Steam for Linux

>>продолжение
uniform vec4 vcbones[3];
uniform vec4 vcscreen;
varying vec4 oT0;
varying vec4 oT1;
varying vec4 oT2;
varying vec4 oT3;
void main()
{
// trans#0 label:vs-file shadowmodel_vs20 vs-index 0 vs-combo 0
vec4 r0;
vec4 r1;
vec4 vTempPos;
r0.w = vc[0].y;
r0.x = dot( v0.xyzw, vcbones[0].xyzw );
r0.y = dot( v0.xyzw, vcbones[1].xyzw );
r0.z = dot( v0.xyzw, vcbones[2].xyzw );
vTempPos.x = dot( r0.xyzw, vc[8].xyzw );
vTempPos.y = dot( r0.xyzw, vc[9].xyzw );
r1.z = dot( r0.xyzw, vc[10].xyzw );
r1.w = dot( r0.xyzw, vc[11].xyzw );
r0.w = -r1.z * vc[16].w + vc[16].x;
vTempPos.zw = r1.zw;
gl_FogFragCoord = max( r0.w, vc[16].z );
r1.x = dot( r0.xyz, vc[48].xyz );
r1.y = dot( r0.xyz, vc[49].xyz );
r1.z = dot( r0.xyz, vc[50].xyz );
r0.xyz = vc[52].xyz;
oT0.xyz = r1.xyz * r0.xyz + vc[51].xyz;
oT2.xy = -r1.xy + vc[0].yy;
oT1.xyz = r1.xyz;
r0.w = r1.z + -vc[53].x;
r0.z = vc[0].y;
oT2.z = r0.w * -vc[53].y + r0.z;
r0.x = dot( v1.xyz, vcbones[0].xyz );
r0.y = dot( v1.xyz, vcbones[1].xyz );
r0.z = dot( v1.xyz, vcbones[2].xyz );
r0.w = r0.w * vc[53].y;
oT3.x = dot( r0.xyz, -vc[50].xyz );
gl_FrontColor.w = r0.w * vc[53].z;
gl_FrontColor.xyz = vc[47].xyz;
gl_ClipVertex = vTempPos;
vTempPos.z = vTempPos.z * vc[0].z - vTempPos.w; // z' = (2*z)-w
vTempPos.y = -vTempPos.y; // y' = -y 
vTempPos.xy += vcscreen.xy * vTempPos.w;
gl_Position = vTempPos;
}
Compile of "shadowmodel_vs20" Failed:
//GLSLvp
#version 130
//ATTRIBMAP-00-30-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx
attribute vec4 v0; // 80000000 900f0000
attribute vec4 v1; // 80000003 900f0001
//SAMPLERMASK-0
//SAMPLERTYPES-ffffffff
//HIGHWATER-54
//HIGHWATERBONE-3
uniform vec4 vc[54];
uniform vec4 vcbones[3];
uniform vec4 vcscreen;
varying vec4 oT0;
varying vec4 oT1;
varying vec4 oT2;
varying vec4 oT3;
void main()
{
// trans#0 label:vs-file shadowmodel_vs20 vs-index 0 vs-combo 1
vec4 r0;
vec4 r1;
vec4 r2;
vec4 vTempPos;
r0.w = vc[0].y;
r0.x = dot( v0.xyzw, vcbones[0].xyzw );
r0.y = dot( v0.xyzw, vcbones[1].xyzw );
r0.z = dot( v0.xyzw, vcbones[2].xyzw );
vTempPos.x = dot( r0.xyzw, vc[8].xyzw );
vTempPos.y = dot( r0.xyzw, vc[9].xyzw );
r1.xy = -r0.zz + vc[2].wz;
r1.w = max( r1.x, vc[0].x );
r2.w = 1.0 / r1.y;
r2.w = r1.w * r2.w;
r1.z = dot( r0.xyzw, vc[10].xyzw );
r1.w = dot( r0.xyzw, vc[11].xyzw );
r0.w = r2.w * r1.z;
vTempPos.zw = r1.zw;
r0.w = -r0.w * vc[16].w + vc[16].y;
gl_FogFragCoord = max( r0.w, vc[16].z );
r1.x = dot( r0.xyz, vc[48].xyz );
r1.y = dot( r0.xyz, vc[49].xyz );
r1.z = dot( r0.xyz, vc[50].xyz );
r0.xyz = vc[52].xyz;
oT0.xyz = r1.xyz * r0.xyz + vc[51].xyz;
oT2.xy = -r1.xy + vc[0].yy;
oT1.xyz = r1.xyz;
r0.w = r1.z + -vc[53].x;
r0.z = vc[0].y;
oT2.z = r0.w * -vc[53].y + r0.z;
r0.x = dot( v1.xyz, vcbones[0].xyz );
r0.y = dot( v1.xyz, vcbones[1].xyz );
r0.z = dot( v1.xyz, vcbones[2].xyz );
r0.w = r0.w * vc[53].y;
oT3.x = dot( r0.xyz, -vc[50].xyz );
gl_FrontColor.w = r0.w * vc[53].z;
gl_FrontColor.xyz = vc[47].xyz;
gl_ClipVertex = vTempPos;
vTempPos.z = vTempPos.z * vc[0].z - vTempPos.w; // z' = (2*z)-w
vTempPos.y = -vTempPos.y; // y' = -y 
vTempPos.xy += vcscreen.xy * vTempPos.w;
gl_Position = vTempPos;
}
Compile of "shadowmodel_vs20" Failed:
//GLSLvp
#version 130
//ATTRIBMAP-00-30-10-20-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx
attribute vec4 v0; // 80000000 900f0000
attribute vec4 v1; // 80000003 900f0001
attribute vec4 v2; // 80000001 900f0002
attribute vec4 v3; // 80000002 900f0003
//SAMPLERMASK-0
//SAMPLERTYPES-ffffffff
//HIGHWATER-54
//HIGHWATERBONE-161
uniform vec4 vc[54];
uniform vec4 vcbones[161];
uniform vec4 vcscreen;
varying vec4 oT0;
varying vec4 oT1;
varying vec4 oT2;
varying vec4 oT3;
void main()
{
// trans#0 label:vs-file shadowmodel_vs20 vs-index 0 vs-combo 2
vec4 vd1 = vec4( 765.005859375, 0.0, 0.0, 0.0 );
vec4 va_r;
vec4 r0;
vec4 r1;
vec4 r2;
vec4 r3;
vec4 vTempPos;
r0.xyz = v3.zyx * vd1.xxx;
va_r.xyz = r0.xyz;
r1.w = v2.y + v2.x;
r0 = v2.yyyy * vcbones[int(va_r.y) + 0];
r3.w = -r1.w + vc[0].y;
r0 = vcbones[int(va_r.x) + 0] * v2.xxxx + r0;
r2 = vcbones[int(va_r.z) + 0] * r3.wwww + r0;
r0.x = dot( v0.xyzw, r2.xyzw );
r1 = v2.yyyy * vcbones[int(va_r.y) + 1];
r3.x = dot( v1.xyz, r2.xyz );
r1 = vcbones[int(va_r.x) + 1] * v2.xxxx + r1;
r2 = vcbones[int(va_r.z) + 1] * r3.wwww + r1;
r1 = v2.yyyy * vcbones[int(va_r.y) + 2];
r0.y = dot( v0.xyzw, r2.xyzw );
r1 = vcbones[int(va_r.x) + 2] * v2.xxxx + r1;
r3.y = dot( v1.xyz, r2.xyz );
r1 = vcbones[int(va_r.z) + 2] * r3.wwww + r1;
r0.z = dot( v0.xyzw, r1.xyzw );
r0.w = vc[0].y;
r3.z = dot( v1.xyz, r1.xyz );
vTempPos.x = dot( r0.xyzw, vc[8].xyzw );
vTempPos.y = dot( r0.xyzw, vc[9].xyzw );
r1.z = dot( r0.xyzw, vc[10].xyzw );
r1.w = dot( r0.xyzw, vc[11].xyzw );
r0.w = -r1.z * vc[16].w + vc[16].x;
vTempPos.zw = r1.zw;
r1.x = dot( r0.xyz, vc[48].xyz );
r1.y = dot( r0.xyz, vc[49].xyz );
r1.z = dot( r0.xyz, vc[50].xyz );
gl_FogFragCoord = max( r0.w, vc[16].z );
r0.xyz = vc[52].xyz;
oT0.xyz = r1.xyz * r0.xyz + vc[51].xyz;
oT2.xy = -r1.xy + vc[0].yy;
r0.w = r1.z + -vc[53].x;
oT1.xyz = r1.xyz;
r0.z = vc[0].y;
oT2.z = r0.w * -vc[53].y + r0.z;
r0.w = r0.w * vc[53].y;
oT3.x = dot( r3.xyz, -vc[50].xyz );
gl_FrontColor.w = r0.w * vc[53].z;
gl_FrontColor.xyz = vc[47].xyz;
gl_ClipVertex = vTempPos;
vTempPos.z = vTempPos.z * vc[0].z - vTempPos.w; // z' = (2*z)-w
vTempPos.y = -vTempPos.y; // y' = -y 
vTempPos.xy += vcscreen.xy * vTempPos.w;
gl_Position = vTempPos;
}
Compile of "shadowmodel_vs20" Failed:
//GLSLvp
#version 130
//ATTRIBMAP-00-30-10-20-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx-xx
attribute vec4 v0; // 80000000 900f0000
attribute vec4 v1; // 80000003 900f0001
attribute vec4 v2; // 80000001 900f0002
attribute vec4 v3; // 80000002 900f0003
//SAMPLERMASK-0
//SAMPLERTYPES-ffffffff
//HIGHWATER-54
//HIGHWATERBONE-161
uniform vec4 vc[54];
uniform vec4 vcbones[161];
uniform vec4 vcscreen;
varying vec4 oT0;
varying vec4 oT1;
varying vec4 oT2;
varying vec4 oT3;
void main()
{
// trans#0 label:vs-file shadowmodel_vs20 vs-index 0 vs-combo 3
vec4 vd1 = vec4( 765.005859375, 0.0, 0.0, 0.0 );
vec4 va_r;
vec4 r0;
vec4 r1;
vec4 r2;
vec4 r3;
vec4 vTempPos;
r0.xyz = v3.zyx * vd1.xxx;
va_r.xyz = r0.xyz;
r1.w = v2.y + v2.x;
r0 = v2.yyyy * vcbones[int(va_r.y) + 0];
r3.w = -r1.w + vc[0].y;
r0 = vcbones[int(va_r.x) + 0] * v2.xxxx + r0;
r1 = vcbones[int(va_r.z) + 0] * r3.wwww + r0;
r0.x = dot( v0.xyzw, r1.xyzw );
r3.x = dot( v1.xyz, r1.xyz );
r1 = v2.yyyy * vcbones[int(va_r.y) + 1];
r2 = vcbones[int(va_r.x) + 1] * v2.xxxx + r1;
r1 = v2.yyyy * vcbones[int(va_r.y) + 2];
r2 = vcbones[int(va_r.z) + 1] * r3.wwww + r2;
r1 = vcbones[int(va_r.x) + 2] * v2.xxxx + r1;
r0.y = dot( v0.xyzw, r2.xyzw );
r1 = vcbones[int(va_r.z) + 2] * r3.wwww + r1;
r3.y = dot( v1.xyz, r2.xyz );
r0.z = dot( v0.xyzw, r1.xyzw );
r3.z = dot( v1.xyz, r1.xyz );
r0.w = vc[0].y;
vTempPos.x = dot( r0.xyzw, vc[8].xyzw );
r1.xy = -r0.zz + vc[2].wz;
r1.w = max( r1.x, vc[0].x );
r2.w = 1.0 / r1.y;
vTempPos.y = dot( r0.xyzw, vc[9].xyzw );
r2.w = r1.w * r2.w;
r1.z = dot( r0.xyzw, vc[10].xyzw );
r1.w = dot( r0.xyzw, vc[11].xyzw );
r0.w = r2.w * r1.z;
vTempPos.zw = r1.zw;
r0.w = -r0.w * vc[16].w + vc[16].y;
r1.x = dot( r0.xyz, vc[48].xyz );
r1.y = dot( r0.xyz, vc[49].xyz );
r1.z = dot( r0.xyz, vc[50].xyz );
gl_FogFragCoord = max( r0.w, vc[16].z );
r0.xyz = vc[52].xyz;
oT0.xyz = r1.xyz * r0.xyz + vc[51].xyz;
oT2.xy = -r1.xy + vc[0].yy;
r0.w = r1.z + -vc[53].x;
oT1.xyz = r1.xyz;
r0.z = vc[0].y;
oT2.z = r0.w * -vc[53].y + r0.z;
r0.w = r0.w * vc[53].y;
oT3.x = dot( r3.xyz, -vc[50].xyz );
gl_FrontColor.w = r0.w * vc[53].z;
gl_FrontColor.xyz = vc[47].xyz;
gl_ClipVertex = vTempPos;
vTempPos.z = vTempPos.z * vc[0].z - vTempPos.w; // z' = (2*z)-w
vTempPos.y = -vTempPos.y; // y' = -y 
vTempPos.xy += vcscreen.xy * vTempPos.w;
gl_Position = vTempPos;
}
Compile of "shadowmodel_ps20" Failed:
//GLSLfp
#version 130
varying vec4 oT0;
varying vec4 oT1;
varying vec4 oT2;
varying vec4 oT3;
//SAMPLERMASK-0
//SAMPLERTYPES-ffffffff
//HIGHWATER-1
uniform vec4 pc[1];
void main()
{
// trans#0 label:ps-file shadowmodel_ps20 ps-index 0 ps-combo 0
vec4 pd0 = vec4( -1.0, 1.0, 0.0, 0.0 );
vec4 r0;
vec4 r1;
vec4 r2;
r2.xyz = oT1.xyz;
r2.w = oT1.z;
r1.xyz = oT2.xyz;
r1.w = oT2.z;
r0 = oT3.xxxx;
if ( r2.x < 0.0 || r2.y < 0.0 || r2.z < 0.0 )
{
        discard;
}
if ( r1.x < 0.0 || r1.y < 0.0 || r1.z < 0.0 )
{
        discard;
}
if ( r0.x < 0.0 || r0.y < 0.0 || r0.z < 0.0 )
{
        discard;
}
r0.xyz = gl_Color.xyz + pd0.xxx;
r0.xyz = oT0.www * r0.xyz + pd0.yyy;
r0.w = pd0.y;
gl_FragData[0] = r0;
}
SDLAUDIO: SDL_OpenAudioDevice() failed: Could not setup connection to PulseAudio
          
опять чёрный экран
(делаю всё как сказал диван)
Стим чудит, да. Переносил файл самостоятельно, но всё так же требует переноса. В комментатах пишут что скоро поправят, и вообще не нужно на это обращать внимания.
Поиграться vblank_mode для driver=“dri2”.Т.е. создать отдельный параграф <device>
Диван
Поиграться vblank_mode для driver=“dri2”.Т.е. создать отдельный параграф <device>
какой адрес конфига?
Nebulosa
Стим чудит, да.
не то слово.Я в нём разочаровался
хотя учитывая возможности и добросовестность valve совсем скоро стим может заработать лучше,чем в винде
Кто знает почему не запускается The Book of Unwritten Tales :(
Арчи ~]$ ...as always want ready-made solutions that would make even tastier
Здравствуйте. Решил установить нативный Стим “на посмотреть”. И столкнулся с такой проблемой: он вылетает сразу после запуска. Точнее, не сразу, а после закрытия сообщения о том, что это закрытая бета.
Лог такой:
[[email protected] ~]$ steam
Installing breakpad exception handler for appid(steam)/version(1355250651_client)
Installing breakpad exception handler for appid(steam)/version(1355250651_client)
unlinked 0 orphaned pipes
Installing breakpad exception handler for appid(steam)/version(1355250651_client)
Fontconfig warning: "/etc/fonts/conf.d/50-user.conf", line 9: reading configurations from ~/.fonts.conf is deprecated.
Fontconfig warning: "/etc/fonts/infinality/conf.d/41-repl-os-linux.conf", line 16: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/41-repl-os-linux.conf", line 29: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/41-repl-os-linux.conf", line 39: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/41-repl-os-linux.conf", line 48: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/41-repl-os-linux.conf", line 60: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/41-repl-os-linux.conf", line 71: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/41-repl-os-linux.conf", line 82: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/41-repl-os-linux.conf", line 92: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/60-group-non-tt-fonts.conf", line 483: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/60-group-tt-fonts.conf", line 262: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/62-tt-monospace-rendering.conf", line 27: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/62-tt-traced-bitmap-rendering.conf", line 21: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/62-tt-traced-bitmap-rendering.conf", line 50: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/80-selective-rendering-inf-win-lin.conf", line 16: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/80-selective-rendering-inf-win-lin.conf", line 31: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/80-selective-rendering-inf-win-lin.conf", line 102: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/80-selective-rendering-inf-win-lin.conf", line 119: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/80-selective-rendering-inf-win-lin.conf", line 138: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/etc/fonts/infinality/conf.d/80-selective-rendering-inf-win-lin.conf", line 158: Having multiple values in <test> isn't supported and may not work as expected
[1213/225541:ERROR:object_proxy.cc(239)] Failed to call method: org.freedesktop.DBus.Error.ServiceUnknown: The name org.freedesktop.NetworkManager was not provided by any .service files
[1213/225541:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
Installing breakpad exception handler for appid(steam)/version(1355250651_client)
Installing breakpad exception handler for appid(steam)/version(1355250651_client)
Installing breakpad exception handler for appid(steam)/version(1355250651_client)
Installing breakpad exception handler for appid(steam)/version(1355250651_client)
PulseAudio connect failed (used only for Mic Volume Control) with error: Access denied
Generating new string page texture 2: 48x256, total string texture memory is 49,15 KB
Generating new string page texture 3: 256x256, total string texture memory is 311,30 KB
Installing breakpad exception handler for appid(steam)/version(1355250651_client)
Installing breakpad exception handler for appid(steam)/version(1355250651_client)
crypto.cpp (1320) : Assertion Failed: cubInput > 0
Assert( Assertion Failed: cubInput > 0 ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/common/crypto.cpp:1320
Installing breakpad exception handler for appid(steam)/version(1355250651_client)
Uploading dump (in-process) [proxy '']
/tmp/dumps/assert_20121213225543_1.dmp
success = yes
response:  CrashID=bp-05b703bd-b0a6-4d0e-b996-f7ce82121213
Installing breakpad exception handler for appid(steam)/version(1355250651_client)
Adding license for package 0
Adding license for package 18639
roaming config store loaded successfully - 0 bytes.
ExecCommandLine: "/home/alexey/.local/share/Steam/ubuntu12_32/steam"
Generating new string page texture 66: 128x256, total string texture memory is 442,37 KB
Generating new string page texture 67: 384x256, total string texture memory is 835,58 KB
Generating new string page texture 68: 24x256, total string texture memory is 860,16 KB
Generating new string page texture 75: 1024x256, total string texture memory is 1,91 MB
Generating new string page texture 76: 128x256, total string texture memory is 131,07 KB
Installing breakpad exception handler for appid(steam)/version(1355250651_client)
Generating new string page texture 77: 32x256, total string texture memory is 1,94 MB
Generating new string page texture 78: 64x256, total string texture memory is 2,01 MB
System startup time: 13,77 seconds
Traceback (most recent call last):
  File "/home/alexey/.local/share/Steam/ubuntu12_32/driverhelper.py", line 431, in <module>
    sys.exit(main(sys.argv[1:]))
  File "/home/alexey/.local/share/Steam/ubuntu12_32/driverhelper.py", line 368, in main
    pkgInfo.init((args[1], args[2], args[3]))
  File "/home/alexey/.local/share/Steam/ubuntu12_32/driverhelper.py", line 276, in init
    f = file(self.cache_file, 'w')
NameError: global name 'file' is not defined
Shutting down. . .
unlinked 2 orphaned pipes
CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 170980 single object sleeps, 78 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 1 multi object alertable sleeps
[[email protected] ~]$ 
Fontconfig warning'и это от инфиналити, насколько я понял, это пока не лечится и к стиму не относится.
Система обновлена, драйвер проприетарный nvidia для ядра linux-ck. Не знаю даже, в чем проблема.
Отбой, через steam steam://store все запустилось.
Скачал демку The Critter Chronicles, а она не запускается… Пишет ошибку сегментирования… Так, что про дистры отличные от убунты можно забыть :(
 
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