                                                 OK
  glUniform2iv:                                                OK
  glUniform3f:                                                 OK
  glUniform3fv:                                                OK
  glUniform3i:                                                 OK
  glUniform3iv:                                                OK
  glUniform4f:                                                 OK
  glUniform4fv:                                                OK
  glUniform4i:                                                 OK
  glUniform4iv:                                                OK
  glUniformMatrix2fv:                                          OK
  glUniformMatrix3fv:                                          OK
  glUniformMatrix4fv:                                          OK
  glUseProgram:                                                OK
  glValidateProgram:                                           OK
  glVertexAttrib1d:                                            OK
  glVertexAttrib1dv:                                           OK
  glVertexAttrib1f:                                            OK
  glVertexAttrib1fv:                                           OK
  glVertexAttrib1s:                                            OK
  glVertexAttrib1sv:                                           OK
  glVertexAttrib2d:                                            OK
  glVertexAttrib2dv:                                           OK
  glVertexAttrib2f:                                            OK
  glVertexAttrib2fv:                                           OK
  glVertexAttrib2s:                                            OK
  glVertexAttrib2sv:                                           OK
  glVertexAttrib3d:                                            OK
  glVertexAttrib3dv:                                           OK
  glVertexAttrib3f:                                            OK
  glVertexAttrib3fv:                                           OK
  glVertexAttrib3s:                                            OK
  glVertexAttrib3sv:                                           OK
  glVertexAttrib4Nbv:                                          OK
  glVertexAttrib4Niv:                                          OK
  glVertexAttrib4Nsv:                                          OK
  glVertexAttrib4Nub:                                          OK
  glVertexAttrib4Nubv:                                         OK
  glVertexAttrib4Nuiv:                                         OK
  glVertexAttrib4Nusv:                                         OK
  glVertexAttrib4bv:                                           OK
  glVertexAttrib4d:                                            OK
  glVertexAttrib4dv:                                           OK
  glVertexAttrib4f:                                            OK
  glVertexAttrib4fv:                                           OK
  glVertexAttrib4iv:                                           OK
  glVertexAttrib4s:                                            OK
  glVertexAttrib4sv:                                           OK
  glVertexAttrib4ubv:                                          OK
  glVertexAttrib4uiv:                                          OK
  glVertexAttrib4usv:                                          OK
  glVertexAttribPointer:                                       OK

GL_VERSION_2_1:                                                OK
---------------
  glUniformMatrix2x3fv:                                        OK
  glUniformMatrix2x4fv:                                        OK
  glUniformMatrix3x2fv:                                        OK
  glUniformMatrix3x4fv:                                        OK
  glUniformMatrix4x2fv:                                        OK
  glUniformMatrix4x3fv:                                        OK

GL_VERSION_3_0:                                                OK
---------------
  glBeginConditionalRender:                                    OK
  glBeginTransformFeedback:                                    OK
  glBindFragDataLocation:                                      OK
  glClampColor:                                                OK
  glClearBufferfi:                                             OK
  glClearBufferfv:                                             OK
  glClearBufferiv:                                             OK
  glClearBufferuiv:                                            OK
  glColorMaski:                                                OK
  glDisablei:                                                  OK
  glEnablei:                                                   OK
  glEndConditionalRender:                                      OK
  glEndTransformFeedback:                                      OK
  glGetBooleani_v:                                             OK
  glGetFragDataLocation:                                       OK
  glGetStringi:                                                OK
  glGetTexParameterIiv:                                        OK
  glGetTexParameterIuiv:                                       OK
  glGetTransformFeedbackVarying:                               OK
  glGetUniformuiv:                                             OK
  glGetVertexAttribIiv:                                        OK
  glGetVertexAttribIuiv:                                       OK
  glIsEnabledi:                                                OK
  glTexParameterIiv:                                           OK
  glTexParameterIuiv:                                          OK
  glTransformFeedbackVaryings:                                 OK
  glUniform1ui:                                                OK
  glUniform1uiv:                                               OK
  glUniform2ui:                                                OK
  glUniform2uiv:                                               OK
  glUniform3ui:                                                OK
  glUniform3uiv:                                               OK
  glUniform4ui:                                                OK
  glUniform4uiv:                                               OK
  glVertexAttribI1i:                                           OK
  glVertexAttribI1iv:                                          OK
  glVertexAttribI1ui:                                          OK
  glVertexAttribI1uiv:                                         OK
  glVertexAttribI2i:                                           OK
  glVertexAttribI2iv:                                          OK
  glVertexAttribI2ui:                                          OK
  glVertexAttribI2uiv:                                         OK
  glVertexAttribI3i:                                           OK
  glVertexAttribI3iv:                                          OK
  glVertexAttribI3ui:                                          OK
  glVertexAttribI3uiv:                                         OK
  glVertexAttribI4bv:                                          OK
  glVertexAttribI4i:                                           OK
  glVertexAttribI4iv:                                          OK
  glVertexAttribI4sv:                                          OK
  glVertexAttribI4ubv:                                         OK
  glVertexAttribI4ui:                                          OK
  glVertexAttribI4uiv:                                         OK
  glVertexAttribI4usv:                                         OK
  glVertexAttribIPointer:                                      OK

GL_VERSION_3_1:                                                OK
---------------
  glDrawArraysInstanced:                                       OK
  glDrawElementsInstanced:                                     OK
  glPrimitiveRestartIndex:                                     OK
  glTexBuffer:                                                 OK

GL_VERSION_3_2:                                                OK
---------------
  glFramebufferTexture:                                        OK
  glGetBufferParameteri64v:                                    OK
  glGetInteger64i_v:                                           OK

GL_VERSION_3_3:                                                OK
---------------
  glVertexAttribDivisor:                                       OK

GL_VERSION_4_0:                                                OK
---------------
  glBlendEquationSeparatei:                                    OK
  glBlendEquationi:                                            OK
  glBlendFuncSeparatei:                                        OK
  glBlendFunci:                                                OK
  glMinSampleShading:                                          OK

GL_VERSION_4_1:                                                OK
---------------

GL_VERSION_4_2:                                                OK
---------------

GL_VERSION_4_3:                                                OK
---------------

GL_VERSION_4_4:                                                OK
---------------

GL_VERSION_4_5:                                                MISSING
---------------

GL_3DFX_multisample:                                           MISSING
--------------------

GL_3DFX_tbuffer:                                               MISSING
----------------
  glTbufferMask3DFX:                                           MISSING

GL_3DFX_texture_compression_FXT1:                              MISSING
---------------------------------

GL_AMD_blend_minmax_factor:                                    OK
---------------------------

GL_AMD_conservative_depth:                                     OK
--------------------------

GL_AMD_debug_output:                                           OK
--------------------
  glDebugMessageCallbackAMD:                                   OK
  glDebugMessageEnableAMD:                                     OK
  glDebugMessageInsertAMD:                                     OK
  glGetDebugMessageLogAMD:                                     OK

GL_AMD_depth_clamp_separate:                                   OK
----------------------------

GL_AMD_draw_buffers_blend:                                     OK
--------------------------
  glBlendEquationIndexedAMD:                                   OK
  glBlendEquationSeparateIndexedAMD:                           OK
  glBlendFuncIndexedAMD:                                       OK
  glBlendFuncSeparateIndexedAMD:                               OK

GL_AMD_gcn_shader:                                             OK
------------------

GL_AMD_gpu_shader_int64:                                       OK
------------------------

GL_AMD_interleaved_elements:                                   OK
----------------------------
  glVertexAttribParameteriAMD:                                 OK

GL_AMD_multi_draw_indirect:                                    OK
---------------------------
  glMultiDrawArraysIndirectAMD:                                OK
  glMultiDrawElementsIndirectAMD:                              OK

GL_AMD_name_gen_delete:                                        OK
-----------------------
  glDeleteNamesAMD:                                            OK
  glGenNamesAMD:                                               OK
  glIsNameAMD:                                                 OK

GL_AMD_occlusion_query_event:                                  OK [MISSING]
-----------------------------
  glQueryObjectParameteruiAMD:                                 OK

GL_AMD_performance_monitor:                                    OK
---------------------------
  glBeginPerfMonitorAMD:                                       OK
  glDeletePerfMonitorsAMD:                                     OK
  glEndPerfMonitorAMD:                                         OK
  glGenPerfMonitorsAMD:                                        OK
  glGetPerfMonitorCounterDataAMD:                              OK
  glGetPerfMonitorCounterInfoAMD:                              OK
  glGetPerfMonitorCounterStringAMD:                            OK
  glGetPerfMonitorCountersAMD:                                 OK
  glGetPerfMonitorGroupStringAMD:                              OK
  glGetPerfMonitorGroupsAMD:                                   OK
  glSelectPerfMonitorCountersAMD:                              OK

GL_AMD_pinned_memory:                                          OK
---------------------

GL_AMD_query_buffer_object:                                    OK
---------------------------

GL_AMD_sample_positions:                                       OK
------------------------
  glSetMultisamplefvAMD:                                       OK

GL_AMD_seamless_cubemap_per_texture:                           OK
------------------------------------

GL_AMD_shader_atomic_counter_ops:                              OK
---------------------------------

GL_AMD_shader_stencil_export:                                  OK
-----------------------------

GL_AMD_shader_stencil_value_export:                            OK
-----------------------------------

GL_AMD_shader_trinary_minmax:                                  OK
-----------------------------

GL_AMD_sparse_texture:                                         OK [MISSING]
----------------------
  glTexStorageSparseAMD:                                       OK
  glTextureStorageSparseAMD:                                   OK

GL_AMD_stencil_operation_extended:                             OK
----------------------------------
  glStencilOpValueAMD:                                         OK

GL_AMD_texture_texture4:                                       OK
------------------------

GL_AMD_transform_feedback3_lines_triangles:                    OK
-------------------------------------------

GL_AMD_transform_feedback4:                                    OK
---------------------------

GL_AMD_vertex_shader_layer:                                    OK
---------------------------

GL_AMD_vertex_shader_tessellator:                              OK [MISSING]
---------------------------------
  glTessellationFactorAMD:                                     OK
  glTessellationModeAMD:                                       OK

GL_AMD_vertex_shader_viewport_index:                           OK
------------------------------------

GL_ANGLE_depth_texture:                                        MISSING
-----------------------

GL_ANGLE_framebuffer_blit:                                     MISSING
--------------------------
  glBlitFramebufferANGLE:                                      MISSING

GL_ANGLE_framebuffer_multisample:                              MISSING
---------------------------------
  glRenderbufferStorageMultisampleANGLE:                       MISSING

GL_ANGLE_instanced_arrays:                                     MISSING
--------------------------
  glDrawArraysInstancedANGLE:                                  MISSING
  glDrawElementsInstancedANGLE:                                MISSING
  glVertexAttribDivisorANGLE:                                  MISSING

GL_ANGLE_pack_reverse_row_order:                               MISSING
--------------------------------

GL_ANGLE_program_binary:                                       MISSING
------------------------

GL_ANGLE_texture_compression_dxt1:                             MISSING
----------------------------------

GL_ANGLE_texture_compression_dxt3:                             MISSING
----------------------------------

GL_ANGLE_texture_compression_dxt5:                             MISSING
----------------------------------

GL_ANGLE_texture_usage:                                        MISSING
-----------------------

GL_ANGLE_timer_query:                                          MISSING
---------------------
  glBeginQueryANGLE:                                           MISSING
  glDeleteQueriesANGLE:                                        MISSING
  glEndQueryANGLE:                                             MISSING
  glGenQueriesANGLE:                                           MISSING
  glGetQueryObjecti64vANGLE:                                   MISSING
  glGetQueryObjectivANGLE:                                     MISSING
  glGetQueryObjectui64vANGLE:                                  MISSING
  glGetQueryObjectuivANGLE:                                    MISSING
  glGetQueryivANGLE:                                           MISSING
  glIsQueryANGLE:                                              MISSING
  glQueryCounterANGLE:                                         MISSING

GL_ANGLE_translated_shader_source:                             MISSING
----------------------------------
  glGetTranslatedShaderSourceANGLE:                            MISSING

GL_APPLE_aux_depth_stencil:                                    MISSING
---------------------------

GL_APPLE_client_storage:                                       MISSING
------------------------

GL_APPLE_element_array:                                        MISSING
-----------------------
  glDrawElementArrayAPPLE:                                     MISSING
  glDrawRangeElementArrayAPPLE:                                MISSING
  glElementPointerAPPLE:                                       MISSING
  glMultiDrawElementArrayAPPLE:                                MISSING
  glMultiDrawRangeElementArrayAPPLE:                           MISSING

GL_APPLE_fence:                                                MISSING
---------------
  glDeleteFencesAPPLE:                                         MISSING
  glFinishFenceAPPLE:                                          MISSING
  glFinishObjectAPPLE:                                         MISSING
  glGenFencesAPPLE:                                            MISSING
  glIsFenceAPPLE:                                              MISSING
  glSetFenceAPPLE:                                             MISSING
  glTestFenceAPPLE:                                            MISSING
  glTestObjectAPPLE:                                           MISSING

GL_APPLE_float_pixels:                                         MISSING
----------------------

GL_APPLE_flush_buffer_range:                                   MISSING
----------------------------
  glBufferParameteriAPPLE:                                     MISSING
  glFlushMappedBufferRangeAPPLE:                               MISSING

GL_APPLE_object_purgeable:                                     MISSING
--------------------------
  glGetObjectParameterivAPPLE:                                 MISSING
  glObjectPurgeableAPPLE:                                      MISSING
  glObjectUnpurgeableAPPLE:                                    MISSING

GL_APPLE_pixel_buffer:                                         MISSING
----------------------

GL_APPLE_rgb_422:                                              MISSING
-----------------

GL_APPLE_row_bytes:                                            MISSING
-------------------

GL_APPLE_specular_vector:                                      MISSING
-------------------------

GL_APPLE_texture_range:                                        OK [MISSING]
-----------------------
  glGetTexParameterPointervAPPLE:                              OK
  glTextureRangeAPPLE:                                         OK

GL_APPLE_transform_hint:                                       MISSING
------------------------

GL_APPLE_vertex_array_object:                                  MISSING
-----------------------------
  glBindVertexArrayAPPLE:                                      MISSING
  glDeleteVertexArraysAPPLE:                                   MISSING
  glGenVertexArraysAPPLE:                                      MISSING
  glIsVertexArrayAPPLE:                                        MISSING

GL_APPLE_vertex_array_range:                                   MISSING
----------------------------
  glFlushVertexArrayRangeAPPLE:                                MISSING
  glVertexArrayParameteriAPPLE:                                MISSING
  glVertexArrayRangeAPPLE:                                     MISSING

GL_APPLE_vertex_program_evaluators:                            MISSING
-----------------------------------
  glDisableVertexAttribAPPLE:                                  MISSING
  glEnableVertexAttribAPPLE:                                   MISSING
  glIsVertexAttribEnabledAPPLE:                                MISSING
  glMapVertexAttrib1dAPPLE:                                    MISSING
  glMapVertexAttrib1fAPPLE:                                    MISSING
  glMapVertexAttrib2dAPPLE:                                    MISSING
  glMapVertexAttrib2fAPPLE:                                    MISSING

GL_APPLE_ycbcr_422:                                            MISSING
-------------------

GL_ARB_ES2_compatibility:                                      OK
-------------------------
  glClearDepthf:                                               OK
  glDepthRangef:                                               OK
  glGetShaderPrecisionFormat:                                  OK
  glReleaseShaderCompiler:                                     OK
  glShaderBinary:                                              OK

GL_ARB_ES3_1_compatibility:                                    MISSING
---------------------------
  glMemoryBarrierByRegion:                                     MISSING

GL_ARB_ES3_compatibility:                                      OK
-------------------------

GL_ARB_arrays_of_arrays:                                       OK
------------------------

GL_ARB_base_instance:                                          OK
---------------------
  glDrawArraysInstancedBaseInstance:                           OK
  glDrawElementsInstancedBaseInstance:                         OK
  glDrawElementsInstancedBaseVertexBaseInstance:               OK

GL_ARB_bindless_texture:                                       OK
------------------------
  glGetImageHandleARB:                                         OK
  glGetTextureHandleARB:                                       OK
  glGetTextureSamplerHandleARB:                                OK
  glGetVertexAttribLui64vARB:                                  OK
  glIsImageHandleResidentARB:                                  OK
  glIsTextureHandleResidentARB:                                OK
  glMakeImageHandleNonResidentARB:                             OK
  glMakeImageHandleResidentARB:                                OK
  glMakeTextureHandleNonResidentARB:                           OK
  glMakeTextureHandleResidentARB:                              OK
  glProgramUniformHandleui64ARB:                               OK
  glProgramUniformHandleui64vARB:                              OK
  glUniformHandleui64ARB:                                      OK
  glUniformHandleui64vARB:                                     OK
  glVertexAttribL1ui64ARB:                                     OK
  glVertexAttribL1ui64vARB:                                    OK

GL_ARB_blend_func_extended:                                    OK
---------------------------
  glBindFragDataLocationIndexed:                               OK
  glGetFragDataIndex:                                          OK

GL_ARB_buffer_storage:                                         OK
----------------------
  glBufferStorage:                                             OK
  glNamedBufferStorageEXT:                                     OK

GL_ARB_cl_event:                                               MISSING
----------------
  glCreateSyncFromCLeventARB:                                  MISSING

GL_ARB_clear_buffer_object:                                    OK
---------------------------
  glClearBufferData:                                           OK
  glClearBufferSubData:                                        OK
  glClearNamedBufferDataEXT:                                   OK
  glClearNamedBufferSubDataEXT:                                OK

GL_ARB_clear_texture:                                          OK
---------------------
  glClearTexImage:                                             OK
  glClearTexSubImage:                                          OK

GL_ARB_clip_control:                                           OK
--------------------
  glClipControl:                                               OK

GL_ARB_color_buffer_float:                                     OK
--------------------------
  glClampColorARB:                                             OK

GL_ARB_compatibility:                                          OK
---------------------

GL_ARB_compressed_texture_pixel_storage:                       OK
----------------------------------------

GL_ARB_compute_shader:                                         OK
----------------------
  glDispatchCompute:                                           OK
  glDispatchComputeIndirect:                                   OK

GL_ARB_compute_variable_group_size:                            MISSING
-----------------------------------
  glDispatchComputeGroupSizeARB:                               MISSING

GL_ARB_conditional_render_inverted:                            OK
-----------------------------------

GL_ARB_conservative_depth:                                     OK
--------------------------

GL_ARB_copy_buffer:                                            OK
-------------------
  glCopyBufferSubData:                                         OK

GL_ARB_copy_image:                                             OK
------------------
  glCopyImageSubData:                                          OK

GL_ARB_cull_distance:                                          MISSING
---------------------

GL_ARB_debug_output:                                           OK
--------------------
  glDebugMessageCallbackARB:                                   OK
  glDebugMessageControlARB:                                    OK
  glDebugMessageInsertARB:                                     OK
  glGetDebugMessageLogARB:                                     OK

GL_ARB_depth_buffer_float:                                     OK
--------------------------

GL_ARB_depth_clamp:                                            OK
-------------------

GL_ARB_depth_texture:                                          OK
---------------------

GL_ARB_derivative_control:                                     OK
--------------------------

GL_ARB_direct_state_access:                                    MISSING
---------------------------
  glBindTextureUnit:                                           MISSING
  glBlitNamedFramebuffer:                                      MISSING
  glCheckNamedFramebufferStatus:                               MISSING
  glClearNamedBufferData:                                      MISSING
  glClearNamedBufferSubData:                                   MISSING
  glClearNamedFramebufferfi:                                   MISSING
  glClearNamedFramebufferfv:                                   MISSING
  glClearNamedFramebufferiv:                                   MISSING
  glClearNamedFramebufferuiv:                                  MISSING
  glCompressedTextureSubImage1D:                               MISSING
  glCompressedTextureSubImage2D:                               MISSING
  glCompressedTextureSubImage3D:                               MISSING
  glCopyNamedBufferSubData:                                    MISSING
  glCopyTextureSubImage1D:                                     MISSING
  glCopyTextureSubImage2D:                                     MISSING
  glCopyTextureSubImage3D:                                     MISSING
  glCreateBuffers:                                             MISSING
  glCreateFramebuffers:                                        MISSING
  glCreateProgramPipelines:                                    MISSING
  glCreateQueries:                                             MISSING
  glCreateRenderbuffers:                                       MISSING
  glCreateSamplers:                                            MISSING
  glCreateTextures:                                            MISSING
  glCreateTransformFeedbacks:                                  MISSING
  glCreateVertexArrays:                                        MISSING
  glDisableVertexArrayAttrib:                                  MISSING
  glEnableVertexArrayAttrib:                                   MISSING
  glFlushMappedNamedBufferRange:                               MISSING
  glGenerateTextureMipmap:                                     MISSING
  glGetCompressedTextureImage:                                 MISSING
  glGetNamedBufferParameteri64v:                               MISSING
  glGetNamedBufferParameteriv:                                 MISSING
  glGetNamedBufferPointerv:                                    MISSING
  glGetNamedBufferSubData:                                     MISSING
  glGetNamedFramebufferAttachmentParameteriv:                  MISSING
  glGetNamedFramebufferParameteriv:                            MISSING
  glGetNamedRenderbufferParameteriv:                           MISSING
  glGetTextureImage:                                           MISSING
  glGetTextureLevelParameterfv:                                MISSING
  glGetTextureLevelParameteriv:                                MISSING
  glGetTextureParameterIiv:                                    MISSING
  glGetTextureParameterIuiv:                                   MISSING
  glGetTextureParameterfv:                                     MISSING
  glGetTextureParameteriv:                                     MISSING
  glGetTransformFeedbacki64_v:                                 MISSING
  glGetTransformFeedbacki_v:                                   MISSING
  glGetTransformFeedbackiv:                                    MISSING
  glGetVertexArrayIndexed64iv:                                 MISSING
  glGetVertexArrayIndexediv:                                   MISSING
  glGetVertexArrayiv:                                          MISSING
  glInvalidateNamedFramebufferData:                            MISSING
  glInvalidateNamedFramebufferSubData:                         MISSING
  glMapNamedBuffer:                                            MISSING
  glMapNamedBufferRange:                                       MISSING
  glNamedBufferData:                                           MISSING
  glNamedBufferStorage:                                        MISSING
  glNamedBufferSubData:                                        MISSING
  glNamedFramebufferDrawBuffer:                                MISSING
  glNamedFramebufferDrawBuffers:                               MISSING
  glNamedFramebufferParameteri:                                MISSING
  glNamedFramebufferReadBuffer:                                MISSING
  glNamedFramebufferRenderbuffer:                              MISSING
  glNamedFramebufferTexture:                                   MISSING
  glNamedFramebufferTextureLayer:                              MISSING
  glNamedRenderbufferStorage:                                  MISSING
  glNamedRenderbufferStorageMultisample:                       MISSING
  glTextureBuffer:                                             MISSING
  glTextureBufferRange:                                        MISSING
  glTextureParameterIiv:                                       MISSING
  glTextureParameterIuiv:                                      MISSING
  glTextureParameterf:                                         MISSING
  glTextureParameterfv:                                        MISSING
  glTextureParameteri:                                         MISSING
  glTextureParameteriv:                                        MISSING
  glTextureStorage1D:                                          OK
  glTextureStorage2D:                                          OK
  glTextureStorage2DMultisample:                               MISSING
  glTextureStorage3D:                                          OK
  glTextureStorage3DMultisample:                               MISSING
  glTextureSubImage1D:                                         MISSING
  glTextureSubImage2D:                                         MISSING
  glTextureSubImage3D:                                         MISSING
  glTransformFeedbackBufferBase:                               MISSING
  glTransformFeedbackBufferRange:                              MISSING
  glUnmapNamedBuffer:                                          MISSING
  glVertexArrayAttribBinding:                                  MISSING
  glVertexArrayAttribFormat:                                   MISSING
  glVertexArrayAttribIFormat:                                  MISSING
  glVertexArrayAttribLFormat:                                  MISSING
  glVertexArrayBindingDivisor:                                 MISSING
  glVertexArrayElementBuffer:                                  MISSING
  glVertexArrayVertexBuffer:                                   MISSING
  glVertexArrayVertexBuffers:                                  MISSING

GL_ARB_draw_buffers:                                           OK
--------------------
  glDrawBuffersARB:                                            OK

GL_ARB_draw_buffers_blend:                                     OK
--------------------------
  glBlendEquationSeparateiARB:                                 OK
  glBlendEquationiARB:                                         OK
  glBlendFuncSeparateiARB:                                     OK
  glBlendFunciARB:                                             OK

GL_ARB_draw_elements_base_vertex:                              OK
---------------------------------
  glDrawElementsBaseVertex:                                    OK
  glDrawElementsInstancedBaseVertex:                           OK
  glDrawRangeElementsBaseVertex:                               OK
  glMultiDrawElementsBaseVertex:                               OK

GL_ARB_draw_indirect:                                          OK
---------------------
  glDrawArraysIndirect:                                        OK
  glDrawElementsIndirect:                                      OK

GL_ARB_draw_instanced:                                         OK
----------------------

GL_ARB_enhanced_layouts:                                       OK
------------------------

GL_ARB_explicit_attrib_location:                               OK
--------------------------------

GL_ARB_explicit_uniform_location:                              OK
---------------------------------

GL_ARB_fragment_coord_conventions:                             OK
----------------------------------

GL_ARB_fragment_layer_viewport:                                OK
-------------------------------

GL_ARB_fragment_program:                                       OK
------------------------

GL_ARB_fragment_program_shadow:                                OK
-------------------------------

GL_ARB_fragment_shader:                                        OK
-----------------------

GL_ARB_framebuffer_no_attachments:                             OK
----------------------------------
  glFramebufferParameteri:                                     OK
  glGetFramebufferParameteriv:                                 OK
  glGetNamedFramebufferParameterivEXT:                         OK
  glNamedFramebufferParameteriEXT:                             OK

GL_ARB_framebuffer_object:                                     OK
--------------------------
  glBindFramebuffer:                                           OK
  glBindRenderbuffer:                                          OK
  glBlitFramebuffer:                                           OK
  glCheckFramebufferStatus:                                    OK
  glDeleteFramebuffers:                                        OK
  glDeleteRenderbuffers:                                       OK
  glFramebufferRenderbuffer:                                   OK
  glFramebufferTexture1D:                                      OK
  glFramebufferTexture2D:                                      OK
  glFramebufferTexture3D:                                      OK
  glFramebufferTextureLayer:                                   OK
  glGenFramebuffers:                                           OK
  glGenRenderbuffers:                                          OK
  glGenerateMipmap:                                            OK
  glGetFramebufferAttachmentParameteriv:                       OK
  glGetRenderbufferParameteriv:                                OK
  glIsFramebuffer:                                             OK
  glIsRenderbuffer:                                            OK
  glRenderbufferStorage:                                       OK
  glRenderbufferStorageMultisample:                            OK

GL_ARB_framebuffer_sRGB:                                       OK
------------------------

GL_ARB_geometry_shader4:                                       OK
------------------------
  glFramebufferTextureARB:                                     OK
  glFramebufferTextureFaceARB:                                 OK
  glFramebufferTextureLayerARB:                                OK
  glProgramParameteriARB:                                      OK

GL_ARB_get_program_binary:                                     OK
--------------------------
  glGetProgramBinary:                                          OK
  glProgramBinary:                                             OK
  glProgramParameteri:                                         OK

GL_ARB_get_texture_sub_image:                                  OK
-----------------------------
  glGetCompressedTextureSubImage:                              OK
  glGetTextureSubImage:                                        OK

GL_ARB_gpu_shader5:                                            OK
-------------------

GL_ARB_gpu_shader_fp64:                                        OK
-----------------------
  glGetUniformdv:                                              OK
  glUniform1d:                                                 OK
  glUniform1dv:                                                OK
  glUniform2d:                                                 OK
  glUniform2dv:                                                OK
  glUniform3d:                                                 OK
  glUniform3dv:                                                OK
  glUniform4d:                                                 OK
  glUniform4dv:                                                OK
  glUniformMatrix2dv:                                          OK
  glUniformMatrix2x3dv:                                        OK
  glUniformMatrix2x4dv:                                        OK
  glUniformMatrix3dv:                                          OK
  glUniformMatrix3x2dv:                                        OK
  glUniformMatrix3x4dv:                                        OK
  glUniformMatrix4dv:                                          OK
  glUniformMatrix4x2dv:                                        OK
  glUniformMatrix4x3dv:                                        OK

GL_ARB_half_float_pixel:                                       OK
------------------------

GL_ARB_half_float_vertex:                                      OK
-------------------------

GL_ARB_imaging:                                                OK
---------------
  glBlendEquation:                                             OK
  glColorSubTable:                                             OK
  glColorTable:                                                OK
  glColorTableParameterfv:                                     OK
  glColorTableParameteriv:                                     OK
  glConvolutionFilter1D:                                       OK
  glConvolutionFilter2D:                                       OK
  glConvolutionParameterf:                                     OK
  glConvolutionParameterfv:                                    OK
  glConvolutionParameteri:                                     OK
  glConvolutionParameteriv:                                    OK
  glCopyColorSubTable:                                         OK
  glCopyColorTable:                                            OK
  glCopyConvolutionFilter1D:                                   OK
  glCopyConvolutionFilter2D:                                   OK
  glGetColorTable:                                             OK
  glGetColorTableParameterfv:                                  OK
  glGetColorTableParameteriv:                                  OK
  glGetConvolutionFilter:                                      OK
  glGetConvolutionParameterfv:                                 OK
  glGetConvolutionParameteriv:                                 OK
  glGetHistogram:                                              OK
  glGetHistogramParameterfv:                                   OK
  glGetHistogramParameteriv:                                   OK
  glGetMinmax:                                                 OK
  glGetMinmaxParameterfv:                                      OK
  glGetMinmaxParameteriv:                                      OK
  glGetSeparableFilter:                                        OK
  glHistogram:                                                 OK
  glMinmax:                                                    OK
  glResetHistogram:                                            OK
  glResetMinmax:                                               OK
  glSeparableFilter2D:                                         OK

GL_ARB_indirect_parameters:                                    OK
---------------------------
  glMultiDrawArraysIndirectCountARB:                           OK
  glMultiDrawElementsIndirectCountARB:                         OK

GL_ARB_instanced_arrays:                                       OK
------------------------
  glDrawArraysInstancedARB:                                    OK
  glDrawElementsInstancedARB:                                  OK
  glVertexAttribDivisorARB:                                    OK

GL_ARB_internalformat_query:                                   OK
----------------------------
  glGetInternalformativ:                                       OK

GL_ARB_internalformat_query2:                                  OK
-----------------------------
  glGetInternalformati64v:                                     OK

GL_ARB_invalidate_subdata:                                     OK
--------------------------
  glInvalidateBufferData:                                      OK
  glInvalidateBufferSubData:                                   OK
  glInvalidateFramebuffer:                                     OK
  glInvalidateSubFramebuffer:                                  OK
  glInvalidateTexImage:                                        OK
  glInvalidateTexSubImage:                                     OK

GL_ARB_map_buffer_alignment:                                   OK
----------------------------

GL_ARB_map_buffer_range:                                       OK
------------------------
  glFlushMappedBufferRange:                                    OK
  glMapBufferRange:                                            OK

GL_ARB_matrix_palette:                                         MISSING
----------------------
  glCurrentPaletteMatrixARB:                                   MISSING
  glMatrixIndexPointerARB:                                     MISSING
  glMatrixIndexubvARB:                                         MISSING
  glMatrixIndexuivARB:                                         MISSING
  glMatrixIndexusvARB:                                         MISSING

GL_ARB_multi_bind:                                             OK
------------------
  glBindBuffersBase:                                           OK
  glBindBuffersRange:                                          OK
  glBindImageTextures:                                         OK
  glBindSamplers:                                              OK
  glBindTextures:                                              OK
  glBindVertexBuffers:                                         OK

GL_ARB_multi_draw_indirect:                                    OK
---------------------------
  glMultiDrawArraysIndirect:                                   OK
  glMultiDrawElementsIndirect:                                 OK

GL_ARB_multisample:                                            OK
-------------------
  glSampleCoverageARB:                                         OK

GL_ARB_multitexture:                                           OK
--------------------
  glActiveTextureARB:                                          OK
  glClientActiveTextureARB:                                    OK
  glMultiTexCoord1dARB:                                        OK
  glMultiTexCoord1dvARB:                                       OK
  glMultiTexCoord1fARB:                                        OK
  glMultiTexCoord1fvARB:                                       OK
  glMultiTexCoord1iARB:                                        OK
  glMultiTexCoord1ivARB:                                       OK
  glMultiTexCoord1sARB:                                        OK
  glMultiTexCoord1svARB:                                       OK
  glMultiTexCoord2dARB:                                        OK
  glMultiTexCoord2dvARB:                                       OK
  glMultiTexCoord2fARB:                                        OK
  glMultiTexCoord2fvARB:                                       OK
  glMultiTexCoord2iARB:                                        OK
  glMultiTexCoord2ivARB:                                       OK
  glMultiTexCoord2sARB:                                        OK
  glMultiTexCoord2svARB:                                       OK
  glMultiTexCoord3dARB:                                        OK
  glMultiTexCoord3dvARB:                                       OK
  glMultiTexCoord3fARB:                                        OK
  glMultiTexCoord3fvARB:                                       OK
  glMultiTexCoord3iARB:                                        OK
  glMultiTexCoord3ivARB:                                       OK
  glMultiTexCoord3sARB:                                        OK
  glMultiTexCoord3svARB:                                       OK
  glMultiTexCoord4dARB:                                        OK
  glMultiTexCoord4dvARB:                                       OK
  glMultiTexCoord4fARB:                                        OK
  glMultiTexCoord4fvARB:                                       OK
  glMultiTexCoord4iARB:                                        OK
  glMultiTexCoord4ivARB:                                       OK
  glMultiTexCoord4sARB:                                        OK
  glMultiTexCoord4svARB:                                       OK

GL_ARB_occlusion_query:                                        OK
-----------------------
  glBeginQueryARB:                                             OK
  glDeleteQueriesARB:                                          OK
  glEndQueryARB:                                               OK
  glGenQueriesARB:                                             OK
  glGetQueryObjectivARB:                                       OK
  glGetQueryObjectuivARB:                                      OK
  glGetQueryivARB:                                             OK
  glIsQueryARB:                                                OK

GL_ARB_occlusion_query2:                                       OK
------------------------

GL_ARB_pipeline_statistics_query:                              MISSING
---------------------------------

GL_ARB_pixel_buffer_object:                                    OK
---------------------------

GL_ARB_point_parameters:                                       OK
------------------------
  glPointParameterfARB:                                        OK
  glPointParameterfvARB:                                       OK

GL_ARB_point_sprite:                                           OK
--------------------

GL_ARB_program_interface_query:                                OK
-------------------------------
  glGetProgramInterfaceiv:                                     OK
  glGetProgramResourceIndex:                                   OK
  glGetProgramResourceLocation:                                OK
  glGetProgramResourceLocationIndex:                           OK
  glGetProgramResourceName:                                    OK
  glGetProgramResourceiv:                                      OK

GL_ARB_provoking_vertex:                                       OK
------------------------
  glProvokingVertex:                                           OK

GL_ARB_query_buffer_object:                                    OK
---------------------------

GL_ARB_robust_buffer_access_behavior:                          MISSING
-------------------------------------

GL_ARB_robustness:                                             OK [MISSING]
------------------
  glGetGraphicsResetStatusARB:                                 OK
  glGetnColorTableARB:                                         OK
  glGetnCompressedTexImageARB:                                 OK
  glGetnConvolutionFilterARB:                                  OK
  glGetnHistogramARB:                                          OK
  glGetnMapdvARB:                                              OK
  glGetnMapfvARB:                                              OK
  glGetnMapivARB:                                              OK
  glGetnMinmaxARB:                                             OK
  glGetnPixelMapfvARB:                                         OK
  glGetnPixelMapuivARB:                                        OK
  glGetnPixelMapusvARB:                                        OK
  glGetnPolygonStippleARB:                                     OK
  glGetnSeparableFilterARB:                                    OK
  glGetnTexImageARB:                                           OK
  glGetnUniformdvARB:                                          OK
  glGetnUniformfvARB:                                          OK
  glGetnUniformivARB:                                          OK
  glGetnUniformuivARB:                                         OK
  glReadnPixelsARB:                                            OK

GL_ARB_robustness_application_isolation:                       MISSING
----------------------------------------

GL_ARB_robustness_share_group_isolation:                       MISSING
----------------------------------------

GL_ARB_sample_shading:                                         OK
----------------------
  glMinSampleShadingARB:                                       OK

GL_ARB_sampler_objects:                                        OK
-----------------------
  glBindSampler:                                               OK
  glDeleteSamplers:                                            OK
  glGenSamplers:                                               OK
  glGetSamplerParameterIiv:                                    OK
  glGetSamplerParameterIuiv:                                   OK
  glGetSamplerParameterfv:                                     OK
  glGetSamplerParameteriv:                                     OK
  glIsSampler:                                                 OK
  glSamplerParameterIiv:                                       OK
  glSamplerParameterIuiv:                                      OK
  glSamplerParameterf:                                         OK
  glSamplerParameterfv:                                        OK
  glSamplerParameteri:                                         OK
  glSamplerParameteriv:                                        OK

GL_ARB_seamless_cube_map:                                      OK
-------------------------

GL_ARB_seamless_cubemap_per_texture:                           OK
------------------------------------

GL_ARB_separate_shader_objects:                                OK
-------------------------------
  glActiveShaderProgram:                                       OK
  glBindProgramPipeline:                                       OK
  glCreateShaderProgramv:                                      OK
  glDeleteProgramPipelines:                                    OK
  glGenProgramPipelines:                                       OK
  glGetProgramPipelineInfoLog:                                 OK
  glGetProgramPipelineiv:                                      OK
  glIsProgramPipeline:                                         OK
  glProgramUniform1d:                                          OK
  glProgramUniform1dv:                                         OK
  glProgramUniform1f:                                          OK
  glProgramUniform1fv:                                         OK
  glProgramUniform1i:                                          OK
  glProgramUniform1iv:                                         OK
  glProgramUniform1ui:                                         OK
  glProgramUniform1uiv:                                        OK
  glProgramUniform2d:                                          OK
  glProgramUniform2dv:                                         OK
  glProgramUniform2f:                                          OK
  glProgramUniform2fv:                                         OK
  glProgramUniform2i:                                          OK
  glProgramUniform2iv:                                         OK
  glProgramUniform2ui:                                         OK
  glProgramUniform2uiv:                                        OK
  glProgramUniform3d:                                          OK
  glProgramUniform3dv:                                         OK
  glProgramUniform3f:                                          OK
  glProgramUniform3fv:                                         OK
  glProgramUniform3i:                                          OK
  glProgramUniform3iv:                                         OK
  glProgramUniform3ui:                                         OK
  glProgramUniform3uiv:                                        OK
  glProgramUniform4d:                                          OK
  glProgramUniform4dv:                                         OK
  glProgramUniform4f:                                          OK
  glProgramUniform4fv:                                         OK
  glProgramUniform4i:                                          OK
  glProgramUniform4iv:                                         OK
  glProgramUniform4ui:                                         OK
  glProgramUniform4uiv:                                        OK
  glProgramUniformMatrix2dv:                                   OK
  glProgramUniformMatrix2fv:                                   OK
  glProgramUniformMatrix2x3dv:                                 OK
  glProgramUniformMatrix2x3fv:                                 OK
  glProgramUniformMatrix2x4dv:                                 OK
  glProgramUniformMatrix2x4fv:                                 OK
  glProgramUniformMatrix3dv:                                   OK
  glProgramUniformMatrix3fv:                                   OK
  glProgramUniformMatrix3x2dv:                                 OK
  glProgramUniformMatrix3x2fv:                                 OK
  glProgramUniformMatrix3x4dv:                                 OK
  glProgramUniformMatrix3x4fv:                                 OK
  glProgramUniformMatrix4dv:                                   OK
  glProgramUniformMatrix4fv:                                   OK
  glProgramUniformMatrix4x2dv:                                 OK
  glProgramUniformMatrix4x2fv:                                 OK
  glProgramUniformMatrix4x3dv:                                 OK
  glProgramUniformMatrix4x3fv:                                 OK
  glUseProgramStages:                                          OK
  glValidateProgramPipeline:                                   OK

GL_ARB_shader_atomic_counters:                                 OK
------------------------------
  glGetActiveAtomicCounterBufferiv:                            OK

GL_ARB_shader_bit_encoding:                                    OK
---------------------------

GL_ARB_shader_draw_parameters:                                 OK
------------------------------

GL_ARB_shader_group_vote:                                      OK
-------------------------

GL_ARB_shader_image_load_store:                                OK
-------------------------------
  glBindImageTexture:                                          OK
  glMemoryBarrier:                                             OK

GL_ARB_shader_image_size:                                      OK
-------------------------

GL_ARB_shader_objects:                                         OK
----------------------
  glAttachObjectARB:                                           OK
  glCompileShaderARB:                                          OK
  glCreateProgramObjectARB:                                    OK
  glCreateShaderObjectARB:                                     OK
  glDeleteObjectARB:                                           OK
  glDetachObjectARB:                                           OK
  glGetActiveUniformARB:                                       OK
  glGetAttachedObjectsARB:                                     OK
  glGetHandleARB:                                              OK
  glGetInfoLogARB:                                             OK
  glGetObjectParameterfvARB:                                   OK
  glGetObjectParameterivARB:                                   OK
  glGetShaderSourceARB:                                        OK
  glGetUniformLocationARB:                                     OK
  glGetUniformfvARB:                                           OK
  glGetUniformivARB:                                           OK
  glLinkProgramARB:                                            OK
  glShaderSourceARB:                                           OK
  glUniform1fARB:                                              OK
  glUniform1fvARB:                                             OK
  glUniform1iARB:                                              OK
  glUniform1ivARB:                                             OK
  glUniform2fARB:                                              OK
  glUniform2fvARB:                                             OK
  glUniform2iARB:                                              OK
  glUniform2ivARB:                                             OK
  glUniform3fARB:                                              OK
  glUniform3fvARB:                                             OK
  glUniform3iARB:                                              OK
  glUniform3ivARB:                                             OK
  glUniform4fARB:                                              OK
  glUniform4fvARB:                                             OK
  glUniform4iARB:                                              OK
  glUniform4ivARB:                                             OK
  glUniformMatrix2fvARB:                                       OK
  glUniformMatrix3fvARB:                                       OK
  glUniformMatrix4fvARB:                                       OK
  glUseProgramObjectARB:                                       OK
  glValidateProgramARB:                                        OK

GL_ARB_shader_precision:                                       OK
------------------------

GL_ARB_shader_stencil_export:                                  OK
-----------------------------

GL_ARB_shader_storage_buffer_object:                           OK
------------------------------------
  glShaderStorageBlockBinding:                                 OK

GL_ARB_shader_subroutine:                                      OK
-------------------------
  glGetActiveSubroutineName:                                   OK
  glGetActiveSubroutineUniformName:                            OK
  glGetActiveSubroutineUniformiv:                              OK
  glGetProgramStageiv:                                         OK
  glGetSubroutineIndex:                                        OK
  glGetSubroutineUniformLocation:                              OK
  glGetUniformSubroutineuiv:                                   OK
  glUniformSubroutinesuiv:                                     OK

GL_ARB_shader_texture_image_samples:                           MISSING
------------------------------------

GL_ARB_shader_texture_lod:                                     OK
--------------------------

GL_ARB_shading_language_100:                                   OK
----------------------------

GL_ARB_shading_language_420pack:                               OK
--------------------------------

GL_ARB_shading_language_include:                               MISSING
--------------------------------
  glCompileShaderIncludeARB:                                   MISSING
  glDeleteNamedStringARB:                                      MISSING
  glGetNamedStringARB:                                         MISSING
  glGetNamedStringivARB:                                       MISSING
  glIsNamedStringARB:                                          MISSING
  glNamedStringARB:                                            MISSING

GL_ARB_shading_language_packing:                               OK
--------------------------------

GL_ARB_shadow:                                                 OK
--------------

GL_ARB_shadow_ambient:                                         OK
----------------------

GL_ARB_sparse_buffer:                                          MISSING
---------------------
  glBufferPageCommitmentARB:                                   MISSING

GL_ARB_sparse_texture:                                         OK [MISSING]
----------------------
  glTexPageCommitmentARB:                                      OK
  glTexturePageCommitmentEXT:                                  OK

GL_ARB_stencil_texturing:                                      OK
-------------------------

GL_ARB_sync:                                                   OK
------------
  glClientWaitSync:                                            OK
  glDeleteSync:                                                OK
  glFenceSync:                                                 OK
  glGetInteger64v:                                             OK
  glGetSynciv:                                                 OK
  glIsSync:                                                    OK
  glWaitSync:                                                  OK

GL_ARB_tessellation_shader:                                    OK
---------------------------
  glPatchParameterfv:                                          OK
  glPatchParameteri:                                           OK

GL_ARB_texture_barrier:                                        OK
-----------------------
  glTextureBarrier:                                            OK

GL_ARB_texture_border_clamp:                                   OK
----------------------------

GL_ARB_texture_buffer_object:                                  OK
-----------------------------
  glTexBufferARB:                                              OK

GL_ARB_texture_buffer_object_rgb32:                            OK
-----------------------------------

GL_ARB_texture_buffer_range:                                   OK
----------------------------
  glTexBufferRange:                                            OK
  glTextureBufferRangeEXT:                                     OK

GL_ARB_texture_compression:                                    OK
---------------------------
  glCompressedTexImage1DARB:                                   OK
  glCompressedTexImage2DARB:                                   OK
  glCompressedTexImage3DARB:                                   OK
  glCompressedTexSubImage1DARB:                                OK
  glCompressedTexSubImage2DARB:                                OK
  glCompressedTexSubImage3DARB:                                OK
  glGetCompressedTexImageARB:                                  OK

GL_ARB_texture_compression_bptc:                               OK
--------------------------------

GL_ARB_texture_compression_rgtc:                               OK
--------------------------------

GL_ARB_texture_cube_map:                                       OK
------------------------

GL_ARB_texture_cube_map_array:                                 OK
------------------------------

GL_ARB_texture_env_add:                                        OK
-----------------------

GL_ARB_texture_env_combine:                                    OK
---------------------------

GL_ARB_texture_env_crossbar:                                   OK
----------------------------

GL_ARB_texture_env_dot3:                                       OK
------------------------

GL_ARB_texture_float:                                          OK
---------------------

GL_ARB_texture_gather:                                         OK
----------------------

GL_ARB_texture_mirror_clamp_to_edge:                           OK
------------------------------------

GL_ARB_texture_mirrored_repeat:                                OK
-------------------------------

GL_ARB_texture_multisample:                                    OK
---------------------------
  glGetMultisamplefv:                                          OK
  glSampleMaski:                                               OK
  glTexImage2DMultisample:                                     OK
  glTexImage3DMultisample:                                     OK

GL_ARB_texture_non_power_of_two:                               OK
--------------------------------

GL_ARB_texture_query_levels:                                   OK
----------------------------

GL_ARB_texture_query_lod:                                      OK
-------------------------

GL_ARB_texture_rectangle:                                      OK
-------------------------

GL_ARB_texture_rg:                                             OK
------------------

GL_ARB_texture_rgb10_a2ui:                                     OK
--------------------------

GL_ARB_texture_stencil8:                                       OK
------------------------

GL_ARB_texture_storage:                                        OK
-----------------------
  glTexStorage1D:                                              OK
  glTexStorage2D:                                              OK
  glTexStorage3D:                                              OK
  glTextureStorage1DEXT:                                       OK
  glTextureStorage2DEXT:                                       OK
  glTextureStorage3DEXT:                                       OK

GL_ARB_texture_storage_multisample:                            OK
-----------------------------------
  glTexStorage2DMultisample:                                   OK
  glTexStorage3DMultisample:                                   OK
  glTextureStorage2DMultisampleEXT:                            OK
  glTextureStorage3DMultisampleEXT:                            OK

GL_ARB_texture_swizzle:                                        OK
-----------------------

GL_ARB_texture_view:                                           OK
--------------------
  glTextureView:                                               OK

GL_ARB_timer_query:                                            OK
-------------------
  glGetQueryObjecti64v:                                        OK
  glGetQueryObjectui64v:                                       OK
  glQueryCounter:                                              OK

GL_ARB_transform_feedback2:                                    OK
---------------------------
  glBindTransformFeedback:                                     OK
  glDeleteTransformFeedbacks:                                  OK
  glDrawTransformFeedback:                                     OK
  glGenTransformFeedbacks:                                     OK
  glIsTransformFeedback:                                       OK
  glPauseTransformFeedback:                                    OK
  glResumeTransformFeedback:                                   OK

GL_ARB_transform_feedback3:                                    OK
---------------------------
  glBeginQueryIndexed:                                         OK
  glDrawTransformFeedbackStream:                               OK
  glEndQueryIndexed:                                           OK
  glGetQueryIndexediv:                                         OK

GL_ARB_transform_feedback_instanced:                           OK
------------------------------------
  glDrawTransformFeedbackInstanced:                            OK
  glDrawTransformFeedbackStreamInstanced:                      OK

GL_ARB_transform_feedback_overflow_query:                      MISSING
-----------------------------------------

GL_ARB_transpose_matrix:                                       OK
------------------------
  glLoadTransposeMatrixdARB:                                   OK
  glLoadTransposeMatrixfARB:                                   OK
  glMultTransposeMatrixdARB:                                   OK
  glMultTransposeMatrixfARB:                                   OK

GL_ARB_uniform_buffer_object:                                  OK
-----------------------------
  glBindBufferBase:                                            OK
  glBindBufferRange:                                           OK
  glGetActiveUniformBlockName:                                 OK
  glGetActiveUniformBlockiv:                                   OK
  glGetActiveUniformName:                                      OK
  glGetActiveUniformsiv:                                       OK
  glGetIntegeri_v:                                             OK
  glGetUniformBlockIndex:                                      OK
  glGetUniformIndices:                                         OK
  glUniformBlockBinding:                                       OK

GL_ARB_vertex_array_bgra:                                      OK
-------------------------

GL_ARB_vertex_array_object:                                    OK
---------------------------
  glBindVertexArray:                                           OK
  glDeleteVertexArrays:                                        OK
  glGenVertexArrays:                                           OK
  glIsVertexArray:                                             OK

GL_ARB_vertex_attrib_64bit:                                    OK
---------------------------
  glGetVertexAttribLdv:                                        OK
  glVertexAttribL1d:                                           OK
  glVertexAttribL1dv:                                          OK
  glVertexAttribL2d:                                           OK
  glVertexAttribL2dv:                                          OK
  glVertexAttribL3d:                                           OK
  glVertexAttribL3dv:                                          OK
  glVertexAttribL4d:                                           OK
  glVertexAttribL4dv:                                          OK
  glVertexAttribLPointer:                                      OK

GL_ARB_vertex_attrib_binding:                                  OK
-----------------------------
  glBindVertexBuffer:                                          OK
  glVertexArrayBindVertexBufferEXT:                            OK
  glVertexArrayVertexAttribBindingEXT:                         OK
  glVertexArrayVertexAttribFormatEXT:                          OK
  glVertexArrayVertexAttribIFormatEXT:                         OK
  glVertexArrayVertexAttribLFormatEXT:                         OK
  glVertexArrayVertexBindingDivisorEXT:                        OK
  glVertexAttribBinding:                                       OK
  glVertexAttribFormat:                                        OK
  glVertexAttribIFormat:                                       OK
  glVertexAttribLFormat:                                       OK
  glVertexBindingDivisor:                                      OK

GL_ARB_vertex_blend:                                           MISSING
--------------------
  glVertexBlendARB:                                            MISSING
  glWeightPointerARB:                                          MISSING
  glWeightbvARB:                                               MISSING
  glWeightdvARB:                                               MISSING
  glWeightfvARB:                                               MISSING
  glWeightivARB:                                               MISSING
  glWeightsvARB:                                               MISSING
  glWeightubvARB:                                              MISSING
  glWeightuivARB:                                              MISSING
  glWeightusvARB:                                              MISSING

GL_ARB_vertex_buffer_object:                                   OK
----------------------------
  glBindBufferARB:                                             OK
  glBufferDataARB:                                             OK
  glBufferSubDataARB:                                          OK
  glDeleteBuffersARB:                                          OK
  glGenBuffersARB:                                             OK
  glGetBufferParameterivARB:                                   OK
  glGetBufferPointervARB:                                      OK
  glGetBufferSubDataARB:                                       OK
  glIsBufferARB:                                               OK
  glMapBufferARB:                                              OK
  glUnmapBufferARB:                                            OK

GL_ARB_vertex_program:                                         OK
----------------------
  glBindProgramARB:                                            OK
  glDeleteProgramsARB:                                         OK
  glDisableVertexAttribArrayARB:                               OK
  glEnableVertexAttribArrayARB:                                OK
  glGenProgramsARB:                                            OK
  glGetProgramEnvParameterdvARB:                               OK
  glGetProgramEnvParameterfvARB:                               OK
  glGetProgramLocalParameterdvARB:                             OK
  glGetProgramLocalParameterfvARB:                             OK
  glGetProgramStringARB:                                       OK
  glGetProgramivARB:                                           OK
  glGetVertexAttribPointervARB:                                OK
  glGetVertexAttribdvARB:                                      OK
  glGetVertexAttribfvARB:                                      OK
  glGetVertexAttribivARB:                                      OK
  glIsProgramARB:                                              OK
  glProgramEnvParameter4dARB:                                  OK
  glProgramEnvParameter4dvARB:                                 OK
  glProgramEnvParameter4fARB:                                  OK
  glProgramEnvParameter4fvARB:                                 OK
  glProgramLocalParameter4dARB:                                OK
  glProgramLocalParameter4dvARB:                               OK
  glProgramLocalParameter4fARB:                                OK
  glProgramLocalParameter4fvARB:                               OK
  glProgramStringARB:                                          OK
  glVertexAttrib1dARB:                                         OK
  glVertexAttrib1dvARB:                                        OK
  glVertexAttrib1fARB:                                         OK
  glVertexAttrib1fvARB:                                        OK
  glVertexAttrib1sARB:                                         OK
  glVertexAttrib1svARB:                                        OK
  glVertexAttrib2dARB:                                         OK
  glVertexAttrib2dvARB:                                        OK
  glVertexAttrib2fARB:                                         OK
  glVertexAttrib2fvARB:                                        OK
  glVertexAttrib2sARB:                                         OK
  glVertexAttrib2svARB:                                        OK
  glVertexAttrib3dARB:                                         OK
  glVertexAttrib3dvARB:                                        OK
  glVertexAttrib3fARB:                                         OK
  glVertexAttrib3fvARB:                                        OK
  glVertexAttrib3sARB:                                         OK
  glVertexAttrib3svARB:                                        OK
  glVertexAttrib4NbvARB:                                       OK
  glVertexAttrib4NivARB:                                       OK
  glVertexAttrib4NsvARB:                                       OK
  glVertexAttrib4NubARB:                                       OK
  glVertexAttrib4NubvARB:                                      OK
  glVertexAttrib4NuivARB:                                      OK
  glVertexAttrib4NusvARB:                                      OK
  glVertexAttrib4bvARB:                                        OK
  glVertexAttrib4dARB:                                         OK
  glVertexAttrib4dvARB:                                        OK
  glVertexAttrib4fARB:                                         OK
  glVertexAttrib4fvARB:                                        OK
  glVertexAttrib4ivARB:                                        OK
  glVertexAttrib4sARB:                                         OK
  glVertexAttrib4svARB:                                        OK
  glVertexAttrib4ubvARB:                                       OK
  glVertexAttrib4uivARB:                                       OK
  glVertexAttrib4usvARB:                                       OK
  glVertexAttribPointerARB:                                    OK

GL_ARB_vertex_shader:                                          OK
---------------------
  glBindAttribLocationARB:                                     OK
  glGetActiveAttribARB:                                        OK
  glGetAttribLocationARB:                                      OK

GL_ARB_vertex_type_10f_11f_11f_rev:                            OK
-----------------------------------

GL_ARB_vertex_type_2_10_10_10_rev:                             OK
----------------------------------
  glColorP3ui:                                                 OK
  glColorP3uiv:                                                OK
  glColorP4ui:                                                 OK
  glColorP4uiv:                                                OK
  glMultiTexCoordP1ui:                                         OK
  glMultiTexCoordP1uiv:                                        OK
  glMultiTexCoordP2ui:                                         OK
  glMultiTexCoordP2uiv:                                        OK
  glMultiTexCoordP3ui:                                         OK
  glMultiTexCoordP3uiv:                                        OK
  glMultiTexCoordP4ui:                                         OK
  glMultiTexCoordP4uiv:                                        OK
  glNormalP3ui:                                                OK
  glNormalP3uiv:                                               OK
  glSecondaryColorP3ui:                                        OK
  glSecondaryColorP3uiv:                                       OK
  glTexCoordP1ui:                                              OK
  glTexCoordP1uiv:                                             OK
  glTexCoordP2ui:                                              OK
  glTexCoordP2uiv:                                             OK
  glTexCoordP3ui:                                              OK
  glTexCoordP3uiv:                                             OK
  glTexCoordP4ui:                                              OK
  glTexCoordP4uiv:                                             OK
  glVertexAttribP1ui:                                          OK
  glVertexAttribP1uiv:                                         OK
  glVertexAttribP2ui:                                          OK
  glVertexAttribP2uiv:                                         OK
  glVertexAttribP3ui:                                          OK
  glVertexAttribP3uiv:                                         OK
  glVertexAttribP4ui:                                          OK
  glVertexAttribP4uiv:                                         OK
  glVertexP2ui:                                                OK
  glVertexP2uiv:                                               OK
  glVertexP3ui:                                                OK
  glVertexP3uiv:                                               OK
  glVertexP4ui:                                                OK
  glVertexP4uiv:                                               OK

GL_ARB_viewport_array:                                         OK
----------------------
  glDepthRangeArrayv:                                          OK
  glDepthRangeIndexed:                                         OK
  glGetDoublei_v:                                              OK
  glGetFloati_v:                                               OK
  glScissorArrayv:                                             OK
  glScissorIndexed:                                            OK
  glScissorIndexedv:                                           OK
  glViewportArrayv:                                            OK
  glViewportIndexedf:                                          OK
  glViewportIndexedfv:                                         OK

GL_ARB_window_pos:                                             OK
------------------
  glWindowPos2dARB:                                            OK
  glWindowPos2dvARB:                                           OK
  glWindowPos2fARB:                                            OK
  glWindowPos2fvARB:                                           OK
  glWindowPos2iARB:                                            OK
  glWindowPos2ivARB:                                           OK
  glWindowPos2sARB:                                            OK
  glWindowPos2svARB:                                           OK
  glWindowPos3dARB:                                            OK
  glWindowPos3dvARB:                                           OK
  glWindowPos3fARB:                                            OK
  glWindowPos3fvARB:                                           OK
  glWindowPos3iARB:                                            OK
  glWindowPos3ivARB:                                           OK
  glWindowPos3sARB:                                            OK
  glWindowPos3svARB:                                           OK

GL_ATIX_point_sprites:                                         MISSING
----------------------

GL_ATIX_texture_env_combine3:                                  MISSING
-----------------------------

GL_ATIX_texture_env_route:                                     MISSING
--------------------------

GL_ATIX_vertex_shader_output_point_size:                       MISSING
----------------------------------------

GL_ATI_draw_buffers:                                           OK
--------------------
  glDrawBuffersATI:                                            OK

GL_ATI_element_array:                                          MISSING
---------------------
  glDrawElementArrayATI:                                       MISSING
  glDrawRangeElementArrayATI:                                  MISSING
  glElementPointerATI:                                         MISSING

GL_ATI_envmap_bumpmap:                                         OK
----------------------
  glGetTexBumpParameterfvATI:                                  OK
  glGetTexBumpParameterivATI:                                  OK
  glTexBumpParameterfvATI:                                     OK
  glTexBumpParameterivATI:                                     OK

GL_ATI_fragment_shader:                                        OK
-----------------------
  glAlphaFragmentOp1ATI:                                       OK
  glAlphaFragmentOp2ATI:                                       OK
  glAlphaFragmentOp3ATI:                                       OK
  glBeginFragmentShaderATI:                                    OK
  glBindFragmentShaderATI:                                     OK
  glColorFragmentOp1ATI:                                       OK
  glColorFragmentOp2ATI:                                       OK
  glColorFragmentOp3ATI:                                       OK
  glDeleteFragmentShaderATI:                                   OK
  glEndFragmentShaderATI:                                      OK
  glGenFragmentShadersATI:                                     OK
  glPassTexCoordATI:                                           OK
  glSampleMapATI:                                              OK
  glSetFragmentShaderConstantATI:                              OK

GL_ATI_map_object_buffer:                                      MISSING
-------------------------
  glMapObjectBufferATI:                                        MISSING
  glUnmapObjectBufferATI:                                      MISSING

GL_ATI_meminfo:                                                OK
---------------

GL_ATI_pn_triangles:                                           MISSING
--------------------
  glPNTrianglesfATI:                                           MISSING
  glPNTrianglesiATI:                                           MISSING

GL_ATI_separate_stencil:                                       OK
------------------------
  glStencilFuncSeparateATI:                                    OK
  glStencilOpSeparateATI:                                      OK

GL_ATI_shader_texture_lod:                                     MISSING
--------------------------

GL_ATI_text_fragment_shader:                                   MISSING
----------------------------

GL_ATI_texture_compression_3dc:                                OK
-------------------------------

GL_ATI_texture_env_combine3:                                   OK
----------------------------

GL_ATI_texture_float:                                          OK
---------------------

GL_ATI_texture_mirror_once:                                    OK
---------------------------

GL_ATI_vertex_array_object:                                    MISSING
---------------------------
  glArrayObjectATI:                                            MISSING
  glFreeObjectBufferATI:                                       MISSING
  glGetArrayObjectfvATI:                                       MISSING
  glGetArrayObjectivATI:                                       MISSING
  glGetObjectBufferfvATI:                                      MISSING
  glGetObjectBufferivATI:                                      MISSING
  glGetVariantArrayObjectfvATI:                                MISSING
  glGetVariantArrayObjectivATI:                                MISSING
  glIsObjectBufferATI:                                         MISSING
  glNewObjectBufferATI:                                        MISSING
  glUpdateObjectBufferATI:                                     MISSING
  glVariantArrayObjectATI:                                     MISSING

GL_ATI_vertex_attrib_array_object:                             MISSING
----------------------------------
  glGetVertexAttribArrayObjectfvATI:                           MISSING
  glGetVertexAttribArrayObjectivATI:                           MISSING
  glVertexAttribArrayObjectATI:                                MISSING

GL_ATI_vertex_streams:                                         MISSING
----------------------
  glClientActiveVertexStreamATI:                               MISSING
  glNormalStream3bATI:                                         MISSING
  glNormalStream3bvATI:                                        MISSING
  glNormalStream3dATI:                                         MISSING
  glNormalStream3dvATI:                                        MISSING
  glNormalStream3fATI:                                         MISSING
  glNormalStream3fvATI:                                        MISSING
  glNormalStream3iATI:                                         MISSING
  glNormalStream3ivATI:                                        MISSING
  glNormalStream3sATI:                                         MISSING
  glNormalStream3svATI:                                        MISSING
  glVertexBlendEnvfATI:                                        MISSING
  glVertexBlendEnviATI:                                        MISSING
  glVertexStream1dATI:                                         MISSING
  glVertexStream1dvATI:                                        MISSING
  glVertexStream1fATI:                                         MISSING
  glVertexStream1fvATI:                                        MISSING
  glVertexStream1iATI:                                         MISSING
  glVertexStream1ivATI:                                        MISSING
  glVertexStream1sATI:                                         MISSING
  glVertexStream1svATI:                                        MISSING
  glVertexStream2dATI:                                         MISSING
  glVertexStream2dvATI:                                        MISSING
  glVertexStream2fATI:                                         MISSING
  glVertexStream2fvATI:                                        MISSING
  glVertexStream2iATI:                                         MISSING
  glVertexStream2ivATI:                                        MISSING
  glVertexStream2sATI:                                         MISSING
  glVertexStream2svATI:                                        MISSING
  glVertexStream3dATI:                                         MISSING
  glVertexStream3dvATI:                                        MISSING
  glVertexStream3fATI:                                         MISSING
  glVertexStream3fvATI:                                        MISSING
  glVertexStream3iATI:                                         MISSING
  glVertexStream3ivATI:                                        MISSING
  glVertexStream3sATI:                                         MISSING
  glVertexStream3svATI:                                        MISSING
  glVertexStream4dATI:                                         MISSING
  glVertexStream4dvATI:                                        MISSING
  glVertexStream4fATI:                                         MISSING
  glVertexStream4fvATI:                                        MISSING
  glVertexStream4iATI:                                         MISSING
  glVertexStream4ivATI:                                        MISSING
  glVertexStream4sATI:                                         MISSING
  glVertexStream4svATI:                                        MISSING

GL_EXT_422_pixels:                                             MISSING
------------------

GL_EXT_Cg_shader:                                              MISSING
-----------------

GL_EXT_abgr:                                                   OK
------------

GL_EXT_bgra:                                                   OK
------------

GL_EXT_bindable_uniform:                                       OK
------------------------
  glGetUniformBufferSizeEXT:                                   OK
  glGetUniformOffsetEXT:                                       OK
  glUniformBufferEXT:                                          OK

GL_EXT_blend_color:                                            OK
-------------------
  glBlendColorEXT:                                             OK

GL_EXT_blend_equation_separate:                                OK
-------------------------------
  glBlendEquationSeparateEXT:                                  OK

GL_EXT_blend_func_separate:                                    OK
---------------------------
  glBlendFuncSeparateEXT:                                      OK

GL_EXT_blend_logic_op:                                         MISSING
----------------------

GL_EXT_blend_minmax:                                           OK
--------------------
  glBlendEquationEXT:                                          OK

GL_EXT_blend_subtract:                                         OK
----------------------

GL_EXT_clip_volume_hint:                                       MISSING
------------------------

GL_EXT_cmyka:                                                  MISSING
-------------

GL_EXT_color_subtable:                                         MISSING
----------------------
  glColorSubTableEXT:                                          MISSING
  glCopyColorSubTableEXT:                                      MISSING

GL_EXT_compiled_vertex_array:                                  OK
-----------------------------
  glLockArraysEXT:                                             OK
  glUnlockArraysEXT:                                           OK

GL_EXT_convolution:                                            MISSING
-------------------
  glConvolutionFilter1DEXT:                                    MISSING
  glConvolutionFilter2DEXT:                                    MISSING
  glConvolutionParameterfEXT:                                  MISSING
  glConvolutionParameterfvEXT:                                 MISSING
  glConvolutionParameteriEXT:                                  MISSING
  glConvolutionParameterivEXT:                                 MISSING
  glCopyConvolutionFilter1DEXT:                                MISSING
  glCopyConvolutionFilter2DEXT:                                MISSING
  glGetConvolutionFilterEXT:                                   MISSING
  glGetConvolutionParameterfvEXT:                              MISSING
  glGetConvolutionParameterivEXT:                              MISSING
  glGetSeparableFilterEXT:                                     MISSING
  glSeparableFilter2DEXT:                                      MISSING

GL_EXT_coordinate_frame:                                       MISSING
------------------------
  glBinormalPointerEXT:                                        MISSING
  glTangentPointerEXT:                                         MISSING

GL_EXT_copy_texture:                                           OK
--------------------
  glCopyTexImage1DEXT:                                         OK
  glCopyTexImage2DEXT:                                         OK
  glCopyTexSubImage1DEXT:                                      OK
  glCopyTexSubImage2DEXT:                                      OK
  glCopyTexSubImage3DEXT:                                      OK

GL_EXT_cull_vertex:                                            MISSING
-------------------
  glCullParameterdvEXT:                                        MISSING
  glCullParameterfvEXT:                                        MISSING

GL_EXT_debug_label:                                            MISSING
-------------------
  glGetObjectLabelEXT:                                         MISSING
  glLabelObjectEXT:                                            MISSING

GL_EXT_debug_marker:                                           MISSING
--------------------
  glInsertEventMarkerEXT:                                      MISSING
  glPopGroupMarkerEXT:                                         MISSING
  glPushGroupMarkerEXT:                                        MISSING

GL_EXT_depth_bounds_test:                                      OK
-------------------------
  glDepthBoundsEXT:                                            OK

GL_EXT_direct_state_access:                                    MISSING [OK]
---------------------------
  glBindMultiTextureEXT:                                       OK
  glCheckNamedFramebufferStatusEXT:                            OK
  glClientAttribDefaultEXT:                                    OK
  glCompressedMultiTexImage1DEXT:                              OK
  glCompressedMultiTexImage2DEXT:                              OK
  glCompressedMultiTexImage3DEXT:                              OK
  glCompressedMultiTexSubImage1DEXT:                           OK
  glCompressedMultiTexSubImage2DEXT:                           OK
  glCompressedMultiTexSubImage3DEXT:                           OK
  glCompressedTextureImage1DEXT:                               OK
  glCompressedTextureImage2DEXT:                               OK
  glCompressedTextureImage3DEXT:                               OK
  glCompressedTextureSubImage1DEXT:                            OK
  glCompressedTextureSubImage2DEXT:                            OK
  glCompressedTextureSubImage3DEXT:                            OK
  glCopyMultiTexImage1DEXT:                                    OK
  glCopyMultiTexImage2DEXT:                                    OK
  glCopyMultiTexSubImage1DEXT:                                 OK
  glCopyMultiTexSubImage2DEXT:                                 OK
  glCopyMultiTexSubImage3DEXT:                                 OK
  glCopyTextureImage1DEXT:                                     OK
  glCopyTextureImage2DEXT:                                     OK
  glCopyTextureSubImage1DEXT:                                  OK
  glCopyTextureSubImage2DEXT:                                  OK
  glCopyTextureSubImage3DEXT:                                  OK
  glDisableClientStateIndexedEXT:                              OK
  glDisableClientStateiEXT:                                    MISSING
  glDisableVertexArrayAttribEXT:                               OK
  glDisableVertexArrayEXT:                                     OK
  glEnableClientStateIndexedEXT:                               OK
  glEnableClientStateiEXT:                                     MISSING
  glEnableVertexArrayAttribEXT:                                OK
  glEnableVertexArrayEXT:                                      OK
  glFlushMappedNamedBufferRangeEXT:                            OK
  glFramebufferDrawBufferEXT:                                  OK
  glFramebufferDrawBuffersEXT:                                 OK
  glFramebufferReadBufferEXT:                                  OK
  glGenerateMultiTexMipmapEXT:                                 OK
  glGenerateTextureMipmapEXT:                                  OK
  glGetCompressedMultiTexImageEXT:                             OK
  glGetCompressedTextureImageEXT:                              OK
  glGetDoubleIndexedvEXT:                                      OK
  glGetDoublei_vEXT:                                           MISSING
  glGetFloatIndexedvEXT:                                       OK
  glGetFloati_vEXT:                                            MISSING
  glGetFramebufferParameterivEXT:                              OK
  glGetMultiTexEnvfvEXT:                                       OK
  glGetMultiTexEnvivEXT:                                       OK
  glGetMultiTexGendvEXT:                                       OK
  glGetMultiTexGenfvEXT:                                       OK
  glGetMultiTexGenivEXT:                                       OK
  glGetMultiTexImageEXT:                                       OK
  glGetMultiTexLevelParameterfvEXT:                            OK
  glGetMultiTexLevelParameterivEXT:                            OK
  glGetMultiTexParameterIivEXT:                                OK
  glGetMultiTexParameterIuivEXT:                               OK
  glGetMultiTexParameterfvEXT:                                 OK
  glGetMultiTexParameterivEXT:                                 OK
  glGetNamedBufferParameterivEXT:                              OK
  glGetNamedBufferPointervEXT:                                 OK
  glGetNamedBufferSubDataEXT:                                  OK
  glGetNamedFramebufferAttachmentParameterivEXT:               OK
  glGetNamedProgramLocalParameterIivEXT:                       MISSING
  glGetNamedProgramLocalParameterIuivEXT:                      MISSING
  glGetNamedProgramLocalParameterdvEXT:                        OK
  glGetNamedProgramLocalParameterfvEXT:                        OK
  glGetNamedProgramStringEXT:                                  OK
  glGetNamedProgramivEXT:                                      OK
  glGetNamedRenderbufferParameterivEXT:                        OK
  glGetPointerIndexedvEXT:                                     OK
  glGetPointeri_vEXT:                                          MISSING
  glGetTextureImageEXT:                                        OK
  glGetTextureLevelParameterfvEXT:                             OK
  glGetTextureLevelParameterivEXT:                             OK
  glGetTextureParameterIivEXT:                                 OK
  glGetTextureParameterIuivEXT:                                OK
  glGetTextureParameterfvEXT:                                  OK
  glGetTextureParameterivEXT:                                  OK
  glGetVertexArrayIntegeri_vEXT:                               OK
  glGetVertexArrayIntegervEXT:                                 OK
  glGetVertexArrayPointeri_vEXT:                               OK
  glGetVertexArrayPointervEXT:                                 OK
  glMapNamedBufferEXT:                                         OK
  glMapNamedBufferRangeEXT:                                    OK
  glMatrixFrustumEXT:                                          OK
  glMatrixLoadIdentityEXT:                                     OK
  glMatrixLoadTransposedEXT:                                   OK
  glMatrixLoadTransposefEXT:                                   OK
  glMatrixLoaddEXT:                                            OK
  glMatrixLoadfEXT:                                            OK
  glMatrixMultTransposedEXT:                                   OK
  glMatrixMultTransposefEXT:                                   OK
  glMatrixMultdEXT:                                            OK
  glMatrixMultfEXT:                                            OK
  glMatrixOrthoEXT:                                            OK
  glMatrixPopEXT:                                              OK
  glMatrixPushEXT:                                             OK
  glMatrixRotatedEXT:                                          OK
  glMatrixRotatefEXT:                                          OK
  glMatrixScaledEXT:                                           OK
  glMatrixScalefEXT:                                           OK
  glMatrixTranslatedEXT:                                       OK
  glMatrixTranslatefEXT:                                       OK
  glMultiTexBufferEXT:                                         OK
  glMultiTexCoordPointerEXT:                                   OK
  glMultiTexEnvfEXT:                                           OK
  glMultiTexEnvfvEXT:                                          OK
  glMultiTexEnviEXT:                                           OK
  glMultiTexEnvivEXT:                                          OK
  glMultiTexGendEXT:                                           OK
  glMultiTexGendvEXT:                                          OK
  glMultiTexGenfEXT:                                           OK
  glMultiTexGenfvEXT:                                          OK
  glMultiTexGeniEXT:                                           OK
  glMultiTexGenivEXT:                                          OK
  glMultiTexImage1DEXT:                                        OK
  glMultiTexImage2DEXT:                                        OK
  glMultiTexImage3DEXT:                                        OK
  glMultiTexParameterIivEXT:                                   OK
  glMultiTexParameterIuivEXT:                                  OK
  glMultiTexParameterfEXT:                                     OK
  glMultiTexParameterfvEXT:                                    OK
  glMultiTexParameteriEXT:                                     OK
  glMultiTexParameterivEXT:                                    OK
  glMultiTexRenderbufferEXT:                                   OK
  glMultiTexSubImage1DEXT:                                     OK
  glMultiTexSubImage2DEXT:                                     OK
  glMultiTexSubImage3DEXT:                                     OK
  glNamedBufferDataEXT:                                        OK
  glNamedBufferSubDataEXT:                                     OK
  glNamedCopyBufferSubDataEXT:                                 OK
  glNamedFramebufferRenderbufferEXT:                           OK
  glNamedFramebufferTexture1DEXT:                              OK
  glNamedFramebufferTexture2DEXT:                              OK
  glNamedFramebufferTexture3DEXT:                              OK
  glNamedFramebufferTextureEXT:                                OK
  glNamedFramebufferTextureFaceEXT:                            OK
  glNamedFramebufferTextureLayerEXT:                           OK
  glNamedProgramLocalParameter4dEXT:                           OK
  glNamedProgramLocalParameter4dvEXT:                          OK
  glNamedProgramLocalParameter4fEXT:                           OK
  glNamedProgramLocalParameter4fvEXT:                          OK
  glNamedProgramLocalParameterI4iEXT:                          MISSING
  glNamedProgramLocalParameterI4ivEXT:                         MISSING
  glNamedProgramLocalParameterI4uiEXT:                         MISSING
  glNamedProgramLocalParameterI4uivEXT:                        MISSING
  glNamedProgramLocalParameters4fvEXT:                         OK
  glNamedProgramLocalParametersI4ivEXT:                        MISSING
  glNamedProgramLocalParametersI4uivEXT:                       MISSING
  glNamedProgramStringEXT:                                     OK
  glNamedRenderbufferStorageEXT:                               OK
  glNamedRenderbufferStorageMultisampleCoverageEXT:            MISSING
  glNamedRenderbufferStorageMultisampleEXT:                    OK
  glProgramUniform1fEXT:                                       OK
  glProgramUniform1fvEXT:                                      OK
  glProgramUniform1iEXT:                                       OK
  glProgramUniform1ivEXT:                                      OK
  glProgramUniform1uiEXT:                                      OK
  glProgramUniform1uivEXT:                                     OK
  glProgramUniform2fEXT:                                       OK
  glProgramUniform2fvEXT:                                      OK
  glProgramUniform2iEXT:                                       OK
  glProgramUniform2ivEXT:                                      OK
  glProgramUniform2uiEXT:                                      OK
  glProgramUniform2uivEXT:                                     OK
  glProgramUniform3fEXT:                                       OK
  glProgramUniform3fvEXT:                                      OK
  glProgramUniform3iEXT:                                       OK
  glProgramUniform3ivEXT:                                      OK
  glProgramUniform3uiEXT:                                      OK
  glProgramUniform3uivEXT:                                     OK
  glProgramUniform4fEXT:                                       OK
  glProgramUniform4fvEXT:                                      OK
  glProgramUniform4iEXT:                                       OK
  glProgramUniform4ivEXT:                                      OK
  glProgramUniform4uiEXT:                                      OK
  glProgramUniform4uivEXT:                                     OK
  glProgramUniformMatrix2fvEXT:                                OK
  glProgramUniformMatrix2x3fvEXT:                              OK
  glProgramUniformMatrix2x4fvEXT:                              OK
  glProgramUniformMatrix3fvEXT:                                OK
  glProgramUniformMatrix3x2fvEXT:                              OK
  glProgramUniformMatrix3x4fvEXT:                              OK
  glProgramUniformMatrix4fvEXT:                                OK
  glProgramUniformMatrix4x2fvEXT:                              OK
  glProgramUniformMatrix4x3fvEXT:                              OK
  glPushClientAttribDefaultEXT:                                OK
  glTextureBufferEXT:                                          OK
  glTextureImage1DEXT:                                         OK
  glTextureImage2DEXT:                                         OK
  glTextureImage3DEXT:                                         OK
  glTextureParameterIivEXT:                                    OK
  glTextureParameterIuivEXT:                                   OK
  glTextureParameterfEXT:                                      OK
  glTextureParameterfvEXT:                                     OK
  glTextureParameteriEXT:                                      OK
  glTextureParameterivEXT:                                     OK
  glTextureRenderbufferEXT:                                    OK
  glTextureSubImage1DEXT:                                      OK
  glTextureSubImage2DEXT:                                      OK
  glTextureSubImage3DEXT:                                      OK
  glUnmapNamedBufferEXT:                                       OK
  glVertexArrayColorOffsetEXT:                                 OK
  glVertexArrayEdgeFlagOffsetEXT:                              OK
  glVertexArrayFogCoordOffsetEXT:                              OK
  glVertexArrayIndexOffsetEXT:                                 OK
  glVertexArrayMultiTexCoordOffsetEXT:                         OK
  glVertexArrayNormalOffsetEXT:                                OK
  glVertexArraySecondaryColorOffsetEXT:                        OK
  glVertexArrayTexCoordOffsetEXT:                              OK
  glVertexArrayVertexAttribDivisorEXT:                         MISSING
  glVertexArrayVertexAttribIOffsetEXT:                         OK
  glVertexArrayVertexAttribOffsetEXT:                          OK
  glVertexArrayVertexOffsetEXT:                                OK

GL_EXT_draw_buffers2:                                          OK
---------------------
  glColorMaskIndexedEXT:                                       OK
  glDisableIndexedEXT:                                         OK
  glEnableIndexedEXT:                                          OK
  glGetBooleanIndexedvEXT:                                     OK
  glGetIntegerIndexedvEXT:                                     OK
  glIsEnabledIndexedEXT:                                       OK

GL_EXT_draw_instanced:                                         OK
----------------------
  glDrawArraysInstancedEXT:                                    OK
  glDrawElementsInstancedEXT:                                  OK

GL_EXT_draw_range_elements:                                    OK
---------------------------
  glDrawRangeElementsEXT:                                      OK

GL_EXT_fog_coord:                                              OK
-----------------
  glFogCoordPointerEXT:                                        OK
  glFogCoorddEXT:                                              OK
  glFogCoorddvEXT:                                             OK
  glFogCoordfEXT:                                              OK
  glFogCoordfvEXT:                                             OK

GL_EXT_fragment_lighting:                                      MISSING
-------------------------
  glFragmentColorMaterialEXT:                                  MISSING
  glFragmentLightModelfEXT:                                    MISSING
  glFragmentLightModelfvEXT:                                   MISSING
  glFragmentLightModeliEXT:                                    MISSING
  glFragmentLightModelivEXT:                                   MISSING
  glFragmentLightfEXT:                                         MISSING
  glFragmentLightfvEXT:                                        MISSING
  glFragmentLightiEXT:                                         MISSING
  glFragmentLightivEXT:                                        MISSING
  glFragmentMaterialfEXT:                                      MISSING
  glFragmentMaterialfvEXT:                                     MISSING
  glFragmentMaterialiEXT:                                      MISSING
  glFragmentMaterialivEXT:                                     MISSING
  glGetFragmentLightfvEXT:                                     MISSING
  glGetFragmentLightivEXT:                                     MISSING
  glGetFragmentMaterialfvEXT:                                  MISSING
  glGetFragmentMaterialivEXT:                                  MISSING
  glLightEnviEXT:                                              MISSING

GL_EXT_framebuffer_blit:                                       OK
------------------------
  glBlitFramebufferEXT:                                        OK

GL_EXT_framebuffer_multisample:                                OK
-------------------------------
  glRenderbufferStorageMultisampleEXT:                         OK

GL_EXT_framebuffer_multisample_blit_scaled:                    MISSING
-------------------------------------------

GL_EXT_framebuffer_object:                                     OK
--------------------------
  glBindFramebufferEXT:                                        OK
  glBindRenderbufferEXT:                                       OK
  glCheckFramebufferStatusEXT:                                 OK
  glDeleteFramebuffersEXT:                                     OK
  glDeleteRenderbuffersEXT:                                    OK
  glFramebufferRenderbufferEXT:                                OK
  glFramebufferTexture1DEXT:                                   OK
  glFramebufferTexture2DEXT:                                   OK
  glFramebufferTexture3DEXT:                                   OK
  glGenFramebuffersEXT:                                        OK
  glGenRenderbuffersEXT:                                       OK
  glGenerateMipmapEXT:                                         OK
  glGetFramebufferAttachmentParameterivEXT:                    OK
  glGetRenderbufferParameterivEXT:                             OK
  glIsFramebufferEXT:                                          OK
  glIsRenderbufferEXT:                                         OK
  glRenderbufferStorageEXT:                                    OK

GL_EXT_framebuffer_sRGB:                                       OK
------------------------

GL_EXT_geometry_shader4:                                       OK
------------------------
  glFramebufferTextureEXT:                                     OK
  glFramebufferTextureFaceEXT:                                 OK
  glProgramParameteriEXT:                                      OK

GL_EXT_gpu_program_parameters:                                 OK
------------------------------
  glProgramEnvParameters4fvEXT:                                OK
  glProgramLocalParameters4fvEXT:                              OK

GL_EXT_gpu_shader4:                                            OK
-------------------
  glBindFragDataLocationEXT:                                   OK
  glGetFragDataLocationEXT:                                    OK
  glGetUniformuivEXT:                                          OK
  glGetVertexAttribIivEXT:                                     OK
  glGetVertexAttribIuivEXT:                                    OK
  glUniform1uiEXT:                                             OK
  glUniform1uivEXT:                                            OK
  glUniform2uiEXT:                                             OK
  glUniform2uivEXT:                                            OK
  glUniform3uiEXT:                                             OK
  glUniform3uivEXT:                                            OK
  glUniform4uiEXT:                                             OK
  glUniform4uivEXT:                                            OK
  glVertexAttribI1iEXT:                                        OK
  glVertexAttribI1ivEXT:                                       OK
  glVertexAttribI1uiEXT:                                       OK
  glVertexAttribI1uivEXT:                                      OK
  glVertexAttribI2iEXT:                                        OK
  glVertexAttribI2ivEXT:                                       OK
  glVertexAttribI2uiEXT:                                       OK
  glVertexAttribI2uivEXT:                                      OK
  glVertexAttribI3iEXT:                                        OK
  glVertexAttribI3ivEXT:                                       OK
  glVertexAttribI3uiEXT:                                       OK
  glVertexAttribI3uivEXT:                                      OK
  glVertexAttribI4bvEXT:                                       OK
  glVertexAttribI4iEXT:                                        OK
  glVertexAttribI4ivEXT:                                       OK
  glVertexAttribI4svEXT:                                       OK
  glVertexAttribI4ubvEXT:                                      OK
  glVertexAttribI4uiEXT:                                       OK
  glVertexAttribI4uivEXT:                                      OK
  glVertexAttribI4usvEXT:                                      OK
  glVertexAttribIPointerEXT:                                   OK

GL_EXT_histogram:                                              OK
-----------------
  glGetHistogramEXT:                                           OK
  glGetHistogramParameterfvEXT:                                OK
  glGetHistogramParameterivEXT:                                OK
  glGetMinmaxEXT:                                              OK
  glGetMinmaxParameterfvEXT:                                   OK
  glGetMinmaxParameterivEXT:                                   OK
  glHistogramEXT:                                              OK
  glMinmaxEXT:                                                 OK
  glResetHistogramEXT:                                         OK
  glResetMinmaxEXT:                                            OK

GL_EXT_index_array_formats:                                    MISSING
---------------------------

GL_EXT_index_func:                                             MISSING
------------------
  glIndexFuncEXT:                                              MISSING

GL_EXT_index_material:                                         MISSING
----------------------
  glIndexMaterialEXT:                                          MISSING

GL_EXT_index_texture:                                          MISSING
---------------------

GL_EXT_light_texture:                                          MISSING
---------------------
  glApplyTextureEXT:                                           MISSING
  glTextureLightEXT:                                           MISSING
  glTextureMaterialEXT:                                        MISSING

GL_EXT_misc_attribute:                                         MISSING
----------------------

GL_EXT_multi_draw_arrays:                                      OK
-------------------------
  glMultiDrawArraysEXT:                                        OK
  glMultiDrawElementsEXT:                                      OK

GL_EXT_multisample:                                            MISSING
-------------------
  glSampleMaskEXT:                                             MISSING
  glSamplePatternEXT:                                          MISSING

GL_EXT_packed_depth_stencil:                                   OK
----------------------------

GL_EXT_packed_float:                                           OK
--------------------

GL_EXT_packed_pixels:                                          OK
---------------------

GL_EXT_paletted_texture:                                       MISSING
------------------------
  glColorTableEXT:                                             MISSING
  glGetColorTableEXT:                                          MISSING
  glGetColorTableParameterfvEXT:                               MISSING
  glGetColorTableParameterivEXT:                               MISSING

GL_EXT_pixel_buffer_object:                                    OK
---------------------------

GL_EXT_pixel_transform:                                        MISSING
-----------------------
  glGetPixelTransformParameterfvEXT:                           MISSING
  glGetPixelTransformParameterivEXT:                           MISSING
  glPixelTransformParameterfEXT:                               MISSING
  glPixelTransformParameterfvEXT:                              MISSING
  glPixelTransformParameteriEXT:                               MISSING
  glPixelTransformParameterivEXT:                              MISSING

GL_EXT_pixel_transform_color_table:                            MISSING
-----------------------------------

GL_EXT_point_parameters:                                       OK
------------------------
  glPointParameterfEXT:                                        OK
  glPointParameterfvEXT:                                       OK

GL_EXT_polygon_offset:                                         MISSING
----------------------
  glPolygonOffsetEXT:                                          MISSING

GL_EXT_provoking_vertex:                                       OK
------------------------
  glProvokingVertexEXT:                                        OK

GL_EXT_rescale_normal:                                         OK
----------------------

GL_EXT_scene_marker:                                           MISSING
--------------------
  glBeginSceneEXT:                                             MISSING
  glEndSceneEXT:                                               MISSING

GL_EXT_secondary_color:                                        OK
-----------------------
  glSecondaryColor3bEXT:                                       OK
  glSecondaryColor3bvEXT:                                      OK
  glSecondaryColor3dEXT:                                       OK
  glSecondaryColor3dvEXT:                                      OK
  glSecondaryColor3fEXT:                                       OK
  glSecondaryColor3fvEXT:                                      OK
  glSecondaryColor3iEXT:                                       OK
  glSecondaryColor3ivEXT:                                      OK
  glSecondaryColor3sEXT:                                       OK
  glSecondaryColor3svEXT:                                      OK
  glSecondaryColor3ubEXT:                                      OK
  glSecondaryColor3ubvEXT:                                     OK
  glSecondaryColor3uiEXT:                                      OK
  glSecondaryColor3uivEXT:                                     OK
  glSecondaryColor3usEXT:                                      OK
  glSecondaryColor3usvEXT:                                     OK
  glSecondaryColorPointerEXT:                                  OK

GL_EXT_separate_shader_objects:                                MISSING
-------------------------------
  glActiveProgramEXT:                                          MISSING
  glCreateShaderProgramEXT:                                    MISSING
  glUseShaderProgramEXT:                                       MISSING

GL_EXT_separate_specular_color:                                OK
-------------------------------

GL_EXT_shader_image_load_formatted:                            MISSING
-----------------------------------

GL_EXT_shader_image_load_store:                                OK
-------------------------------
  glBindImageTextureEXT:                                       OK
  glMemoryBarrierEXT:                                          OK

GL_EXT_shader_integer_mix:                                     OK
--------------------------

GL_EXT_shadow_funcs:                                           OK
--------------------

GL_EXT_shared_texture_palette:                                 MISSING
------------------------------

GL_EXT_stencil_clear_tag:                                      MISSING
-------------------------

GL_EXT_stencil_two_side:                                       MISSING
------------------------
  glActiveStencilFaceEXT:                                      MISSING

GL_EXT_stencil_wrap:                                           OK
--------------------

GL_EXT_subtexture:                                             OK
------------------
  glTexSubImage1DEXT:                                          OK
  glTexSubImage2DEXT:                                          OK
  glTexSubImage3DEXT:                                          OK

GL_EXT_texture:                                                MISSING
---------------

GL_EXT_texture3D:                                              OK
-----------------
  glTexImage3DEXT:                                             OK

GL_EXT_texture_array:                                          OK
---------------------
  glFramebufferTextureLayerEXT:                                OK

GL_EXT_texture_buffer_object:                                  OK
-----------------------------
  glTexBufferEXT:                                              OK

GL_EXT_texture_compression_dxt1:                               MISSING
--------------------------------

GL_EXT_texture_compression_latc:                               OK
--------------------------------

GL_EXT_texture_compression_rgtc:                               OK
--------------------------------

GL_EXT_texture_compression_s3tc:                               OK
--------------------------------

GL_EXT_texture_cube_map:                                       OK
------------------------

GL_EXT_texture_edge_clamp:                                     OK
--------------------------

GL_EXT_texture_env:                                            MISSING
-------------------

GL_EXT_texture_env_add:                                        OK
-----------------------

GL_EXT_texture_env_combine:                                    OK
---------------------------

GL_EXT_texture_env_dot3:                                       OK
------------------------

GL_EXT_texture_filter_anisotropic:                             OK
----------------------------------

GL_EXT_texture_integer:                                        OK
-----------------------
  glClearColorIiEXT:                                           OK
  glClearColorIuiEXT:                                          OK
  glGetTexParameterIivEXT:                                     OK
  glGetTexParameterIuivEXT:                                    OK
  glTexParameterIivEXT:                                        OK
  glTexParameterIuivEXT:                                       OK

GL_EXT_texture_lod_bias:                                       OK
------------------------

GL_EXT_texture_mirror_clamp:                                   OK
----------------------------

GL_EXT_texture_object:                                         OK
----------------------
  glAreTexturesResidentEXT:                                    OK
  glBindTextureEXT:                                            OK
  glDeleteTexturesEXT:                                         OK
  glGenTexturesEXT:                                            OK
  glIsTextureEXT:                                              OK
  glPrioritizeTexturesEXT:                                     OK

GL_EXT_texture_perturb_normal:                                 MISSING
------------------------------
  glTextureNormalEXT:                                          MISSING

GL_EXT_texture_rectangle:                                      OK
-------------------------

GL_EXT_texture_sRGB:                                           OK
--------------------

GL_EXT_texture_sRGB_decode:                                    OK
---------------------------

GL_EXT_texture_shared_exponent:                                OK
-------------------------------

GL_EXT_texture_snorm:                                          OK
---------------------

GL_EXT_texture_swizzle:                                        OK
-----------------------

GL_EXT_timer_query:                                            OK
-------------------
  glGetQueryObjecti64vEXT:                                     OK
  glGetQueryObjectui64vEXT:                                    OK

GL_EXT_transform_feedback:                                     OK
--------------------------
  glBeginTransformFeedbackEXT:                                 OK
  glBindBufferBaseEXT:                                         OK
  glBindBufferOffsetEXT:                                       OK
  glBindBufferRangeEXT:                                        OK
  glEndTransformFeedbackEXT:                                   OK
  glGetTransformFeedbackVaryingEXT:                            OK
  glTransformFeedbackVaryingsEXT:                              OK

GL_EXT_vertex_array:                                           OK
--------------------
  glArrayElementEXT:                                           OK
  glColorPointerEXT:                                           OK
  glDrawArraysEXT:                                             OK
  glEdgeFlagPointerEXT:                                        OK
  glIndexPointerEXT:                                           OK
  glNormalPointerEXT:                                          OK
  glTexCoordPointerEXT:                                        OK
  glVertexPointerEXT:                                          OK

GL_EXT_vertex_array_bgra:                                      OK
-------------------------

GL_EXT_vertex_attrib_64bit:                                    OK
---------------------------
  glGetVertexAttribLdvEXT:                                     OK
  glVertexArrayVertexAttribLOffsetEXT:                         OK
  glVertexAttribL1dEXT:                                        OK
  glVertexAttribL1dvEXT:                                       OK
  glVertexAttribL2dEXT:                                        OK
  glVertexAttribL2dvEXT:                                       OK
  glVertexAttribL3dEXT:                                        OK
  glVertexAttribL3dvEXT:                                       OK
  glVertexAttribL4dEXT:                                        OK
  glVertexAttribL4dvEXT:                                       OK
  glVertexAttribLPointerEXT:                                   OK

GL_EXT_vertex_shader:                                          OK [MISSING]
---------------------
  glBeginVertexShaderEXT:                                      OK
  glBindLightParameterEXT:                                     OK
  glBindMaterialParameterEXT:                                  OK
  glBindParameterEXT:                                          OK
  glBindTexGenParameterEXT:                                    OK
  glBindTextureUnitParameterEXT:                               OK
  glBindVertexShaderEXT:                                       OK
  glDeleteVertexShaderEXT:                                     OK
  glDisableVariantClientStateEXT:                              OK
  glEnableVariantClientStateEXT:                               OK
  glEndVertexShaderEXT:                                        OK
  glExtractComponentEXT:                                       OK
  glGenSymbolsEXT:                                             OK
  glGenVertexShadersEXT:                                       OK
  glGetInvariantBooleanvEXT:                                   OK
  glGetInvariantFloatvEXT:                                     OK
  glGetInvariantIntegervEXT:                                   OK
  glGetLocalConstantBooleanvEXT:                               OK
  glGetLocalConstantFloatvEXT:                                 OK
  glGetLocalConstantIntegervEXT:                               OK
  glGetVariantBooleanvEXT:                                     OK
  glGetVariantFloatvEXT:                                       OK
  glGetVariantIntegervEXT:                                     OK
  glGetVariantPointervEXT:                                     OK
  glInsertComponentEXT:                                        OK
  glIsVariantEnabledEXT:                                       OK
  glSetInvariantEXT:                                           OK
  glSetLocalConstantEXT:                                       OK
  glShaderOp1EXT:                                              OK
  glShaderOp2EXT:                                              OK
  glShaderOp3EXT:                                              OK
  glSwizzleEXT:                                                OK
  glVariantPointerEXT:                                         OK
  glVariantbvEXT:                                              OK
  glVariantdvEXT:                                              OK
  glVariantfvEXT:                                              OK
  glVariantivEXT:                                              OK
  glVariantsvEXT:                                              OK
  glVariantubvEXT:                                             OK
  glVariantuivEXT:                                             OK
  glVariantusvEXT:                                             OK
  glWriteMaskEXT:                                              OK

GL_EXT_vertex_weighting:                                       MISSING
------------------------
  glVertexWeightPointerEXT:                                    MISSING
  glVertexWeightfEXT:                                          MISSING
  glVertexWeightfvEXT:                                         MISSING

GL_EXT_x11_sync_object:                                        MISSING
-----------------------
  glImportSyncEXT:                                             MISSING

GL_GREMEDY_frame_terminator:                                   MISSING
----------------------------
  glFrameTerminatorGREMEDY:                                    MISSING

GL_GREMEDY_string_marker:                                      MISSING
-------------------------
  glStringMarkerGREMEDY:                                       MISSING

GL_HP_convolution_border_modes:                                MISSING
-------------------------------

GL_HP_image_transform:                                         MISSING
----------------------
  glGetImageTransformParameterfvHP:                            MISSING
  glGetImageTransformParameterivHP:                            MISSING
  glImageTransformParameterfHP:                                MISSING
  glImageTransformParameterfvHP:                               MISSING
  glImageTransformParameteriHP:                                MISSING
  glImageTransformParameterivHP:                               MISSING

GL_HP_occlusion_test:                                          MISSING
---------------------

GL_HP_texture_lighting:                                        MISSING
-----------------------

GL_IBM_cull_vertex:                                            MISSING
-------------------

GL_IBM_multimode_draw_arrays:                                  MISSING
-----------------------------
  glMultiModeDrawArraysIBM:                                    MISSING
  glMultiModeDrawElementsIBM:                                  MISSING

GL_IBM_rasterpos_clip:                                         MISSING
----------------------

GL_IBM_static_data:                                            MISSING
-------------------

GL_IBM_texture_mirrored_repeat:                                OK
-------------------------------

GL_IBM_vertex_array_lists:                                     MISSING
--------------------------
  glColorPointerListIBM:                                       MISSING
  glEdgeFlagPointerListIBM:                                    MISSING
  glFogCoordPointerListIBM:                                    MISSING
  glIndexPointerListIBM:                                       MISSING
  glNormalPointerListIBM:                                      MISSING
  glSecondaryColorPointerListIBM:                              MISSING
  glTexCoordPointerListIBM:                                    MISSING
  glVertexPointerListIBM:                                      MISSING

GL_INGR_color_clamp:                                           MISSING
--------------------

GL_INGR_interlace_read:                                        MISSING
-----------------------

GL_INTEL_fragment_shader_ordering:                             OK
----------------------------------

GL_INTEL_map_texture:                                          MISSING
---------------------
  glMapTexture2DINTEL:                                         MISSING
  glSyncTextureINTEL:                                          MISSING
  glUnmapTexture2DINTEL:                                       MISSING

GL_INTEL_parallel_arrays:                                      MISSING
-------------------------
  glColorPointervINTEL:                                        MISSING
  glNormalPointervINTEL:                                       MISSING
  glTexCoordPointervINTEL:                                     MISSING
  glVertexPointervINTEL:                                       MISSING

GL_INTEL_performance_query:                                    MISSING
---------------------------
  glBeginPerfQueryINTEL:                                       MISSING
  glCreatePerfQueryINTEL:                                      MISSING
  glDeletePerfQueryINTEL:                                      MISSING
  glEndPerfQueryINTEL:                                         MISSING
  glGetFirstPerfQueryIdINTEL:                                  MISSING
  glGetNextPerfQueryIdINTEL:                                   MISSING
  glGetPerfCounterInfoINTEL:                                   MISSING
  glGetPerfQueryDataINTEL:                                     MISSING
  glGetPerfQueryIdByNameINTEL:                                 MISSING
  glGetPerfQueryInfoINTEL:                                     MISSING

GL_INTEL_texture_scissor:                                      MISSING
-------------------------
  glTexScissorFuncINTEL:                                       MISSING
  glTexScissorINTEL:                                           MISSING

GL_KHR_blend_equation_advanced:                                MISSING
-------------------------------
  glBlendBarrierKHR:                                           MISSING

GL_KHR_blend_equation_advanced_coherent:                       MISSING
----------------------------------------

GL_KHR_context_flush_control:                                  MISSING
-----------------------------

GL_KHR_debug:                                                  OK
-------------
  glDebugMessageCallback:                                      OK
  glDebugMessageControl:                                       OK
  glDebugMessageInsert:                                        OK
  glGetDebugMessageLog:                                        OK
  glGetObjectLabel:                                            OK
  glGetObjectPtrLabel:                                         OK
  glObjectLabel:                                               OK
  glObjectPtrLabel:                                            OK
  glPopDebugGroup:                                             OK
  glPushDebugGroup:                                            OK

GL_KHR_robust_buffer_access_behavior:                          MISSING
-------------------------------------

GL_KHR_robustness:                                             MISSING
------------------
  glGetnUniformfv:                                             MISSING
  glGetnUniformiv:                                             MISSING
  glGetnUniformuiv:                                            MISSING
  glReadnPixels:                                               MISSING

GL_KHR_texture_compression_astc_hdr:                           MISSING
------------------------------------

GL_KHR_texture_compression_astc_ldr:                           MISSING
------------------------------------

GL_KTX_buffer_region:                                          OK
---------------------
  glBufferRegionEnabled:                                       OK
  glDeleteBufferRegion:                                        OK
  glDrawBufferRegion:                                          OK
  glNewBufferRegion:                                           OK
  glReadBufferRegion:                                          OK

GL_MESAX_texture_stack:                                        MISSING
-----------------------

GL_MESA_pack_invert:                                           MISSING
--------------------

GL_MESA_resize_buffers:                                        MISSING
-----------------------
  glResizeBuffersMESA:                                         MISSING

GL_MESA_window_pos:                                            MISSING
-------------------
  glWindowPos2dMESA:                                           MISSING
  glWindowPos2dvMESA:                                          MISSING
  glWindowPos2fMESA:                                           MISSING
  glWindowPos2fvMESA:                                          MISSING
  glWindowPos2iMESA:                                           MISSING
  glWindowPos2ivMESA:                                          MISSING
  glWindowPos2sMESA:                                           MISSING
  glWindowPos2svMESA:                                          MISSING
  glWindowPos3dMESA:                                           MISSING
  glWindowPos3dvMESA:                                          MISSING
  glWindowPos3fMESA:                                           MISSING
  glWindowPos3fvMESA:                                          MISSING
  glWindowPos3iMESA:                                           MISSING
  glWindowPos3ivMESA:                                          MISSING
  glWindowPos3sMESA:                                           MISSING
  glWindowPos3svMESA:                                          MISSING
  glWindowPos4dMESA:                                           MISSING
  glWindowPos4dvMESA:                                          MISSING
  glWindowPos4fMESA:                                           MISSING
  glWindowPos4fvMESA:                                          MISSING
  glWindowPos4iMESA:                                           MISSING
  glWindowPos4ivMESA:                                          MISSING
  glWindowPos4sMESA:                                           MISSING
  glWindowPos4svMESA:                                          MISSING

GL_MESA_ycbcr_texture:                                         MISSING
----------------------

GL_NVX_conditional_render:                                     MISSING
--------------------------
  glBeginConditionalRenderNVX:                                 MISSING
  glEndConditionalRenderNVX:                                   MISSING

GL_NVX_gpu_memory_info:                                        MISSING
-----------------------

GL_NV_bindless_multi_draw_indirect:                            MISSING
-----------------------------------
  glMultiDrawArraysIndirectBindlessNV:                         MISSING
  glMultiDrawElementsIndirectBindlessNV:                       MISSING

GL_NV_bindless_multi_draw_indirect_count:                      MISSING
-----------------------------------------
  glMultiDrawArraysIndirectBindlessCountNV:                    MISSING
  glMultiDrawElementsIndirectBindlessCountNV:                  MISSING

GL_NV_bindless_texture:                                        MISSING
-----------------------
  glGetImageHandleNV:                                          MISSING
  glGetTextureHandleNV:                                        MISSING
  glGetTextureSamplerHandleNV:                                 MISSING
  glIsImageHandleResidentNV:                                   MISSING
  glIsTextureHandleResidentNV:                                 MISSING
  glMakeImageHandleNonResidentNV:                              MISSING
  glMakeImageHandleResidentNV:                                 MISSING
  glMakeTextureHandleNonResidentNV:                            MISSING
  glMakeTextureHandleResidentNV:                               MISSING
  glProgramUniformHandleui64NV:                                MISSING
  glProgramUniformHandleui64vNV:                               MISSING
  glUniformHandleui64NV:                                       MISSING
  glUniformHandleui64vNV:                                      MISSING

GL_NV_blend_equation_advanced:                                 MISSING
------------------------------
  glBlendBarrierNV:                                            MISSING
  glBlendParameteriNV:                                         MISSING

GL_NV_blend_equation_advanced_coherent:                        MISSING
---------------------------------------

GL_NV_blend_square:                                            OK
-------------------

GL_NV_compute_program5:                                        MISSING
-----------------------

GL_NV_conditional_render:                                      OK
-------------------------
  glBeginConditionalRenderNV:                                  OK
  glEndConditionalRenderNV:                                    OK

GL_NV_copy_depth_to_color:                                     OK
--------------------------

GL_NV_copy_image:                                              OK
-----------------
  glCopyImageSubDataNV:                                        OK

GL_NV_deep_texture3D:                                          MISSING
---------------------

GL_NV_depth_buffer_float:                                      OK
-------------------------
  glClearDepthdNV:                                             OK
  glDepthBoundsdNV:                                            OK
  glDepthRangedNV:                                             OK

GL_NV_depth_clamp:                                             MISSING
------------------

GL_NV_depth_range_unclamped:                                   MISSING
----------------------------

GL_NV_draw_texture:                                            MISSING
-------------------
  glDrawTextureNV:                                             MISSING

GL_NV_evaluators:                                              MISSING
-----------------
  glEvalMapsNV:                                                MISSING
  glGetMapAttribParameterfvNV:                                 MISSING
  glGetMapAttribParameterivNV:                                 MISSING
  glGetMapControlPointsNV:                                     MISSING
  glGetMapParameterfvNV:                                       MISSING
  glGetMapParameterivNV:                                       MISSING
  glMapControlPointsNV:                                        MISSING
  glMapParameterfvNV:                                          MISSING
  glMapParameterivNV:                                          MISSING

GL_NV_explicit_multisample:                                    OK
---------------------------
  glGetMultisamplefvNV:                                        OK
  glSampleMaskIndexedNV:                                       OK
  glTexRenderbufferNV:                                         OK

GL_NV_fence:                                                   MISSING
------------
  glDeleteFencesNV:                                            MISSING
  glFinishFenceNV:                                             MISSING
  glGenFencesNV:                                               MISSING
  glGetFenceivNV:                                              MISSING
  glIsFenceNV:                                                 MISSING
  glSetFenceNV:                                                MISSING
  glTestFenceNV:                                               MISSING

GL_NV_float_buffer:                                            OK
-------------------

GL_NV_fog_distance:                                            MISSING
-------------------

GL_NV_fragment_program:                                        MISSING
-----------------------
  glGetProgramNamedParameterdvNV:                              MISSING
  glGetProgramNamedParameterfvNV:                              MISSING
  glProgramNamedParameter4dNV:                                 MISSING
  glProgramNamedParameter4dvNV:                                MISSING
  glProgramNamedParameter4fNV:                                 MISSING
  glProgramNamedParameter4fvNV:                                MISSING

GL_NV_fragment_program2:                                       MISSING
------------------------

GL_NV_fragment_program4:                                       MISSING
------------------------

GL_NV_fragment_program_option:                                 MISSING
------------------------------

GL_NV_framebuffer_multisample_coverage:                        MISSING
---------------------------------------
  glRenderbufferStorageMultisampleCoverageNV:                  MISSING

GL_NV_geometry_program4:                                       MISSING
------------------------
  glProgramVertexLimitNV:                                      MISSING

GL_NV_geometry_shader4:                                        MISSING
-----------------------

GL_NV_gpu_program4:                                            MISSING
-------------------
  glProgramEnvParameterI4iNV:                                  MISSING
  glProgramEnvParameterI4ivNV:                                 MISSING
  glProgramEnvParameterI4uiNV:                                 MISSING
  glProgramEnvParameterI4uivNV:                                MISSING
  glProgramEnvParametersI4ivNV:                                MISSING
  glProgramEnvParametersI4uivNV:                               MISSING
  glProgramLocalParameterI4iNV:                                MISSING
  glProgramLocalParameterI4ivNV:                               MISSING
  glProgramLocalParameterI4uiNV:                               MISSING
  glProgramLocalParameterI4uivNV:                              MISSING
  glProgramLocalParametersI4ivNV:                              MISSING
  glProgramLocalParametersI4uivNV:                             MISSING

GL_NV_gpu_program5:                                            MISSING
-------------------

GL_NV_gpu_program5_mem_extended:                               MISSING
--------------------------------

GL_NV_gpu_program_fp64:                                        MISSING
-----------------------

GL_NV_gpu_shader5:                                             OK [MISSING]
------------------
  glGetUniformi64vNV:                                          OK
  glGetUniformui64vNV:                                         OK
  glProgramUniform1i64NV:                                      OK
  glProgramUniform1i64vNV:                                     OK
  glProgramUniform1ui64NV:                                     OK
  glProgramUniform1ui64vNV:                                    OK
  glProgramUniform2i64NV:                                      OK
  glProgramUniform2i64vNV:                                     OK
  glProgramUniform2ui64NV:                                     OK
  glProgramUniform2ui64vNV:                                    OK
  glProgramUniform3i64NV:                                      OK
  glProgramUniform3i64vNV:                                     OK
  glProgramUniform3ui64NV:                                     OK
  glProgramUniform3ui64vNV:                                    OK
  glProgramUniform4i64NV:                                      OK
  glProgramUniform4i64vNV:                                     OK
  glProgramUniform4ui64NV:                                     OK
  glProgramUniform4ui64vNV:                                    OK
  glUniform1i64NV:                                             OK
  glUniform1i64vNV:                                            OK
  glUniform1ui64NV:                                            OK
  glUniform1ui64vNV:                                           OK
  glUniform2i64NV:                                             OK
  glUniform2i64vNV:                                            OK
  glUniform2ui64NV:                                            OK
  glUniform2ui64vNV:                                           OK
  glUniform3i64NV:                                             OK
  glUniform3i64vNV:                                            OK
  glUniform3ui64NV:                                            OK
  glUniform3ui64vNV:                                           OK
  glUniform4i64NV:                                             OK
  glUniform4i64vNV:                                            OK
  glUniform4ui64NV:                                            OK
  glUniform4ui64vNV:                                           OK

GL_NV_half_float:                                              MISSING [OK]
-----------------
  glColor3hNV:                                                 OK
  glColor3hvNV:                                                OK
  glColor4hNV:                                                 OK
  glColor4hvNV:                                                OK
  glFogCoordhNV:                                               OK
  glFogCoordhvNV:                                              OK
  glMultiTexCoord1hNV:                                         OK
  glMultiTexCoord1hvNV:                                        OK
  glMultiTexCoord2hNV:                                         OK
  glMultiTexCoord2hvNV:                                        OK
  glMultiTexCoord3hNV:                                         OK
  glMultiTexCoord3hvNV:                                        OK
  glMultiTexCoord4hNV:                                         OK
  glMultiTexCoord4hvNV:                                        OK
  glNormal3hNV:                                                OK
  glNormal3hvNV:                                               OK
  glSecondaryColor3hNV:                                        OK
  glSecondaryColor3hvNV:                                       OK
  glTexCoord1hNV:                                              OK
  glTexCoord1hvNV:                                             OK
  glTexCoord2hNV:                                              OK
  glTexCoord2hvNV:                                             OK
  glTexCoord3hNV:                                              OK
  glTexCoord3hvNV:                                             OK
  glTexCoord4hNV:                                              OK
  glTexCoord4hvNV:                                             OK
  glVertex2hNV:                                                OK
  glVertex2hvNV:                                               OK
  glVertex3hNV:                                                OK
  glVertex3hvNV:                                               OK
  glVertex4hNV:                                                OK
  glVertex4hvNV:                                               OK
  glVertexAttrib1hNV:                                          MISSING
  glVertexAttrib1hvNV:                                         MISSING
  glVertexAttrib2hNV:                                          MISSING
  glVertexAttrib2hvNV:                                         MISSING
  glVertexAttrib3hNV:                                          MISSING
  glVertexAttrib3hvNV:                                         MISSING
  glVertexAttrib4hNV:                                          MISSING
  glVertexAttrib4hvNV:                                         MISSING
  glVertexAttribs1hvNV:                                        MISSING
  glVertexAttribs2hvNV:                                        MISSING
  glVertexAttribs3hvNV:                                        MISSING
  glVertexAttribs4hvNV:                                        MISSING
  glVertexWeighthNV:                                           MISSING
  glVertexWeighthvNV:                                          MISSING

GL_NV_light_max_exponent:                                      MISSING
-------------------------

GL_NV_multisample_coverage:                                    MISSING
---------------------------

GL_NV_multisample_filter_hint:                                 MISSING
------------------------------

GL_NV_occlusion_query:                                         MISSING
----------------------
  glBeginOcclusionQueryNV:                                     MISSING
  glDeleteOcclusionQueriesNV:                                  MISSING
  glEndOcclusionQueryNV:                                       MISSING
  glGenOcclusionQueriesNV:                                     MISSING
  glGetOcclusionQueryivNV:                                     MISSING
  glGetOcclusionQueryuivNV:                                    MISSING
  glIsOcclusionQueryNV:                                        MISSING

GL_NV_packed_depth_stencil:                                    MISSING
---------------------------

GL_NV_parameter_buffer_object:                                 MISSING
------------------------------
  glProgramBufferParametersIivNV:                              MISSING
  glProgramBufferParametersIuivNV:                             MISSING
  glProgramBufferParametersfvNV:                               MISSING

GL_NV_parameter_buffer_object2:                                MISSING
-------------------------------

GL_NV_path_rendering:                                          MISSING
---------------------
  glCopyPathNV:                                                MISSING
  glCoverFillPathInstancedNV:                                  MISSING
  glCoverFillPathNV:                                           MISSING
  glCoverStrokePathInstancedNV:                                MISSING
  glCoverStrokePathNV:                                         MISSING
  glDeletePathsNV:                                             MISSING
  glGenPathsNV:                                                MISSING
  glGetPathColorGenfvNV:                                       MISSING
  glGetPathColorGenivNV:                                       MISSING
  glGetPathCommandsNV:                                         MISSING
  glGetPathCoordsNV:                                           MISSING
  glGetPathDashArrayNV:                                        MISSING
  glGetPathLengthNV:                                           MISSING
  glGetPathMetricRangeNV:                                      MISSING
  glGetPathMetricsNV:                                          MISSING
  glGetPathParameterfvNV:                                      MISSING
  glGetPathParameterivNV:                                      MISSING
  glGetPathSpacingNV:                                          MISSING
  glGetPathTexGenfvNV:                                         MISSING
  glGetPathTexGenivNV:                                         MISSING
  glInterpolatePathsNV:                                        MISSING
  glIsPathNV:                                                  MISSING
  glIsPointInFillPathNV:                                       MISSING
  glIsPointInStrokePathNV:                                     MISSING
  glPathColorGenNV:                                            MISSING
  glPathCommandsNV:                                            MISSING
  glPathCoordsNV:                                              MISSING
  glPathCoverDepthFuncNV:                                      MISSING
  glPathDashArrayNV:                                           MISSING
  glPathFogGenNV:                                              MISSING
  glPathGlyphRangeNV:                                          MISSING
  glPathGlyphsNV:                                              MISSING
  glPathParameterfNV:                                          MISSING
  glPathParameterfvNV:                                         MISSING
  glPathParameteriNV:                                          MISSING
  glPathParameterivNV:                                         MISSING
  glPathStencilDepthOffsetNV:                                  MISSING
  glPathStencilFuncNV:                                         MISSING
  glPathStringNV:                                              MISSING
  glPathSubCommandsNV:                                         MISSING
  glPathSubCoordsNV:                                           MISSING
  glPathTexGenNV:                                              MISSING
  glPointAlongPathNV:                                          MISSING
  glStencilFillPathInstancedNV:                                MISSING
  glStencilFillPathNV:                                         MISSING
  glStencilStrokePathInstancedNV:                              MISSING
  glStencilStrokePathNV:                                       MISSING
  glTransformPathNV:                                           MISSING
  glWeightPathsNV:                                             MISSING

GL_NV_pixel_data_range:                                        MISSING
-----------------------
  glFlushPixelDataRangeNV:                                     MISSING
  glPixelDataRangeNV:                                          MISSING

GL_NV_point_sprite:                                            MISSING
-------------------
  glPointParameteriNV:                                         MISSING
  glPointParameterivNV:                                        MISSING

GL_NV_present_video:                                           MISSING
--------------------
  glGetVideoi64vNV:                                            MISSING
  glGetVideoivNV:                                              MISSING
  glGetVideoui64vNV:                                           MISSING
  glGetVideouivNV:                                             MISSING
  glPresentFrameDualFillNV:                                    MISSING
  glPresentFrameKeyedNV:                                       MISSING

GL_NV_primitive_restart:                                       OK
------------------------
  glPrimitiveRestartIndexNV:                                   OK
  glPrimitiveRestartNV:                                        OK

GL_NV_register_combiners:                                      MISSING
-------------------------
  glCombinerInputNV:                                           MISSING
  glCombinerOutputNV:                                          MISSING
  glCombinerParameterfNV:                                      MISSING
  glCombinerParameterfvNV:                                     MISSING
  glCombinerParameteriNV:                                      MISSING
  glCombinerParameterivNV:                                     MISSING
  glFinalCombinerInputNV:                                      MISSING
  glGetCombinerInputParameterfvNV:                             MISSING
  glGetCombinerInputParameterivNV:                             MISSING
  glGetCombinerOutputParameterfvNV:                            MISSING
  glGetCombinerOutputParameterivNV:                            MISSING
  glGetFinalCombinerInputParameterfvNV:                        MISSING
  glGetFinalCombinerInputParameterivNV:                        MISSING

GL_NV_register_combiners2:                                     MISSING
--------------------------
  glCombinerStageParameterfvNV:                                MISSING
  glGetCombinerStageParameterfvNV:                             MISSING

GL_NV_shader_atomic_counters:                                  MISSING
-----------------------------

GL_NV_shader_atomic_float:                                     MISSING
--------------------------

GL_NV_shader_atomic_int64:                                     MISSING
--------------------------

GL_NV_shader_buffer_load:                                      MISSING
-------------------------
  glGetBufferParameterui64vNV:                                 MISSING
  glGetIntegerui64vNV:                                         MISSING
  glGetNamedBufferParameterui64vNV:                            MISSING
  glIsBufferResidentNV:                                        MISSING
  glIsNamedBufferResidentNV:                                   MISSING
  glMakeBufferNonResidentNV:                                   MISSING
  glMakeBufferResidentNV:                                      MISSING
  glMakeNamedBufferNonResidentNV:                              MISSING
  glMakeNamedBufferResidentNV:                                 MISSING
  glProgramUniformui64NV:                                      MISSING
  glProgramUniformui64vNV:                                     MISSING
  glUniformui64NV:                                             MISSING
  glUniformui64vNV:                                            MISSING

GL_NV_shader_storage_buffer_object:                            MISSING
-----------------------------------

GL_NV_shader_thread_group:                                     MISSING
--------------------------

GL_NV_shader_thread_shuffle:                                   MISSING
----------------------------

GL_NV_tessellation_program5:                                   MISSING
----------------------------

GL_NV_texgen_emboss:                                           MISSING
--------------------

GL_NV_texgen_reflection:                                       OK
------------------------

GL_NV_texture_barrier:                                         OK
----------------------
  glTextureBarrierNV:                                          OK

GL_NV_texture_compression_vtc:                                 MISSING
------------------------------

GL_NV_texture_env_combine4:                                    MISSING
---------------------------

GL_NV_texture_expand_normal:                                   MISSING
----------------------------

GL_NV_texture_multisample:                                     MISSING
--------------------------
  glTexImage2DMultisampleCoverageNV:                           MISSING
  glTexImage3DMultisampleCoverageNV:                           MISSING
  glTextureImage2DMultisampleCoverageNV:                       MISSING
  glTextureImage2DMultisampleNV:                               MISSING
  glTextureImage3DMultisampleCoverageNV:                       MISSING
  glTextureImage3DMultisampleNV:                               MISSING

GL_NV_texture_rectangle:                                       MISSING
------------------------

GL_NV_texture_shader:                                          MISSING
---------------------

GL_NV_texture_shader2:                                         MISSING
----------------------

GL_NV_texture_shader3:                                         MISSING
----------------------

GL_NV_transform_feedback:                                      MISSING
-------------------------
  glActiveVaryingNV:                                           MISSING
  glBeginTransformFeedbackNV:                                  MISSING
  glBindBufferBaseNV:                                          MISSING
  glBindBufferOffsetNV:                                        MISSING
  glBindBufferRangeNV:                                         MISSING
  glEndTransformFeedbackNV:                                    MISSING
  glGetActiveVaryingNV:                                        MISSING
  glGetTransformFeedbackVaryingNV:                             MISSING
  glGetVaryingLocationNV:                                      MISSING
  glTransformFeedbackAttribsNV:                                MISSING
  glTransformFeedbackVaryingsNV:                               MISSING

GL_NV_transform_feedback2:                                     MISSING
--------------------------
  glBindTransformFeedbackNV:                                   MISSING
  glDeleteTransformFeedbacksNV:                                MISSING
  glDrawTransformFeedbackNV:                                   MISSING
  glGenTransformFeedbacksNV:                                   MISSING
  glIsTransformFeedbackNV:                                     MISSING
  glPauseTransformFeedbackNV:                                  MISSING
  glResumeTransformFeedbackNV:                                 MISSING

GL_NV_vdpau_interop:                                           MISSING
--------------------
  glVDPAUFiniNV:                                               MISSING
  glVDPAUGetSurfaceivNV:                                       MISSING
  glVDPAUInitNV:                                               MISSING
  glVDPAUIsSurfaceNV:                                          MISSING
  glVDPAUMapSurfacesNV:                                        MISSING
  glVDPAURegisterOutputSurfaceNV:                              MISSING
  glVDPAURegisterVideoSurfaceNV:                               MISSING
  glVDPAUSurfaceAccessNV:                                      MISSING
  glVDPAUUnmapSurfacesNV:                                      MISSING
  glVDPAUUnregisterSurfaceNV:                                  MISSING

GL_NV_vertex_array_range:                                      MISSING
-------------------------
  glFlushVertexArrayRangeNV:                                   MISSING
  glVertexArrayRangeNV:                                        MISSING

GL_NV_vertex_array_range2:                                     MISSING
--------------------------

GL_NV_vertex_attrib_integer_64bit:                             MISSING
----------------------------------
  glGetVertexAttribLi64vNV:                                    MISSING
  glGetVertexAttribLui64vNV:                                   MISSING
  glVertexAttribL1i64NV:                                       MISSING
  glVertexAttribL1i64vNV:                                      MISSING
  glVertexAttribL1ui64NV:                                      MISSING
  glVertexAttribL1ui64vNV:                                     MISSING
  glVertexAttribL2i64NV:                                       MISSING
  glVertexAttribL2i64vNV:                                      MISSING
  glVertexAttribL2ui64NV:                                      MISSING
  glVertexAttribL2ui64vNV:                                     MISSING
  glVertexAttribL3i64NV:                                       MISSING
  glVertexAttribL3i64vNV:                                      MISSING
  glVertexAttribL3ui64NV:                                      MISSING
  glVertexAttribL3ui64vNV:                                     MISSING
  glVertexAttribL4i64NV:                                       MISSING
  glVertexAttribL4i64vNV:                                      MISSING
  glVertexAttribL4ui64NV:                                      MISSING
  glVertexAttribL4ui64vNV:                                     MISSING
  glVertexAttribLFormatNV:                                     MISSING

GL_NV_vertex_buffer_unified_memory:                            MISSING
-----------------------------------
  glBufferAddressRangeNV:                                      MISSING
  glColorFormatNV:                                             MISSING
  glEdgeFlagFormatNV:                                          MISSING
  glFogCoordFormatNV:                                          MISSING
  glGetIntegerui64i_vNV:                                       MISSING
  glIndexFormatNV:                                             MISSING
  glNormalFormatNV:                                            MISSING
  glSecondaryColorFormatNV:                                    MISSING
  glTexCoordFormatNV:                                          MISSING
  glVertexAttribFormatNV:                                      MISSING
  glVertexAttribIFormatNV:                                     MISSING
  glVertexFormatNV:                                            MISSING

GL_NV_vertex_program:                                          MISSING
---------------------
  glAreProgramsResidentNV:                                     MISSING
  glBindProgramNV:                                             MISSING
  glDeleteProgramsNV:                                          MISSING
  glExecuteProgramNV:                                          MISSING
  glGenProgramsNV:                                             MISSING
  glGetProgramParameterdvNV:                                   MISSING
  glGetProgramParameterfvNV:                                   MISSING
  glGetProgramStringNV:                                        MISSING
  glGetProgramivNV:                                            MISSING
  glGetTrackMatrixivNV:                                        MISSING
  glGetVertexAttribPointervNV:                                 MISSING
  glGetVertexAttribdvNV:                                       MISSING
  glGetVertexAttribfvNV:                                       MISSING
  glGetVertexAttribivNV:                                       MISSING
  glIsProgramNV:                                               MISSING
  glLoadProgramNV:                                             MISSING
  glProgramParameter4dNV:                                      MISSING
  glProgramParameter4dvNV:                                     MISSING
  glProgramParameter4fNV:                                      MISSING
  glProgramParameter4fvNV:                                     MISSING
  glProgramParameters4dvNV:                                    MISSING
  glProgramParameters4fvNV:                                    MISSING
  glRequestResidentProgramsNV:                                 MISSING
  glTrackMatrixNV:                                             MISSING
  glVertexAttrib1dNV:                                          MISSING
  glVertexAttrib1dvNV:                                         MISSING
  glVertexAttrib1fNV:                                          MISSING
  glVertexAttrib1fvNV:                                         MISSING
  glVertexAttrib1sNV:                                          MISSING
  glVertexAttrib1svNV:                                         MISSING
  glVertexAttrib2dNV:                                          MISSING
  glVertexAttrib2dvNV:                                         MISSING
  glVertexAttrib2fNV:                                          MISSING
  glVertexAttrib2fvNV:                                         MISSING
  glVertexAttrib2sNV:                                          MISSING
  glVertexAttrib2svNV:                                         MISSING
  glVertexAttrib3dNV:                                          MISSING
  glVertexAttrib3dvNV:                                         MISSING
  glVertexAttrib3fNV:                                          MISSING
  glVertexAttrib3fvNV:                                         MISSING
  glVertexAttrib3sNV:                                          MISSING
  glVertexAttrib3svNV:                                         MISSING
  glVertexAttrib4dNV:                                          MISSING
  glVertexAttrib4dvNV:                                         MISSING
  glVertexAttrib4fNV:                                          MISSING
  glVertexAttrib4fvNV:                                         MISSING
  glVertexAttrib4sNV:                                          MISSING
  glVertexAttrib4svNV:                                         MISSING
  glVertexAttrib4ubNV:                                         MISSING
  glVertexAttrib4ubvNV:                                        MISSING
  glVertexAttribPointerNV:                                     MISSING
  glVertexAttribs1dvNV:                                        MISSING
  glVertexAttribs1fvNV:                                        MISSING
  glVertexAttribs1svNV:                                        MISSING
  glVertexAttribs2dvNV:                                        MISSING
  glVertexAttribs2fvNV:                                        MISSING
  glVertexAttribs2svNV:                                        MISSING
  glVertexAttribs3dvNV:                                        MISSING
  glVertexAttribs3fvNV:                                        MISSING
  glVertexAttribs3svNV:                                        MISSING
  glVertexAttribs4dvNV:                                        MISSING
  glVertexAttribs4fvNV:                                        MISSING
  glVertexAttribs4svNV:                                        MISSING
  glVertexAttribs4ubvNV:                                       MISSING

GL_NV_vertex_program1_1:                                       MISSING
------------------------

GL_NV_vertex_program2:                                         MISSING
----------------------

GL_NV_vertex_program2_option:                                  MISSING
-----------------------------

GL_NV_vertex_program3:                                         MISSING
----------------------

GL_NV_vertex_program4:                                         MISSING
----------------------

GL_NV_video_capture:                                           MISSING
--------------------
  glBeginVideoCaptureNV:                                       MISSING
  glBindVideoCaptureStreamBufferNV:                            MISSING
  glBindVideoCaptureStreamTextureNV:                           MISSING
  glEndVideoCaptureNV:                                         MISSING
  glGetVideoCaptureStreamdvNV:                                 MISSING
  glGetVideoCaptureStreamfvNV:                                 MISSING
  glGetVideoCaptureStreamivNV:                                 MISSING
  glGetVideoCaptureivNV:                                       MISSING
  glVideoCaptureNV:                                            MISSING
  glVideoCaptureStreamParameterdvNV:                           MISSING
  glVideoCaptureStreamParameterfvNV:                           MISSING
  glVideoCaptureStreamParameterivNV:                           MISSING

GL_OES_byte_coordinates:                                       MISSING
------------------------

GL_OES_compressed_paletted_texture:                            MISSING
-----------------------------------

GL_OES_read_format:                                            MISSING
-------------------

GL_OES_single_precision:                                       MISSING
------------------------
  glClearDepthfOES:                                            MISSING
  glClipPlanefOES:                                             MISSING
  glDepthRangefOES:                                            MISSING
  glFrustumfOES:                                               MISSING
  glGetClipPlanefOES:                                          MISSING
  glOrthofOES:                                                 MISSING

GL_OML_interlace:                                              MISSING
-----------------

GL_OML_resample:                                               MISSING
----------------

GL_OML_subsample:                                              MISSING
-----------------

GL_PGI_misc_hints:                                             MISSING
------------------

GL_PGI_vertex_hints:                                           MISSING
--------------------

GL_REGAL_ES1_0_compatibility:                                  MISSING
-----------------------------
  glAlphaFuncx:                                                MISSING
  glClearColorx:                                               MISSING
  glClearDepthx:                                               MISSING
  glColor4x:                                                   MISSING
  glDepthRangex:                                               MISSING
  glFogx:                                                      MISSING
  glFogxv:                                                     MISSING
  glFrustumf:                                                  MISSING
  glFrustumx:                                                  MISSING
  glLightModelx:                                               MISSING
  glLightModelxv:                                              MISSING
  glLightx:                                                    MISSING
  glLightxv:                                                   MISSING
  glLineWidthx:                                                MISSING
  glLoadMatrixx:                                               MISSING
  glMaterialx:                                                 MISSING
  glMaterialxv:                                                MISSING
  glMultMatrixx:                                               MISSING
  glMultiTexCoord4x:                                           MISSING
  glNormal3x:                                                  MISSING
  glOrthof:                                                    MISSING
  glOrthox:                                                    MISSING
  glPointSizex:                                                MISSING
  glPolygonOffsetx:                                            MISSING
  glRotatex:                                                   MISSING
  glSampleCoveragex:                                           MISSING
  glScalex:                                                    MISSING
  glTexEnvx:                                                   MISSING
  glTexEnvxv:                                                  MISSING
  glTexParameterx:                                             MISSING
  glTranslatex:                                                MISSING

GL_REGAL_ES1_1_compatibility:                                  MISSING
-----------------------------
  glClipPlanef:                                                MISSING
  glClipPlanex:                                                MISSING
  glGetClipPlanef:                                             MISSING
  glGetClipPlanex:                                             MISSING
  glGetFixedv:                                                 MISSING
  glGetLightxv:                                                MISSING
  glGetMaterialxv:                                             MISSING
  glGetTexEnvxv:                                               MISSING
  glGetTexParameterxv:                                         MISSING
  glPointParameterx:                                           MISSING
  glPointParameterxv:                                          MISSING
  glPointSizePointerOES:                                       MISSING
  glTexParameterxv:                                            MISSING

GL_REGAL_enable:                                               MISSING
----------------

GL_REGAL_error_string:                                         MISSING
----------------------
  glErrorStringREGAL:                                          MISSING

GL_REGAL_extension_query:                                      MISSING
-------------------------
  glGetExtensionREGAL:                                         MISSING
  glIsSupportedREGAL:                                          MISSING

GL_REGAL_log:                                                  MISSING
-------------
  glLogMessageCallbackREGAL:                                   MISSING

GL_REGAL_proc_address:                                         MISSING
----------------------
  glGetProcAddressREGAL:                                       MISSING

GL_REND_screen_coordinates:                                    MISSING
---------------------------

GL_S3_s3tc:                                                    MISSING
-----------

GL_SGIS_color_range:                                           MISSING
--------------------

GL_SGIS_detail_texture:                                        MISSING
-----------------------
  glDetailTexFuncSGIS:                                         MISSING
  glGetDetailTexFuncSGIS:                                      MISSING

GL_SGIS_fog_function:                                          MISSING
---------------------
  glFogFuncSGIS:                                               MISSING
  glGetFogFuncSGIS:                                            MISSING

GL_SGIS_generate_mipmap:                                       OK
------------------------

GL_SGIS_multisample:                                           MISSING
--------------------
  glSampleMaskSGIS:                                            MISSING
  glSamplePatternSGIS:                                         MISSING

GL_SGIS_pixel_texture:                                         MISSING
----------------------

GL_SGIS_point_line_texgen:                                     MISSING
--------------------------

GL_SGIS_sharpen_texture:                                       MISSING
------------------------
  glGetSharpenTexFuncSGIS:                                     MISSING
  glSharpenTexFuncSGIS:                                        MISSING

GL_SGIS_texture4D:                                             MISSING
------------------
  glTexImage4DSGIS:                                            MISSING
  glTexSubImage4DSGIS:                                         MISSING

GL_SGIS_texture_border_clamp:                                  MISSING
-----------------------------

GL_SGIS_texture_edge_clamp:                                    OK
---------------------------

GL_SGIS_texture_filter4:                                       MISSING
------------------------
  glGetTexFilterFuncSGIS:                                      MISSING
  glTexFilterFuncSGIS:                                         MISSING

GL_SGIS_texture_lod:                                           OK
--------------------

GL_SGIS_texture_select:                                        MISSING
-----------------------

GL_SGIX_async:                                                 MISSING
--------------
  glAsyncMarkerSGIX:                                           MISSING
  glDeleteAsyncMarkersSGIX:                                    MISSING
  glFinishAsyncSGIX:                                           MISSING
  glGenAsyncMarkersSGIX:                                       MISSING
  glIsAsyncMarkerSGIX:                                         MISSING
  glPollAsyncSGIX:                                             MISSING

GL_SGIX_async_histogram:                                       MISSING
------------------------

GL_SGIX_async_pixel:                                           MISSING
--------------------

GL_SGIX_blend_alpha_minmax:                                    MISSING
---------------------------

GL_SGIX_clipmap:                                               MISSING
----------------

GL_SGIX_convolution_accuracy:                                  MISSING
-----------------------------

GL_SGIX_depth_texture:                                         MISSING
----------------------

GL_SGIX_flush_raster:                                          MISSING
---------------------
  glFlushRasterSGIX:                                           MISSING

GL_SGIX_fog_offset:                                            MISSING
-------------------

GL_SGIX_fog_texture:                                           MISSING
--------------------
  glTextureFogSGIX:                                            MISSING

GL_SGIX_fragment_specular_lighting:                            MISSING
-----------------------------------
  glFragmentColorMaterialSGIX:                                 MISSING
  glFragmentLightModelfSGIX:                                   MISSING
  glFragmentLightModelfvSGIX:                                  MISSING
  glFragmentLightModeliSGIX:                                   MISSING
  glFragmentLightModelivSGIX:                                  MISSING
  glFragmentLightfSGIX:                                        MISSING
  glFragmentLightfvSGIX:                                       MISSING
  glFragmentLightiSGIX:                                        MISSING
  glFragmentLightivSGIX:                                       MISSING
  glFragmentMaterialfSGIX:                                     MISSING
  glFragmentMaterialfvSGIX:                                    MISSING
  glFragmentMaterialiSGIX:                                     MISSING
  glFragmentMaterialivSGIX:                                    MISSING
  glGetFragmentLightfvSGIX:                                    MISSING
  glGetFragmentLightivSGIX:                                    MISSING
  glGetFragmentMaterialfvSGIX:                                 MISSING
  glGetFragmentMaterialivSGIX:                                 MISSING

GL_SGIX_framezoom:                                             MISSING
------------------
  glFrameZoomSGIX:                                             MISSING

GL_SGIX_interlace:                                             MISSING
------------------

GL_SGIX_ir_instrument1:                                        MISSING
-----------------------

GL_SGIX_list_priority:                                         MISSING
----------------------

GL_SGIX_pixel_texture:                                         MISSING
----------------------
  glPixelTexGenSGIX:                                           MISSING

GL_SGIX_pixel_texture_bits:                                    MISSING
---------------------------

GL_SGIX_reference_plane:                                       MISSING
------------------------
  glReferencePlaneSGIX:                                        MISSING

GL_SGIX_resample:                                              MISSING
-----------------

GL_SGIX_shadow:                                                MISSING
---------------

GL_SGIX_shadow_ambient:                                        MISSING
-----------------------

GL_SGIX_sprite:                                                MISSING
---------------
  glSpriteParameterfSGIX:                                      MISSING
  glSpriteParameterfvSGIX:                                     MISSING
  glSpriteParameteriSGIX:                                      MISSING
  glSpriteParameterivSGIX:                                     MISSING

GL_SGIX_tag_sample_buffer:                                     MISSING
--------------------------
  glTagSampleBufferSGIX:                                       MISSING

GL_SGIX_texture_add_env:                                       MISSING
------------------------

GL_SGIX_texture_coordinate_clamp:                              MISSING
---------------------------------

GL_SGIX_texture_lod_bias:                                      MISSING
-------------------------

GL_SGIX_texture_multi_buffer:                                  MISSING
-----------------------------

GL_SGIX_texture_range:                                         MISSING
----------------------

GL_SGIX_texture_scale_bias:                                    MISSING
---------------------------

GL_SGIX_vertex_preclip:                                        MISSING
-----------------------

GL_SGIX_vertex_preclip_hint:                                   MISSING
----------------------------

GL_SGIX_ycrcb:                                                 MISSING
--------------

GL_SGI_color_matrix:                                           MISSING
--------------------

GL_SGI_color_table:                                            MISSING
-------------------
  glColorTableParameterfvSGI:                                  MISSING
  glColorTableParameterivSGI:                                  MISSING
  glColorTableSGI:                                             MISSING
  glCopyColorTableSGI:                                         MISSING
  glGetColorTableParameterfvSGI:                               MISSING
  glGetColorTableParameterivSGI:                               MISSING
  glGetColorTableSGI:                                          MISSING

GL_SGI_texture_color_table:                                    MISSING
---------------------------

GL_SUNX_constant_data:                                         MISSING
----------------------
  glFinishTextureSUNX:                                         MISSING

GL_SUN_convolution_border_modes:                               MISSING
--------------------------------

GL_SUN_global_alpha:                                           MISSING
--------------------
  glGlobalAlphaFactorbSUN:                                     MISSING
  glGlobalAlphaFactordSUN:                                     MISSING
  glGlobalAlphaFactorfSUN:                                     MISSING
  glGlobalAlphaFactoriSUN:                                     MISSING
  glGlobalAlphaFactorsSUN:                                     MISSING
  glGlobalAlphaFactorubSUN:                                    MISSING
  glGlobalAlphaFactoruiSUN:                                    MISSING
  glGlobalAlphaFactorusSUN:                                    MISSING

GL_SUN_mesh_array:                                             MISSING
------------------

GL_SUN_read_video_pixels:                                      MISSING
-------------------------
  glReadVideoPixelsSUN:                                        MISSING

GL_SUN_slice_accum:                                            MISSING
-------------------

GL_SUN_triangle_list:                                          MISSING
---------------------
  glReplacementCodePointerSUN:                                 MISSING
  glReplacementCodeubSUN:                                      MISSING
  glReplacementCodeubvSUN:                                     MISSING
  glReplacementCodeuiSUN:                                      MISSING
  glReplacementCodeuivSUN:                                     MISSING
  glReplacementCodeusSUN:                                      MISSING
  glReplacementCodeusvSUN:                                     MISSING

GL_SUN_vertex:                                                 MISSING
--------------
  glColor3fVertex3fSUN:                                        MISSING
  glColor3fVertex3fvSUN:                                       MISSING
  glColor4fNormal3fVertex3fSUN:                                MISSING
  glColor4fNormal3fVertex3fvSUN:                               MISSING
  glColor4ubVertex2fSUN:                                       MISSING
  glColor4ubVertex2fvSUN:                                      MISSING
  glColor4ubVertex3fSUN:                                       MISSING
  glColor4ubVertex3fvSUN:                                      MISSING
  glNormal3fVertex3fSUN:                                       MISSING
  glNormal3fVertex3fvSUN:                                      MISSING
  glReplacementCodeuiColor3fVertex3fSUN:                       MISSING
  glReplacementCodeuiColor3fVertex3fvSUN:                      MISSING
  glReplacementCodeuiColor4fNormal3fVertex3fSUN:               MISSING
  glReplacementCodeuiColor4fNormal3fVertex3fvSUN:              MISSING
  glReplacementCodeuiColor4ubVertex3fSUN:                      MISSING
  glReplacementCodeuiColor4ubVertex3fvSUN:                     MISSING
  glReplacementCodeuiNormal3fVertex3fSUN:                      MISSING
  glReplacementCodeuiNormal3fVertex3fvSUN:                     MISSING
  glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN:     MISSING
  glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN:    MISSING
  glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN:            MISSING
  glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN:           MISSING
  glReplacementCodeuiTexCoord2fVertex3fSUN:                    MISSING
  glReplacementCodeuiTexCoord2fVertex3fvSUN:                   MISSING
  glReplacementCodeuiVertex3fSUN:                              MISSING
  glReplacementCodeuiVertex3fvSUN:                             MISSING
  glTexCoord2fColor3fVertex3fSUN:                              MISSING
  glTexCoord2fColor3fVertex3fvSUN:                             MISSING
  glTexCoord2fColor4fNormal3fVertex3fSUN:                      MISSING
  glTexCoord2fColor4fNormal3fVertex3fvSUN:                     MISSING
  glTexCoord2fColor4ubVertex3fSUN:                             MISSING
  glTexCoord2fColor4ubVertex3fvSUN:                            MISSING
  glTexCoord2fNormal3fVertex3fSUN:                             MISSING
  glTexCoord2fNormal3fVertex3fvSUN:                            MISSING
  glTexCoord2fVertex3fSUN:                                     MISSING
  glTexCoord2fVertex3fvSUN:                                    MISSING
  glTexCoord4fColor4fNormal3fVertex4fSUN:                      MISSING
  glTexCoord4fColor4fNormal3fVertex4fvSUN:                     MISSING
  glTexCoord4fVertex4fSUN:                                     MISSING
  glTexCoord4fVertex4fvSUN:                                    MISSING

GL_WIN_phong_shading:                                          MISSING
---------------------

GL_WIN_specular_fog:                                           MISSING
--------------------

GL_WIN_swap_hint:                                              OK
-----------------
  glAddSwapHintRectWIN:                                        OK

GLX_VERSION_1_2:                                               OK
----------------
  glXGetCurrentDisplay:                                        OK

GLX_VERSION_1_3:                                               OK
----------------
  glXChooseFBConfig:                                           OK
  glXCreateNewContext:                                         OK
  glXCreatePbuffer:                                            OK
  glXCreatePixmap:                                             OK
  glXCreateWindow:                                             OK
  glXDestroyPbuffer:                                           OK
  glXDestroyPixmap:                                            OK
  glXDestroyWindow:                                            OK
  glXGetCurrentReadDrawable:                                   OK
  glXGetFBConfigAttrib:                                        OK
  glXGetFBConfigs:                                             OK
  glXGetSelectedEvent:                                         OK
  glXGetVisualFromFBConfig:                                    OK
  glXMakeContextCurrent:                                       OK
  glXQueryContext:                                             OK
  glXQueryDrawable:                                            OK
  glXSelectEvent:                                              OK

GLX_VERSION_1_4:                                               OK
----------------

GLX_3DFX_multisample:                                          MISSING
---------------------

GLX_AMD_gpu_association:                                       OK
------------------------
  glXBlitContextFramebufferAMD:                                OK
  glXCreateAssociatedContextAMD:                               OK
  glXCreateAssociatedContextAttribsAMD:                        OK
  glXDeleteAssociatedContextAMD:                               OK
  glXGetContextGPUIDAMD:                                       OK
  glXGetCurrentAssociatedContextAMD:                           OK
  glXGetGPUIDsAMD:                                             OK
  glXGetGPUInfoAMD:                                            OK
  glXMakeAssociatedContextCurrentAMD:                          OK

GLX_ARB_context_flush_control:                                 MISSING
------------------------------

GLX_ARB_create_context:                                        OK
-----------------------
  glXCreateContextAttribsARB:                                  OK

GLX_ARB_create_context_profile:                                OK
-------------------------------

GLX_ARB_create_context_robustness:                             MISSING
----------------------------------

GLX_ARB_fbconfig_float:                                        OK
-----------------------

GLX_ARB_framebuffer_sRGB:                                      MISSING
-------------------------

GLX_ARB_get_proc_address:                                      OK
-------------------------

GLX_ARB_multisample:                                           OK
--------------------

GLX_ARB_robustness_application_isolation:                      MISSING
-----------------------------------------

GLX_ARB_robustness_share_group_isolation:                      MISSING
-----------------------------------------

GLX_ARB_vertex_buffer_object:                                  MISSING
-----------------------------

GLX_ATI_pixel_format_float:                                    MISSING
---------------------------

GLX_ATI_render_texture:                                        MISSING
-----------------------
  glXBindTexImageATI:                                          MISSING
  glXDrawableAttribATI:                                        MISSING
  glXReleaseTexImageATI:                                       MISSING

GLX_EXT_buffer_age:                                            OK
-------------------

GLX_EXT_create_context_es2_profile:                            MISSING
-----------------------------------

GLX_EXT_create_context_es_profile:                             MISSING
----------------------------------

GLX_EXT_fbconfig_packed_float:                                 MISSING
------------------------------

GLX_EXT_framebuffer_sRGB:                                      OK
-------------------------

GLX_EXT_import_context:                                        OK
-----------------------
  glXFreeContextEXT:                                           OK
  glXGetContextIDEXT:                                          OK
  glXImportContextEXT:                                         OK
  glXQueryContextInfoEXT:                                      OK

GLX_EXT_scene_marker:                                          MISSING
---------------------

GLX_EXT_stereo_tree:                                           MISSING
--------------------

GLX_EXT_swap_control:                                          OK
---------------------
  glXSwapIntervalEXT:                                          OK

GLX_EXT_swap_control_tear:                                     MISSING
--------------------------

GLX_EXT_texture_from_pixmap:                                   OK
----------------------------
  glXBindTexImageEXT:                                          OK
  glXReleaseTexImageEXT:                                       OK

GLX_EXT_visual_info:                                           OK
--------------------

GLX_EXT_visual_rating:                                         OK
----------------------

GLX_INTEL_swap_event:                                          MISSING
---------------------

GLX_MESA_agp_offset:                                           MISSING
--------------------
  glXGetAGPOffsetMESA:                                         MISSING

GLX_MESA_copy_sub_buffer:                                      OK
-------------------------
  glXCopySubBufferMESA:                                        OK

GLX_MESA_pixmap_colormap:                                      OK [MISSING]
-------------------------
  glXCreateGLXPixmapMESA:                                      OK

GLX_MESA_query_renderer:                                       MISSING
------------------------
  glXQueryCurrentRendererIntegerMESA:                          MISSING
  glXQueryCurrentRendererStringMESA:                           MISSING
  glXQueryRendererIntegerMESA:                                 MISSING
  glXQueryRendererStringMESA:                                  MISSING

GLX_MESA_release_buffers:                                      OK [MISSING]
-------------------------
  glXReleaseBuffersMESA:                                       OK

GLX_MESA_set_3dfx_mode:                                        MISSING
-----------------------
  glXSet3DfxModeMESA:                                          MISSING

GLX_MESA_swap_control:                                         OK
----------------------
  glXGetSwapIntervalMESA:                                      OK
  glXSwapIntervalMESA:                                         OK

GLX_NV_copy_buffer:                                            MISSING
-------------------
  glXCopyBufferSubDataNV:                                      MISSING
  glXNamedCopyBufferSubDataNV:                                 MISSING

GLX_NV_copy_image:                                             MISSING
------------------
  glXCopyImageSubDataNV:                                       MISSING

GLX_NV_delay_before_swap:                                      MISSING
-------------------------
  glXDelayBeforeSwapNV:                                        MISSING

GLX_NV_float_buffer:                                           MISSING
--------------------

GLX_NV_multisample_coverage:                                   MISSING
----------------------------

GLX_NV_present_video:                                          MISSING
---------------------
  glXBindVideoDeviceNV:                                        MISSING
  glXEnumerateVideoDevicesNV:                                  MISSING

GLX_NV_swap_group:                                             OK
------------------
  glXBindSwapBarrierNV:                                        OK
  glXJoinSwapGroupNV:                                          OK
  glXQueryFrameCountNV:                                        OK
  glXQueryMaxSwapGroupsNV:                                     OK
  glXQuerySwapGroupNV:                                         OK
  glXResetFrameCountNV:                                        OK

GLX_NV_vertex_array_range:                                     MISSING
--------------------------
  glXAllocateMemoryNV:                                         MISSING
  glXFreeMemoryNV:                                             MISSING

GLX_NV_video_capture:                                          MISSING
---------------------
  glXBindVideoCaptureDeviceNV:                                 MISSING
  glXEnumerateVideoCaptureDevicesNV:                           MISSING
  glXLockVideoCaptureDeviceNV:                                 MISSING
  glXQueryVideoCaptureDeviceNV:                                MISSING
  glXReleaseVideoCaptureDeviceNV:                              MISSING

GLX_NV_video_out:                                              MISSING
-----------------
  glXBindVideoImageNV:                                         MISSING
  glXGetVideoDeviceNV:                                         MISSING
  glXGetVideoInfoNV:                                           MISSING
  glXReleaseVideoDeviceNV:                                     MISSING
  glXReleaseVideoImageNV:                                      MISSING
  glXSendPbufferToVideoNV:                                     MISSING

GLX_OML_swap_method:                                           OK
--------------------

GLX_OML_sync_control:                                          MISSING
---------------------
  glXGetMscRateOML:                                            MISSING
  glXGetSyncValuesOML:                                         MISSING
  glXSwapBuffersMscOML:                                        MISSING
  glXWaitForMscOML:                                            MISSING
  glXWaitForSbcOML:                                            MISSING

GLX_SGIS_blended_overlay:                                      MISSING
-------------------------

GLX_SGIS_color_range:                                          MISSING
---------------------

GLX_SGIS_multisample:                                          OK
---------------------

GLX_SGIS_shared_multisample:                                   MISSING
----------------------------

GLX_SGIX_fbconfig:                                             OK
------------------
  glXChooseFBConfigSGIX:                                       OK
  glXCreateContextWithConfigSGIX:                              OK
  glXCreateGLXPixmapWithConfigSGIX:                            OK
  glXGetFBConfigAttribSGIX:                                    OK
  glXGetFBConfigFromVisualSGIX:                                OK
  glXGetVisualFromFBConfigSGIX:                                OK

GLX_SGIX_hyperpipe:                                            MISSING
-------------------
  glXBindHyperpipeSGIX:                                        MISSING
  glXDestroyHyperpipeConfigSGIX:                               MISSING
  glXHyperpipeAttribSGIX:                                      MISSING
  glXHyperpipeConfigSGIX:                                      MISSING
  glXQueryHyperpipeAttribSGIX:                                 MISSING
  glXQueryHyperpipeBestAttribSGIX:                             MISSING
  glXQueryHyperpipeConfigSGIX:                                 MISSING
  glXQueryHyperpipeNetworkSGIX:                                MISSING

GLX_SGIX_pbuffer:                                              OK
-----------------
  glXCreateGLXPbufferSGIX:                                     OK
  glXDestroyGLXPbufferSGIX:                                    OK
  glXGetSelectedEventSGIX:                                     OK
  glXQueryGLXPbufferSGIX:                                      OK
  glXSelectEventSGIX:                                          OK

GLX_SGIX_swap_barrier:                                         OK
----------------------
  glXBindSwapBarrierSGIX:                                      OK
  glXQueryMaxSwapBarriersSGIX:                                 OK

GLX_SGIX_swap_group:                                           OK
--------------------
  glXJoinSwapGroupSGIX:                                        OK

GLX_SGIX_video_resize:                                         MISSING
----------------------
  glXBindChannelToWindowSGIX:                                  MISSING
  glXChannelRectSGIX:                                          MISSING
  glXChannelRectSyncSGIX:                                      MISSING
  glXQueryChannelDeltasSGIX:                                   MISSING
  glXQueryChannelRectSGIX:                                     MISSING

GLX_SGIX_visual_select_group:                                  OK
-----------------------------

GLX_SGI_cushion:                                               MISSING
----------------
  glXCushionSGI:                                               MISSING

GLX_SGI_make_current_read:                                     OK
--------------------------
  glXGetCurrentReadDrawableSGI:                                OK
  glXMakeCurrentReadSGI:                                       OK

GLX_SGI_swap_control:                                          OK
---------------------
  glXSwapIntervalSGI:                                          OK

GLX_SGI_video_sync:                                            OK
-------------------
  glXGetVideoSyncSGI:                                          OK
  glXWaitVideoSyncSGI:                                         OK

GLX_SUN_get_transparent_index:                                 MISSING
------------------------------
  glXGetTransparentIndexSUN:                                   MISSING

GLX_SUN_video_resize:                                          MISSING
---------------------
  glXGetVideoResizeSUN:                                        MISSING
  glXVideoResizeSUN:                                           MISSING

dmesg:
[[email protected] ~]$ dmesg
[    0.000000] Initializing cgroup subsys cpuset
[    0.000000] Initializing cgroup subsys cpu
[    0.000000] Initializing cgroup subsys cpuacct
[    0.000000] Linux version 3.18.4-1-ARCH ([email protected]) (gcc version 4.9.2 20141224 (prerelease) (GCC) ) #1 SMP PREEMPT Tue Jan 27 20:45:02 CET 2015
[    0.000000] Command line: BOOT_IMAGE=/boot/vmlinuz-linux root=UUID=8d80341a-965c-4d7c-ad84-985f9aa16cc9 rw quiet
[    0.000000] e820: BIOS-provided physical RAM map:
[    0.000000] BIOS-e820: [mem 0x0000000000000000-0x000000000009ebff] usable
[    0.000000] BIOS-e820: [mem 0x000000000009ec00-0x000000000009ffff] reserved
[    0.000000] BIOS-e820: [mem 0x00000000000e0000-0x00000000000fffff] reserved
[    0.000000] BIOS-e820: [mem 0x0000000000100000-0x00000000dd498fff] usable
[    0.000000] BIOS-e820: [mem 0x00000000dd499000-0x00000000dd917fff] reserved
[    0.000000] BIOS-e820: [mem 0x00000000dd918000-0x00000000dd927fff] ACPI data
[    0.000000] BIOS-e820: [mem 0x00000000dd928000-0x00000000dda49fff] ACPI NVS
[    0.000000] BIOS-e820: [mem 0x00000000dda4a000-0x00000000de7d7fff] reserved
[    0.000000] BIOS-e820: [mem 0x00000000de7d8000-0x00000000de7d8fff] usable
[    0.000000] BIOS-e820: [mem 0x00000000de7d9000-0x00000000de81bfff] ACPI NVS
[    0.000000] BIOS-e820: [mem 0x00000000de81c000-0x00000000dec4ffff] usable
[    0.000000] BIOS-e820: [mem 0x00000000dec50000-0x00000000deff3fff] reserved
[    0.000000] BIOS-e820: [mem 0x00000000deff4000-0x00000000deffffff] usable
[    0.000000] BIOS-e820: [mem 0x00000000f8000000-0x00000000fbffffff] reserved
[    0.000000] BIOS-e820: [mem 0x00000000fec00000-0x00000000fec00fff] reserved
[    0.000000] BIOS-e820: [mem 0x00000000fed00000-0x00000000fed03fff] reserved
[    0.000000] BIOS-e820: [mem 0x00000000fed1c000-0x00000000fed1ffff] reserved
[    0.000000] BIOS-e820: [mem 0x00000000fee00000-0x00000000fee00fff] reserved
[    0.000000] BIOS-e820: [mem 0x00000000ff000000-0x00000000ffffffff] reserved
[    0.000000] BIOS-e820: [mem 0x0000000100000000-0x000000021dffffff] usable
[    0.000000] NX (Execute Disable) protection: active
[    0.000000] SMBIOS 2.7 present.
[    0.000000] DMI: System manufacturer System Product Name/P8B75-V, BIOS 1501 07/31/2013
[    0.000000] e820: update [mem 0x00000000-0x00000fff] usable ==> reserved
[    0.000000] e820: remove [mem 0x000a0000-0x000fffff] usable
[    0.000000] AGP: No AGP bridge found
[    0.000000] e820: last_pfn = 0x21e000 max_arch_pfn = 0x400000000
[    0.000000] MTRR default type: uncachable
[    0.000000] MTRR fixed ranges enabled:
[    0.000000]   00000-9FFFF write-back
[    0.000000]   A0000-BFFFF uncachable
[    0.000000]   C0000-CFFFF write-protect
[    0.000000]   D0000-E7FFF uncachable
[    0.000000]   E8000-FFFFF write-protect
[    0.000000] MTRR variable ranges enabled:
[    0.000000]   0 base 000000000 mask E00000000 write-back
[    0.000000]   1 base 200000000 mask FF0000000 write-back
[    0.000000]   2 base 210000000 mask FF8000000 write-back
[    0.000000]   3 base 218000000 mask FFC000000 write-back
[    0.000000]   4 base 21C000000 mask FFE000000 write-back
[    0.000000]   5 base 0E0000000 mask FE0000000 uncachable
[    0.000000]   6 disabled
[    0.000000]   7 disabled
[    0.000000]   8 disabled
[    0.000000]   9 disabled
[    0.000000] x86 PAT enabled: cpu 0, old 0x7040600070406, new 0x7010600070106
[    0.000000] e820: update [mem 0xe0000000-0xffffffff] usable ==> reserved
[    0.000000] e820: last_pfn = 0xdf000 max_arch_pfn = 0x400000000
[    0.000000] found SMP MP-table at [mem 0x000fd870-0x000fd87f] mapped at [ffff8800000fd870]
[    0.000000] Scanning 1 areas for low memory corruption
[    0.000000] Base memory trampoline at [ffff880000098000] 98000 size 24576
[    0.000000] init_memory_mapping: [mem 0x00000000-0x000fffff]
[    0.000000]  [mem 0x00000000-0x000fffff] page 4k
[    0.000000] BRK [0x01b36000, 0x01b36fff] PGTABLE
[    0.000000] BRK [0x01b37000, 0x01b37fff] PGTABLE
[    0.000000] BRK [0x01b38000, 0x01b38fff] PGTABLE
[    0.000000] init_memory_mapping: [mem 0x21de00000-0x21dffffff]
[    0.000000]  [mem 0x21de00000-0x21dffffff] page 2M
[    0.000000] BRK [0x01b39000, 0x01b39fff] PGTABLE
[    0.000000] init_memory_mapping: [mem 0x21c000000-0x21ddfffff]
[    0.000000]  [mem 0x21c000000-0x21ddfffff] page 2M
[    0.000000] init_memory_mapping: [mem 0x200000000-0x21bffffff]
[    0.000000]  [mem 0x200000000-0x21bffffff] page 2M
[    0.000000] init_memory_mapping: [mem 0x00100000-0xdd498fff]
[    0.000000]  [mem 0x00100000-0x001fffff] page 4k
[    0.000000]  [mem 0x00200000-0xdd3fffff] page 2M
[    0.000000]  [mem 0xdd400000-0xdd498fff] page 4k
[    0.000000] init_memory_mapping: [mem 0xde7d8000-0xde7d8fff]
[    0.000000]  [mem 0xde7d8000-0xde7d8fff] page 4k
[    0.000000] BRK [0x01b3a000, 0x01b3afff] PGTABLE
[    0.000000] init_memory_mapping: [mem 0xde81c000-0xdec4ffff]
[    0.000000]  [mem 0xde81c000-0xde9fffff] page 4k
[    0.000000]  [mem 0xdea00000-0xdebfffff] page 2M
[    0.000000]  [mem 0xdec00000-0xdec4ffff] page 4k
[    0.000000] BRK [0x01b3b000, 0x01b3bfff] PGTABLE
[    0.000000] init_memory_mapping: [mem 0xdeff4000-0xdeffffff]
[    0.000000]  [mem 0xdeff4000-0xdeffffff] page 4k
[    0.000000] init_memory_mapping: [mem 0x100000000-0x1ffffffff]
[    0.000000]  [mem 0x100000000-0x1ffffffff] page 2M
[    0.000000] RAMDISK: [mem 0x3797a000-0x37cb4fff]
[    0.000000] ACPI: Early table checksum verification disabled
[    0.000000] ACPI: RSDP 0x00000000000F0490 000024 (v02 ALASKA)
[    0.000000] ACPI: XSDT 0x00000000DD91B080 000074 (v01 ALASKA A M I    01072009 AMI  00010013)
[    0.000000] ACPI: FACP 0x00000000DD925E90 00010C (v05 ALASKA A M I    01072009 AMI  00010013)
[    0.000000] ACPI: DSDT 0x00000000DD91B188 00AD08 (v02 ALASKA A M I    00000022 INTL 20051117)
[    0.000000] ACPI: FACS 0x00000000DDA48080 000040
[    0.000000] ACPI: APIC 0x00000000DD925FA0 000072 (v03 ALASKA A M I    01072009 AMI  00010013)
[    0.000000] ACPI: FPDT 0x00000000DD926018 000044 (v01 ALASKA A M I    01072009 AMI  00010013)
[    0.000000] ACPI: MCFG 0x00000000DD926060 00003C (v01 ALASKA A M I    01072009 MSFT 00000097)
[    0.000000] ACPI: HPET 0x00000000DD9260A0 000038 (v01 ALASKA A M I    01072009 AMI. 00000005)
[    0.000000] ACPI: SSDT 0x00000000DD9260D8 000495 (v01 IdeRef IdeTable 00001000 INTL 20091112)
[    0.000000] ACPI: ASF! 0x00000000DD927A90 0000A5 (v32 INTEL   HCG     00000001 TFSM 000F4240)
[    0.000000] ACPI: SSDT 0x00000000DD9265C8 0009AA (v01 PmRef  Cpu0Ist  00003000 INTL 20051117)
[    0.000000] ACPI: SSDT 0x00000000DD926F78 000A92 (v01 PmRef  CpuPm    00003000 INTL 20051117)
[    0.000000] ACPI: DMAR 0x00000000DD927A10 000080 (v01 INTEL  SNB      00000001 INTL 00000001)
[    0.000000] ACPI: Local APIC address 0xfee00000
[    0.000000] No NUMA configuration found
[    0.000000] Faking a node at [mem 0x0000000000000000-0x000000021dffffff]
[    0.000000] NODE_DATA(0) allocated [mem 0x21dff2000-0x21dff5fff]
[    0.000000]  [ffffea0000000000-ffffea00087fffff] PMD -> [ffff880215600000-ffff88021d5fffff] on node 0
[    0.000000] Zone ranges:
[    0.000000]   DMA      [mem 0x00001000-0x00ffffff]
[    0.000000]   DMA32    [mem 0x01000000-0xffffffff]
[    0.000000]   Normal   [mem 0x100000000-0x21dffffff]
[    0.000000] Movable zone start for each node
[    0.000000] Early memory node ranges
[    0.000000]   node   0: [mem 0x00001000-0x0009dfff]
[    0.000000]   node   0: [mem 0x00100000-0xdd498fff]
[    0.000000]   node   0: [mem 0xde7d8000-0xde7d8fff]
[    0.000000]   node   0: [mem 0xde81c000-0xdec4ffff]
[    0.000000]   node   0: [mem 0xdeff4000-0xdeffffff]
[    0.000000]   node   0: [mem 0x100000000-0x21dffffff]
[    0.000000] Initmem setup node 0 [mem 0x00001000-0x21dffffff]
[    0.000000] On node 0 totalpages: 2078839
[    0.000000]   DMA zone: 64 pages used for memmap
[    0.000000]   DMA zone: 21 pages reserved
[    0.000000]   DMA zone: 3997 pages, LIFO batch:0
[    0.000000]   DMA32 zone: 14116 pages used for memmap
[    0.000000]   DMA32 zone: 903386 pages, LIFO batch:31
[    0.000000]   Normal zone: 18304 pages used for memmap
[    0.000000]   Normal zone: 1171456 pages, LIFO batch:31
[    0.000000] ACPI: PM-Timer IO Port: 0x408
[    0.000000] ACPI: Local APIC address 0xfee00000
[    0.000000] ACPI: LAPIC (acpi_id[0x01] lapic_id[0x00] enabled)
[    0.000000] ACPI: LAPIC (acpi_id[0x02] lapic_id[0x02] enabled)
[    0.000000] ACPI: LAPIC (acpi_id[0x03] lapic_id[0x04] enabled)
[    0.000000] ACPI: LAPIC (acpi_id[0x04] lapic_id[0x06] enabled)
[    0.000000] ACPI: LAPIC_NMI (acpi_id[0xff] high edge lint[0x1])
[    0.000000] ACPI: IOAPIC (id[0x02] address[0xfec00000] gsi_base[0])
[    0.000000] IOAPIC[0]: apic_id 2, version 32, address 0xfec00000, GSI 0-23
[    0.000000] ACPI: INT_SRC_OVR (bus 0 bus_irq 0 global_irq 2 dfl dfl)
[    0.000000] ACPI: INT_SRC_OVR (bus 0 bus_irq 9 global_irq 9 high level)
[    0.000000] ACPI: IRQ0 used by override.
[    0.000000] ACPI: IRQ9 used by override.
[    0.000000] Using ACPI (MADT) for SMP configuration information
[    0.000000] ACPI: HPET id: 0x8086a701 base: 0xfed00000
[    0.000000] smpboot: Allowing 4 CPUs, 0 hotplug CPUs
[    0.000000] PM: Registered nosave memory: [mem 0x00000000-0x00000fff]
[    0.000000] PM: Registered nosave memory: [mem 0x0009e000-0x0009efff]
[    0.000000] PM: Registered nosave memory: [mem 0x0009f000-0x0009ffff]
[    0.000000] PM: Registered nosave memory: [mem 0x000a0000-0x000dffff]
[    0.000000] PM: Registered nosave memory: [mem 0x000e0000-0x000fffff]
[    0.000000] PM: Registered nosave memory: [mem 0xdd499000-0xdd917fff]
[    0.000000] PM: Registered nosave memory: [mem 0xdd918000-0xdd927fff]
[    0.000000] PM: Registered nosave memory: [mem 0xdd928000-0xdda49fff]
[    0.000000] PM: Registered nosave memory: [mem 0xdda4a000-0xde7d7fff]
[    0.000000] PM: Registered nosave memory: [mem 0xde7d9000-0xde81bfff]
[    0.000000] PM: Registered nosave memory: [mem 0xdec50000-0xdeff3fff]
[    0.000000] PM: Registered nosave memory: [mem 0xdf000000-0xf7ffffff]
[    0.000000] PM: Registered nosave memory: [mem 0xf8000000-0xfbffffff]
[    0.000000] PM: Registered nosave memory: [mem 0xfc000000-0xfebfffff]
[    0.000000] PM: Registered nosave memory: [mem 0xfec00000-0xfec00fff]
[    0.000000] PM: Registered nosave memory: [mem 0xfec01000-0xfecfffff]
[    0.000000] PM: Registered nosave memory: [mem 0xfed00000-0xfed03fff]
[    0.000000] PM: Registered nosave memory: [mem 0xfed04000-0xfed1bfff]
[    0.000000] PM: Registered nosave memory: [mem 0xfed1c000-0xfed1ffff]
[    0.000000] PM: Registered nosave memory: [mem 0xfed20000-0xfedfffff]
[    0.000000] PM: Registered nosave memory: [mem 0xfee00000-0xfee00fff]
[    0.000000] PM: Registered nosave memory: [mem 0xfee01000-0xfeffffff]
[    0.000000] PM: Registered nosave memory: [mem 0xff000000-0xffffffff]
[    0.000000] e820: [mem 0xdf000000-0xf7ffffff] available for PCI devices
[    0.000000] Booting paravirtualized kernel on bare hardware
[    0.000000] setup_percpu: NR_CPUS:128 nr_cpumask_bits:128 nr_cpu_ids:4 nr_node_ids:1
[    0.000000] PERCPU: Embedded 30 pages/cpu @ffff88021dc00000 s82880 r8192 d31808 u524288
[    0.000000] pcpu-alloc: s82880 r8192 d31808 u524288 alloc=1*2097152
[    0.000000] pcpu-alloc: [0] 0 1 2 3
[    0.000000] Built 1 zonelists in Node order, mobility grouping on.  Total pages: 2046334
[    0.000000] Policy zone: Normal
[    0.000000] Kernel command line: BOOT_IMAGE=/boot/vmlinuz-linux root=UUID=8d80341a-965c-4d7c-ad84-985f9aa16cc9 rw quiet
[    0.000000] PID hash table entries: 4096 (order: 3, 32768 bytes)
[    0.000000] xsave: enabled xstate_bv 0x7, cntxt size 0x340 using standard form
[    0.000000] AGP: Checking aperture...
[    0.000000] AGP: No AGP bridge found
[    0.000000] Calgary: detecting Calgary via BIOS EBDA area
[    0.000000] Calgary: Unable to locate Rio Grande table in EBDA - bailing!
[    0.000000] Memory: 8102548K/8315356K available (5479K kernel code, 908K rwdata, 1720K rodata, 1160K init, 1184K bss, 212808K reserved)
[    0.000000] SLUB: HWalign=64, Order=0-3, MinObjects=0, CPUs=4, Nodes=1
[    0.000000] Preemptible hierarchical RCU implementation.
[    0.000000] 	RCU dyntick-idle grace-period acceleration is enabled.
[    0.000000] 	Dump stacks of tasks blocking RCU-preempt GP.
[    0.000000] 	RCU restricting CPUs from NR_CPUS=128 to nr_cpu_ids=4.
[    0.000000] RCU: Adjusting geometry for rcu_fanout_leaf=16, nr_cpu_ids=4
[    0.000000] NR_IRQS:8448 nr_irqs:456 0
[    0.000000] Console: colour dummy device 80x25
[    0.000000] console [tty0] enabled
[    0.000000] allocated 33554432 bytes of page_cgroup
[    0.000000] please try 'cgroup_disable=memory' option if you don't want memory cgroups
[    0.000000] hpet clockevent registered
[    0.000000] tsc: Fast TSC calibration using PIT
[    0.000000] tsc: Detected 3191.894 MHz processor
[    0.000026] Calibrating delay loop (skipped), value calculated using timer frequency.. 6386.77 BogoMIPS (lpj=10639646)
[    0.000028] pid_max: default: 32768 minimum: 301
[    0.000033] ACPI: Core revision 20140926
[    0.005071] ACPI: All ACPI Tables successfully acquired
[    0.007280] Security Framework initialized
[    0.007284] Yama: becoming mindful.
[    0.007651] Dentry cache hash table entries: 1048576 (order: 11, 8388608 bytes)
[    0.009167] Inode-cache hash table entries: 524288 (order: 10, 4194304 bytes)
[    0.009843] Mount-cache hash table entries: 16384 (order: 5, 131072 bytes)
[    0.009851] Mountpoint-cache hash table entries: 16384 (order: 5, 131072 bytes)
[    0.009995] Initializing cgroup subsys memory
[    0.009998] Initializing cgroup subsys devices
[    0.010000] Initializing cgroup subsys freezer
[    0.010001] Initializing cgroup subsys net_cls
[    0.010003] Initializing cgroup subsys blkio
[    0.010018] CPU: Physical Processor ID: 0
[    0.010019] CPU: Processor Core ID: 0
[    0.010022] ENERGY_PERF_BIAS: Set to 'normal', was 'performance'
ENERGY_PERF_BIAS: View and update with x86_energy_perf_policy(8)
[    0.010300] mce: CPU supports 9 MCE banks
[    0.010310] CPU0: Thermal monitoring enabled (TM1)
[    0.010316] Last level iTLB entries: 4KB 512, 2MB 8, 4MB 8
Last level dTLB entries: 4KB 512, 2MB 32, 4MB 32, 1GB 0
[    0.010415] Freeing SMP alternatives memory: 20K (ffffffff81a07000 - ffffffff81a0c000)
[    0.011107] ftrace: allocating 20921 entries in 82 pages
[    0.018379] dmar: Host address width 36
[    0.018380] dmar: DRHD base: 0x000000fed90000 flags: 0x1
[    0.018386] dmar: IOMMU 0: reg_base_addr fed90000 ver 1:0 cap c9008020660262 ecap f0105a
[    0.018387] dmar: RMRR base: 0x000000dd89a000 end: 0x000000dd8abfff
[    0.018455] IOAPIC id 2 under DRHD base  0xfed90000 IOMMU 0
[    0.018456] HPET id 0 under DRHD base 0xfed90000
[    0.018457] Queued invalidation will be enabled to support x2apic and Intr-remapping.
[    0.018512] Enabled IRQ remapping in x2apic mode
[    0.018513] Enabling x2apic
[    0.018514] Enabled x2apic
[    0.018518] Switched APIC routing to cluster x2apic.
[    0.018915] ..TIMER: vector=0x30 apic1=0 pin1=2 apic2=-1 pin2=-1
[    0.051937] smpboot: CPU0: Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz (fam: 06, model: 3a, stepping: 09)
[    0.051942] TSC deadline timer enabled
[    0.051958] Performance Events: PEBS fmt1+, 16-deep LBR, IvyBridge events, full-width counters, Intel PMU driver.
[    0.051973] ... version:                3
[    0.051974] ... bit width:              48
[    0.051974] ... generic registers:      8
[    0.051975] ... value mask:             0000ffffffffffff
[    0.051975] ... max period:             0000ffffffffffff
[    0.051976] ... fixed-purpose events:   3
[    0.051977] ... event mask:             00000007000000ff
[    0.072041] x86: Booting SMP configuration:
[    0.072043] .... node  #0, CPUs:      #1
[    0.085518] NMI watchdog: enabled on all CPUs, permanently consumes one hw-PMU counter.
[    0.092219]  #2 #3
[    0.125838] x86: Booted up 1 node, 4 CPUs
[    0.125840] smpboot: Total of 4 processors activated (25545.11 BogoMIPS)
[    0.128217] devtmpfs: initialized
[    0.130647] PM: Registering ACPI NVS region [mem 0xdd928000-0xdda49fff] (1187840 bytes)
[    0.130659] PM: Registering ACPI NVS region [mem 0xde7d9000-0xde81bfff] (274432 bytes)
[    0.131260] pinctrl core: initialized pinctrl subsystem
[    0.131294] RTC time:  3:27:53, date: 01/30/15
[    0.131369] NET: Registered protocol family 16
[    0.145851] cpuidle: using governor ladder
[    0.159197] cpuidle: using governor menu
[    0.159241] ACPI FADT declares the system doesn't support PCIe ASPM, so disable it
[    0.159243] ACPI: bus type PCI registered
[    0.159246] acpiphp: ACPI Hot Plug PCI Controller Driver version: 0.5
[    0.159311] PCI: MMCONFIG for domain 0000 [bus 00-3f] at [mem 0xf8000000-0xfbffffff] (base 0xf8000000)
[    0.159312] PCI: MMCONFIG at [mem 0xf8000000-0xfbffffff] reserved in E820
[    0.159371] PCI: Using configuration type 1 for base access
[    0.172814] ACPI: Added _OSI(Module Device)
[    0.172815] ACPI: Added _OSI(Processor Device)
[    0.172816] ACPI: Added _OSI(3.0 _SCP Extensions)
[    0.172817] ACPI: Added _OSI(Processor Aggregator Device)
[    0.175023] ACPI: Executed 1 blocks of module-level executable AML code
[    0.189521] ACPI: Dynamic OEM Table Load:
[    0.189526] ACPI: SSDT 0xFFFF880211D8B000 00083B (v01 PmRef  Cpu0Cst  00003001 INTL 20051117)
[    0.202762] ACPI: Dynamic OEM Table Load:
[    0.202765] ACPI: SSDT 0xFFFF880211D27C00 000303 (v01 PmRef  ApIst    00003000 INTL 20051117)
[    0.216021] ACPI: Dynamic OEM Table Load:
[    0.216024] ACPI: SSDT 0xFFFF880211D4F600 000119 (v01 PmRef  ApCst    00003000 INTL 20051117)
[    0.229747] ACPI: Interpreter enabled
[    0.229752] ACPI Exception: AE_NOT_FOUND, While evaluating Sleep State [\_S1_] (20140926/hwxface-580)
[    0.229755] ACPI Exception: AE_NOT_FOUND, While evaluating Sleep State [\_S2_] (20140926/hwxface-580)
[    0.229765] ACPI: (supports S0 S3 S4 S5)
[    0.229766] ACPI: Using IOAPIC for interrupt routing
[    0.229783] PCI: Using host bridge windows from ACPI; if necessary, use "pci=nocrs" and report a bug
[    0.233987] ACPI: Power Resource [FN00] (off)
[    0.234042] ACPI: Power Resource [FN01] (off)
[    0.234095] ACPI: Power Resource [FN02] (off)
[    0.234146] ACPI: Power Resource [FN03] (off)
[    0.234197] ACPI: Power Resource [FN04] (off)
[    0.234611] ACPI: PCI Root Bridge [PCI0] (domain 0000 [bus 00-3e])
[    0.234615] acpi PNP0A08:00: _OSC: OS supports [ExtendedConfig ASPM ClockPM Segments MSI]
[    0.234761] acpi PNP0A08:00: _OSC: platform does not support [PCIeHotplug PME]
[    0.234850] acpi PNP0A08:00: _OSC: OS now controls [AER PCIeCapability]
[    0.235264] PCI host bridge to bus 0000:00
[    0.235266] pci_bus 0000:00: root bus resource [bus 00-3e]
[    0.235267] pci_bus 0000:00: root bus resource [io  0x0000-0x0cf7]
[    0.235269] pci_bus 0000:00: root bus resource [io  0x0d00-0xffff]
[    0.235270] pci_bus 0000:00: root bus resource [mem 0x000a0000-0x000bffff]
[    0.235271] pci_bus 0000:00: root bus resource [mem 0x000d0000-0x000d3fff]
[    0.235272] pci_bus 0000:00: root bus resource [mem 0x000d4000-0x000d7fff]
[    0.235273] pci_bus 0000:00: root bus resource [mem 0x000d8000-0x000dbfff]
[    0.235274] pci_bus 0000:00: root bus resource [mem 0x000dc000-0x000dffff]
[    0.235275] pci_bus 0000:00: root bus resource [mem 0x000e0000-0x000e3fff]
[    0.235277] pci_bus 0000:00: root bus resource [mem 0x000e4000-0x000e7fff]
[    0.235278] pci_bus 0000:00: root bus resource [mem 0xe0000000-0xfeafffff]
[    0.235283] pci 0000:00:00.0: [8086:0150] type 00 class 0x060000
[    0.235350] pci 0000:00:01.0: [8086:0151] type 01 class 0x060400
[    0.235377] pci 0000:00:01.0: PME# supported from D0 D3hot D3cold
[    0.235406] pci 0000:00:01.0: System wakeup disabled by ACPI
[    0.235457] pci 0000:00:14.0: [8086:1e31] type 00 class 0x0c0330
[    0.235477] pci 0000:00:14.0: reg 0x10: [mem 0xf7f00000-0xf7f0ffff 64bit]
[    0.235543] pci 0000:00:14.0: PME# supported from D3hot D3cold
[    0.235575] pci 0000:00:14.0: System wakeup disabled by ACPI
[    0.235606] pci 0000:00:16.0: [8086:1e3a] type 00 class 0x078000
[    0.235627] pci 0000:00:16.0: reg 0x10: [mem 0xf7f1a000-0xf7f1a00f 64bit]
[    0.235699] pci 0000:00:16.0: PME# supported from D0 D3hot D3cold
[    0.235768] pci 0000:00:1a.0: [8086:1e2d] type 00 class 0x0c0320
[    0.235786] pci 0000:00:1a.0: reg 0x10: [mem 0xf7f17000-0xf7f173ff]
[    0.235870] pci 0000:00:1a.0: PME# supported from D0 D3hot D3cold
[    0.235914] pci 0000:00:1a.0: System wakeup disabled by ACPI
[    0.235947] pci 0000:00:1b.0: [8086:1e20] type 00 class 0x040300
[    0.235965] pci 0000:00:1b.0: reg 0x10: [mem 0xf7f10000-0xf7f13fff 64bit]
[    0.236034] pci 0000:00:1b.0: PME# supported from D0 D3hot D3cold
[    0.236069] pci 0000:00:1b.0: System wakeup disabled by ACPI
[    0.236102] pci 0000:00:1c.0: [8086:1e10] type 01 class 0x060400
[    0.236233] pci 0000:00:1c.0: PME# supported from D0 D3hot D3cold
[    0.236279] pci 0000:00:1c.0: System wakeup disabled by ACPI
[    0.236309] pci 0000:00:1c.4: [8086:1e18] type 01 class 0x060400
[    0.236385] pci 0000:00:1c.4: PME# supported from D0 D3hot D3cold
[    0.236421] pci 0000:00:1c.4: System wakeup disabled by ACPI
[    0.236455] pci 0000:00:1d.0: [8086:1e26] type 00 class 0x0c0320
[    0.236473] pci 0000:00:1d.0: reg 0x10: [mem 0xf7f16000-0xf7f163ff]
[    0.236557] pci 0000:00:1d.0: PME# supported from D0 D3hot D3cold
[    0.236601] pci 0000:00:1d.0: System wakeup disabled by ACPI
[    0.236627] pci 0000:00:1e.0: [8086:244e] type 01 class 0x060401
[    0.236698] pci 0000:00:1e.0: System wakeup disabled by ACPI
[    0.236726] pci 0000:00:1f.0: [8086:1e49] type 00 class 0x060100
[    0.236874] pci 0000:00:1f.2: [8086:1e00] type 00 class 0x01018f
[    0.236887] pci 0000:00:1f.2: reg 0x10: [io  0xf0d0-0xf0d7]
[    0.236893] pci 0000:00:1f.2: reg 0x14: [io  0xf0c0-0xf0c3]
[    0.236900] pci 0000:00:1f.2: reg 0x18: [io  0xf0b0-0xf0b7]
[    0.236906] pci 0000:00:1f.2: reg 0x1c: [io  0xf0a0-0xf0a3]
[    0.236913] pci 0000:00:1f.2: reg 0x20: [io  0xf090-0xf09f]
[    0.236919] pci 0000:00:1f.2: reg 0x24: [io  0xf080-0xf08f]
[    0.236996] pci 0000:00:1f.3: [8086:1e22] type 00 class 0x0c0500
[    0.237009] pci 0000:00:1f.3: reg 0x10: [mem 0xf7f15000-0xf7f150ff 64bit]
[    0.237028] pci 0000:00:1f.3: reg 0x20: [io  0xf000-0xf01f]
[    0.237095] pci 0000:00:1f.5: [8086:1e08] type 00 class 0x010185
[    0.237108] pci 0000:00:1f.5: reg 0x10: [io  0xf070-0xf077]
[    0.237114] pci 0000:00:1f.5: reg 0x14: [io  0xf060-0xf063]
[    0.237121] pci 0000:00:1f.5: reg 0x18: [io  0xf050-0xf057]
[    0.237127] pci 0000:00:1f.5: reg 0x1c: [io  0xf040-0xf043]
[    0.237133] pci 0000:00:1f.5: reg 0x20: [io  0xf030-0xf03f]
[    0.237140] pci 0000:00:1f.5: reg 0x24: [io  0xf020-0xf02f]
[    0.237245] pci 0000:01:00.0: [1002:6818] type 00 class 0x030000
[    0.237253] pci 0000:01:00.0: reg 0x10: [mem 0xe0000000-0xefffffff 64bit pref]
[    0.237259] pci 0000:01:00.0: reg 0x18: [mem 0xf7e00000-0xf7e3ffff 64bit]
[    0.237263] pci 0000:01:00.0: reg 0x20: [io  0xe000-0xe0ff]
[    0.237270] pci 0000:01:00.0: reg 0x30: [mem 0xf7e40000-0xf7e5ffff pref]
[    0.237297] pci 0000:01:00.0: supports D1 D2
[    0.237298] pci 0000:01:00.0: PME# supported from D1 D2 D3hot
[    0.237331] pci 0000:01:00.1: [1002:aab0] type 00 class 0x040300
[    0.237339] pci 0000:01:00.1: reg 0x10: [mem 0xf7e60000-0xf7e63fff 64bit]
[    0.237376] pci 0000:01:00.1: supports D1 D2
[    0.242648] pci 0000:00:01.0: PCI bridge to [bus 01]
[    0.242652] pci 0000:00:01.0:   bridge window [io  0xe000-0xefff]
[    0.242656] pci 0000:00:01.0:   bridge window [mem 0xf7e00000-0xf7efffff]
[    0.242660] pci 0000:00:01.0:   bridge window [mem 0xe0000000-0xefffffff 64bit pref]
[    0.242753] pci 0000:00:1c.0: PCI bridge to [bus 02]
[    0.242839] pci 0000:03:00.0: [10ec:8168] type 00 class 0x020000
[    0.242861] pci 0000:03:00.0: reg 0x10: [io  0xd000-0xd0ff]
[    0.242893] pci 0000:03:00.0: reg 0x18: [mem 0xf0004000-0xf0004fff 64bit pref]
[    0.242913] pci 0000:03:00.0: reg 0x20: [mem 0xf0000000-0xf0003fff 64bit pref]
[    0.243029] pci 0000:03:00.0: supports D1 D2
[    0.243030] pci 0000:03:00.0: PME# supported from D0 D1 D2 D3hot D3cold
[    0.243065] pci 0000:03:00.0: System wakeup disabled by ACPI
[    0.249331] pci 0000:00:1c.4: PCI bridge to [bus 03]
[    0.249336] pci 0000:00:1c.4:   bridge window [io  0xd000-0xdfff]
[    0.249346] pci 0000:00:1c.4:   bridge window [mem 0xf0000000-0xf00fffff 64bit pref]
[    0.249424] pci 0000:00:1e.0: PCI bridge to [bus 04] (subtractive decode)
[    0.249431] pci 0000:00:1e.0:   bridge window [io  0x0000-0x0cf7] (subtractive decode)
[    0.249433] pci 0000:00:1e.0:   bridge window [io  0x0d00-0xffff] (subtractive decode)
[    0.249434] pci 0000:00:1e.0:   bridge window [mem 0x000a0000-0x000bffff] (subtractive decode)
[    0.249435] pci 0000:00:1e.0:   bridge window [mem 0x000d0000-0x000d3fff] (subtractive decode)
[    0.249436] pci 0000:00:1e.0:   bridge window [mem 0x000d4000-0x000d7fff] (subtractive decode)
[    0.249437] pci 0000:00:1e.0:   bridge window [mem 0x000d8000-0x000dbfff] (subtractive decode)
[    0.249438] pci 0000:00:1e.0:   bridge window [mem 0x000dc000-0x000dffff] (subtractive decode)
[    0.249440] pci 0000:00:1e.0:   bridge window [mem 0x000e0000-0x000e3fff] (subtractive decode)
[    0.249441] pci 0000:00:1e.0:   bridge window [mem 0x000e4000-0x000e7fff] (subtractive decode)
[    0.249442] pci 0000:00:1e.0:   bridge window [mem 0xe0000000-0xfeafffff] (subtractive decode)
[    0.249466] acpi PNP0A08:00: Disabling ASPM (FADT indicates it is unsupported)
[    0.249839] ACPI: PCI Interrupt Link [LNKA] (IRQs 3 4 5 6 10 *11 12 14 15)
[    0.249873] ACPI: PCI Interrupt Link [LNKB] (IRQs 3 4 5 6 *10 11 12 14 15)
[    0.249906] ACPI: PCI Interrupt Link [LNKC] (IRQs *3 4 5 6 10 11 12 14 15)
[    0.249938] ACPI: PCI Interrupt Link [LNKD] (IRQs 3 4 5 *6 10 11 12 14 15)
[    0.249971] ACPI: PCI Interrupt Link [LNKE] (IRQs 3 4 5 6 10 11 12 14 15) *0, disabled.
[    0.250004] ACPI: PCI Interrupt Link [LNKF] (IRQs *3 4 5 6 10 11 12 14 15)
[    0.250038] ACPI: PCI Interrupt Link [LNKG] (IRQs 3 4 5 6 *10 11 12 14 15)
[    0.250070] ACPI: PCI Interrupt Link [LNKH] (IRQs 3 4 5 6 10 *11 12 14 15)
[    0.250236] ACPI: Enabled 4 GPEs in block 00 to 3F
[    0.250305] vgaarb: setting as boot device: PCI:0000:01:00.0
[    0.250306] vgaarb: device added: PCI:0000:01:00.0,decodes=io+mem,owns=io+mem,locks=none
[    0.250307] vgaarb: loaded
[    0.250308] vgaarb: bridge control possible 0000:01:00.0
[    0.250353] PCI: Using ACPI for IRQ routing
[    0.251723] PCI: pci_cache_line_size set to 64 bytes
[    0.251760] e820: reserve RAM buffer [mem 0x0009ec00-0x0009ffff]
[    0.251761] e820: reserve RAM buffer [mem 0xdd499000-0xdfffffff]
[    0.251763] e820: reserve RAM buffer [mem 0xde7d9000-0xdfffffff]
[    0.251764] e820: reserve RAM buffer [mem 0xdec50000-0xdfffffff]
[    0.251765] e820: reserve RAM buffer [mem 0xdf000000-0xdfffffff]
[    0.251765] e820: reserve RAM buffer [mem 0x21e000000-0x21fffffff]
[    0.251835] NetLabel: Initializing
[    0.251836] NetLabel:  domain hash size = 128
[    0.251837] NetLabel:  protocols = UNLABELED CIPSOv4
[    0.251845] NetLabel:  unlabeled traffic allowed by default
[    0.251859] hpet0: at MMIO 0xfed00000, IRQs 2, 8, 0, 0, 0, 0, 0, 0
[    0.251863] hpet0: 8 comparators, 64-bit 14.318180 MHz counter
[    0.253883] Switched to clocksource hpet
[    0.257152] pnp: PnP ACPI init
[    0.257226] system 00:00: [mem 0xfed40000-0xfed44fff] has been reserved
[    0.257228] system 00:00: Plug and Play ACPI device, IDs PNP0c01 (active)
[    0.257283] system 00:01: [io  0x0680-0x069f] has been reserved
[    0.257285] system 00:01: [io  0x1000-0x100f] has been reserved
[    0.257286] system 00:01: [io  0xffff] has been reserved
[    0.257288] system 00:01: [io  0xffff] has been reserved
[    0.257289] system 00:01: [io  0x0400-0x0453] could not be reserved
[    0.257290] system 00:01: [io  0x0458-0x047f] has been reserved
[    0.257291] system 00:01: [io  0x0500-0x057f] has been reserved
[    0.257293] system 00:01: [io  0x164e-0x164f] has been reserved
[    0.257294] system 00:01: Plug and Play ACPI device, IDs PNP0c02 (active)
[    0.257318] pnp 00:02: Plug and Play ACPI device, IDs PNP0b00 (active)
[    0.257351] system 00:03: [io  0x0454-0x0457] has been reserved
[    0.257353] system 00:03: Plug and Play ACPI device, IDs INT3f0d PNP0c02 (active)
[    0.257421] system 00:04: [io  0x0a00-0x0a1f] has been reserved
[    0.257423] system 00:04: [io  0x0290-0x029f] has been reserved
[    0.257424] system 00:04: Plug and Play ACPI device, IDs PNP0c02 (active)
[    0.257591] pnp 00:05: [dma 0 disabled]
[    0.257651] pnp 00:05: Plug and Play ACPI device, IDs PNP0400 (active)
[    0.257686] system 00:06: [io  0x04d0-0x04d1] has been reserved
[    0.257688] system 00:06: Plug and Play ACPI device, IDs PNP0c02 (active)
[    0.257826] pnp 00:07: [dma 0 disabled]
[    0.257853] pnp 00:07: Plug and Play ACPI device, IDs PNP0501 (active)
[    0.257997] system 00:08: [mem 0xfed1c000-0xfed1ffff] has been reserved
[    0.257998] system 00:08: [mem 0xfed10000-0xfed17fff] has been reserved
[    0.258000] system 00:08: [mem 0xfed18000-0xfed18fff] has been reserved
[    0.258001] system 00:08: [mem 0xfed19000-0xfed19fff] has been reserved
[    0.258002] system 00:08: [mem 0xf8000000-0xfbffffff] has been reserved
[    0.258003] system 00:08: [mem 0xfed20000-0xfed3ffff] has been reserved
[    0.258005] system 00:08: [mem 0xfed90000-0xfed93fff] could not be reserved
[    0.258006] system 00:08: [mem 0xfed45000-0xfed8ffff] has been reserved
[    0.258008] system 00:08: [mem 0xff000000-0xffffffff] has been reserved
[    0.258009] system 00:08: [mem 0xfee00000-0xfeefffff] could not be reserved
[    0.258010] system 00:08: [mem 0xf0100000-0xf0100fff] has been reserved
[    0.258012] system 00:08: Plug and Play ACPI device, IDs PNP0c02 (active)
[    0.258090] pnp: PnP ACPI: found 9 devices
[    0.264008] pci 0000:00:01.0: PCI bridge to [bus 01]
[    0.264010] pci 0000:00:01.0:   bridge window [io  0xe000-0xefff]
[    0.264012] pci 0000:00:01.0:   bridge window [mem 0xf7e00000-0xf7efffff]
[    0.264014] pci 0000:00:01.0:   bridge window [mem 0xe0000000-0xefffffff 64bit pref]
[    0.264017] pci 0000:00:1c.0: PCI bridge to [bus 02]
[    0.264033] pci 0000:00:1c.4: PCI bridge to [bus 03]
[    0.264035] pci 0000:00:1c.4:   bridge window [io  0xd000-0xdfff]
[    0.264041] pci 0000:00:1c.4:   bridge window [mem 0xf0000000-0xf00fffff 64bit pref]
[    0.264046] pci 0000:00:1e.0: PCI bridge to [bus 04]
[    0.264055] pci_bus 0000:00: resource 4 [io  0x0000-0x0cf7]
[    0.264056] pci_bus 0000:00: resource 5 [io  0x0d00-0xffff]
[    0.264058] pci_bus 0000:00: resource 6 [mem 0x000a0000-0x000bffff]
[    0.264059] pci_bus 0000:00: resource 7 [mem 0x000d0000-0x000d3fff]
[    0.264060] pci_bus 0000:00: resource 8 [mem 0x000d4000-0x000d7fff]
[    0.264061] pci_bus 0000:00: resource 9 [mem 0x000d8000-0x000dbfff]
[    0.264062] pci_bus 0000:00: resource 10 [mem 0x000dc000-0x000dffff]
[    0.264063] pci_bus 0000:00: resource 11 [mem 0x000e0000-0x000e3fff]
[    0.264065] pci_bus 0000:00: resource 12 [mem 0x000e4000-0x000e7fff]
[    0.264066] pci_bus 0000:00: resource 13 [mem 0xe0000000-0xfeafffff]
[    0.264067] pci_bus 0000:01: resource 0 [io  0xe000-0xefff]
[    0.264068] pci_bus 0000:01: resource 1 [mem 0xf7e00000-0xf7efffff]
[    0.264069] pci_bus 0000:01: resource 2 [mem 0xe0000000-0xefffffff 64bit pref]
[    0.264071] pci_bus 0000:03: resource 0 [io  0xd000-0xdfff]
[    0.264072] pci_bus 0000:03: resource 2 [mem 0xf0000000-0xf00fffff 64bit pref]
[    0.264073] pci_bus 0000:04: resource 4 [io  0x0000-0x0cf7]
[    0.264074] pci_bus 0000:04: resource 5 [io  0x0d00-0xffff]
[    0.264076] pci_bus 0000:04: resource 6 [mem 0x000a0000-0x000bffff]
[    0.264077] pci_bus 0000:04: resource 7 [mem 0x000d0000-0x000d3fff]
[    0.264078] pci_bus 0000:04: resource 8 [mem 0x000d4000-0x000d7fff]
[    0.264079] pci_bus 0000:04: resource 9 [mem 0x000d8000-0x000dbfff]
[    0.264080] pci_bus 0000:04: resource 10 [mem 0x000dc000-0x000dffff]
[    0.264081] pci_bus 0000:04: resource 11 [mem 0x000e0000-0x000e3fff]
[    0.264082] pci_bus 0000:04: resource 12 [mem 0x000e4000-0x000e7fff]
[    0.264084] pci_bus 0000:04: resource 13 [mem 0xe0000000-0xfeafffff]
[    0.264100] NET: Registered protocol family 2
[    0.264228] TCP established hash table entries: 65536 (order: 7, 524288 bytes)
[    0.264335] TCP bind hash table entries: 65536 (order: 8, 1048576 bytes)
[    0.264430] TCP: Hash tables configured (established 65536 bind 65536)
[    0.264441] TCP: reno registered
[    0.264450] UDP hash table entries: 4096 (order: 5, 131072 bytes)
[    0.264470] UDP-Lite hash table entries: 4096 (order: 5, 131072 bytes)
[    0.264509] NET: Registered protocol family 1
[    0.297349] pci 0000:01:00.0: Video device with shadowed ROM
[    0.297354] PCI: CLS mismatch (64 != 32), using 64 bytes
[    0.297385] Unpacking initramfs...
[    0.337719] Freeing initrd memory: 3308K (ffff88003797a000 - ffff880037cb5000)
[    0.337738] PCI-DMA: Using software bounce buffering for IO (SWIOTLB)
[    0.337740] software IO TLB [mem 0xd9499000-0xdd499000] (64MB) mapped at [ffff8800d9499000-ffff8800dd498fff]
[    0.337864] RAPL PMU detected, hw unit 2^-16 Joules, API unit is 2^-32 Joules, 3 fixed counters 163840 ms ovfl timer
[    0.337937] microcode: CPU0 sig=0x306a9, pf=0x2, revision=0x17
[    0.337942] microcode: CPU1 sig=0x306a9, pf=0x2, revision=0x17
[    0.337948] microcode: CPU2 sig=0x306a9, pf=0x2, revision=0x17
[    0.337954] microcode: CPU3 sig=0x306a9, pf=0x2, revision=0x17
[    0.337987] microcode: Microcode Update Driver: v2.00 <[email protected]>, Peter Oruba
[    0.338005] Scanning for low memory corruption every 60 seconds
[    0.338172] futex hash table entries: 1024 (order: 4, 65536 bytes)
[    0.338183] Initialise system trusted keyring
[    0.338446] HugeTLB registered 2 MB page size, pre-allocated 0 pages
[    0.339336] zpool: loaded
[    0.339338] zbud: loaded
[    0.339473] VFS: Disk quotas dquot_6.5.2
[    0.339494] Dquot-cache hash table entries: 512 (order 0, 4096 bytes)
[    0.339572] msgmni has been set to 15831
[    0.339607] Key type big_key registered
[    0.339722] Block layer SCSI generic (bsg) driver version 0.4 loaded (major 252)
[    0.339748] io scheduler noop registered
[    0.339750] io scheduler deadline registered
[    0.339769] io scheduler cfq registered (default)
[    0.339892] pcieport 0000:00:01.0: irq 25 for MSI/MSI-X
[    0.340138] pci_hotplug: PCI Hot Plug PCI Core version: 0.5
[    0.340148] pciehp: PCI Express Hot Plug Controller Driver version: 0.4
[    0.340169] vesafb: mode is 1920x1080x32, linelength=7680, pages=0
[    0.340170] vesafb: scrolling: redraw
[    0.340171] vesafb: Truecolor: size=0:8:8:8, shift=0:16:8:0
[    0.340182] vesafb: framebuffer at 0xe0000000, mapped to 0xffffc90004e80000, using 8128k, total 8128k
[    0.428213] Console: switching to colour frame buffer device 240x67
[    0.515845] fb0: VESA VGA frame buffer device
[    0.515857] intel_idle: MWAIT substates: 0x1120
[    0.515858] intel_idle: v0.4 model 0x3A
[    0.515859] intel_idle: lapic_timer_reliable_states 0xffffffff
[    0.515972] GHES: HEST is not enabled!
[    0.516014] Serial: 8250/16550 driver, 4 ports, IRQ sharing disabled
[    0.536583] 00:07: ttyS0 at I/O 0x3f8 (irq = 4, base_baud = 115200) is a 16550A
[    0.536833] Linux agpgart interface v0.103
[    0.536864] rtc_cmos 00:02: RTC can wake from S4
[    0.536967] rtc_cmos 00:02: rtc core: registered rtc_cmos as rtc0
[    0.536995] rtc_cmos 00:02: alarms up to one month, y3k, 242 bytes nvram, hpet irqs
[    0.537003] Intel P-state driver initializing.
[    0.537081] ledtrig-cpu: registered to indicate activity on CPUs
[    0.537224] TCP: cubic registered
[    0.537346] NET: Registered protocol family 10
[    0.537638] NET: Registered protocol family 17
[    0.538177] Loading compiled-in X.509 certificates
[    0.538194] registered taskstats version 1
[    0.538679]   Magic number: 15:464:463
[    0.538786] rtc_cmos 00:02: setting system clock to 2015-01-30 03:27:53 UTC (1422588473)
[    0.538884] PM: Hibernation image not present or could not be loaded.
[    0.539968] Freeing unused kernel memory: 1160K (ffffffff818e5000 - ffffffff81a07000)
[    0.539970] Write protecting the kernel read-only data: 8192k
[    0.542252] Freeing unused kernel memory: 652K (ffff88000155d000 - ffff880001600000)
[    0.543312] Freeing unused kernel memory: 328K (ffff8800017ae000 - ffff880001800000)
[    0.552065] random: systemd-tmpfile urandom read with 1 bits of entropy available
[    0.568792] i8042: PNP: No PS/2 controller found. Probing ports directly.
[    0.570939] serio: i8042 KBD port at 0x60,0x64 irq 1
[    0.571056] serio: i8042 AUX port at 0x60,0x64 irq 12
[    0.575332] ACPI: bus type USB registered
[    0.575362] usbcore: registered new interface driver usbfs
[    0.575374] usbcore: registered new interface driver hub
[    0.575407] usbcore: registered new device driver usb
[    0.575955] ehci_hcd: USB 2.0 'Enhanced' Host Controller (EHCI) Driver
[    0.576259] ehci-pci: EHCI PCI platform driver
[    0.576445] ehci-pci 0000:00:1a.0: EHCI Host Controller
[    0.576453] ehci-pci 0000:00:1a.0: new USB bus registered, assigned bus number 1
[    0.576468] ehci-pci 0000:00:1a.0: debug port 2
[    0.576896] SCSI subsystem initialized
[    0.578186] libata version 3.00 loaded.
[    0.580363] ehci-pci 0000:00:1a.0: cache line size of 64 is not supported
[    0.580381] ehci-pci 0000:00:1a.0: irq 23, io mem 0xf7f17000
[    0.587500] ehci-pci 0000:00:1a.0: USB 2.0 started, EHCI 1.00
[    0.587699] hub 1-0:1.0: USB hub found
[    0.587709] hub 1-0:1.0: 2 ports detected
[    0.588001] ehci-pci 0000:00:1d.0: EHCI Host Controller
[    0.588008] ehci-pci 0000:00:1d.0: new USB bus registered, assigned bus number 2
[    0.588021] ehci-pci 0000:00:1d.0: debug port 2
[    0.591935] ehci-pci 0000:00:1d.0: cache line size of 64 is not supported
[    0.591942] ehci-pci 0000:00:1d.0: irq 23, io mem 0xf7f16000
[    0.600811] ehci-pci 0000:00:1d.0: USB 2.0 started, EHCI 1.00
[    0.601051] hub 2-0:1.0: USB hub found
[    0.601060] hub 2-0:1.0: 2 ports detected
[    0.601400] xhci_hcd 0000:00:14.0: xHCI Host Controller
[    0.601419] xhci_hcd 0000:00:14.0: new USB bus registered, assigned bus number 3
[    0.601506] xhci_hcd 0000:00:14.0: cache line size of 64 is not supported
[    0.601530] xhci_hcd 0000:00:14.0: irq 26 for MSI/MSI-X
[    0.601726] hub 3-0:1.0: USB hub found
[    0.601736] hub 3-0:1.0: 4 ports detected
[    0.602068] xhci_hcd 0000:00:14.0: xHCI Host Controller
[    0.602071] xhci_hcd 0000:00:14.0: new USB bus registered, assigned bus number 4
[    0.602234] hub 4-0:1.0: USB hub found
[    0.602244] hub 4-0:1.0: 4 ports detected
[    0.602637] ata_piix 0000:00:1f.2: version 2.13
[    0.602763] ata_piix 0000:00:1f.2: MAP [ P0 P2 P1 P3 ]
[    0.754876] scsi host0: ata_piix
[    0.755187] scsi host1: ata_piix
[    0.755271] ata1: SATA max UDMA/133 cmd 0xf0d0 ctl 0xf0c0 bmdma 0xf090 irq 19
[    0.755276] ata2: SATA max UDMA/133 cmd 0xf0b0 ctl 0xf0a0 bmdma 0xf098 irq 19
[    0.755386] ata_piix 0000:00:1f.5: MAP [ P0 -- P1 -- ]
[    0.894316] usb 1-1: new high-speed USB device number 2 using ehci-pci
[    0.907664] usb 2-1: new high-speed USB device number 2 using ehci-pci
[    0.908230] scsi host2: ata_piix
[    0.908557] scsi host3: ata_piix
[    0.908635] ata3: SATA max UDMA/133 cmd 0xf070 ctl 0xf060 bmdma 0xf030 irq 19
[    0.908640] ata4: SATA max UDMA/133 cmd 0xf050 ctl 0xf040 bmdma 0xf038 irq 19
[    0.961042] usb 3-3: new low-speed USB device number 2 using xhci_hcd
[    1.018415] hub 1-1:1.0: USB hub found
[    1.018600] hub 1-1:1.0: 6 ports detected
[    1.031917] hub 2-1:1.0: USB hub found
[    1.032116] hub 2-1:1.0: 6 ports detected
[    1.140456] usb 3-3: ep 0x81 - rounding interval to 64 microframes, ep desc says 80 microframes
[    1.140463] usb 3-3: ep 0x82 - rounding interval to 64 microframes, ep desc says 80 microframes
[    1.142104] hidraw: raw HID events driver (C) Jiri Kosina
[    1.146971] usbcore: registered new interface driver usbhid
[    1.146975] usbhid: USB HID core driver
[    1.147655] input: SIGMACHIP USB Keyboard as /devices/pci0000:00/0000:00:14.0/usb3/3-3/3-3:1.0/0003:1C4F:0026.0001/input/input2
[    1.147714] hid-generic 0003:1C4F:0026.0001: input,hidraw0: USB HID v1.10 Keyboard [SIGMACHIP USB Keyboard] on usb-0000:00:14.0-3/input0
[    1.148743] input: SIGMACHIP USB Keyboard as /devices/pci0000:00/0000:00:14.0/usb3/3-3/3-3:1.1/0003:1C4F:0026.0002/input/input3
[    1.148882] hid-generic 0003:1C4F:0026.0002: input,hidraw1: USB HID v1.10 Device [SIGMACHIP USB Keyboard] on usb-0000:00:14.0-3/input1
[    1.298021] usb 2-1.5: new full-speed USB device number 3 using ehci-pci
[    1.341242] tsc: Refined TSC clocksource calibration: 3191.951 MHz
[    1.381330] ata3: SATA link up 1.5 Gbps (SStatus 113 SControl 330)
[    1.385126] input: A4TECH USB Device as /devices/pci0000:00/0000:00:1d.0/usb2/2-1/2-1.5/2-1.5:1.0/0003:09DA:9090.0003/input/input4
[    1.385434] hid-generic 0003:09DA:9090.0003: input,hiddev0,hidraw2: USB HID v1.11 Keyboard [A4TECH USB Device] on usb-0000:00:1d.0-1.5/input0
[    1.386676] input: A4TECH USB Device as /devices/pci0000:00/0000:00:1d.0/usb2/2-1/2-1.5/2-1.5:1.1/0003:09DA:9090.0004/input/input5
[    1.386779] hid-generic 0003:09DA:9090.0004: input,hidraw3: USB HID v1.11 Mouse [A4TECH USB Device] on usb-0000:00:1d.0-1.5/input1
[    1.388095] ata3.00: ATAPI: ASUS     DRW-24F1ST, 1.00, max UDMA/100
[    1.394797] ata3.00: configured for UDMA/100
[    1.464756] usb 2-1.6: new high-speed USB device number 4 using ehci-pci
[    1.778203] ata2.00: failed to resume link (SControl 30)
[    1.931591] ata4: failed to resume link (SControl 30)
[    1.942461] ata4: SATA link down (SStatus 4 SControl 30)
[    2.098357] ata1.01: failed to resume link (SControl 0)
[    2.251840] ata1.00: SATA link up 6.0 Gbps (SStatus 133 SControl 330)
[    2.251854] ata1.01: SATA link down (SStatus 0 SControl 0)
[    2.259101] ata1.00: ATA-8: WDC WD10EZEX-00RKKA0, 80.00A80, max UDMA/133
[    2.259106] ata1.00: 1953525168 sectors, multi 16: LBA48 NCQ (depth 0/32)
[    2.266118] ata1.00: configured for UDMA/133
[    2.266352] scsi 0:0:0:0: Direct-Access     ATA      WDC WD10EZEX-00R 0A80 PQ: 0 ANSI: 5
[    2.342054] Switched to clocksource tsc
[    2.802108] ata2.01: failed to resume link (SControl 0)
[    2.812979] ata2.00: SATA link down (SStatus 4 SControl 30)
[    2.813002] ata2.01: SATA link down (SStatus 0 SControl 0)
[    2.815450] scsi 2:0:0:0: CD-ROM            ASUS     DRW-24F1ST       1.00 PQ: 0 ANSI: 5
[    2.828348] sd 0:0:0:0: [sda] 1953525168 512-byte logical blocks: (1.00 TB/931 GiB)
[    2.828352] sd 0:0:0:0: [sda] 4096-byte physical blocks
[    2.828536] sd 0:0:0:0: [sda] Write Protect is off
[    2.828541] sd 0:0:0:0: [sda] Mode Sense: 00 3a 00 00
[    2.828630] sd 0:0:0:0: [sda] Write cache: enabled, read cache: enabled, doesn't support DPO or FUA
[    2.841415] sr 2:0:0:0: [sr0] scsi3-mmc drive: 48x/48x writer dvd-ram cd/rw xa/form2 cdda tray
[    2.841419] cdrom: Uniform CD-ROM driver Revision: 3.20
[    2.841634] sr 2:0:0:0: Attached scsi CD-ROM sr0
[    2.862304]  sda: sda1 sda2 sda3 sda4
[    2.863277] sd 0:0:0:0: [sda] Attached SCSI disk
[    3.363016] EXT4-fs (sda2): mounted filesystem with ordered data mode. Opts: (null)
[    3.830805] systemd[1]: RTC configured in localtime, applying delta of 300 minutes to system time.
[    4.053086] random: nonblocking pool is initialized
[    4.494712] input: Power Button as /devices/LNXSYSTM:00/LNXSYBUS:00/PNP0C0C:00/input/input6
[    4.494717] ACPI: Power Button [PWRB]
[    4.494768] input: Power Button as /devices/LNXSYSTM:00/LNXPWRBN:00/input/input7
[    4.494770] ACPI: Power Button [PWRF]
[    4.501474] AMD IOMMUv2 driver by Joerg Roedel <[email protected]>
[    4.501477] AMD IOMMUv2 functionality not available on this system
[    4.878287] fglrx: module license 'Proprietary. (C) 2002 - ATI Technologies, Starnberg, GERMANY' taints kernel.
[    4.878292] Disabling lock debugging due to kernel taint
[    4.902731] EXT4-fs (sda2): re-mounted. Opts: data=ordered
[    4.912586] <6>[fglrx] Maximum main memory to use for locked dma buffers: 7685 MBytes.
[    4.912782] <6>[fglrx]   vendor: 1002 device: 6818 revision: 0 count: 1
[    4.913129] <6>[fglrx] ioport: bar 4, base 0xe000, size: 0x100
[    4.913427] <6>[fglrx] Kernel PAT support is enabled
[    4.913443] <6>[fglrx] module loaded - fglrx 14.50.2 [Nov 20 2014] with 1 minors
[    5.790340] systemd-journald[134]: Received request to flush runtime journal from PID 1
[    6.337857] wmi: Mapper loaded
[    6.344474] shpchp: Standard Hot Plug PCI Controller Driver version: 0.4
[    6.372604] ACPI Warning: SystemIO range 0x0000000000000428-0x000000000000042f conflicts with OpRegion 0x0000000000000400-0x000000000000047f (\PMIO) (20140926/utaddress-258)
[    6.372610] ACPI: If an ACPI driver is available for this device, you should use it instead of the native driver
[    6.372614] ACPI Warning: SystemIO range 0x0000000000000540-0x000000000000054f conflicts with OpRegion 0x0000000000000500-0x0000000000000563 (\GPIO) (20140926/utaddress-258)
[    6.372617] ACPI: If an ACPI driver is available for this device, you should use it instead of the native driver
[    6.372618] ACPI Warning: SystemIO range 0x0000000000000530-0x000000000000053f conflicts with OpRegion 0x0000000000000500-0x0000000000000563 (\GPIO) (20140926/utaddress-258)
[    6.372621] ACPI: If an ACPI driver is available for this device, you should use it instead of the native driver
[    6.372623] ACPI Warning: SystemIO range 0x0000000000000500-0x000000000000052f conflicts with OpRegion 0x0000000000000500-0x0000000000000563 (\GPIO) (20140926/utaddress-258)
[    6.372625] ACPI: If an ACPI driver is available for this device, you should use it instead of the native driver
[    6.372626] lpc_ich: Resource conflict(s) found affecting gpio_ich
[    6.411494] thermal LNXTHERM:00: registered as thermal_zone0
[    6.411497] ACPI: Thermal Zone [TZ00] (28 C)
[    6.411718] thermal LNXTHERM:01: registered as thermal_zone1
[    6.411720] ACPI: Thermal Zone [TZ01] (30 C)
[    6.415024] EDAC MC: Ver: 3.0.0
[    6.457324] input: PC Speaker as /devices/platform/pcspkr/input/input8
[    6.530727] mei_me 0000:00:16.0: irq 27 for MSI/MSI-X
[    6.530773] parport_pc 00:05: reported by Plug and Play ACPI
[    6.530827] parport0: PC-style at 0x378, irq 5 [PCSPP]
[    6.600670] r8169 Gigabit Ethernet driver 2.3LK-NAPI loaded
[    6.600674] r8169 0000:03:00.0: can't disable ASPM; OS doesn't have ASPM control
[    6.601003] r8169 0000:03:00.0: irq 28 for MSI/MSI-X
[    6.601380] r8169 0000:03:00.0 eth0: RTL8168f/8111f at 0xffffc90000c78000, 74:d0:2b:26:46:14, XID 08000800 IRQ 28
[    6.601381] r8169 0000:03:00.0 eth0: jumbo features [frames: 9200 bytes, tx checksumming: ko]
[    6.779781] ACPI Warning: SystemIO range 0x000000000000f000-0x000000000000f01f conflicts with OpRegion 0x000000000000f000-0x000000000000f00f (\_SB_.PCI0.SBUS.SMBI) (20140926/utaddress-258)
[    6.779789] ACPI: If an ACPI driver is available for this device, you should use it instead of the native driver
[    6.807379] r8169 0000:03:00.0 enp3s0: renamed from eth0
[    6.911036] [drm] Initialized drm 1.1.0 20060810
[    6.981418] AVX version of gcm_enc/dec engaged.
[    6.981421] AES CTR mode by8 optimization enabled
[    6.996541] iTCO_vendor_support: vendor-support=0
[    7.020397] iTCO_wdt: Intel TCO WatchDog Timer Driver v1.11
[    7.020441] iTCO_wdt: Found a Panther Point TCO device (Version=2, TCOBASE=0x0460)
[    7.020509] iTCO_wdt: initialized. heartbeat=30 sec (nowayout=0)
[    7.048775] media: Linux media interface: v0.10
[    7.065756] ppdev: user-space parallel port driver
[    7.078620] Linux video capture interface: v2.00
[    7.188675] asus_wmi: ASUS WMI generic driver loaded
[    7.194664] asus_wmi: Initialization: 0x0
[    7.194682] asus_wmi: BIOS WMI version: 0.9
[    7.194713] asus_wmi: SFUN value: 0x0
[    7.194975] input: Eee PC WMI hotkeys as /devices/platform/eeepc-wmi/input/input10
[    7.195588] asus_wmi: Disabling ACPI video driver
[    7.199604] uvcvideo: Found UVC 1.00 device HD Webcam (058f:3841)
[    7.214849] input: HD Webcam as /devices/pci0000:00/0000:00:1d.0/usb2/2-1/2-1.6/2-1.6:1.0/input/input11
[    7.214903] usbcore: registered new interface driver uvcvideo
[    7.214905] USB Video Class driver (1.1.1)
[    7.278235] mousedev: PS/2 mouse device common for all mice
[    7.279203] snd_hda_intel 0000:00:1b.0: irq 29 for MSI/MSI-X
[    7.279295] snd_hda_intel 0000:01:00.1: Handle VGA-switcheroo audio client
[    7.279298] snd_hda_intel 0000:01:00.1: Force to non-snoop mode
[    7.279320] snd_hda_intel 0000:01:00.1: irq 30 for MSI/MSI-X
[    7.509127] input: HDA ATI HDMI HDMI/DP,pcm=3 as /devices/pci0000:00/0000:00:01.0/0000:01:00.1/sound/card1/input12
[    7.509197] input: HDA ATI HDMI HDMI/DP,pcm=7 as /devices/pci0000:00/0000:00:01.0/0000:01:00.1/sound/card1/input13
[    7.509261] input: HDA ATI HDMI HDMI/DP,pcm=8 as /devices/pci0000:00/0000:00:01.0/0000:01:00.1/sound/card1/input14
[    7.509317] input: HDA ATI HDMI HDMI/DP,pcm=9 as /devices/pci0000:00/0000:00:01.0/0000:01:00.1/sound/card1/input15
[    7.509413] input: HDA ATI HDMI HDMI/DP,pcm=10 as /devices/pci0000:00/0000:00:01.0/0000:01:00.1/sound/card1/input16
[    7.509494] input: HDA ATI HDMI HDMI/DP,pcm=11 as /devices/pci0000:00/0000:00:01.0/0000:01:00.1/sound/card1/input17
[    7.552826] sound hdaudioC0D0: autoconfig: line_outs=1 (0x14/0x0/0x0/0x0/0x0) type:line
[    7.552830] sound hdaudioC0D0:    speaker_outs=0 (0x0/0x0/0x0/0x0/0x0)
[    7.552832] sound hdaudioC0D0:    hp_outs=1 (0x1b/0x0/0x0/0x0/0x0)
[    7.552834] sound hdaudioC0D0:    mono: mono_out=0x0
[    7.552835] sound hdaudioC0D0:    dig-out=0x11/0x0
[    7.552837] sound hdaudioC0D0:    inputs:
[    7.552839] sound hdaudioC0D0:      Front Mic=0x19
[    7.552841] sound hdaudioC0D0:      Rear Mic=0x18
[    7.552843] sound hdaudioC0D0:      Line=0x1a
[    7.564733] input: HDA Intel PCH Front Mic as /devices/pci0000:00/0000:00:1b.0/sound/card0/input18
[    7.564824] input: HDA Intel PCH Rear Mic as /devices/pci0000:00/0000:00:1b.0/sound/card0/input19
[    7.564907] input: HDA Intel PCH Line as /devices/pci0000:00/0000:00:1b.0/sound/card0/input20
[    7.565006] input: HDA Intel PCH Line Out as /devices/pci0000:00/0000:00:1b.0/sound/card0/input21
[    7.565084] input: HDA Intel PCH Front Headphone as /devices/pci0000:00/0000:00:1b.0/sound/card0/input22
[    7.589600] kvm: disabled by bios
[    7.607545] kvm: disabled by bios
[    7.616702] usbcore: registered new interface driver snd-usb-audio
[    7.644443] intel_rapl: Found RAPL domain package
[    7.644446] intel_rapl: Found RAPL domain core
[    7.798541] cfg80211: Calling CRDA to update world regulatory domain
[    8.348318] r8169 0000:03:00.0 enp3s0: link down
[    8.348323] r8169 0000:03:00.0 enp3s0: link down
[    8.348355] IPv6: ADDRCONF(NETDEV_UP): enp3s0: link is not ready
[    9.504075] fglrx_pci 0000:01:00.0: irq 31 for MSI/MSI-X
[    9.504570] <6>[fglrx] Firegl kernel thread PID: 264
[    9.504766] <6>[fglrx] Firegl kernel thread PID: 265
[    9.504963] <6>[fglrx] Firegl kernel thread PID: 266
[    9.505067] <6>[fglrx] IRQ 31 Enabled
[    9.513228] <6>[fglrx] Reserved FB block: Shared offset:0, size:1000000
[    9.513230] <6>[fglrx] Reserved FB block: Unshared offset:f7b4000, size:4000
[    9.513231] <6>[fglrx] Reserved FB block: Unshared offset:f7b8000, size:548000
[    9.513232] <6>[fglrx] Reserved FB block: Unshared offset:7ffee000, size:12000
[    9.936209] r8169 0000:03:00.0 enp3s0: link up
[    9.936217] IPv6: ADDRCONF(NETDEV_CHANGE): enp3s0: link becomes ready
[   12.322473] fuse init (API version 7.23)
Первое что приходит в голову - это то, что что-то не так с частотой обновления экрана, но в lxrandr показатель установлен в 60 Гц. У кого имеется такая же серия видеокарт, не наблюдаете ли вы нечто подобное?