Участник с: 12 апреля 2020
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vs220 вывод покажите /opt/google/chrome/chrome --type=gpu-process --field-trial-handle=10034636498204525039,2497047225638071387,131072 --gpu-preferences=MAAAAAAAAAAgAAAAAAAAAAAAAAAAAAAAAABgAAAAAAAQAAAAAAAAAAAAAAAAAAAACAAAAAAAAAA= --use-gl=swiftshader-webgl --shared-files
[kworker/u8:2-events_unbound]
[kworker/u8:1-events_unbound]
/opt/google/chrome/chrome
vs220 Ну и заодно что на chrome://gpu ( в адресной строке ввести) показывает
Graphics Feature Status
Canvas: Software only, hardware acceleration unavailable
Flash: Software only. Hardware acceleration disabled
Flash Stage3D: Software only. Hardware acceleration disabled
Flash Stage3D Baseline profile: Software only. Hardware acceleration disabled
Compositing: Software only. Hardware acceleration disabled
Multiple Raster Threads: Enabled
Out-of-process Rasterization: Disabled
OpenGL: Disabled
Hardware Protected Video Decode: Disabled
Rasterization: Software only. Hardware acceleration disabled
Skia Renderer: Enabled
Video Decode: Software only. Hardware acceleration disabled
Vulkan: Disabled
WebGL: Software only, hardware acceleration unavailable
WebGL2: Software only, hardware acceleration unavailable
Problems Detected
Gpu compositing has been disabled, either via blacklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable.
Disabled Features: gpu_compositing
Version Information
Data exported 2020-04-12T18:50:03.899Z
Chrome version Chrome/81.0.4044.92
Operating system Linux 5.6.3-arch1-1
Software rendering list URL https://chromium.googlesource.com/chromium/src/+/e98e6f21168a55e7ba57202f56323911cd9d31d1/gpu/config/software_rendering_list.json
Driver bug list URL https://chromium.googlesource.com/chromium/src/+/e98e6f21168a55e7ba57202f56323911cd9d31d1/gpu/config/gpu_driver_bug_list.json
ANGLE commit id e514b0cb7e6b
2D graphics backend Skia/81 1c081906e4313c8213c6ec4ea8371c7c6016f8b7
Command Line /opt/google/chrome/google-chrome --flag-switches-begin --flag-switches-end --disable-webrtc-apm-in-audio-service
Driver Information
Initialization time 16
In-process GPU false
Passthrough Command Decoder false
Sandboxed true
GPU0 VENDOR= 0x10de [Google Inc.], DEVICE=0x1c02 [Google SwiftShader] *ACTIVE*
Optimus false
AMD switchable false
Driver vendor
Driver version 4.1.0.7
GPU CUDA compute capability major version 0
Pixel shader version 3.00
Vertex shader version 3.00
Max. MSAA samples 4
Machine model name
Machine model version
GL_VENDOR Google Inc.
GL_RENDERER Google SwiftShader
GL_VERSION OpenGL ES 3.0 SwiftShader 4.1.0.7
GL_EXTENSIONS GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_framebuffer_object GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_3D GL_OES_vertex_array_object GL_OES_vertex_half_float GL_EXT_blend_minmax GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_draw_buffers GL_EXT_float_blend GL_EXT_instanced_arrays GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_ARB_texture_rectangle GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_texture_filtering_hint GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_read_depth GL_NV_read_stencil
Disabled Extensions
Disabled WebGL Extensions
Window system binding vendor Google Inc.
Window system binding version 1.4 SwiftShader 4.1.0.7
Window system binding extensions EGL_KHR_create_context EGL_KHR_get_all_proc_addresses EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_fence_sync EGL_KHR_image_base EGL_KHR_surfaceless_context EGL_ANGLE_iosurface_client_buffer EGL_ANDROID_framebuffer_target EGL_ANDROID_recordable
Window manager wlroots wm
Compositing manager Yes
System visual ID 0
RGBA visual ID 0
Direct rendering version unknown
Reset notification strategy 0x0000
GPU process crash count 0
gfx::BufferFormats supported for allocation and texturing R_8: not supported, R_16: not supported, RG_88: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRX_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported
Compositor Information
Tile Update Mode One-copy
Partial Raster Enabled
GpuMemoryBuffers Status
R_8 Software only
R_16 Software only
RG_88 Software only
BGR_565 Software only
RGBA_4444 Software only
RGBX_8888 Software only
RGBA_8888 Software only
BGRX_8888 Software only
BGRX_1010102 Software only
RGBA_1010102 Software only
BGRA_8888 Software only
RGBA_F16 Software only
YVU_420 Software only
YUV_420_BIPLANAR Software only
P010 Software only
Display(s) Information
Info Display[33] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external.
Color space information {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
SDR white level in nits 100
Bits per color component 8
Bits per pixel 24
Refresh Rate in Hz 59
Video Acceleration Information
Vulkan Information
Driver Information for Hardware GPU
Initialization time 16
In-process GPU false
Passthrough Command Decoder false
Sandboxed true
GPU0 VENDOR= 0x10de [Google Inc.], DEVICE=0x1c02 [Google SwiftShader] *ACTIVE*
Optimus false
AMD switchable false
Driver vendor
Driver version 4.1.0.7
GPU CUDA compute capability major version 0
Pixel shader version 3.00
Vertex shader version 3.00
Max. MSAA samples 4
Machine model name
Machine model version
GL_VENDOR Google Inc.
GL_RENDERER Google SwiftShader
GL_VERSION OpenGL ES 3.0 SwiftShader 4.1.0.7
GL_EXTENSIONS GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_framebuffer_object GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_3D GL_OES_vertex_array_object GL_OES_vertex_half_float GL_EXT_blend_minmax GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_draw_buffers GL_EXT_float_blend GL_EXT_instanced_arrays GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_ARB_texture_rectangle GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_texture_filtering_hint GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_read_depth GL_NV_read_stencil
Disabled Extensions
Disabled WebGL Extensions
Window system binding vendor Google Inc.
Window system binding version 1.4 SwiftShader 4.1.0.7
Window system binding extensions EGL_KHR_create_context EGL_KHR_get_all_proc_addresses EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_fence_sync EGL_KHR_image_base EGL_KHR_surfaceless_context EGL_ANGLE_iosurface_client_buffer EGL_ANDROID_framebuffer_target EGL_ANDROID_recordable
Window manager wlroots wm
Compositing manager Yes
System visual ID 0
RGBA visual ID 0
Direct rendering version unknown
Reset notification strategy 0x0000
GPU process crash count 0
gfx::BufferFormats supported for allocation and texturing R_8: not supported, R_16: not supported, RG_88: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRX_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported
Graphics Feature Status for Hardware GPU
Canvas: Software only, hardware acceleration unavailable
Flash: Software only. Hardware acceleration disabled
Flash Stage3D: Software only. Hardware acceleration disabled
Flash Stage3D Baseline profile: Software only. Hardware acceleration disabled
Compositing: Software only. Hardware acceleration disabled
Multiple Raster Threads: Enabled
Out-of-process Rasterization: Disabled
OpenGL: Disabled
Hardware Protected Video Decode: Disabled
Rasterization: Software only. Hardware acceleration disabled
Skia Renderer: Enabled
Video Decode: Software only. Hardware acceleration disabled
Vulkan: Disabled
WebGL: Software only, hardware acceleration unavailable
WebGL2: Software only, hardware acceleration unavailable
Problems Detected for Hardware GPU
Gpu compositing has been disabled, either via blacklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable.
Disabled Features: gpu_compositing
Log Messages
GpuProcessHost: The GPU process exited normally. Everything is okay.
[5236:5236:0412/214927.315361:ERROR:gles2_cmd_decoder.cc(10756)] : [.WebGL-0x20514db68500]RENDER WARNING: there is no texture bound to the unit 0
[5236:5236:0412/214927.315438:ERROR:gles2_cmd_decoder.cc(10756)] : [.WebGL-0x20514db68500]RENDER WARNING: there is no texture bound to the unit 1
[5236:5236:0412/214927.609206:ERROR:gles2_cmd_decoder.cc(10756)] : [.WebGL-0x20514db68500]RENDER WARNING: there is no texture bound to the unit 0
[5236:5236:0412/214927.609284:ERROR:gles2_cmd_decoder.cc(10756)] : [.WebGL-0x20514db68500]RENDER WARNING: there is no texture bound to the unit 1
[5236:5236:0412/214936.511726:ERROR:gles2_cmd_decoder.cc(10756)] : [.WebGL-0x20514db68500]RENDER WARNING: there is no texture bound to the unit 0
[5236:5236:0412/214936.511765:ERROR:gles2_cmd_decoder.cc(10756)] : [.WebGL-0x20514db68500]RENDER WARNING: there is no texture bound to the unit 1
[5236:5236:0412/214941.223178:ERROR:gles2_cmd_decoder.cc(10756)] : [.WebGL-0x20514db68500]RENDER WARNING: there is no texture bound to the unit 0
[5236:5236:0412/214941.223224:ERROR:gles2_cmd_decoder.cc(10756)] : [.WebGL-0x20514db68500]RENDER WARNING: there is no texture bound to the unit 1
[5236:5236:0412/214946.231534:ERROR:gles2_cmd_decoder.cc(10756)] : [.WebGL-0x20514db68500]RENDER WARNING: there is no texture bound to the unit 0
[5236:5236:0412/214952.117230:ERROR:gles2_cmd_decoder.cc(10756)] : [.WebGL-0x20514db68500]RENDER WARNING: there is no texture bound to the unit 0
[5236:5236:0412/214958.246459:ERROR:gles2_cmd_decoder.cc(10756)] : [.WebGL-0x20514db68500]RENDER WARNING: there is no texture bound to the unit 0
[5236:5236:0412/215002.984889:ERROR:gles2_cmd_decoder.cc(10756)] : [.WebGL-0x20514db68500]RENDER WARNING: there is no texture bound to the unit 0
Опа, а ни OpenGL, ни вулкан он то и не видит, странно.
vs220 И вы хотите браузерные игрушки на WebGL ? Да нет, это просто, простой способ проверки участвует ли видеокарта в рендеринге.
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