Не запускается Black Mesa из Steam

Имеется ноутбук Lenovo B590 с интеловской встроенной графикой и дискретной Nvidia 720M. Запускаю Steam, в стиме запускаю Black Mesa, вываливает ошибку: Failed to create GL context: Could not create GL context: BadValue (integer parameter out of range for operation). В параметрах запуска игры прописано: optirun %command%. Если запускать без параметры, то будет просто чёрный экран со звуками на фоне. Собственно куда копать-то? В интернетах говорят что этот баг уже был исправлен с обновлениям, но я регулярно обновляю систему.
ну хоть выхлоп терминала покажи... а то так гадать...
Для запуска Black Mesa необходимо установить lib32-gperftools из AUR. Игра запустится, но будут проблемы с текстурами. Ждем когда починят...
digger
Для запуска Black Mesa необходимо установить lib32-gperftools из AUR. Игра запустится, но будут проблемы с текстурами. Ждем когда починят…
Не помогло
ghost
ну хоть выхлоп терминала покажи… а то так гадать…
GameAction [AppID 362890, ActionID 2] : LaunchApp changed task to ProcessingInstallScript with ""
GameAction [AppID 362890, ActionID 2] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 362890, ActionID 2] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 362890, ActionID 2] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 362890, ActionID 2] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 362890, ActionID 2] : LaunchApp continues with user response "CreatingProcess"
Opted-in Controller Mask: 70
Game update: AppID 362890 "", ProcID 20710, IP 0.0.0.0:0
>>> Adding process 20710 for game ID 362890
ERROR: ld.so: object '/home/kolik/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 362890, ActionID 2] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/home/kolik/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kolik/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 362890, ActionID 2] : LaunchApp changed task to Completed with ""
>>> Adding process 20711 for game ID 362890
ERROR: ld.so: object '/home/kolik/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 20715 != 20712, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/kolik/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kolik/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 20712 for game ID 362890
pid 20714 != 20712, skipping destruction (fork without exec?)
pid 20719 != 20712, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/kolik/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 20713 for game ID 362890
>>> Adding process 20717 for game ID 362890
pid 20718 != 20712, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/kolik/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kolik/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 20722 != 20712, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/kolik/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 20716 for game ID 362890
>>> Adding process 20720 for game ID 362890
ERROR: ld.so: object '/home/kolik/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
>>> Adding process 20721 for game ID 362890
>>> Adding process 20723 for game ID 362890
>>> Adding process 20724 for game ID 362890
ATTENTION: default value of option vblank_mode overridden by environment.
SDL video target is 'x11'
SDL video target is 'x11'
Failed to create GL context: Could not create GL context: BadValue (integer parameter out of range for operation)Generating new string page texture 137: 128x256, total string texture memory is 1.85 MB
Ну же, кто нибудь может помочь?
Новые данные: переустановил lib32-primus. Убрал optirun %command% (хотя связи вроде нет). Запускаю игру, вижу загрузочные экраны, но на загрузке меню намертво зависает и выдаёт окно с ошибкой "Out of memory or address space. Texture quality setting may be too high."
KoliK
Texture quality setting may be too high."
понизить качество текстур?
 
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