Не работает directx в wine

Не работает вывод через directx в wine, подскажите что стоит потыкать

d3dx9, dxdiag установлены при помощи winetricks
Видео - GeForce 7300 GT, драйвер nouveau
Выдержка из отчёта dxdiag (полный отчёт ниже):
DDraw Test Result: All tests were successful.
 D3D7 Test Result: Failure at step 8 (Creating 3D Device): HRESULT = 0x887602eb (error code)
 D3D8 Test Result: Failure at step 6 (No hardware supported display modes found): HRESULT = 0x80004005 (Generic failure)
 D3D9 Test Result: Failure at step 6 (No hardware supported display modes found): HRESULT = 0x80004005 (Generic failure)
Ошибки wine:
fixme:win:EnumDisplayDevicesW ((null),0,0x32ed44,0x00000000), stub!
err:d3d:wined3d_device_decref Context array not freed!
Ошибка приложения:


> lspci -k | grep -A 2 -E VGA
02:00.0 VGA compatible controller: NVIDIA Corporation G73 [GeForce 7300 GT] (rev a1)
	Kernel driver in use: nouveau
	Kernel modules: nouveau

> glxinfo
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
    GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
    GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
    GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
    GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
    GLX_ARB_get_proc_address, GLX_ARB_multisample,
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
    GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: nouveau (0x10de)
    Device: NV4B (0x393)
    Version: 13.0.2
    Accelerated: yes
    Video memory: 233MB
    Unified memory: no
    Preferred profile: compat (0x2)
    Max core profile version: 0.0
    Max compat profile version: 2.1
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 2.0
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV4B
OpenGL version string: 2.1 Mesa 13.0.2
OpenGL shading language version string: 1.20
OpenGL extensions:
    GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3,
    GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels,
    GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility,
    GL_ARB_buffer_storage, GL_ARB_clear_buffer_object,
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_copy_buffer,
    GL_ARB_debug_output, GL_ARB_depth_clamp, GL_ARB_depth_texture,
    GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image,
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multisample,
    GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
    GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_separate_shader_objects,
    GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow,
    GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirror_clamp_to_edge,
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_rectangle, GL_ARB_texture_storage, GL_ARB_texture_swizzle,
    GL_ARB_timer_query, GL_ARB_transpose_matrix, GL_ARB_vertex_array_object,
    GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
    GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
    GL_ATI_fragment_shader, GL_ATI_separate_stencil,
    GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once, GL_EXT_abgr,
    GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate,
    GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
    GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,
    GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
    GL_EXT_framebuffer_blit, GL_EXT_framebuffer_object,
    GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
    GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
    GL_EXT_secondary_color, GL_EXT_separate_specular_color,
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_s3tc,
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_snorm, GL_EXT_texture_swizzle,
    GL_EXT_timer_query, GL_EXT_vertex_array, GL_IBM_multimode_draw_arrays,
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
    GL_INGR_blend_func_separate, GL_KHR_context_flush_control, GL_KHR_debug,
    GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_window_pos,
    GL_NV_blend_square, GL_NV_conditional_render, GL_NV_depth_clamp,
    GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
    GL_NV_primitive_restart, GL_NV_texgen_reflection,
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
    GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
    GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 2.0 Mesa 13.0.2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
OpenGL ES profile extensions:
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
    GL_APPLE_texture_max_level, GL_EXT_blend_minmax,
    GL_EXT_discard_framebuffer, GL_EXT_draw_buffers,
    GL_EXT_draw_elements_base_vertex, GL_EXT_map_buffer_range,
    GL_EXT_multi_draw_arrays, GL_EXT_read_format_bgra,
    GL_EXT_separate_shader_objects, GL_EXT_texture_border_clamp,
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_format_BGRA8888, GL_EXT_texture_type_2_10_10_10_REV,
    GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_KHR_debug,
    GL_NV_draw_buffers, GL_NV_fbo_color_attachments, GL_NV_read_buffer,
    GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil,
    GL_OES_EGL_image, GL_OES_EGL_image_external, GL_OES_EGL_sync,
    GL_OES_depth24, GL_OES_depth_texture, GL_OES_draw_elements_base_vertex,
    GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
    GL_OES_get_program_binary, GL_OES_mapbuffer, GL_OES_packed_depth_stencil,
    GL_OES_rgb8_rgba8, GL_OES_stencil8, GL_OES_surfaceless_context,
    GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_npot,
    GL_OES_vertex_array_object

72 GLX Visuals
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x021 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x022 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x105 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x106 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x107 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x108 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x109 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x10a 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x10b 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x10c 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x10d 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x10e 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x10f 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x110 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x111 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x112 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x113 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x114 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x115 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x116 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x117 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x118 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x119 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x11a 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x11b 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x11c 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x11d 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x11e 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x11f 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x120 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x121 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x122 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x123 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x124 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x125 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x126 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x127 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x128 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x129 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x12a 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x12b 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x12c 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x12d 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x12e 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x12f 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x130 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x131 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x132 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x133 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x134 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x135 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x136 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x137 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x138 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x139 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x13a 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x13b 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x13c 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x13d 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x13e 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x13f 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x140 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x141 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x142 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x143 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x144 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x145 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x146 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x147 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x148 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x149 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0a4 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None

96 GLXFBConfigs:
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
0x0a5 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0a6 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x0a7 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0a8 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x0a9 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0aa 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x0ab 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x0ac 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x0ad 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x0ae 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x0af 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x0b0 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x0b1 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0b2 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x0b3 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0b4 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x0b5 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0b6 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x0b7 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0b8 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0b9 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0ba 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0bb 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0bc 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0bd 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0be 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0bf 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0c0 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0c1 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0c2 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0c3 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0c4 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0c5 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0c6 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0c7 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0c8 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0c9  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0ca  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0cb  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0cc  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0cd  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0ce  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0cf  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x0d0  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x0d1  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x0d2  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x0d3  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x0d4  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x0d5 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0d6 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x0d7 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0d8 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x0d9 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x0da 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0 16 16 16 16  0 0 Slow
0x0db 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x0dc 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x0dd 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x0de 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x0df 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x0e0 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 Slow
0x0e1 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0e2 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x0e3 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0e4 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x0e5 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x0e6 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x0e7 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0e8 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0e9 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0ea 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0eb 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0ec 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0ed 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0ee 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0ef 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0f0 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0f1 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  0 0 None
0x0f2 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0 16 16 16  0  0 0 Slow
0x0f3 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0f4 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0f5 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0f6 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0f7 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x0f8 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x0f9  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0fa  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0fb  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0fc  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0fd  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x0fe  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0 16 16 16  0  0 0 Slow
0x0ff  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x100  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x101  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x102  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x103  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x104  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow

------------------
System Information
------------------
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3
           Language: English (Regional Setting: Russian)
System Manufacturer: The Wine Project
       System Model: Wine
               BIOS: Default System BIOS
          Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 4600+ (2 CPUs), ~2.4GHz
             Memory: 3956MB RAM
          Page File: 2290MB used, 1866MB available
        Windows Dir: C:\windows
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.0001.0904 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: Several files (dxapi.sys, d3d8thk.dll, d3dim700.dll, etc.) are missing! The file qedit.dll is an old version, which could cause problems. You should reinstall DirectX to get the latest version.
      Display Tab 1: Problems were found in the system registry.  Details are available in the saved text file. You should reinstall DirectX to get the latest version. DirectDraw test results: All tests were successful. Direct3D 7 test results: Failure at step 8 (Creating 3D Device): HRESULT = 0x887602eb (error code) Direct3D 8 test results: Failure at step 6 (No hardware supported display modes found): HRESULT = 0x80004005 (Generic failure) Direct3D 9 test results: Failure at step 6 (No hardware supported display modes found): HRESULT = 0x80004005 (Generic failure)
        Sound Tab 1: No problems found.
          Music Tab: No problems found.
          Input Tab: Problems were found in the system registry.  Details are available in the saved text file.
        Network Tab: The registry information for the service provider 'Internet TCP/IP Connection For DirectPlay' is missing or damaged.  You should reinstall DirectX. The registry information for the service provider 'DirectPlay8 IPX Service Provider' is missing or damaged.  You should reinstall DirectX. The registry information for the service provider 'DirectPlay8 Modem Service Provider' is missing or damaged.  You should reinstall DirectX. The registry information for the service provider 'DirectPlay8 Serial Service Provider' is missing or damaged.  You should reinstall DirectX. The file dpmodemx.dll, needed for the service provider 'Modem Connection For DirectPlay', is missing.  You should reinstall DirectX. The file dpmodemx.dll, needed for the service provider 'Serial Connection For DirectPlay', is missing.  You should reinstall DirectX. You should reinstall DirectX to get the latest version. Problems were found in the system registry.  Details are available in the saved text file.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: X11 Windowing System
     Manufacturer:
        Chip type:
         DAC type:
       Device Key: Enum\PCI\VEN_0000&DEV_0000
   Display Memory: 242.0 MB
     Current Mode: 1920 x 1200 (32 bit) (60Hz)
          Monitor: X11 Windowing System
  Monitor Max Res:
      Driver Name:
   Driver Version:  ()
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: , 0 bytes
      WHQL Logo'd: n/a
  WHQL Date Stamp: n/a
              VDD:          Mini VDD:
    Mini VDD Date: n/a, 0 bytes
Device Identifier: {AEB2CDD4-6E41-43EA-941C-8361CC760781}
        Vendor ID: 0x10DE
        Device ID: 0x0391
        SubSys ID: 0x00000000
      Revision ID: 0x0000
      Revision ID: 0x0000
      Video Accel:
 Deinterlace Caps: n/a

Registry Errors Found:
Key 'HKCR\CLSID\{4516EC43-8F20-11d0-9B6D-0000C0781BC3}\InprocServer32', Value '', should be 'd3dxof.dll'
Key 'HKCR\DirectXFile\CLSID' is missing.
Key 'HKCR\DirectXFile' is missing.
Key 'HKCR\CLSID\{4516EC41-8F20-11d0-9B6D-0000C0781BC3}\InprocServer32' is missing.
Key 'HKCR\CLSID\{4516EC41-8F20-11d0-9B6D-0000C0781BC3}\InprocServer32' is missing.
Key 'HKCR\CLSID\{4516EC41-8F20-11d0-9B6D-0000C0781BC3}' is missing.
Key 'HKCR\Direct3DRM\CLSID' is missing.
Key 'HKCR\Direct3DRM' is missing.
Key 'HKLM\Software\Microsoft\Direct3D\DX6TextureEnumInclusionList\8 bit Luminance' is missing.
Key 'HKLM\Software\Microsoft\Direct3D\DX6TextureEnumInclusionList\24 bit BumpLum DuDv' is missing.
Key 'HKLM\Software\Microsoft\Direct3D\DX6TextureEnumInclusionList\16 bit Luminance Alpha' is missing.
Key 'HKLM\Software\Microsoft\Direct3D\DX6TextureEnumInclusionList\16 bit BumpLum DuDv' is missing.
Key 'HKLM\Software\Microsoft\Direct3D\DX6TextureEnumInclusionList\16 bit Bump DuDv' is missing.
Key 'HKLM\Software\Microsoft\Direct3D\Drivers\RGB Emulation' is missing.
Key 'HKLM\Software\Microsoft\Direct3D\Drivers\RGB Emulation' is missing.
Key 'HKLM\Software\Microsoft\Direct3D\Drivers\Ramp Emulation' is missing.
Key 'HKLM\Software\Microsoft\Direct3D\Drivers\Ramp Emulation' is missing.
Key 'HKLM\Software\Microsoft\Direct3D\Drivers\Ramp Emulation' is missing.
Key 'HKLM\Software\Microsoft\Direct3D\Drivers\Direct3D HAL' is missing.
Key 'HKLM\Software\Microsoft\Direct3D\Drivers\Direct3D HAL' is missing.
Key 'HKLM\Software\Microsoft\Direct3D\Drivers\Direct3D HAL' is missing.
Key 'HKCR\DirectDrawClipper\CLSID' is missing.
Key 'HKCR\DirectDrawClipper' is missing.
Key 'HKCR\DirectDraw\CLSID' is missing.
Key 'HKCR\DirectDraw' is missing.

     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Not Available
DDraw Test Result: All tests were successful.
 D3D7 Test Result: Failure at step 8 (Creating 3D Device): HRESULT = 0x887602eb (error code)
 D3D8 Test Result: Failure at step 6 (No hardware supported display modes found): HRESULT = 0x80004005 (Generic failure)
 D3D9 Test Result: Failure at step 6 (No hardware supported display modes found): HRESULT = 0x80004005 (Generic failure)

-------------
Sound Devices
-------------
            Description: Pulseaudio ( Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID:
        Manufacturer ID: 255
             Product ID: 255
                   Type:             Driver Name:
         Driver Version:
      Driver Attributes:
            WHQL Logo'd:
          Date and Size:
            Other Files:
        Driver Provider:
         HW Accel Level: Standard
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
            Description: Pulseaudio (  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name:
         Driver Version:
      Driver Attributes:
          Date and Size:
              Cap Flags: 0x0
           Format Flags: 0x0

-----------
DirectMusic
-----------
        DLS Path: C:\windows\system32\drivers\gm.dls
     DLS Version: 1.00.0016.0002
    Acceleration: n/a
           Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
                  Wine midi mapper [                  Midi Through Port-0 [                  Midi Through Port-0 [        Registry: OK
     Test Result: Not run

-------------------
DirectInput Devices
-------------------
      Device Name: Mouse
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: Keyboard
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

Poll w/ Interrupt: No
         Registry: Errors found
Key 'HKCR\CLSID\{9F34AF20-6095-11D3-8FB2-00C04F8EC627}\InProcServer32' is missing.
Key 'HKCR\CLSID\{9F34AF20-6095-11D3-8FB2-00C04F8EC627}\InProcServer32' is missing.
-----------
USB Devices
-----------

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------

----------------------------
DirectPlay Service Providers
----------------------------
DirectPlay8 TCP/IP Service Provider - Registry: Error, File:  ()
DirectPlay8 IPX Service Provider - Registry: Error, File:  ()
DirectPlay8 Modem Service Provider - Registry: Error, File:  ()
DirectPlay8 Serial Service Provider - Registry: Error, File:  ()
Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll ()
IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll ()
Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (<File Missing>)
Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (<File Missing>)

DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run
DirectPlay Test Result: Not run

Registry Errors Found:
Key 'HKCR\DirectPlayNATHelperUPnP.1\CLSID' is missing.
Key 'HKCR\DirectPlayNATHelperUPnP.1' is missing.
Key 'HKCR\DirectPlayNATHelperUPnP\CurVer' is missing.
Key 'HKCR\DirectPlayNATHelperUPnP\CLSID' is missing.
Key 'HKCR\DirectPlayNATHelperUPnP' is missing.
Key 'HKCR\CLSID\{B9C2E9C4-68C1-4D42-A7A1-E76A26982AD6}\VersionIndependentProgID' is missing.
Key 'HKCR\CLSID\{B9C2E9C4-68C1-4D42-A7A1-E76A26982AD6}\ProgID' is missing.
Key 'HKCR\CLSID\{B9C2E9C4-68C1-4D42-A7A1-E76A26982AD6}\InprocServer32' is missing.
Key 'HKCR\CLSID\{B9C2E9C4-68C1-4D42-A7A1-E76A26982AD6}\InprocServer32' is missing.
Key 'HKCR\CLSID\{B9C2E9C4-68C1-4D42-A7A1-E76A26982AD6}\InprocServer32' is missing.
Key 'HKCR\CLSID\{B9C2E9C4-68C1-4D42-A7A1-E76A26982AD6}' is missing.
Key 'HKCR\DirectPlayNATHelperPAST.1\CLSID' is missing.
Key 'HKCR\DirectPlayNATHelperPAST.1' is missing.
Key 'HKCR\DirectPlayNATHelperPAST\CurVer' is missing.
Key 'HKCR\DirectPlayNATHelperPAST\CLSID' is missing.
Key 'HKCR\DirectPlayNATHelperPAST' is missing.
Key 'HKCR\CLSID\{963AB779-16A1-477C-A36D-CB5E711938F7}\VersionIndependentProgID' is missing.
Key 'HKCR\CLSID\{963AB779-16A1-477C-A36D-CB5E711938F7}\ProgID' is missing.
Key 'HKCR\CLSID\{963AB779-16A1-477C-A36D-CB5E711938F7}\InprocServer32' is missing.
Key 'HKCR\CLSID\{963AB779-16A1-477C-A36D-CB5E711938F7}\InprocServer32' is missing.
Key 'HKCR\CLSID\{963AB779-16A1-477C-A36D-CB5E711938F7}\InprocServer32' is missing.
Key 'HKCR\CLSID\{963AB779-16A1-477C-A36D-CB5E711938F7}' is missing.
Key 'HKCR\DirectPlayVoiceACM.Provider.1\CLSID' is missing.
Key 'HKCR\DirectPlayVoiceACM.Provider.1' is missing.
Key 'HKCR\DirectPlayVoiceACM.Provider\CurVer' is missing.
Key 'HKCR\DirectPlayVoiceACM.Provider\CLSID' is missing.
Key 'HKCR\DirectPlayVoiceACM.Provider' is missing.
Key 'HKCR\CLSID\{C0170539-0032-46BF-9223-A2463F000562}\VersionIndependentProgID' is missing.
Key 'HKCR\CLSID\{C0170539-0032-46BF-9223-A2463F000562}\ProgID' is missing.
Key 'HKCR\CLSID\{C0170539-0032-46BF-9223-A2463F000562}\InprocServer32' is missing.
Key 'HKCR\CLSID\{C0170539-0032-46BF-9223-A2463F0
-------------------
DirectPlay Adapters
-------------------
DirectPlay8 TCP/IP Service Provider: Local Area Connection - IPv4

-----------------------
DirectPlay Voice Codecs
-----------------------
MS-PCM 64 kbit/s

-------------------------
DirectPlay Lobbyable Apps
-------------------------

------------------------
Disk & DVD/CD-ROM Drives
------------------------
      Drive: C:
 Free Space: 2.6 GB
Total Space: 78.4 GB
File System: NTFS
      Model: n/a

------------------
DirectX Components
------------------
   ddraw.dll: 5.03.0001.0904 English Final Retail 12/8/2016 00:37:21 3236 bytes
 ddrawex.dll:                 Final Retail 12/8/2016 00:37:21 1924 bytes
   dxapi.sys: missing!
    d3d8.dll: 5.03.0001.0904 English Final Retail 12/8/2016 00:37:21 2456 bytes
 d3d8thk.dll: missing!
    d3d9.dll: 5.03.0001.0904 English Final Retail 12/8/2016 00:37:21 2456 bytes
   d3dim.dll: 5.03.2180.0014 English Final Retail 12/8/2016 00:37:21 2516 bytes
d3dim700.dll: missing!
   d3drm.dll: 5.00.2134.0014 English Final Retail 12/8/2016 00:37:21 2512 bytes
  d3dxof.dll: 5.00.2135.0001 English Final Retail 12/8/2016 00:37:21 2844 bytes
d3dpmesh.dll: missing!
   dplay.dll: 5.03.0000.0900 English Final Retail 12/8/2016 00:37:21 2492 bytes
  dplayx.dll: 5.03.0001.0904 English Final Retail 12/8/2016 00:37:21 3056 bytes
dpmodemx.dll: missing!
dpwsockx.dll:                 Final Retail 12/8/2016 00:37:21 1032 bytes
dplaysvr.exe: missing!
  dpnsvr.exe:                 Final Retail 12/8/2016 00:37:21 1032 bytes
   dpnet.dll: 5.03.0000.0900 English Final Retail 12/8/2016 00:37:21 4896 bytes
dpnlobby.dll: 5.03.2600.2180 English Final Retail 12/8/2016 00:37:21 2488 bytes
 dpnaddr.dll: 5.03.2600.2180 English Final Retail 12/8/2016 00:37:21 2484 bytes
 dpvoice.dll: 5.03.2600.5512 English Final Retail 12/8/2016 00:37:21 4512 bytes
dpvsetup.exe: missing!
  dpvvox.dll: missing!
  dpvacm.dll: missing!
dpnhpast.dll: 5.03.0000.0901 English Final Retail 12/8/2016 00:37:21 2488 bytes
dpnhupnp.dll: missing!
  dinput.dll: 5.01.2600.0881 English Final Retail 12/8/2016 00:37:21 30524 bytes
 dinput8.dll: 5.01.2600.0881 English Final Retail 12/8/2016 00:37:21 3020 bytes
   dimap.dll: missing!
diactfrm.dll: missing!
     joy.cpl: 10.00.0000.0000 English Final Retail 12/8/2016 00:37:21 76028 bytes
   gcdef.dll: missing!
  dsound.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 03:27:28 381952 bytes
dsound3d.dll: missing!
  dswave.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 18432 bytes
   dsdmo.dll: missing!
dsdmoprp.dll: missing!
  dmusic.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 03:27:28 122880 bytes
  dmband.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 27136 bytes
dmcompos.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 58368 bytes
   dmime.dll: 5.03.0001.0904 English Final Retail 7/9/2004 03:27:28 181248 bytes
dmloader.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 33280 bytes
 dmstyle.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 98816 bytes
 dmsynth.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 100864 bytes
dmscript.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 76800 bytes
   dx7vb.dll: missing!
   dx8vb.dll: missing!
 dxdiagn.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 03:27:28 1769472 bytes
 wsock32.dll: 4.00.0000.0000 English Final Retail 12/8/2016 00:37:21 2444 bytes
amstream.dll: 6.05.0001.0900 English Final Retail 12/8/2016 00:37:21 3344 bytes
 devenum.dll: 6.05.0001.0902 Russian Final Retail 5/30/2003 08:00:02 132608 bytes
mciqtz32.dll: 6.05.0001.0900 English Final Retail 12/8/2016 00:37:21 13396 bytes
   msdmo.dll: 6.05.0001.0900 English Final Retail 12/8/2016 00:37:21 2440 bytes
  encapi.dll: missing!
    qasf.dll: missing!
    qcap.dll: 6.05.0001.0900 English Final Retail 12/8/2016 00:37:21 2444 bytes
     qdv.dll: missing!
    qdvd.dll: missing!
   qedit.dll:                 Final Retail 12/8/2016 00:37:21 2256 bytes (problem)
qedwipes.dll: missing!
  quartz.dll: 6.05.0001.0902 Russian Final Retail 5/30/2003 08:00:02 1962496 bytes
  ksuser.dll:                 Final Retail 12/8/2016 00:37:21 1032 bytes

------------------
DirectShow Filters
------------------

DirectShow Filters:
AVI Splitter,0x005ffff0,1,1,quartz.dll,6.05.0001.0902
MPEG-I Stream Splitter,0x005ffff0,1,2,quartz.dll,6.05.0001.0902
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.05.0001.0902
ACM Wrapper,0x005ffff0,1,1,quartz.dll,6.05.0001.0902
Video Renderer,0x00800000,1,0,quartz.dll,6.05.0001.0902
Video Renderer,0x00800000,1,0,quartz.dll,6.05.0001.0902
Audio Renderer,0x00800000,1,0,quartz.dll,6.05.0001.0902
Video Mixing Renderer,0x00200000,1,0,quartz.dll,6.05.0001.0902
Null Renderer,0x00200000,1,0,quartz.dll,6.05.0001.0902
AVI Decompressor,0x005ffff0,1,1,quartz.dll,6.05.0001.0902
Wave Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902
Audio Renderer,0x00800000,1,0,quartz.dll,6.05.0001.0902
File Source (Async.),0x00400000,0,1,quartz.dll,6.05.0001.0902

Video Compressors:
0x00200000,1,1,qcap.dll,6.05.0001.0900
0x00200000,1,1,qcap.dll,6.05.0001.0900
0x00200000,1,1,qcap.dll,6.05.0001.0900

Audio Compressors:
IMA ADPCM,0x00200000,1,1,quartz.dll,6.05.0001.0902
PCM,0x00200000,1,1,quartz.dll,6.05.0001.0902
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.05.0001.0902
GSM 6.10,0x00200000,1,1,quartz.dll,6.05.0001.0902
A-Law,0x00200000,1,1,quartz.dll,6.05.0001.0902
U-Law,0x00200000,1,1,quartz.dll,6.05.0001.0902
MPeg,0x00200000,1,1,quartz.dll,6.05.0001.0902
MPeg3,0x00200000,1,1,quartz.dll,6.05.0001.0902

Audio Capture Sources:
Pulseaudio,0x00200000,0,0,qcap.dll,6.05.0001.0900

Midi Renderers:
Default MidiOut Device,0x00800000,1,0,,
Midi Through Port-0,0x00200000,1,0,,

Audio Renderers:
Pulseaudio,0x00200000,1,0,quartz.dll,6.05.0001.0902
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.05.0001.0902
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.05.0001.0902
DirectSound: Pulseaudio (0x00200000,1,0,quartz.dll,6.05.0001.0902

4.8.12-2-ARCH
Меня смущает glxinfo, вот:
Max core profile version: 0.0
Max compat profile version: 2.1
это версия opengl?? 0.0 и 2.1, не знаю что за 0.0 но opengl 2.1 помню хватало dxdiag...

P.S. и еще попробуй d3dx9 не ставить.
Карточка поддерживает только OpenGL 2.0 насколько я понимаю
Совсем не ставить d3dx9 не вариант - не работает т.е та же ошибка, возможно дело не в нём. Пробовал ставить только *_36, то же самое

> glewinfo
---------------------------
    GLEW Extension Info
---------------------------

GLEW version 2.0.0
Reporting capabilities of display , visual 0x117
Running on a Gallium 0.4 on NV4B from nouveau
OpenGL version 2.1 Mesa 13.0.2 is supported

GL_VERSION_1_1:                                                OK
---------------

GL_VERSION_1_2:                                                OK
---------------
  glCopyTexSubImage3D:                                         OK
  glDrawRangeElements:                                         OK
  glTexImage3D:                                                OK
  glTexSubImage3D:                                             OK

GL_VERSION_1_2_1:                                              OK
-----------------

GL_VERSION_1_3:                                                OK
---------------
  glActiveTexture:                                             OK
  glClientActiveTexture:                                       OK
  glCompressedTexImage1D:                                      OK
  glCompressedTexImage2D:                                      OK
  glCompressedTexImage3D:                                      OK
  glCompressedTexSubImage1D:                                   OK
  glCompressedTexSubImage2D:                                   OK
  glCompressedTexSubImage3D:                                   OK
  glGetCompressedTexImage:                                     OK
  glLoadTransposeMatrixd:                                      OK
  glLoadTransposeMatrixf:                                      OK
  glMultTransposeMatrixd:                                      OK
  glMultTransposeMatrixf:                                      OK
  glMultiTexCoord1d:                                           OK
  glMultiTexCoord1dv:                                          OK
  glMultiTexCoord1f:                                           OK
  glMultiTexCoord1fv:                                          OK
  glMultiTexCoord1i:                                           OK
  glMultiTexCoord1iv:                                          OK
  glMultiTexCoord1s:                                           OK
  glMultiTexCoord1sv:                                          OK
  glMultiTexCoord2d:                                           OK
  glMultiTexCoord2dv:                                          OK
  glMultiTexCoord2f:                                           OK
  glMultiTexCoord2fv:                                          OK
  glMultiTexCoord2i:                                           OK
  glMultiTexCoord2iv:                                          OK
  glMultiTexCoord2s:                                           OK
  glMultiTexCoord2sv:                                          OK
  glMultiTexCoord3d:                                           OK
  glMultiTexCoord3dv:                                          OK
  glMultiTexCoord3f:                                           OK
  glMultiTexCoord3fv:                                          OK
  glMultiTexCoord3i:                                           OK
  glMultiTexCoord3iv:                                          OK
  glMultiTexCoord3s:                                           OK
  glMultiTexCoord3sv:                                          OK
  glMultiTexCoord4d:                                           OK
  glMultiTexCoord4dv:                                          OK
  glMultiTexCoord4f:                                           OK
  glMultiTexCoord4fv:                                          OK
  glMultiTexCoord4i:                                           OK
  glMultiTexCoord4iv:                                          OK
  glMultiTexCoord4s:                                           OK
  glMultiTexCoord4sv:                                          OK
  glSampleCoverage:                                            OK

GL_VERSION_1_4:                                                OK
---------------
  glBlendColor:                                                OK
  glBlendEquation:                                             OK
  glBlendFuncSeparate:                                         OK
  glFogCoordPointer:                                           OK
  glFogCoordd:                                                 OK
  glFogCoorddv:                                                OK
  glFogCoordf:                                                 OK
  glFogCoordfv:                                                OK
  glMultiDrawArrays:                                           OK
  glMultiDrawElements:                                         OK
  glPointParameterf:                                           OK
  glPointParameterfv:                                          OK
  glPointParameteri:                                           OK
  glPointParameteriv:                                          OK
  glSecondaryColor3b:                                          OK
  glSecondaryColor3bv:                                         OK
  glSecondaryColor3d:                                          OK
  glSecondaryColor3dv:                                         OK
  glSecondaryColor3f:                                          OK
  glSecondaryColor3fv:                                         OK
  glSecondaryColor3i:                                          OK
  glSecondaryColor3iv:                                         OK
  glSecondaryColor3s:                                          OK
  glSecondaryColor3sv:                                         OK
  glSecondaryColor3ub:                                         OK
  glSecondaryColor3ubv:                                        OK
  glSecondaryColor3ui:                                         OK
  glSecondaryColor3uiv:                                        OK
  glSecondaryColor3us:                                         OK
  glSecondaryColor3usv:                                        OK
  glSecondaryColorPointer:                                     OK
  glWindowPos2d:                                               OK
  glWindowPos2dv:                                              OK
  glWindowPos2f:                                               OK
  glWindowPos2fv:                                              OK
  glWindowPos2i:                                               OK
  glWindowPos2iv:                                              OK
  glWindowPos2s:                                               OK
  glWindowPos2sv:                                              OK
  glWindowPos3d:                                               OK
  glWindowPos3dv:                                              OK
  glWindowPos3f:                                               OK
  glWindowPos3fv:                                              OK
  glWindowPos3i:                                               OK
  glWindowPos3iv:                                              OK
  glWindowPos3s:                                               OK
  glWindowPos3sv:                                              OK

GL_VERSION_1_5:                                                OK
---------------
  glBeginQuery:                                                OK
  glBindBuffer:                                                OK
  glBufferData:                                                OK
  glBufferSubData:                                             OK
  glDeleteBuffers:                                             OK
  glDeleteQueries:                                             OK
  glEndQuery:                                                  OK
  glGenBuffers:                                                OK
  glGenQueries:                                                OK
  glGetBufferParameteriv:                                      OK
  glGetBufferPointerv:                                         OK
  glGetBufferSubData:                                          OK
  glGetQueryObjectiv:                                          OK
  glGetQueryObjectuiv:                                         OK
  glGetQueryiv:                                                OK
  glIsBuffer:                                                  OK
  glIsQuery:                                                   OK
  glMapBuffer:                                                 OK
  glUnmapBuffer:                                               OK

GL_VERSION_2_0:                                                OK
---------------
  glAttachShader:                                              OK
  glBindAttribLocation:                                        OK
  glBlendEquationSeparate:                                     OK
  glCompileShader:                                             OK
  glCreateProgram:                                             OK
  glCreateShader:                                              OK
  glDeleteProgram:                                             OK
  glDeleteShader:                                              OK
  glDetachShader:                                              OK
  glDisableVertexAttribArray:                                  OK
  glDrawBuffers:                                               OK
  glEnableVertexAttribArray:                                   OK
  glGetActiveAttrib:                                           OK
  glGetActiveUniform:                                          OK
  glGetAttachedShaders:                                        OK
  glGetAttribLocation:                                         OK
  glGetProgramInfoLog:                                         OK
  glGetProgramiv:                                              OK
  glGetShaderInfoLog:                                          OK
  glGetShaderSource:                                           OK
  glGetShaderiv:                                               OK
  glGetUniformLocation:                                        OK
  glGetUniformfv:                                              OK
  glGetUniformiv:                                              OK
  glGetVertexAttribPointerv:                                   OK
  glGetVertexAttribdv:                                         OK
  glGetVertexAttribfv:                                         OK
  glGetVertexAttribiv:                                         OK
  glIsProgram:                                                 OK
  glIsShader:                                                  OK
  glLinkProgram:                                               OK
  glShaderSource:                                              OK
  glStencilFuncSeparate:                                       OK
  glStencilMaskSeparate:                                       OK
  glStencilOpSeparate:                                         OK
  glUniform1f:                                                 OK
  glUniform1fv:                                                OK
  glUniform1i:                                                 OK
  glUniform1iv:                                                OK
  glUniform2f:                                                 OK
  glUniform2fv:                                                OK
  glUniform2i:                                                 OK
  glUniform2iv:                                                OK
  glUniform3f:                                                 OK
  glUniform3fv:                                                OK
  glUniform3i:                                                 OK
  glUniform3iv:                                                OK
  glUniform4f:                                                 OK
  glUniform4fv:                                                OK
  glUniform4i:                                                 OK
  glUniform4iv:                                                OK
  glUniformMatrix2fv:                                          OK
  glUniformMatrix3fv:                                          OK
  glUniformMatrix4fv:                                          OK
  glUseProgram:                                                OK
  glValidateProgram:                                           OK
  glVertexAttrib1d:                                            OK
  glVertexAttrib1dv:                                           OK
  glVertexAttrib1f:                                            OK
  glVertexAttrib1fv:                                           OK
  glVertexAttrib1s:                                            OK
  glVertexAttrib1sv:                                           OK
  glVertexAttrib2d:                                            OK
  glVertexAttrib2dv:                                           OK
  glVertexAttrib2f:                                            OK
  glVertexAttrib2fv:                                           OK
  glVertexAttrib2s:                                            OK
  glVertexAttrib2sv:                                           OK
  glVertexAttrib3d:                                            OK
  glVertexAttrib3dv:                                           OK
  glVertexAttrib3f:                                            OK
  glVertexAttrib3fv:                                           OK
  glVertexAttrib3s:                                            OK
  glVertexAttrib3sv:                                           OK
  glVertexAttrib4Nbv:                                          OK
  glVertexAttrib4Niv:                                          OK
  glVertexAttrib4Nsv:                                          OK
  glVertexAttrib4Nub:                                          OK
  glVertexAttrib4Nubv:                                         OK
  glVertexAttrib4Nuiv:                                         OK
  glVertexAttrib4Nusv:                                         OK
  glVertexAttrib4bv:                                           OK
  glVertexAttrib4d:                                            OK
  glVertexAttrib4dv:                                           OK
  glVertexAttrib4f:                                            OK
  glVertexAttrib4fv:                                           OK
  glVertexAttrib4iv:                                           OK
  glVertexAttrib4s:                                            OK
  glVertexAttrib4sv:                                           OK
  glVertexAttrib4ubv:                                          OK
  glVertexAttrib4uiv:                                          OK
  glVertexAttrib4usv:                                          OK
  glVertexAttribPointer:                                       OK

GL_VERSION_2_1:                                                OK
---------------
  glUniformMatrix2x3fv:                                        OK
  glUniformMatrix2x4fv:                                        OK
  glUniformMatrix3x2fv:                                        OK
  glUniformMatrix3x4fv:                                        OK
  glUniformMatrix4x2fv:                                        OK
  glUniformMatrix4x3fv:                                        OK

GL_VERSION_3_0:                                                OK
---------------
  glBeginConditionalRender:                                    OK
  glBeginTransformFeedback:                                    OK
  glBindFragDataLocation:                                      OK
  glClampColor:                                                OK
  glClearBufferfi:                                             OK
  glClearBufferfv:                                             OK
  glClearBufferiv:                                             OK
  glClearBufferuiv:                                            OK
  glColorMaski:                                                OK
  glDisablei:                                                  OK
  glEnablei:                                                   OK
  glEndConditionalRender:                                      OK
  glEndTransformFeedback:                                      OK
  glGetBooleani_v:                                             OK
  glGetFragDataLocation:                                       OK
  glGetStringi:                                                OK
  glGetTexParameterIiv:                                        OK
  glGetTexParameterIuiv:                                       OK
  glGetTransformFeedbackVarying:                               OK
  glGetUniformuiv:                                             OK
  glGetVertexAttribIiv:                                        OK
  glGetVertexAttribIuiv:                                       OK
  glIsEnabledi:                                                OK
  glTexParameterIiv:                                           OK
  glTexParameterIuiv:                                          OK
  glTransformFeedbackVaryings:                                 OK
  glUniform1ui:                                                OK
  glUniform1uiv:                                               OK
  glUniform2ui:                                                OK
  glUniform2uiv:                                               OK
  glUniform3ui:                                                OK
  glUniform3uiv:                                               OK
  glUniform4ui:                                                OK
  glUniform4uiv:                                               OK
  glVertexAttribI1i:                                           OK
  glVertexAttribI1iv:                                          OK
  glVertexAttribI1ui:                                          OK
  glVertexAttribI1uiv:                                         OK
  glVertexAttribI2i:                                           OK
  glVertexAttribI2iv:                                          OK
  glVertexAttribI2ui:                                          OK
  glVertexAttribI2uiv:                                         OK
  glVertexAttribI3i:                                           OK
  glVertexAttribI3iv:                                          OK
  glVertexAttribI3ui:                                          OK
  glVertexAttribI3uiv:                                         OK
  glVertexAttribI4bv:                                          OK
  glVertexAttribI4i:                                           OK
  glVertexAttribI4iv:                                          OK
  glVertexAttribI4sv:                                          OK
  glVertexAttribI4ubv:                                         OK
  glVertexAttribI4ui:                                          OK
  glVertexAttribI4uiv:                                         OK
  glVertexAttribI4usv:                                         OK
  glVertexAttribIPointer:                                      OK

GL_VERSION_3_1:                                                OK
---------------
  glDrawArraysInstanced:                                       OK
  glDrawElementsInstanced:                                     OK
  glPrimitiveRestartIndex:                                     OK
  glTexBuffer:                                                 OK

GL_VERSION_3_2:                                                OK
---------------
  glFramebufferTexture:                                        OK
  glGetBufferParameteri64v:                                    OK
  glGetInteger64i_v:                                           OK

GL_VERSION_3_3:                                                OK
---------------
  glVertexAttribDivisor:                                       OK

GL_VERSION_4_0:                                                OK
---------------
  glBlendEquationSeparatei:                                    OK
  glBlendEquationi:                                            OK
  glBlendFuncSeparatei:                                        OK
  glBlendFunci:                                                OK
  glMinSampleShading:                                          OK

GL_VERSION_4_1:                                                MISSING
---------------

GL_VERSION_4_2:                                                MISSING
---------------

GL_VERSION_4_3:                                                MISSING
---------------

GL_VERSION_4_4:                                                MISSING
---------------

GL_VERSION_4_5:                                                OK
---------------
  glGetGraphicsResetStatus:                                    OK
  glGetnCompressedTexImage:                                    OK
  glGetnTexImage:                                              OK
  glGetnUniformdv:                                             OK

GL_3DFX_multisample:                                           MISSING
--------------------

GL_3DFX_tbuffer:                                               OK [MISSING]
----------------
  glTbufferMask3DFX:                                           OK

GL_3DFX_texture_compression_FXT1:                              MISSING
---------------------------------

GL_AMD_blend_minmax_factor:                                    MISSING
---------------------------

GL_AMD_conservative_depth:                                     MISSING
--------------------------

GL_AMD_debug_output:                                           OK [MISSING]
--------------------
  glDebugMessageCallbackAMD:                                   OK
  glDebugMessageEnableAMD:                                     OK
  glDebugMessageInsertAMD:                                     OK
  glGetDebugMessageLogAMD:                                     OK

GL_AMD_depth_clamp_separate:                                   MISSING
----------------------------

GL_AMD_draw_buffers_blend:                                     OK [MISSING]
--------------------------
  glBlendEquationIndexedAMD:                                   OK
  glBlendEquationSeparateIndexedAMD:                           OK
  glBlendFuncIndexedAMD:                                       OK
  glBlendFuncSeparateIndexedAMD:                               OK

GL_AMD_gcn_shader:                                             MISSING
------------------

GL_AMD_gpu_shader_int64:                                       MISSING
------------------------

GL_AMD_interleaved_elements:                                   OK [MISSING]
----------------------------
  glVertexAttribParameteriAMD:                                 OK

GL_AMD_multi_draw_indirect:                                    OK [MISSING]
---------------------------
  glMultiDrawArraysIndirectAMD:                                OK
  glMultiDrawElementsIndirectAMD:                              OK

GL_AMD_name_gen_delete:                                        OK [MISSING]
-----------------------
  glDeleteNamesAMD:                                            OK
  glGenNamesAMD:                                               OK
  glIsNameAMD:                                                 OK

GL_AMD_occlusion_query_event:                                  OK [MISSING]
-----------------------------
  glQueryObjectParameteruiAMD:                                 OK

GL_AMD_performance_monitor:                                    OK [MISSING]
---------------------------
  glBeginPerfMonitorAMD:                                       OK
  glDeletePerfMonitorsAMD:                                     OK
  glEndPerfMonitorAMD:                                         OK
  glGenPerfMonitorsAMD:                                        OK
  glGetPerfMonitorCounterDataAMD:                              OK
  glGetPerfMonitorCounterInfoAMD:                              OK
  glGetPerfMonitorCounterStringAMD:                            OK
  glGetPerfMonitorCountersAMD:                                 OK
  glGetPerfMonitorGroupStringAMD:                              OK
  glGetPerfMonitorGroupsAMD:                                   OK
  glSelectPerfMonitorCountersAMD:                              OK

GL_AMD_pinned_memory:                                          MISSING
---------------------

GL_AMD_query_buffer_object:                                    MISSING
---------------------------

GL_AMD_sample_positions:                                       OK [MISSING]
------------------------
  glSetMultisamplefvAMD:                                       OK

GL_AMD_seamless_cubemap_per_texture:                           MISSING
------------------------------------

GL_AMD_shader_atomic_counter_ops:                              MISSING
---------------------------------

GL_AMD_shader_explicit_vertex_parameter:                       MISSING
----------------------------------------

GL_AMD_shader_stencil_export:                                  MISSING
-----------------------------

GL_AMD_shader_stencil_value_export:                            MISSING
-----------------------------------

GL_AMD_shader_trinary_minmax:                                  OK
-----------------------------

GL_AMD_sparse_texture:                                         OK [MISSING]
----------------------
  glTexStorageSparseAMD:                                       OK
  glTextureStorageSparseAMD:                                   OK

GL_AMD_stencil_operation_extended:                             OK [MISSING]
----------------------------------
  glStencilOpValueAMD:                                         OK

GL_AMD_texture_texture4:                                       MISSING
------------------------

GL_AMD_transform_feedback3_lines_triangles:                    MISSING
-------------------------------------------

GL_AMD_transform_feedback4:                                    MISSING
---------------------------

GL_AMD_vertex_shader_layer:                                    MISSING
---------------------------

GL_AMD_vertex_shader_tessellator:                              OK [MISSING]
---------------------------------
  glTessellationFactorAMD:                                     OK
  glTessellationModeAMD:                                       OK

GL_AMD_vertex_shader_viewport_index:                           MISSING
------------------------------------

GL_ANGLE_depth_texture:                                        MISSING
-----------------------

GL_ANGLE_framebuffer_blit:                                     OK [MISSING]
--------------------------
  glBlitFramebufferANGLE:                                      OK

GL_ANGLE_framebuffer_multisample:                              OK [MISSING]
---------------------------------
  glRenderbufferStorageMultisampleANGLE:                       OK

GL_ANGLE_instanced_arrays:                                     OK [MISSING]
--------------------------
  glDrawArraysInstancedANGLE:                                  OK
  glDrawElementsInstancedANGLE:                                OK
  glVertexAttribDivisorANGLE:                                  OK

GL_ANGLE_pack_reverse_row_order:                               MISSING
--------------------------------

GL_ANGLE_program_binary:                                       MISSING
------------------------

GL_ANGLE_texture_compression_dxt1:                             MISSING
----------------------------------

GL_ANGLE_texture_compression_dxt3:                             OK
----------------------------------

GL_ANGLE_texture_compression_dxt5:                             OK
----------------------------------

GL_ANGLE_texture_usage:                                        MISSING
-----------------------

GL_ANGLE_timer_query:                                          OK [MISSING]
---------------------
  glBeginQueryANGLE:                                           OK
  glDeleteQueriesANGLE:                                        OK
  glEndQueryANGLE:                                             OK
  glGenQueriesANGLE:                                           OK
  glGetQueryObjecti64vANGLE:                                   OK
  glGetQueryObjectivANGLE:                                     OK
  glGetQueryObjectui64vANGLE:                                  OK
  glGetQueryObjectuivANGLE:                                    OK
  glGetQueryivANGLE:                                           OK
  glIsQueryANGLE:                                              OK
  glQueryCounterANGLE:                                         OK

GL_ANGLE_translated_shader_source:                             OK [MISSING]
----------------------------------
  glGetTranslatedShaderSourceANGLE:                            OK

GL_APPLE_aux_depth_stencil:                                    MISSING
---------------------------

GL_APPLE_client_storage:                                       MISSING
------------------------

GL_APPLE_element_array:                                        OK [MISSING]
-----------------------
  glDrawElementArrayAPPLE:                                     OK
  glDrawRangeElementArrayAPPLE:                                OK
  glElementPointerAPPLE:                                       OK
  glMultiDrawElementArrayAPPLE:                                OK
  glMultiDrawRangeElementArrayAPPLE:                           OK

GL_APPLE_fence:                                                OK [MISSING]
---------------
  glDeleteFencesAPPLE:                                         OK
  glFinishFenceAPPLE:                                          OK
  glFinishObjectAPPLE:                                         OK
  glGenFencesAPPLE:                                            OK
  glIsFenceAPPLE:                                              OK
  glSetFenceAPPLE:                                             OK
  glTestFenceAPPLE:                                            OK
  glTestObjectAPPLE:                                           OK

GL_APPLE_float_pixels:                                         MISSING
----------------------

GL_APPLE_flush_buffer_range:                                   OK [MISSING]
----------------------------
  glBufferParameteriAPPLE:                                     OK
  glFlushMappedBufferRangeAPPLE:                               OK

GL_APPLE_object_purgeable:                                     OK [MISSING]
--------------------------
  glGetObjectParameterivAPPLE:                                 OK
  glObjectPurgeableAPPLE:                                      OK
  glObjectUnpurgeableAPPLE:                                    OK

GL_APPLE_pixel_buffer:                                         MISSING
----------------------

GL_APPLE_rgb_422:                                              MISSING
-----------------

GL_APPLE_row_bytes:                                            MISSING
-------------------

GL_APPLE_specular_vector:                                      MISSING
-------------------------

GL_APPLE_texture_range:                                        OK [MISSING]
-----------------------
  glGetTexParameterPointervAPPLE:                              OK
  glTextureRangeAPPLE:                                         OK

GL_APPLE_transform_hint:                                       MISSING
------------------------

GL_APPLE_vertex_array_object:                                  OK
-----------------------------
  glBindVertexArrayAPPLE:                                      OK
  glDeleteVertexArraysAPPLE:                                   OK
  glGenVertexArraysAPPLE:                                      OK
  glIsVertexArrayAPPLE:                                        OK

GL_APPLE_vertex_array_range:                                   OK [MISSING]
----------------------------
  glFlushVertexArrayRangeAPPLE:                                OK
  glVertexArrayParameteriAPPLE:                                OK
  glVertexArrayRangeAPPLE:                                     OK

GL_APPLE_vertex_program_evaluators:                            OK [MISSING]
-----------------------------------
  glDisableVertexAttribAPPLE:                                  OK
  glEnableVertexAttribAPPLE:                                   OK
  glIsVertexAttribEnabledAPPLE:                                OK
  glMapVertexAttrib1dAPPLE:                                    OK
  glMapVertexAttrib1fAPPLE:                                    OK
  glMapVertexAttrib2dAPPLE:                                    OK
  glMapVertexAttrib2fAPPLE:                                    OK

GL_APPLE_ycbcr_422:                                            MISSING
-------------------

GL_ARB_ES2_compatibility:                                      OK
-------------------------
  glClearDepthf:                                               OK
  glDepthRangef:                                               OK
  glGetShaderPrecisionFormat:                                  OK
  glReleaseShaderCompiler:                                     OK
  glShaderBinary:                                              OK

GL_ARB_ES3_1_compatibility:                                    OK [MISSING]
---------------------------
  glMemoryBarrierByRegion:                                     OK

GL_ARB_ES3_2_compatibility:                                    OK [MISSING]
---------------------------
  glPrimitiveBoundingBoxARB:                                   OK

GL_ARB_ES3_compatibility:                                      MISSING
-------------------------

GL_ARB_arrays_of_arrays:                                       MISSING
------------------------

GL_ARB_base_instance:                                          OK [MISSING]
---------------------
  glDrawArraysInstancedBaseInstance:                           OK
  glDrawElementsInstancedBaseInstance:                         OK
  glDrawElementsInstancedBaseVertexBaseInstance:               OK

GL_ARB_bindless_texture:                                       OK [MISSING]
------------------------
  glGetImageHandleARB:                                         OK
  glGetTextureHandleARB:                                       OK
  glGetTextureSamplerHandleARB:                                OK
  glGetVertexAttribLui64vARB:                                  OK
  glIsImageHandleResidentARB:                                  OK
  glIsTextureHandleResidentARB:                                OK
  glMakeImageHandleNonResidentARB:                             OK
  glMakeImageHandleResidentARB:                                OK
  glMakeTextureHandleNonResidentARB:                           OK
  glMakeTextureHandleResidentARB:                              OK
  glProgramUniformHandleui64ARB:                               OK
  glProgramUniformHandleui64vARB:                              OK
  glUniformHandleui64ARB:                                      OK
  glUniformHandleui64vARB:                                     OK
  glVertexAttribL1ui64ARB:                                     OK
  glVertexAttribL1ui64vARB:                                    OK

GL_ARB_blend_func_extended:                                    OK [MISSING]
---------------------------
  glBindFragDataLocationIndexed:                               OK
  glGetFragDataIndex:                                          OK

GL_ARB_buffer_storage:                                         OK
----------------------
  glBufferStorage:                                             OK
  glNamedBufferStorageEXT:                                     OK

GL_ARB_cl_event:                                               OK [MISSING]
----------------
  glCreateSyncFromCLeventARB:                                  OK

GL_ARB_clear_buffer_object:                                    OK
---------------------------
  glClearBufferData:                                           OK
  glClearBufferSubData:                                        OK
  glClearNamedBufferDataEXT:                                   OK
  glClearNamedBufferSubDataEXT:                                OK

GL_ARB_clear_texture:                                          OK [MISSING]
---------------------
  glClearTexImage:                                             OK
  glClearTexSubImage:                                          OK

GL_ARB_clip_control:                                           OK [MISSING]
--------------------
  glClipControl:                                               OK

GL_ARB_color_buffer_float:                                     OK [MISSING]
--------------------------
  glClampColorARB:                                             OK

GL_ARB_compatibility:                                          MISSING
---------------------

GL_ARB_compressed_texture_pixel_storage:                       OK
----------------------------------------

GL_ARB_compute_shader:                                         OK [MISSING]
----------------------
  glDispatchCompute:                                           OK
  glDispatchComputeIndirect:                                   OK

GL_ARB_compute_variable_group_size:                            OK [MISSING]
-----------------------------------
  glDispatchComputeGroupSizeARB:                               OK

GL_ARB_conditional_render_inverted:                            MISSING
-----------------------------------

GL_ARB_conservative_depth:                                     MISSING
--------------------------

GL_ARB_copy_buffer:                                            OK
-------------------
  glCopyBufferSubData:                                         OK

GL_ARB_copy_image:                                             OK [MISSING]
------------------
  glCopyImageSubData:                                          OK

GL_ARB_cull_distance:                                          MISSING
---------------------

GL_ARB_debug_output:                                           OK
--------------------
  glDebugMessageCallbackARB:                                   OK
  glDebugMessageControlARB:                                    OK
  glDebugMessageInsertARB:                                     OK
  glGetDebugMessageLogARB:                                     OK

GL_ARB_depth_buffer_float:                                     MISSING
--------------------------

GL_ARB_depth_clamp:                                            OK
-------------------

GL_ARB_depth_texture:                                          OK
---------------------

GL_ARB_derivative_control:                                     MISSING
--------------------------

GL_ARB_direct_state_access:                                    OK [MISSING]
---------------------------
  glBindTextureUnit:                                           OK
  glBlitNamedFramebuffer:                                      OK
  glCheckNamedFramebufferStatus:                               OK
  glClearNamedBufferData:                                      OK
  glClearNamedBufferSubData:                                   OK
  glClearNamedFramebufferfi:                                   OK
  glClearNamedFramebufferfv:                                   OK
  glClearNamedFramebufferiv:                                   OK
  glClearNamedFramebufferuiv:                                  OK
  glCompressedTextureSubImage1D:                               OK
  glCompressedTextureSubImage2D:                               OK
  glCompressedTextureSubImage3D:                               OK
  glCopyNamedBufferSubData:                                    OK
  glCopyTextureSubImage1D:                                     OK
  glCopyTextureSubImage2D:                                     OK
  glCopyTextureSubImage3D:                                     OK
  glCreateBuffers:                                             OK
  glCreateFramebuffers:                                        OK
  glCreateProgramPipelines:                                    OK
  glCreateQueries:                                             OK
  glCreateRenderbuffers:                                       OK
  glCreateSamplers:                                            OK
  glCreateTextures:                                            OK
  glCreateTransformFeedbacks:                                  OK
  glCreateVertexArrays:                                        OK
  glDisableVertexArrayAttrib:                                  OK
  glEnableVertexArrayAttrib:                                   OK
  glFlushMappedNamedBufferRange:                               OK
  glGenerateTextureMipmap:                                     OK
  glGetCompressedTextureImage:                                 OK
  glGetNamedBufferParameteri64v:                               OK
  glGetNamedBufferParameteriv:                                 OK
  glGetNamedBufferPointerv:                                    OK
  glGetNamedBufferSubData:                                     OK
  glGetNamedFramebufferAttachmentParameteriv:                  OK
  glGetNamedFramebufferParameteriv:                            OK
  glGetNamedRenderbufferParameteriv:                           OK
  glGetQueryBufferObjecti64v:                                  OK
  glGetQueryBufferObjectiv:                                    OK
  glGetQueryBufferObjectui64v:                                 OK
  glGetQueryBufferObjectuiv:                                   OK
  glGetTextureImage:                                           OK
  glGetTextureLevelParameterfv:                                OK
  glGetTextureLevelParameteriv:                                OK
  glGetTextureParameterIiv:                                    OK
  glGetTextureParameterIuiv:                                   OK
  glGetTextureParameterfv:                                     OK
  glGetTextureParameteriv:                                     OK
  glGetTransformFeedbacki64_v:                                 OK
  glGetTransformFeedbacki_v:                                   OK
  glGetTransformFeedbackiv:                                    OK
  glGetVertexArrayIndexed64iv:                                 OK
  glGetVertexArrayIndexediv:                                   OK
  glGetVertexArrayiv:                                          OK
  glInvalidateNamedFramebufferData:                            OK
  glInvalidateNamedFramebufferSubData:                         OK
  glMapNamedBuffer:                                            OK
  glMapNamedBufferRange:                                       OK
  glNamedBufferData:                                           OK
  glNamedBufferStorage:                                        OK
  glNamedBufferSubData:                                        OK
  glNamedFramebufferDrawBuffer:                                OK
  glNamedFramebufferDrawBuffers:                               OK
  glNamedFramebufferParameteri:                                OK
  glNamedFramebufferReadBuffer:                                OK
  glNamedFramebufferRenderbuffer:                              OK
  glNamedFramebufferTexture:                                   OK
  glNamedFramebufferTextureLayer:                              OK
  glNamedRenderbufferStorage:                                  OK
  glNamedRenderbufferStorageMultisample:                       OK
  glTextureBuffer:                                             OK
  glTextureBufferRange:                                        OK
  glTextureParameterIiv:                                       OK
  glTextureParameterIuiv:                                      OK
  glTextureParameterf:                                         OK
  glTextureParameterfv:                                        OK
  glTextureParameteri:                                         OK
  glTextureParameteriv:                                        OK
  glTextureStorage1D:                                          OK
  glTextureStorage2D:                                          OK
  glTextureStorage2DMultisample:                               OK
  glTextureStorage3D:                                          OK
  glTextureStorage3DMultisample:                               OK
  glTextureSubImage1D:                                         OK
  glTextureSubImage2D:                                         OK
  glTextureSubImage3D:                                         OK
  glTransformFeedbackBufferBase:                               OK
  glTransformFeedbackBufferRange:                              OK
  glUnmapNamedBuffer:                                          OK
  glVertexArrayAttribBinding:                                  OK
  glVertexArrayAttribFormat:                                   OK
  glVertexArrayAttribIFormat:                                  OK
  glVertexArrayAttribLFormat:                                  OK
  glVertexArrayBindingDivisor:                                 OK
  glVertexArrayElementBuffer:                                  OK
  glVertexArrayVertexBuffer:                                   OK
  glVertexArrayVertexBuffers:                                  OK

GL_ARB_draw_buffers:                                           OK
--------------------
  glDrawBuffersARB:                                            OK

GL_ARB_draw_buffers_blend:                                     OK [MISSING]
--------------------------
  glBlendEquationSeparateiARB:                                 OK
  glBlendEquationiARB:                                         OK
  glBlendFuncSeparateiARB:                                     OK
  glBlendFunciARB:                                             OK

GL_ARB_draw_elements_base_vertex:                              OK
---------------------------------
  glDrawElementsBaseVertex:                                    OK
  glDrawElementsInstancedBaseVertex:                           OK
  glDrawRangeElementsBaseVertex:                               OK
  glMultiDrawElementsBaseVertex:                               OK

GL_ARB_draw_indirect:                                          OK [MISSING]
---------------------
  glDrawArraysIndirect:                                        OK
  glDrawElementsIndirect:                                      OK

GL_ARB_draw_instanced:                                         MISSING
----------------------

GL_ARB_enhanced_layouts:                                       MISSING
------------------------

GL_ARB_explicit_attrib_location:                               OK
--------------------------------

GL_ARB_explicit_uniform_location:                              OK
---------------------------------

GL_ARB_fragment_coord_conventions:                             OK
----------------------------------

GL_ARB_fragment_layer_viewport:                                MISSING
-------------------------------

GL_ARB_fragment_program:                                       OK
------------------------

GL_ARB_fragment_program_shadow:                                OK
-------------------------------

GL_ARB_fragment_shader:                                        OK
-----------------------

GL_ARB_fragment_shader_interlock:                              MISSING
---------------------------------

GL_ARB_framebuffer_no_attachments:                             OK [MISSING]
----------------------------------
  glFramebufferParameteri:                                     OK
  glGetFramebufferParameteriv:                                 OK
  glGetNamedFramebufferParameterivEXT:                         OK
  glNamedFramebufferParameteriEXT:                             OK

GL_ARB_framebuffer_object:                                     OK [MISSING]
--------------------------
  glBindFramebuffer:                                           OK
  glBindRenderbuffer:                                          OK
  glBlitFramebuffer:                                           OK
  glCheckFramebufferStatus:                                    OK
  glDeleteFramebuffers:                                        OK
  glDeleteRenderbuffers:                                       OK
  glFramebufferRenderbuffer:                                   OK
  glFramebufferTexture1D:                                      OK
  glFramebufferTexture2D:                                      OK
  glFramebufferTexture3D:                                      OK
  glFramebufferTextureLayer:                                   OK
  glGenFramebuffers:                                           OK
  glGenRenderbuffers:                                          OK
  glGenerateMipmap:                                            OK
  glGetFramebufferAttachmentParameteriv:                       OK
  glGetRenderbufferParameteriv:                                OK
  glIsFramebuffer:                                             OK
  glIsRenderbuffer:                                            OK
  glRenderbufferStorage:                                       OK
  glRenderbufferStorageMultisample:                            OK

GL_ARB_framebuffer_sRGB:                                       MISSING
------------------------

GL_ARB_geometry_shader4:                                       OK [MISSING]
------------------------
  glFramebufferTextureARB:                                     OK
  glFramebufferTextureFaceARB:                                 OK
  glFramebufferTextureLayerARB:                                OK
  glProgramParameteriARB:                                      OK

GL_ARB_get_program_binary:                                     OK
--------------------------
  glGetProgramBinary:                                          OK
  glProgramBinary:                                             OK
  glProgramParameteri:                                         OK

GL_ARB_get_texture_sub_image:                                  OK
-----------------------------
  glGetCompressedTextureSubImage:                              OK
  glGetTextureSubImage:                                        OK

GL_ARB_gl_spirv:                                               OK [MISSING]
----------------
  glSpecializeShaderARB:                                       OK

GL_ARB_gpu_shader5:                                            MISSING
-------------------

GL_ARB_gpu_shader_fp64:                                        OK [MISSING]
-----------------------
  glGetUniformdv:                                              OK
  glUniform1d:                                                 OK
  glUniform1dv:                                                OK
  glUniform2d:                                                 OK
  glUniform2dv:                                                OK
  glUniform3d:                                                 OK
  glUniform3dv:                                                OK
  glUniform4d:                                                 OK
  glUniform4dv:                                                OK
  glUniformMatrix2dv:                                          OK
  glUniformMatrix2x3dv:                                        OK
  glUniformMatrix2x4dv:                                        OK
  glUniformMatrix3dv:                                          OK
  glUniformMatrix3x2dv:                                        OK
  glUniformMatrix3x4dv:                                        OK
  glUniformMatrix4dv:                                          OK
  glUniformMatrix4x2dv:                                        OK
  glUniformMatrix4x3dv:                                        OK

GL_ARB_gpu_shader_int64:                                       OK [MISSING]
------------------------
  glGetUniformi64vARB:                                         OK
  glGetUniformui64vARB:                                        OK
  glGetnUniformi64vARB:                                        OK
  glGetnUniformui64vARB:                                       OK
  glProgramUniform1i64ARB:                                     OK
  glProgramUniform1i64vARB:                                    OK
  glProgramUniform1ui64ARB:                                    OK
  glProgramUniform1ui64vARB:                                   OK
  glProgramUniform2i64ARB:                                     OK
  glProgramUniform2i64vARB:                                    OK
  glProgramUniform2ui64ARB:                                    OK
  glProgramUniform2ui64vARB:                                   OK
  glProgramUniform3i64ARB:                                     OK
  glProgramUniform3i64vARB:                                    OK
  glProgramUniform3ui64ARB:                                    OK
  glProgramUniform3ui64vARB:                                   OK
  glProgramUniform4i64ARB:                                     OK
  glProgramUniform4i64vARB:                                    OK
  glProgramUniform4ui64ARB:                                    OK
  glProgramUniform4ui64vARB:                                   OK
  glUniform1i64ARB:                                            OK
  glUniform1i64vARB:                                           OK
  glUniform1ui64ARB:                                           OK
  glUniform1ui64vARB:                                          OK
  glUniform2i64ARB:                                            OK
  glUniform2i64vARB:                                           OK
  glUniform2ui64ARB:                                           OK
  glUniform2ui64vARB:                                          OK
  glUniform3i64ARB:                                            OK
  glUniform3i64vARB:                                           OK
  glUniform3ui64ARB:                                           OK
  glUniform3ui64vARB:                                          OK
  glUniform4i64ARB:                                            OK
  glUniform4i64vARB:                                           OK
  glUniform4ui64ARB:                                           OK
  glUniform4ui64vARB:                                          OK

GL_ARB_half_float_pixel:                                       OK
------------------------

GL_ARB_half_float_vertex:                                      OK
-------------------------

GL_ARB_imaging:                                                OK [MISSING]
---------------
  glBlendEquation:                                             OK
  glColorSubTable:                                             OK
  glColorTable:                                                OK
  glColorTableParameterfv:                                     OK
  glColorTableParameteriv:                                     OK
  glConvolutionFilter1D:                                       OK
  glConvolutionFilter2D:                                       OK
  glConvolutionParameterf:                                     OK
  glConvolutionParameterfv:                                    OK
  glConvolutionParameteri:                                     OK
  glConvolutionParameteriv:                                    OK
  glCopyColorSubTable:                                         OK
  glCopyColorTable:                                            OK
  glCopyConvolutionFilter1D:                                   OK
  glCopyConvolutionFilter2D:                                   OK
  glGetColorTable:                                             OK
  glGetColorTableParameterfv:                                  OK
  glGetColorTableParameteriv:                                  OK
  glGetConvolutionFilter:                                      OK
  glGetConvolutionParameterfv:                                 OK
  glGetConvolutionParameteriv:                                 OK
  glGetHistogram:                                              OK
  glGetHistogramParameterfv:                                   OK
  glGetHistogramParameteriv:                                   OK
  glGetMinmax:                                                 OK
  glGetMinmaxParameterfv:                                      OK
  glGetMinmaxParameteriv:                                      OK
  glGetSeparableFilter:                                        OK
  glHistogram:                                                 OK
  glMinmax:                                                    OK
  glResetHistogram:                                            OK
  glResetMinmax:                                               OK
  glSeparableFilter2D:                                         OK

GL_ARB_indirect_parameters:                                    OK [MISSING]
---------------------------
  glMultiDrawArraysIndirectCountARB:                           OK
  glMultiDrawElementsIndirectCountARB:                         OK

GL_ARB_instanced_arrays:                                       OK [MISSING]
------------------------
  glDrawArraysInstancedARB:                                    OK
  glDrawElementsInstancedARB:                                  OK
  glVertexAttribDivisorARB:                                    OK

GL_ARB_internalformat_query:                                   OK
----------------------------
  glGetInternalformativ:                                       OK

GL_ARB_internalformat_query2:                                  OK
-----------------------------
  glGetInternalformati64v:                                     OK

GL_ARB_invalidate_subdata:                                     OK
--------------------------
  glInvalidateBufferData:                                      OK
  glInvalidateBufferSubData:                                   OK
  glInvalidateFramebuffer:                                     OK
  glInvalidateSubFramebuffer:                                  OK
  glInvalidateTexImage:                                        OK
  glInvalidateTexSubImage:                                     OK

GL_ARB_map_buffer_alignment:                                   OK
----------------------------

GL_ARB_map_buffer_range:                                       OK
------------------------
  glFlushMappedBufferRange:                                    OK
  glMapBufferRange:                                            OK

GL_ARB_matrix_palette:                                         OK [MISSING]
----------------------
  glCurrentPaletteMatrixARB:                                   OK
  glMatrixIndexPointerARB:                                     OK
  glMatrixIndexubvARB:                                         OK
  glMatrixIndexuivARB:                                         OK
  glMatrixIndexusvARB:                                         OK

GL_ARB_multi_bind:                                             OK
------------------
  glBindBuffersBase:                                           OK
  glBindBuffersRange:                                          OK
  glBindImageTextures:                                         OK
  glBindSamplers:                                              OK
  glBindTextures:                                              OK
  glBindVertexBuffers:                                         OK

GL_ARB_multi_draw_indirect:                                    OK [MISSING]
---------------------------
  glMultiDrawArraysIndirect:                                   OK
  glMultiDrawElementsIndirect:                                 OK

GL_ARB_multisample:                                            OK
-------------------
  glSampleCoverageARB:                                         OK

GL_ARB_multitexture:                                           OK
--------------------
  glActiveTextureARB:                                          OK
  glClientActiveTextureARB:                                    OK
  glMultiTexCoord1dARB:                                        OK
  glMultiTexCoord1dvARB:                                       OK
  glMultiTexCoord1fARB:                                        OK
  glMultiTexCoord1fvARB:                                       OK
  glMultiTexCoord1iARB:                                        OK
  glMultiTexCoord1ivARB:                                       OK
  glMultiTexCoord1sARB:                                        OK
  glMultiTexCoord1svARB:                                       OK
  glMultiTexCoord2dARB:                                        OK
  glMultiTexCoord2dvARB:                                       OK
  glMultiTexCoord2fARB:                                        OK
  glMultiTexCoord2fvARB:                                       OK
  glMultiTexCoord2iARB:                                        OK
  glMultiTexCoord2ivARB:                                       OK
  glMultiTexCoord2sARB:                                        OK
  glMultiTexCoord2svARB:                                       OK
  glMultiTexCoord3dARB:                                        OK
  glMultiTexCoord3dvARB:                                       OK
  glMultiTexCoord3fARB:                                        OK
  glMultiTexCoord3fvARB:                                       OK
  glMultiTexCoord3iARB:                                        OK
  glMultiTexCoord3ivARB:                                       OK
  glMultiTexCoord3sARB:                                        OK
  glMultiTexCoord3svARB:                                       OK
  glMultiTexCoord4dARB:                                        OK
  glMultiTexCoord4dvARB:                                       OK
  glMultiTexCoord4fARB:                                        OK
  glMultiTexCoord4fvARB:                                       OK
  glMultiTexCoord4iARB:                                        OK
  glMultiTexCoord4ivARB:                                       OK
  glMultiTexCoord4sARB:                                        OK
  glMultiTexCoord4svARB:                                       OK

GL_ARB_occlusion_query:                                        OK
-----------------------
  glBeginQueryARB:                                             OK
  glDeleteQueriesARB:                                          OK
  glEndQueryARB:                                               OK
  glGenQueriesARB:                                             OK
  glGetQueryObjectivARB:                                       OK
  glGetQueryObjectuivARB:                                      OK
  glGetQueryivARB:                                             OK
  glIsQueryARB:                                                OK

GL_ARB_occlusion_query2:                                       OK
------------------------

GL_ARB_parallel_shader_compile:                                OK [MISSING]
-------------------------------
  glMaxShaderCompilerThreadsARB:                               OK

GL_ARB_pipeline_statistics_query:                              MISSING
---------------------------------

GL_ARB_pixel_buffer_object:                                    OK
---------------------------

GL_ARB_point_parameters:                                       OK
------------------------
  glPointParameterfARB:                                        OK
  glPointParameterfvARB:                                       OK

GL_ARB_point_sprite:                                           OK
--------------------

GL_ARB_post_depth_coverage:                                    MISSING
---------------------------

GL_ARB_program_interface_query:                                OK
-------------------------------
  glGetProgramInterfaceiv:                                     OK
  glGetProgramResourceIndex:                                   OK
  glGetProgramResourceLocation:                                OK
  glGetProgramResourceLocationIndex:                           OK
  glGetProgramResourceName:                                    OK
  glGetProgramResourceiv:                                      OK

GL_ARB_provoking_vertex:                                       OK
------------------------
  glProvokingVertex:                                           OK

GL_ARB_query_buffer_object:                                    MISSING
---------------------------

GL_ARB_robust_buffer_access_behavior:                          MISSING
-------------------------------------

GL_ARB_robustness:                                             OK
------------------
  glGetGraphicsResetStatusARB:                                 OK
  glGetnColorTableARB:                                         OK
  glGetnCompressedTexImageARB:                                 OK
  glGetnConvolutionFilterARB:                                  OK
  glGetnHistogramARB:                                          OK
  glGetnMapdvARB:                                              OK
  glGetnMapfvARB:                                              OK
  glGetnMapivARB:                                              OK
  glGetnMinmaxARB:                                             OK
  glGetnPixelMapfvARB:                                         OK
  glGetnPixelMapuivARB:                                        OK
  glGetnPixelMapusvARB:                                        OK
  glGetnPolygonStippleARB:                                     OK
  glGetnSeparableFilterARB:                                    OK
  glGetnTexImageARB:                                           OK
  glGetnUniformdvARB:                                          OK
  glGetnUniformfvARB:                                          OK
  glGetnUniformivARB:                                          OK
  glGetnUniformuivARB:                                         OK
  glReadnPixelsARB:                                            OK

GL_ARB_robustness_application_isolation:                       MISSING
----------------------------------------

GL_ARB_robustness_share_group_isolation:                       MISSING
----------------------------------------

GL_ARB_sample_locations:                                       OK [MISSING]
------------------------
  glFramebufferSampleLocationsfvARB:                           OK
  glNamedFramebufferSampleLocationsfvARB:                      OK

GL_ARB_sample_shading:                                         OK [MISSING]
----------------------
  glMinSampleShadingARB:                                       OK

GL_ARB_sampler_objects:                                        OK
-----------------------
  glBindSampler:                                               OK
  glDeleteSamplers:                                            OK
  glGenSamplers:                                               OK
  glGetSamplerParameterIiv:                                    OK
  glGetSamplerParameterIuiv:                                   OK
  glGetSamplerParameterfv:                                     OK
  glGetSamplerParameteriv:                                     OK
  glIsSampler:                                                 OK
  glSamplerParameterIiv:                                       OK
  glSamplerParameterIuiv:                                      OK
  glSamplerParameterf:                                         OK
  glSamplerParameterfv:                                        OK
  glSamplerParameteri:                                         OK
  glSamplerParameteriv:                                        OK

GL_ARB_seamless_cube_map:                                      MISSING
-------------------------

GL_ARB_seamless_cubemap_per_texture:                           MISSING
------------------------------------

GL_ARB_separate_shader_objects:                                OK
-------------------------------
  glActiveShaderProgram:                                       OK
  glBindProgramPipeline:                                       OK
  glCreateShaderProgramv:                                      OK
  glDeleteProgramPipelines:                                    OK
  glGenProgramPipelines:                                       OK
  glGetProgramPipelineInfoLog:                                 OK
  glGetProgramPipelineiv:                                      OK
  glIsProgramPipeline:                                         OK
  glProgramUniform1d:                                          OK
  glProgramUniform1dv:                                         OK
  glProgramUniform1f:                                          OK
  glProgramUniform1fv:                                         OK
  glProgramUniform1i:                                          OK
  glProgramUniform1iv:                                         OK
  glProgramUniform1ui:                                         OK
  glProgramUniform1uiv:                                        OK
  glProgramUniform2d:                                          OK
  glProgramUniform2dv:                                         OK
  glProgramUniform2f:                                          OK
  glProgramUniform2fv:                                         OK
  glProgramUniform2i:                                          OK
  glProgramUniform2iv:                                         OK
  glProgramUniform2ui:                                         OK
  glProgramUniform2uiv:                                        OK
  glProgramUniform3d:                                          OK
  glProgramUniform3dv:                                         OK
  glProgramUniform3f:                                          OK
  glProgramUniform3fv:                                         OK
  glProgramUniform3i:                                          OK
  glProgramUniform3iv:                                         OK
  glProgramUniform3ui:                                         OK
  glProgramUniform3uiv:                                        OK
  glProgramUniform4d:                                          OK
  glProgramUniform4dv:                                         OK
  glProgramUniform4f:                                          OK
  glProgramUniform4fv:                                         OK
  glProgramUniform4i:                                          OK
  glProgramUniform4iv:                                         OK
  glProgramUniform4ui:                                         OK
  glProgramUniform4uiv:                                        OK
  glProgramUniformMatrix2dv:                                   OK
  glProgramUniformMatrix2fv:                                   OK
  glProgramUniformMatrix2x3dv:                                 OK
  glProgramUniformMatrix2x3fv:                                 OK
  glProgramUniformMatrix2x4dv:                                 OK
  glProgramUniformMatrix2x4fv:                                 OK
  glProgramUniformMatrix3dv:                                   OK
  glProgramUniformMatrix3fv:                                   OK
  glProgramUniformMatrix3x2dv:                                 OK
  glProgramUniformMatrix3x2fv:                                 OK
  glProgramUniformMatrix3x4dv:                                 OK
  glProgramUniformMatrix3x4fv:                                 OK
  glProgramUniformMatrix4dv:                                   OK
  glProgramUniformMatrix4fv:                                   OK
  glProgramUniformMatrix4x2dv:                                 OK
  glProgramUniformMatrix4x2fv:                                 OK
  glProgramUniformMatrix4x3dv:                                 OK
  glProgramUniformMatrix4x3fv:                                 OK
  glUseProgramStages:                                          OK
  glValidateProgramPipeline:                                   OK

GL_ARB_shader_atomic_counter_ops:                              MISSING
---------------------------------

GL_ARB_shader_atomic_counters:                                 OK [MISSING]
------------------------------
  glGetActiveAtomicCounterBufferiv:                            OK

GL_ARB_shader_ballot:                                          MISSING
---------------------

GL_ARB_shader_bit_encoding:                                    MISSING
---------------------------

GL_ARB_shader_clock:                                           MISSING
--------------------

GL_ARB_shader_draw_parameters:                                 MISSING
------------------------------

GL_ARB_shader_group_vote:                                      MISSING
-------------------------

GL_ARB_shader_image_load_store:                                OK [MISSING]
-------------------------------
  glBindImageTexture:                                          OK
  glMemoryBarrier:                                             OK

GL_ARB_shader_image_size:                                      MISSING
-------------------------

GL_ARB_shader_objects:                                         OK
----------------------
  glAttachObjectARB:                                           OK
  glCompileShaderARB:                                          OK
  glCreateProgramObjectARB:                                    OK
  glCreateShaderObjectARB:                                     OK
  glDeleteObjectARB:                                           OK
  glDetachObjectARB:                                           OK
  glGetActiveUniformARB:                                       OK
  glGetAttachedObjectsARB:                                     OK
  glGetHandleARB:                                              OK
  glGetInfoLogARB:                                             OK
  glGetObjectParameterfvARB:                                   OK
  glGetObjectParameterivARB:                                   OK
  glGetShaderSourceARB:                                        OK
  glGetUniformLocationARB:                                     OK
  glGetUniformfvARB:                                           OK
  glGetUniformivARB:                                           OK
  glLinkProgramARB:                                            OK
  glShaderSourceARB:                                           OK
  glUniform1fARB:                                              OK
  glUniform1fvARB:                                             OK
  glUniform1iARB:                                              OK
  glUniform1ivARB:                                             OK
  glUniform2fARB:                                              OK
  glUniform2fvARB:                                             OK
  glUniform2iARB:                                              OK
  glUniform2ivARB:                                             OK
  glUniform3fARB:                                              OK
  glUniform3fvARB:                                             OK
  glUniform3iARB:                                              OK
  glUniform3ivARB:                                             OK
  glUniform4fARB:                                              OK
  glUniform4fvARB:                                             OK
  glUniform4iARB:                                              OK
  glUniform4ivARB:                                             OK
  glUniformMatrix2fvARB:                                       OK
  glUniformMatrix3fvARB:                                       OK
  glUniformMatrix4fvARB:                                       OK
  glUseProgramObjectARB:                                       OK
  glValidateProgramARB:                                        OK

GL_ARB_shader_precision:                                       MISSING
------------------------

GL_ARB_shader_stencil_export:                                  MISSING
-----------------------------

GL_ARB_shader_storage_buffer_object:                           OK [MISSING]
------------------------------------
  glShaderStorageBlockBinding:                                 OK

GL_ARB_shader_subroutine:                                      OK [MISSING]
-------------------------
  glGetActiveSubroutineName:                                   OK
  glGetActiveSubroutineUniformName:                            OK
  glGetActiveSubroutineUniformiv:                              OK
  glGetProgramStageiv:                                         OK
  glGetSubroutineIndex:                                        OK
  glGetSubroutineUniformLocation:                              OK
  glGetUniformSubroutineuiv:                                   OK
  glUniformSubroutinesuiv:                                     OK

GL_ARB_shader_texture_image_samples:                           MISSING
------------------------------------

GL_ARB_shader_texture_lod:                                     MISSING
--------------------------

GL_ARB_shader_viewport_layer_array:                            MISSING
-----------------------------------

GL_ARB_shading_language_100:                                   OK
----------------------------

GL_ARB_shading_language_420pack:                               MISSING
--------------------------------

GL_ARB_shading_language_include:                               OK [MISSING]
--------------------------------
  glCompileShaderIncludeARB:                                   OK
  glDeleteNamedStringARB:                                      OK
  glGetNamedStringARB:                                         OK
  glGetNamedStringivARB:                                       OK
  glIsNamedStringARB:                                          OK
  glNamedStringARB:                                            OK

GL_ARB_shading_language_packing:                               MISSING
--------------------------------

GL_ARB_shadow:                                                 OK
--------------

GL_ARB_shadow_ambient:                                         MISSING
----------------------

GL_ARB_sparse_buffer:                                          OK [MISSING]
---------------------
  glBufferPageCommitmentARB:                                   OK

GL_ARB_sparse_texture:                                         OK [MISSING]
----------------------
  glTexPageCommitmentARB:                                      OK
  glTexturePageCommitmentEXT:                                  OK

GL_ARB_sparse_texture2:                                        MISSING
-----------------------

GL_ARB_sparse_texture_clamp:                                   MISSING
----------------------------

GL_ARB_stencil_texturing:                                      MISSING
-------------------------

GL_ARB_sync:                                                   OK
------------
  glClientWaitSync:                                            OK
  glDeleteSync:                                                OK
  glFenceSync:                                                 OK
  glGetInteger64v:                                             OK
  glGetSynciv:                                                 OK
  glIsSync:                                                    OK
  glWaitSync:                                                  OK

GL_ARB_tessellation_shader:                                    OK [MISSING]
---------------------------
  glPatchParameterfv:                                          OK
  glPatchParameteri:                                           OK

GL_ARB_texture_barrier:                                        OK [MISSING]
-----------------------
  glTextureBarrier:                                            OK

GL_ARB_texture_border_clamp:                                   OK
----------------------------

GL_ARB_texture_buffer_object:                                  OK [MISSING]
-----------------------------
  glTexBufferARB:                                              OK

GL_ARB_texture_buffer_object_rgb32:                            MISSING
-----------------------------------

GL_ARB_texture_buffer_range:                                   OK [MISSING]
----------------------------
  glTexBufferRange:                                            OK
  glTextureBufferRangeEXT:                                     OK

GL_ARB_texture_compression:                                    OK
---------------------------
  glCompressedTexImage1DARB:                                   OK
  glCompressedTexImage2DARB:                                   OK
  glCompressedTexImage3DARB:                                   OK
  glCompressedTexSubImage1DARB:                                OK
  glCompressedTexSubImage2DARB:                                OK
  glCompressedTexSubImage3DARB:                                OK
  glGetCompressedTexImageARB:                                  OK

GL_ARB_texture_compression_bptc:                               MISSING
--------------------------------

GL_ARB_texture_compression_rgtc:                               MISSING
--------------------------------

GL_ARB_texture_cube_map:                                       OK
------------------------

GL_ARB_texture_cube_map_array:                                 MISSING
------------------------------

GL_ARB_texture_env_add:                                        OK
-----------------------

GL_ARB_texture_env_combine:                                    OK
---------------------------

GL_ARB_texture_env_crossbar:                                   OK
----------------------------

GL_ARB_texture_env_dot3:                                       OK
------------------------

GL_ARB_texture_filter_minmax:                                  MISSING
-----------------------------

GL_ARB_texture_float:                                          MISSING
---------------------

GL_ARB_texture_gather:                                         MISSING
----------------------

GL_ARB_texture_mirror_clamp_to_edge:                           OK
------------------------------------

GL_ARB_texture_mirrored_repeat:                                OK
-------------------------------

GL_ARB_texture_multisample:                                    OK [MISSING]
---------------------------
  glGetMultisamplefv:                                          OK
  glSampleMaski:                                               OK
  glTexImage2DMultisample:                                     OK
  glTexImage3DMultisample:                                     OK

GL_ARB_texture_non_power_of_two:                               OK
--------------------------------

GL_ARB_texture_query_levels:                                   MISSING
----------------------------

GL_ARB_texture_query_lod:                                      MISSING
-------------------------

GL_ARB_texture_rectangle:                                      OK
-------------------------

GL_ARB_texture_rg:                                             MISSING
------------------

GL_ARB_texture_rgb10_a2ui:                                     MISSING
--------------------------

GL_ARB_texture_stencil8:                                       MISSING
------------------------

GL_ARB_texture_storage:                                        OK
-----------------------
  glTexStorage1D:                                              OK
  glTexStorage2D:                                              OK
  glTexStorage3D:                                              OK
  glTextureStorage1DEXT:                                       OK
  glTextureStorage2DEXT:                                       OK
  glTextureStorage3DEXT:                                       OK

GL_ARB_texture_storage_multisample:                            OK [MISSING]
-----------------------------------
  glTexStorage2DMultisample:                                   OK
  glTexStorage3DMultisample:                                   OK
  glTextureStorage2DMultisampleEXT:                            OK
  glTextureStorage3DMultisampleEXT:                            OK

GL_ARB_texture_swizzle:                                        OK
-----------------------

GL_ARB_texture_view:                                           OK [MISSING]
--------------------
  glTextureView:                                               OK

GL_ARB_timer_query:                                            OK
-------------------
  glGetQueryObjecti64v:                                        OK
  glGetQueryObjectui64v:                                       OK
  glQueryCounter:                                              OK

GL_ARB_transform_feedback2:                                    OK [MISSING]
---------------------------
  glBindTransformFeedback:                                     OK
  glDeleteTransformFeedbacks:                                  OK
  glDrawTransformFeedback:                                     OK
  glGenTransformFeedbacks:                                     OK
  glIsTransformFeedback:                                       OK
  glPauseTransformFeedback:                                    OK
  glResumeTransformFeedback:                                   OK

GL_ARB_transform_feedback3:                                    OK [MISSING]
---------------------------
  glBeginQueryIndexed:                                         OK
  glDrawTransformFeedbackStream:                               OK
  glEndQueryIndexed:                                           OK
  glGetQueryIndexediv:                                         OK

GL_ARB_transform_feedback_instanced:                           OK [MISSING]
------------------------------------
  glDrawTransformFeedbackInstanced:                            OK
  glDrawTransformFeedbackStreamInstanced:                      OK

GL_ARB_transform_feedback_overflow_query:                      MISSING
-----------------------------------------

GL_ARB_transpose_matrix:                                       OK
------------------------
  glLoadTransposeMatrixdARB:                                   OK
  glLoadTransposeMatrixfARB:                                   OK
  glMultTransposeMatrixdARB:                                   OK
  glMultTransposeMatrixfARB:                                   OK

GL_ARB_uniform_buffer_object:                                  OK [MISSING]
-----------------------------
  glBindBufferBase:                                            OK
  glBindBufferRange:                                           OK
  glGetActiveUniformBlockName:                                 OK
  glGetActiveUniformBlockiv:                                   OK
  glGetActiveUniformName:                                      OK
  glGetActiveUniformsiv:                                       OK
  glGetIntegeri_v:                                             OK
  glGetUniformBlockIndex:                                      OK
  glGetUniformIndices:                                         OK
  glUniformBlockBinding:                                       OK

GL_ARB_vertex_array_bgra:                                      MISSING
-------------------------

GL_ARB_vertex_array_object:                                    OK
---------------------------
  glBindVertexArray:                                           OK
  glDeleteVertexArrays:                                        OK
  glGenVertexArrays:                                           OK
  glIsVertexArray:                                             OK

GL_ARB_vertex_attrib_64bit:                                    OK [MISSING]
---------------------------
  glGetVertexAttribLdv:                                        OK
  glVertexAttribL1d:                                           OK
  glVertexAttribL1dv:                                          OK
  glVertexAttribL2d:                                           OK
  glVertexAttribL2dv:                                          OK
  glVertexAttribL3d:                                           OK
  glVertexAttribL3dv:                                          OK
  glVertexAttribL4d:                                           OK
  glVertexAttribL4dv:                                          OK
  glVertexAttribLPointer:                                      OK

GL_ARB_vertex_attrib_binding:                                  OK
-----------------------------
  glBindVertexBuffer:                                          OK
  glVertexArrayBindVertexBufferEXT:                            OK
  glVertexArrayVertexAttribBindingEXT:                         OK
  glVertexArrayVertexAttribFormatEXT:                          OK
  glVertexArrayVertexAttribIFormatEXT:                         OK
  glVertexArrayVertexAttribLFormatEXT:                         OK
  glVertexArrayVertexBindingDivisorEXT:                        OK
  glVertexAttribBinding:                                       OK
  glVertexAttribFormat:                                        OK
  glVertexAttribIFormat:                                       OK
  glVertexAttribLFormat:                                       OK
  glVertexBindingDivisor:                                      OK

GL_ARB_vertex_blend:                                           OK [MISSING]
--------------------
  glVertexBlendARB:                                            OK
  glWeightPointerARB:                                          OK
  glWeightbvARB:                                               OK
  glWeightdvARB:                                               OK
  glWeightfvARB:                                               OK
  glWeightivARB:                                               OK
  glWeightsvARB:                                               OK
  glWeightubvARB:                                              OK
  glWeightuivARB:                                              OK
  glWeightusvARB:                                              OK

GL_ARB_vertex_buffer_object:                                   OK
----------------------------
  glBindBufferARB:                                             OK
  glBufferDataARB:                                             OK
  glBufferSubDataARB:                                          OK
  glDeleteBuffersARB:                                          OK
  glGenBuffersARB:                                             OK
  glGetBufferParameterivARB:                                   OK
  glGetBufferPointervARB:                                      OK
  glGetBufferSubDataARB:                                       OK
  glIsBufferARB:                                               OK
  glMapBufferARB:                                              OK
  glUnmapBufferARB:                                            OK

GL_ARB_vertex_program:                                         OK
----------------------
  glBindProgramARB:                                            OK
  glDeleteProgramsARB:                                         OK
  glDisableVertexAttribArrayARB:                               OK
  glEnableVertexAttribArrayARB:                                OK
  glGenProgramsARB:                                            OK
  glGetProgramEnvParameterdvARB:                               OK
  glGetProgramEnvParameterfvARB:                               OK
  glGetProgramLocalParameterdvARB:                             OK
  glGetProgramLocalParameterfvARB:                             OK
  glGetProgramStringARB:                                       OK
  glGetProgramivARB:                                           OK
  glGetVertexAttribPointervARB:                                OK
  glGetVertexAttribdvARB:                                      OK
  glGetVertexAttribfvARB:                                      OK
  glGetVertexAttribivARB:                                      OK
  glIsProgramARB:                                              OK
  glProgramEnvParameter4dARB:                                  OK
  glProgramEnvParameter4dvARB:                                 OK
  glProgramEnvParameter4fARB:                                  OK
  glProgramEnvParameter4fvARB:                                 OK
  glProgramLocalParameter4dARB:                                OK
  glProgramLocalParameter4dvARB:                               OK
  glProgramLocalParameter4fARB:                                OK
  glProgramLocalParameter4fvARB:                               OK
  glProgramStringARB:                                          OK
  glVertexAttrib1dARB:                                         OK
  glVertexAttrib1dvARB:                                        OK
  glVertexAttrib1fARB:                                         OK
  glVertexAttrib1fvARB:                                        OK
  glVertexAttrib1sARB:                                         OK
  glVertexAttrib1svARB:                                        OK
  glVertexAttrib2dARB:                                         OK
  glVertexAttrib2dvARB:                                        OK
  glVertexAttrib2fARB:                                         OK
  glVertexAttrib2fvARB:                                        OK
  glVertexAttrib2sARB:                                         OK
  glVertexAttrib2svARB:                                        OK
  glVertexAttrib3dARB:                                         OK
  glVertexAttrib3dvARB:                                        OK
  glVertexAttrib3fARB:                                         OK
  glVertexAttrib3fvARB:                                        OK
  glVertexAttrib3sARB:                                         OK
  glVertexAttrib3svARB:                                        OK
  glVertexAttrib4NbvARB:                                       OK
  glVertexAttrib4NivARB:                                       OK
  glVertexAttrib4NsvARB:                                       OK
  glVertexAttrib4NubARB:                                       OK
  glVertexAttrib4NubvARB:                                      OK
  glVertexAttrib4NuivARB:                                      OK
  glVertexAttrib4NusvARB:                                      OK
  glVertexAttrib4bvARB:                                        OK
  glVertexAttrib4dARB:                                         OK
  glVertexAttrib4dvARB:                                        OK
  glVertexAttrib4fARB:                                         OK
  glVertexAttrib4fvARB:                                        OK
  glVertexAttrib4ivARB:                                        OK
  glVertexAttrib4sARB:                                         OK
  glVertexAttrib4svARB:                                        OK
  glVertexAttrib4ubvARB:                                       OK
  glVertexAttrib4uivARB:                                       OK
  glVertexAttrib4usvARB:                                       OK
  glVertexAttribPointerARB:                                    OK

GL_ARB_vertex_shader:                                          OK
---------------------
  glBindAttribLocationARB:                                     OK
  glGetActiveAttribARB:                                        OK
  glGetAttribLocationARB:                                      OK

GL_ARB_vertex_type_10f_11f_11f_rev:                            MISSING
-----------------------------------

GL_ARB_vertex_type_2_10_10_10_rev:                             OK [MISSING]
----------------------------------
  glColorP3ui:                                                 OK
  glColorP3uiv:                                                OK
  glColorP4ui:                                                 OK
  glColorP4uiv:                                                OK
  glMultiTexCoordP1ui:                                         OK
  glMultiTexCoordP1uiv:                                        OK
  glMultiTexCoordP2ui:                                         OK
  glMultiTexCoordP2uiv:                                        OK
  glMultiTexCoordP3ui:                                         OK
  glMultiTexCoordP3uiv:                                        OK
  glMultiTexCoordP4ui:                                         OK
  glMultiTexCoordP4uiv:                                        OK
  glNormalP3ui:                                                OK
  glNormalP3uiv:                                               OK
  glSecondaryColorP3ui:                                        OK
  glSecondaryColorP3uiv:                                       OK
  glTexCoordP1ui:                                              OK
  glTexCoordP1uiv:                                             OK
  glTexCoordP2ui:                                              OK
  glTexCoordP2uiv:                                             OK
  glTexCoordP3ui:                                              OK
  glTexCoordP3uiv:                                             OK
  glTexCoordP4ui:                                              OK
  glTexCoordP4uiv:                                             OK
  glVertexAttribP1ui:                                          OK
  glVertexAttribP1uiv:                                         OK
  glVertexAttribP2ui:                                          OK
  glVertexAttribP2uiv:                                         OK
  glVertexAttribP3ui:                                          OK
  glVertexAttribP3uiv:                                         OK
  glVertexAttribP4ui:                                          OK
  glVertexAttribP4uiv:                                         OK
  glVertexP2ui:                                                OK
  glVertexP2uiv:                                               OK
  glVertexP3ui:                                                OK
  glVertexP3uiv:                                               OK
  glVertexP4ui:                                                OK
  glVertexP4uiv:                                               OK

GL_ARB_viewport_array:                                         OK [MISSING]
----------------------
  glDepthRangeArrayv:                                          OK
  glDepthRangeIndexed:                                         OK
  glGetDoublei_v:                                              OK
  glGetFloati_v:                                               OK
  glScissorArrayv:                                             OK
  glScissorIndexed:                                            OK
  glScissorIndexedv:                                           OK
  glViewportArrayv:                                            OK
  glViewportIndexedf:                                          OK
  glViewportIndexedfv:                                         OK

GL_ARB_window_pos:                                             OK
------------------
  glWindowPos2dARB:                                            OK
  glWindowPos2dvARB:                                           OK
  glWindowPos2fARB:                                            OK
  glWindowPos2fvARB:                                           OK
  glWindowPos2iARB:                                            OK
  glWindowPos2ivARB:                                           OK
  glWindowPos2sARB:                                            OK
  glWindowPos2svARB:                                           OK
  glWindowPos3dARB:                                            OK
  glWindowPos3dvARB:                                           OK
  glWindowPos3fARB:                                            OK
  glWindowPos3fvARB:                                           OK
  glWindowPos3iARB:                                            OK
  glWindowPos3ivARB:                                           OK
  glWindowPos3sARB:                                            OK
  glWindowPos3svARB:                                           OK

GL_ATIX_point_sprites:                                         MISSING
----------------------

GL_ATIX_texture_env_combine3:                                  MISSING
-----------------------------

GL_ATIX_texture_env_route:                                     MISSING
--------------------------

GL_ATIX_vertex_shader_output_point_size:                       MISSING
----------------------------------------

GL_ATI_draw_buffers:                                           OK
--------------------
  glDrawBuffersATI:                                            OK

GL_ATI_element_array:                                          OK [MISSING]
---------------------
  glDrawElementArrayATI:                                       OK
  glDrawRangeElementArrayATI:                                  OK
  glElementPointerATI:                                         OK

GL_ATI_envmap_bumpmap:                                         OK [MISSING]
----------------------
  glGetTexBumpParameterfvATI:                                  OK
  glGetTexBumpParameterivATI:                                  OK
  glTexBumpParameterfvATI:                                     OK
  glTexBumpParameterivATI:                                     OK

GL_ATI_fragment_shader:                                        OK
-----------------------
  glAlphaFragmentOp1ATI:                                       OK
  glAlphaFragmentOp2ATI:                                       OK
  glAlphaFragmentOp3ATI:                                       OK
  glBeginFragmentShaderATI:                                    OK
  glBindFragmentShaderATI:                                     OK
  glColorFragmentOp1ATI:                                       OK
  glColorFragmentOp2ATI:                                       OK
  glColorFragmentOp3ATI:                                       OK
  glDeleteFragmentShaderATI:                                   OK
  glEndFragmentShaderATI:                                      OK
  glGenFragmentShadersATI:                                     OK
  glPassTexCoordATI:                                           OK
  glSampleMapATI:                                              OK
  glSetFragmentShaderConstantATI:                              OK

GL_ATI_map_object_buffer:                                      OK [MISSING]
-------------------------
  glMapObjectBufferATI:                                        OK
  glUnmapObjectBufferATI:                                      OK

GL_ATI_meminfo:                                                MISSING
---------------

GL_ATI_pn_triangles:                                           OK [MISSING]
--------------------
  glPNTrianglesfATI:                                           OK
  glPNTrianglesiATI:                                           OK

GL_ATI_separate_stencil:                                       OK
------------------------
  glStencilFuncSeparateATI:                                    OK
  glStencilOpSeparateATI:                                      OK

GL_ATI_shader_texture_lod:                                     MISSING
--------------------------

GL_ATI_text_fragment_shader:                                   MISSING
----------------------------

GL_ATI_texture_compression_3dc:                                MISSING
-------------------------------

GL_ATI_texture_env_combine3:                                   OK
----------------------------

GL_ATI_texture_float:                                          MISSING
---------------------

GL_ATI_texture_mirror_once:                                    OK
---------------------------

GL_ATI_vertex_array_object:                                    OK [MISSING]
---------------------------
  glArrayObjectATI:                                            OK
  glFreeObjectBufferATI:                                       OK
  glGetArrayObjectfvATI:                                       OK
  glGetArrayObjectivATI:                                       OK
  glGetObjectBufferfvATI:                                      OK
  glGetObjectBufferivATI:                                      OK
  glGetVariantArrayObjectfvATI:                                OK
  glGetVariantArrayObjectivATI:                                OK
  glIsObjectBufferATI:                                         OK
  glNewObjectBufferATI:                                        OK
  glUpdateObjectBufferATI:                                     OK
  glVariantArrayObjectATI:                                     OK

GL_ATI_vertex_attrib_array_object:                             OK [MISSING]
----------------------------------
  glGetVertexAttribArrayObjectfvATI:                           OK
  glGetVertexAttribArrayObjectivATI:                           OK
  glVertexAttribArrayObjectATI:                                OK

GL_ATI_vertex_streams:                                         OK [MISSING]
----------------------
  glClientActiveVertexStreamATI:                               OK
  glNormalStream3bATI:                                         OK
  glNormalStream3bvATI:                                        OK
  glNormalStream3dATI:                                         OK
  glNormalStream3dvATI:                                        OK
  glNormalStream3fATI:                                         OK
  glNormalStream3fvATI:                                        OK
  glNormalStream3iATI:                                         OK
  glNormalStream3ivATI:                                        OK
  glNormalStream3sATI:                                         OK
  glNormalStream3svATI:                                        OK
  glVertexBlendEnvfATI:                                        OK
  glVertexBlendEnviATI:                                        OK
  glVertexStream1dATI:                                         OK
  glVertexStream1dvATI:                                        OK
  glVertexStream1fATI:                                         OK
  glVertexStream1fvATI:                                        OK
  glVertexStream1iATI:                                         OK
  glVertexStream1ivATI:                                        OK
  glVertexStream1sATI:                                         OK
  glVertexStream1svATI:                                        OK
  glVertexStream2dATI:                                         OK
  glVertexStream2dvATI:                                        OK
  glVertexStream2fATI:                                         OK
  glVertexStream2fvATI:                                        OK
  glVertexStream2iATI:                                         OK
  glVertexStream2ivATI:                                        OK
  glVertexStream2sATI:                                         OK
  glVertexStream2svATI:                                        OK
  glVertexStream3dATI:                                         OK
  glVertexStream3dvATI:                                        OK
  glVertexStream3fATI:                                         OK
  glVertexStream3fvATI:                                        OK
  glVertexStream3iATI:                                         OK
  glVertexStream3ivATI:                                        OK
  glVertexStream3sATI:                                         OK
  glVertexStream3svATI:                                        OK
  glVertexStream4dATI:                                         OK
  glVertexStream4dvATI:                                        OK
  glVertexStream4fATI:                                         OK
  glVertexStream4fvATI:                                        OK
  glVertexStream4iATI:                                         OK
  glVertexStream4ivATI:                                        OK
  glVertexStream4sATI:                                         OK
  glVertexStream4svATI:                                        OK

GL_EGL_NV_robustness_video_memory_purge:                       MISSING
----------------------------------------

GL_EXT_422_pixels:                                             MISSING
------------------

GL_EXT_Cg_shader:                                              MISSING
-----------------

GL_EXT_abgr:                                                   OK
------------

GL_EXT_bgra:                                                   OK
------------

GL_EXT_bindable_uniform:                                       OK [MISSING]
------------------------
  glGetUniformBufferSizeEXT:                                   OK
  glGetUniformOffsetEXT:                                       OK
  glUniformBufferEXT:                                          OK

GL_EXT_blend_color:                                            OK
-------------------
  glBlendColorEXT:                                             OK

GL_EXT_blend_equation_separate:                                OK
-------------------------------
  glBlendEquationSeparateEXT:                                  OK

GL_EXT_blend_func_separate:                                    OK
---------------------------
  glBlendFuncSeparateEXT:                                      OK

GL_EXT_blend_logic_op:                                         MISSING
----------------------

GL_EXT_blend_minmax:                                           OK
--------------------
  glBlendEquationEXT:                                          OK

GL_EXT_blend_subtract:                                         OK
----------------------

GL_EXT_clip_volume_hint:                                       MISSING
------------------------

GL_EXT_cmyka:                                                  MISSING
-------------

GL_EXT_color_subtable:                                         OK [MISSING]
----------------------
  glColorSubTableEXT:                                          OK
  glCopyColorSubTableEXT:                                      OK

GL_EXT_compiled_vertex_array:                                  OK
-----------------------------
  glLockArraysEXT:                                             OK
  glUnlockArraysEXT:                                           OK

GL_EXT_convolution:                                            OK [MISSING]
-------------------
  glConvolutionFilter1DEXT:                                    OK
  glConvolutionFilter2DEXT:                                    OK
  glConvolutionParameterfEXT:                                  OK
  glConvolutionParameterfvEXT:                                 OK
  glConvolutionParameteriEXT:                                  OK
  glConvolutionParameterivEXT:                                 OK
  glCopyConvolutionFilter1DEXT:                                OK
  glCopyConvolutionFilter2DEXT:                                OK
  glGetConvolutionFilterEXT:                                   OK
  glGetConvolutionParameterfvEXT:                              OK
  glGetConvolutionParameterivEXT:                              OK
  glGetSeparableFilterEXT:                                     OK
  glSeparableFilter2DEXT:                                      OK

GL_EXT_coordinate_frame:                                       OK [MISSING]
------------------------
  glBinormalPointerEXT:                                        OK
  glTangentPointerEXT:                                         OK

GL_EXT_copy_texture:                                           OK
--------------------
  glCopyTexImage1DEXT:                                         OK
  glCopyTexImage2DEXT:                                         OK
  glCopyTexSubImage1DEXT:                                      OK
  glCopyTexSubImage2DEXT:                                      OK
  glCopyTexSubImage3DEXT:                                      OK

GL_EXT_cull_vertex:                                            OK [MISSING]
-------------------
  glCullParameterdvEXT:                                        OK
  glCullParameterfvEXT:                                        OK

GL_EXT_debug_label:                                            OK [MISSING]
-------------------
  glGetObjectLabelEXT:                                         OK
  glLabelObjectEXT:                                            OK

GL_EXT_debug_marker:                                           OK [MISSING]
--------------------
  glInsertEventMarkerEXT:                                      OK
  glPopGroupMarkerEXT:                                         OK
  glPushGroupMarkerEXT:                                        OK

GL_EXT_depth_bounds_test:                                      OK
-------------------------
  glDepthBoundsEXT:                                            OK

GL_EXT_direct_state_access:                                    MISSING
---------------------------
  glBindMultiTextureEXT:                                       OK
  glCheckNamedFramebufferStatusEXT:                            OK
  glClientAttribDefaultEXT:                                    OK
  glCompressedMultiTexImage1DEXT:                              OK
  glCompressedMultiTexImage2DEXT:                              OK
  glCompressedMultiTexImage3DEXT:                              OK
  glCompressedMultiTexSubImage1DEXT:                           OK
  glCompressedMultiTexSubImage2DEXT:                           OK
  glCompressedMultiTexSubImage3DEXT:                           OK
  glCompressedTextureImage1DEXT:                               OK
  glCompressedTextureImage2DEXT:                               OK
  glCompressedTextureImage3DEXT:                               OK
  glCompressedTextureSubImage1DEXT:                            OK
  glCompressedTextureSubImage2DEXT:                            OK
  glCompressedTextureSubImage3DEXT:                            MISSING
  glCopyMultiTexImage1DEXT:                                    MISSING
  glCopyMultiTexImage2DEXT:                                    MISSING
  glCopyMultiTexSubImage1DEXT:                                 MISSING
  glCopyMultiTexSubImage2DEXT:                                 MISSING
  glCopyMultiTexSubImage3DEXT:                                 MISSING
  glCopyTextureImage1DEXT:                                     MISSING
  glCopyTextureImage2DEXT:                                     MISSING
  glCopyTextureSubImage1DEXT:                                  MISSING
  glCopyTextureSubImage2DEXT:                                  MISSING
  glCopyTextureSubImage3DEXT:                                  MISSING
  glDisableClientStateIndexedEXT:                              MISSING
  glDisableClientStateiEXT:                                    MISSING
  glDisableVertexArrayAttribEXT:                               MISSING
  glDisableVertexArrayEXT:                                     MISSING
  glEnableClientStateIndexedEXT:                               MISSING
  glEnableClientStateiEXT:                                     MISSING
  glEnableVertexArrayAttribEXT:                                MISSING
  glEnableVertexArrayEXT:                                      MISSING
  glFlushMappedNamedBufferRangeEXT:                            MISSING
  glFramebufferDrawBufferEXT:                                  MISSING
  glFramebufferDrawBuffersEXT:                                 MISSING
  glFramebufferReadBufferEXT:                                  MISSING
  glGenerateMultiTexMipmapEXT:                                 MISSING
  glGenerateTextureMipmapEXT:                                  MISSING
  glGetCompressedMultiTexImageEXT:                             MISSING
  glGetCompressedTextureImageEXT:                              MISSING
  glGetDoubleIndexedvEXT:                                      MISSING
  glGetDoublei_vEXT:                                           MISSING
  glGetFloatIndexedvEXT:                                       MISSING
  glGetFloati_vEXT:                                            MISSING
  glGetFramebufferParameterivEXT:                              MISSING
  glGetMultiTexEnvfvEXT:                                       MISSING
  glGetMultiTexEnvivEXT:                                       MISSING
  glGetMultiTexGendvEXT:                                       MISSING
  glGetMultiTexGenfvEXT:                                       MISSING
  glGetMultiTexGenivEXT:                                       MISSING
  glGetMultiTexImageEXT:                                       MISSING
  glGetMultiTexLevelParameterfvEXT:                            MISSING
  glGetMultiTexLevelParameterivEXT:                            MISSING
  glGetMultiTexParameterIivEXT:                                MISSING
  glGetMultiTexParameterIuivEXT:                               MISSING
  glGetMultiTexParameterfvEXT:                                 MISSING
  glGetMultiTexParameterivEXT:                                 MISSING
  glGetNamedBufferParameterivEXT:                              MISSING
  glGetNamedBufferPointervEXT:                                 MISSING
  glGetNamedBufferSubDataEXT:                                  MISSING
  glGetNamedFramebufferAttachmentParameterivEXT:               MISSING
  glGetNamedProgramLocalParameterIivEXT:                       MISSING
  glGetNamedProgramLocalParameterIuivEXT:                      MISSING
  glGetNamedProgramLocalParameterdvEXT:                        MISSING
  glGetNamedProgramLocalParameterfvEXT:                        MISSING
  glGetNamedProgramStringEXT:                                  MISSING
  glGetNamedProgramivEXT:                                      MISSING
  glGetNamedRenderbufferParameterivEXT:                        MISSING
  glGetPointerIndexedvEXT:                                     MISSING
  glGetPointeri_vEXT:                                          MISSING
  glGetTextureImageEXT:                                        MISSING
  glGetTextureLevelParameterfvEXT:                             MISSING
  glGetTextureLevelParameterivEXT:                             MISSING
  glGetTextureParameterIivEXT:                                 MISSING
  glGetTextureParameterIuivEXT:                                MISSING
  glGetTextureParameterfvEXT:                                  MISSING
  glGetTextureParameterivEXT:                                  MISSING
  glGetVertexArrayIntegeri_vEXT:                               MISSING
  glGetVertexArrayIntegervEXT:                                 MISSING
  glGetVertexArrayPointeri_vEXT:                               MISSING
  glGetVertexArrayPointervEXT:                                 MISSING
  glMapNamedBufferEXT:                                         MISSING
  glMapNamedBufferRangeEXT:                                    MISSING
  glMatrixFrustumEXT:                                          MISSING
  glMatrixLoadIdentityEXT:                                     MISSING
  glMatrixLoadTransposedEXT:                                   MISSING
  glMatrixLoadTransposefEXT:                                   MISSING
  glMatrixLoaddEXT:                                            MISSING
  glMatrixLoadfEXT:                                            MISSING
  glMatrixMultTransposedEXT:                                   MISSING
  glMatrixMultTransposefEXT:                                   MISSING
  glMatrixMultdEXT:                                            MISSING
  glMatrixMultfEXT:                                            MISSING
  glMatrixOrthoEXT:                                            MISSING
  glMatrixPopEXT:                                              MISSING
  glMatrixPushEXT:                                             MISSING
  glMatrixRotatedEXT:                                          MISSING
  glMatrixRotatefEXT:                                          MISSING
  glMatrixScaledEXT:                                           MISSING
  glMatrixScalefEXT:                                           MISSING
  glMatrixTranslatedEXT:                                       MISSING
  glMatrixTranslatefEXT:                                       MISSING
  glMultiTexBufferEXT:                                         MISSING
  glMultiTexCoordPointerEXT:                                   MISSING
  glMultiTexEnvfEXT:                                           MISSING
  glMultiTexEnvfvEXT:                                          MISSING
  glMultiTexEnviEXT:                                           MISSING
  glMultiTexEnvivEXT:                                          MISSING
  glMultiTexGendEXT:                                           MISSING
  glMultiTexGendvEXT:                                          MISSING
  glMultiTexGenfEXT:                                           MISSING
  glMultiTexGenfvEXT:                                          MISSING
  glMultiTexGeniEXT:                                           MISSING
  glMultiTexGenivEXT:                                          MISSING
  glMultiTexImage1DEXT:                                        MISSING
  glMultiTexImage2DEXT:                                        MISSING
  glMultiTexImage3DEXT:                                        MISSING
  glMultiTexParameterIivEXT:                                   MISSING
  glMultiTexParameterIuivEXT:                                  MISSING
  glMultiTexParameterfEXT:                                     MISSING
  glMultiTexParameterfvEXT:                                    MISSING
  glMultiTexParameteriEXT:                                     MISSING
  glMultiTexParameterivEXT:                                    MISSING
  glMultiTexRenderbufferEXT:                                   MISSING
  glMultiTexSubImage1DEXT:                                     MISSING
  glMultiTexSubImage2DEXT:                                     MISSING
  glMultiTexSubImage3DEXT:                                     MISSING
  glNamedBufferDataEXT:                                        MISSING
  glNamedBufferSubDataEXT:                                     MISSING
  glNamedCopyBufferSubDataEXT:                                 MISSING
  glNamedFramebufferRenderbufferEXT:                           MISSING
  glNamedFramebufferTexture1DEXT:                              MISSING
  glNamedFramebufferTexture2DEXT:                              MISSING
  glNamedFramebufferTexture3DEXT:                              MISSING
  glNamedFramebufferTextureEXT:                                MISSING
  glNamedFramebufferTextureFaceEXT:                            MISSING
  glNamedFramebufferTextureLayerEXT:                           MISSING
  glNamedProgramLocalParameter4dEXT:                           MISSING
  glNamedProgramLocalParameter4dvEXT:                          MISSING
  glNamedProgramLocalParameter4fEXT:                           MISSING
  glNamedProgramLocalParameter4fvEXT:                          MISSING
  glNamedProgramLocalParameterI4iEXT:                          MISSING
  glNamedProgramLocalParameterI4ivEXT:                         MISSING
  glNamedProgramLocalParameterI4uiEXT:                         MISSING
  glNamedProgramLocalParameterI4uivEXT:                        MISSING
  glNamedProgramLocalParameters4fvEXT:                         MISSING
  glNamedProgramLocalParametersI4ivEXT:                        MISSING
  glNamedProgramLocalParametersI4uivEXT:                       MISSING
  glNamedProgramStringEXT:                                     MISSING
  glNamedRenderbufferStorageEXT:                               MISSING
  glNamedRenderbufferStorageMultisampleCoverageEXT:            MISSING
  glNamedRenderbufferStorageMultisampleEXT:                    MISSING
  glProgramUniform1fEXT:                                       OK
  glProgramUniform1fvEXT:                                      OK
  glProgramUniform1iEXT:                                       OK
  glProgramUniform1ivEXT:                                      OK
  glProgramUniform1uiEXT:                                      OK
  glProgramUniform1uivEXT:                                     OK
  glProgramUniform2fEXT:                                       OK
  glProgramUniform2fvEXT:                                      OK
  glProgramUniform2iEXT:                                       OK
  glProgramUniform2ivEXT:                                      OK
  glProgramUniform2uiEXT:                                      OK
  glProgramUniform2uivEXT:                                     OK
  glProgramUniform3fEXT:                                       OK
  glProgramUniform3fvEXT:                                      OK
  glProgramUniform3iEXT:                                       OK
  glProgramUniform3ivEXT:                                      OK
  glProgramUniform3uiEXT:                                      OK
  glProgramUniform3uivEXT:                                     OK
  glProgramUniform4fEXT:                                       OK
  glProgramUniform4fvEXT:                                      OK
  glProgramUniform4iEXT:                                       OK
  glProgramUniform4ivEXT:                                      OK
  glProgramUniform4uiEXT:                                      OK
  glProgramUniform4uivEXT:                                     OK
  glProgramUniformMatrix2fvEXT:                                OK
  glProgramUniformMatrix2x3fvEXT:                              OK
  glProgramUniformMatrix2x4fvEXT:                              OK
  glProgramUniformMatrix3fvEXT:                                OK
  glProgramUniformMatrix3x2fvEXT:                              OK
  glProgramUniformMatrix3x4fvEXT:                              OK
  glProgramUniformMatrix4fvEXT:                                OK
  glProgramUniformMatrix4x2fvEXT:                              OK
  glProgramUniformMatrix4x3fvEXT:                              OK
  glPushClientAttribDefaultEXT:                                MISSING
  glTextureBufferEXT:                                          MISSING
  glTextureImage1DEXT:                                         MISSING
  glTextureImage2DEXT:                                         MISSING
  glTextureImage3DEXT:                                         MISSING
  glTextureParameterIivEXT:                                    MISSING
  glTextureParameterIuivEXT:                                   MISSING
  glTextureParameterfEXT:                                      MISSING
  glTextureParameterfvEXT:                                     MISSING
  glTextureParameteriEXT:                                      MISSING
  glTextureParameterivEXT:                                     MISSING
  glTextureRenderbufferEXT:                                    MISSING
  glTextureSubImage1DEXT:                                      MISSING
  glTextureSubImage2DEXT:                                      MISSING
  glTextureSubImage3DEXT:                                      MISSING
  glUnmapNamedBufferEXT:                                       MISSING
  glVertexArrayColorOffsetEXT:                                 MISSING
  glVertexArrayEdgeFlagOffsetEXT:                              MISSING
  glVertexArrayFogCoordOffsetEXT:                              MISSING
  glVertexArrayIndexOffsetEXT:                                 MISSING
  glVertexArrayMultiTexCoordOffsetEXT:                         MISSING
  glVertexArrayNormalOffsetEXT:                                MISSING
  glVertexArraySecondaryColorOffsetEXT:                        MISSING
  glVertexArrayTexCoordOffsetEXT:                              MISSING
  glVertexArrayVertexAttribDivisorEXT:                         MISSING
  glVertexArrayVertexAttribIOffsetEXT:                         MISSING
  glVertexArrayVertexAttribOffsetEXT:                          MISSING
  glVertexArrayVertexOffsetEXT:                                MISSING

GL_EXT_draw_buffers2:                                          OK [MISSING]
---------------------
  glColorMaskIndexedEXT:                                       OK
  glDisableIndexedEXT:                                         OK
  glEnableIndexedEXT:                                          OK
  glGetBooleanIndexedvEXT:                                     OK
  glGetIntegerIndexedvEXT:                                     OK
  glIsEnabledIndexedEXT:                                       OK

GL_EXT_draw_instanced:                                         OK [MISSING]
----------------------
  glDrawArraysInstancedEXT:                                    OK
  glDrawElementsInstancedEXT:                                  OK

GL_EXT_draw_range_elements:                                    OK
---------------------------
  glDrawRangeElementsEXT:                                      OK

GL_EXT_fog_coord:                                              OK
-----------------
  glFogCoordPointerEXT:                                        OK
  glFogCoorddEXT:                                              OK
  glFogCoorddvEXT:                                             OK
  glFogCoordfEXT:                                              OK
  glFogCoordfvEXT:                                             OK

GL_EXT_fragment_lighting:                                      MISSING
-------------------------
  glFragmentColorMaterialEXT:                                  MISSING
  glFragmentLightModelfEXT:                                    MISSING
  glFragmentLightModelfvEXT:                                   MISSING
  glFragmentLightModeliEXT:                                    MISSING
  glFragmentLightModelivEXT:                                   MISSING
  glFragmentLightfEXT:                                         MISSING
  glFragmentLightfvEXT:                                        MISSING
  glFragmentLightiEXT:                                         MISSING
  glFragmentLightivEXT:                                        MISSING
  glFragmentMaterialfEXT:                                      MISSING
  glFragmentMaterialfvEXT:                                     MISSING
  glFragmentMaterialiEXT:                                      MISSING
  glFragmentMaterialivEXT:                                     MISSING
  glGetFragmentLightfvEXT:                                     MISSING
  glGetFragmentLightivEXT:                                     MISSING
  glGetFragmentMaterialfvEXT:                                  MISSING
  glGetFragmentMaterialivEXT:                                  MISSING
  glLightEnviEXT:                                              MISSING

GL_EXT_framebuffer_blit:                                       OK
------------------------
  glBlitFramebufferEXT:                                        OK

GL_EXT_framebuffer_multisample:                                OK [MISSING]
-------------------------------
  glRenderbufferStorageMultisampleEXT:                         OK

GL_EXT_framebuffer_multisample_blit_scaled:                    MISSING
-------------------------------------------

GL_EXT_framebuffer_object:                                     OK
--------------------------
  glBindFramebufferEXT:                                        OK
  glBindRenderbufferEXT:                                       OK
  glCheckFramebufferStatusEXT:                                 OK
  glDeleteFramebuffersEXT:                                     OK
  glDeleteRenderbuffersEXT:                                    OK
  glFramebufferRenderbufferEXT:                                OK
  glFramebufferTexture1DEXT:                                   OK
  glFramebufferTexture2DEXT:                                   OK
  glFramebufferTexture3DEXT:                                   OK
  glGenFramebuffersEXT:                                        OK
  glGenRenderbuffersEXT:                                       OK
  glGenerateMipmapEXT:                                         OK
  glGetFramebufferAttachmentParameterivEXT:                    OK
  glGetRenderbufferParameterivEXT:                             OK
  glIsFramebufferEXT:                                          OK
  glIsRenderbufferEXT:                                         OK
  glRenderbufferStorageEXT:                                    OK

GL_EXT_framebuffer_sRGB:                                       MISSING
------------------------

GL_EXT_geometry_shader4:                                       MISSING
------------------------
  glFramebufferTextureEXT:                                     OK
  glFramebufferTextureFaceEXT:                                 MISSING
  glProgramParameteriEXT:                                      OK

GL_EXT_gpu_program_parameters:                                 OK
------------------------------
  glProgramEnvParameters4fvEXT:                                OK
  glProgramLocalParameters4fvEXT:                              OK

GL_EXT_gpu_shader4:                                            OK [MISSING]
-------------------
  glBindFragDataLocationEXT:                                   OK
  glGetFragDataLocationEXT:                                    OK
  glGetUniformuivEXT:                                          OK
  glGetVertexAttribIivEXT:                                     OK
  glGetVertexAttribIuivEXT:                                    OK
  glUniform1uiEXT:                                             OK
  glUniform1uivEXT:                                            OK
  glUniform2uiEXT:                                             OK
  glUniform2uivEXT:                                            OK
  glUniform3uiEXT:                                             OK
  glUniform3uivEXT:                                            OK
  glUniform4uiEXT:                                             OK
  glUniform4uivEXT:                                            OK
  glVertexAttribI1iEXT:                                        OK
  glVertexAttribI1ivEXT:                                       OK
  glVertexAttribI1uiEXT:                                       OK
  glVertexAttribI1uivEXT:                                      OK
  glVertexAttribI2iEXT:                                        OK
  glVertexAttribI2ivEXT:                                       OK
  glVertexAttribI2uiEXT:                                       OK
  glVertexAttribI2uivEXT:                                      OK
  glVertexAttribI3iEXT:                                        OK
  glVertexAttribI3ivEXT:                                       OK
  glVertexAttribI3uiEXT:                                       OK
  glVertexAttribI3uivEXT:                                      OK
  glVertexAttribI4bvEXT:                                       OK
  glVertexAttribI4iEXT:                                        OK
  glVertexAttribI4ivEXT:                                       OK
  glVertexAttribI4svEXT:                                       OK
  glVertexAttribI4ubvEXT:                                      OK
  glVertexAttribI4uiEXT:                                       OK
  glVertexAttribI4uivEXT:                                      OK
  glVertexAttribI4usvEXT:                                      OK
  glVertexAttribIPointerEXT:                                   OK

GL_EXT_histogram:                                              OK [MISSING]
-----------------
  glGetHistogramEXT:                                           OK
  glGetHistogramParameterfvEXT:                                OK
  glGetHistogramParameterivEXT:                                OK
  glGetMinmaxEXT:                                              OK
  glGetMinmaxParameterfvEXT:                                   OK
  glGetMinmaxParameterivEXT:                                   OK
  glHistogramEXT:                                              OK
  glMinmaxEXT:                                                 OK
  glResetHistogramEXT:                                         OK
  glResetMinmaxEXT:                                            OK

GL_EXT_index_array_formats:                                    MISSING
---------------------------

GL_EXT_index_func:                                             MISSING
------------------
  glIndexFuncEXT:                                              MISSING

GL_EXT_index_material:                                         MISSING
----------------------
  glIndexMaterialEXT:                                          MISSING

GL_EXT_index_texture:                                          MISSING
---------------------

GL_EXT_light_texture:                                          MISSING
---------------------
  glApplyTextureEXT:                                           MISSING
  glTextureLightEXT:                                           MISSING
  glTextureMaterialEXT:                                        MISSING

GL_EXT_misc_attribute:                                         MISSING
----------------------

GL_EXT_multi_draw_arrays:                                      OK
-------------------------
  glMultiDrawArraysEXT:                                        OK
  glMultiDrawElementsEXT:                                      OK

GL_EXT_multisample:                                            OK [MISSING]
-------------------
  glSampleMaskEXT:                                             OK
  glSamplePatternEXT:                                          OK

GL_EXT_packed_depth_stencil:                                   OK
----------------------------

GL_EXT_packed_float:                                           MISSING
--------------------

GL_EXT_packed_pixels:                                          OK
---------------------

GL_EXT_paletted_texture:                                       OK [MISSING]
------------------------
  glColorTableEXT:                                             OK
  glGetColorTableEXT:                                          OK
  glGetColorTableParameterfvEXT:                               OK
  glGetColorTableParameterivEXT:                               OK

GL_EXT_pixel_buffer_object:                                    OK
---------------------------

GL_EXT_pixel_transform:                                        MISSING
-----------------------
  glGetPixelTransformParameterfvEXT:                           MISSING
  glGetPixelTransformParameterivEXT:                           MISSING
  glPixelTransformParameterfEXT:                               MISSING
  glPixelTransformParameterfvEXT:                              MISSING
  glPixelTransformParameteriEXT:                               MISSING
  glPixelTransformParameterivEXT:                              MISSING

GL_EXT_pixel_transform_color_table:                            MISSING
-----------------------------------

GL_EXT_point_parameters:                                       OK
------------------------
  glPointParameterfEXT:                                        OK
  glPointParameterfvEXT:                                       OK

GL_EXT_polygon_offset:                                         OK
----------------------
  glPolygonOffsetEXT:                                          OK

GL_EXT_polygon_offset_clamp:                                   OK [MISSING]
----------------------------
  glPolygonOffsetClampEXT:                                     OK

GL_EXT_post_depth_coverage:                                    MISSING
---------------------------

GL_EXT_provoking_vertex:                                       OK
------------------------
  glProvokingVertexEXT:                                        OK

GL_EXT_raster_multisample:                                     MISSING
--------------------------
  glCoverageModulationNV:                                      MISSING
  glCoverageModulationTableNV:                                 MISSING
  glGetCoverageModulationTableNV:                              MISSING
  glRasterSamplesEXT:                                          MISSING

GL_EXT_rescale_normal:                                         OK
----------------------

GL_EXT_scene_marker:                                           MISSING
--------------------
  glBeginSceneEXT:                                             MISSING
  glEndSceneEXT:                                               MISSING

GL_EXT_secondary_color:                                        OK
-----------------------
  glSecondaryColor3bEXT:                                       OK
  glSecondaryColor3bvEXT:                                      OK
  glSecondaryColor3dEXT:                                       OK
  glSecondaryColor3dvEXT:                                      OK
  glSecondaryColor3fEXT:                                       OK
  glSecondaryColor3fvEXT:                                      OK
  glSecondaryColor3iEXT:                                       OK
  glSecondaryColor3ivEXT:                                      OK
  glSecondaryColor3sEXT:                                       OK
  glSecondaryColor3svEXT:                                      OK
  glSecondaryColor3ubEXT:                                      OK
  glSecondaryColor3ubvEXT:                                     OK
  glSecondaryColor3uiEXT:                                      OK
  glSecondaryColor3uivEXT:                                     OK
  glSecondaryColor3usEXT:                                      OK
  glSecondaryColor3usvEXT:                                     OK
  glSecondaryColorPointerEXT:                                  OK

GL_EXT_separate_shader_objects:                                OK [MISSING]
-------------------------------
  glActiveProgramEXT:                                          OK
  glCreateShaderProgramEXT:                                    OK
  glUseShaderProgramEXT:                                       OK

GL_EXT_separate_specular_color:                                OK
-------------------------------

GL_EXT_shader_image_load_formatted:                            MISSING
-----------------------------------

GL_EXT_shader_image_load_store:                                MISSING
-------------------------------
  glBindImageTextureEXT:                                       MISSING
  glMemoryBarrierEXT:                                          MISSING

GL_EXT_shader_integer_mix:                                     MISSING
--------------------------

GL_EXT_shadow_funcs:                                           OK
--------------------

GL_EXT_shared_texture_palette:                                 MISSING
------------------------------

GL_EXT_sparse_texture2:                                        MISSING
-----------------------

GL_EXT_stencil_clear_tag:                                      MISSING
-------------------------

GL_EXT_stencil_two_side:                                       OK
------------------------
  glActiveStencilFaceEXT:                                      OK

GL_EXT_stencil_wrap:                                           OK
--------------------

GL_EXT_subtexture:                                             OK
------------------
  glTexSubImage1DEXT:                                          OK
  glTexSubImage2DEXT:                                          OK
  glTexSubImage3DEXT:                                          OK

GL_EXT_texture:                                                OK
---------------

GL_EXT_texture3D:                                              OK
-----------------
  glTexImage3DEXT:                                             OK

GL_EXT_texture_array:                                          OK [MISSING]
---------------------
  glFramebufferTextureLayerEXT:                                OK

GL_EXT_texture_buffer_object:                                  OK [MISSING]
-----------------------------
  glTexBufferEXT:                                              OK

GL_EXT_texture_compression_dxt1:                               OK
--------------------------------

GL_EXT_texture_compression_latc:                               MISSING
--------------------------------

GL_EXT_texture_compression_rgtc:                               MISSING
--------------------------------

GL_EXT_texture_compression_s3tc:                               OK
--------------------------------

GL_EXT_texture_cube_map:                                       OK
------------------------

GL_EXT_texture_edge_clamp:                                     OK
--------------------------

GL_EXT_texture_env:                                            MISSING
-------------------

GL_EXT_texture_env_add:                                        OK
-----------------------

GL_EXT_texture_env_combine:                                    OK
---------------------------

GL_EXT_texture_env_dot3:                                       OK
------------------------

GL_EXT_texture_filter_anisotropic:                             OK
----------------------------------

GL_EXT_texture_filter_minmax:                                  MISSING
-----------------------------

GL_EXT_texture_integer:                                        OK [MISSING]
-----------------------
  glClearColorIiEXT:                                           OK
  glClearColorIuiEXT:                                          OK
  glGetTexParameterIivEXT:                                     OK
  glGetTexParameterIuivEXT:                                    OK
  glTexParameterIivEXT:                                        OK
  glTexParameterIuivEXT:                                       OK

GL_EXT_texture_lod_bias:                                       OK
------------------------

GL_EXT_texture_mirror_clamp:                                   OK
----------------------------

GL_EXT_texture_object:                                         OK
----------------------
  glAreTexturesResidentEXT:                                    OK
  glBindTextureEXT:                                            OK
  glDeleteTexturesEXT:                                         OK
  glGenTexturesEXT:                                            OK
  glIsTextureEXT:                                              OK
  glPrioritizeTexturesEXT:                                     OK

GL_EXT_texture_perturb_normal:                                 MISSING
------------------------------
  glTextureNormalEXT:                                          MISSING

GL_EXT_texture_rectangle:                                      OK
-------------------------

GL_EXT_texture_sRGB:                                           OK
--------------------

GL_EXT_texture_sRGB_decode:                                    OK
---------------------------

GL_EXT_texture_shared_exponent:                                MISSING
-------------------------------

GL_EXT_texture_snorm:                                          OK
---------------------

GL_EXT_texture_swizzle:                                        OK
-----------------------

GL_EXT_timer_query:                                            OK
-------------------
  glGetQueryObjecti64vEXT:                                     OK
  glGetQueryObjectui64vEXT:                                    OK

GL_EXT_transform_feedback:                                     OK [MISSING]
--------------------------
  glBeginTransformFeedbackEXT:                                 OK
  glBindBufferBaseEXT:                                         OK
  glBindBufferOffsetEXT:                                       OK
  glBindBufferRangeEXT:                                        OK
  glEndTransformFeedbackEXT:                                   OK
  glGetTransformFeedbackVaryingEXT:                            OK
  glTransformFeedbackVaryingsEXT:                              OK

GL_EXT_vertex_array:                                           OK
--------------------
  glArrayElementEXT:                                           OK
  glColorPointerEXT:                                           OK
  glDrawArraysEXT:                                             OK
  glEdgeFlagPointerEXT:                                        OK
  glIndexPointerEXT:                                           OK
  glNormalPointerEXT:                                          OK
  glTexCoordPointerEXT:                                        OK
  glVertexPointerEXT:                                          OK

GL_EXT_vertex_array_bgra:                                      MISSING
-------------------------

GL_EXT_vertex_attrib_64bit:                                    MISSING
---------------------------
  glGetVertexAttribLdvEXT:                                     MISSING
  glVertexArrayVertexAttribLOffsetEXT:                         MISSING
  glVertexAttribL1dEXT:                                        MISSING
  glVertexAttribL1dvEXT:                                       MISSING
  glVertexAttribL2dEXT:                                        MISSING
  glVertexAttribL2dvEXT:                                       MISSING
  glVertexAttribL3dEXT:                                        MISSING
  glVertexAttribL3dvEXT:                                       MISSING
  glVertexAttribL4dEXT:                                        MISSING
  glVertexAttribL4dvEXT:                                       MISSING
  glVertexAttribLPointerEXT:                                   MISSING

GL_EXT_vertex_shader:                                          MISSING
---------------------
  glBeginVertexShaderEXT:                                      MISSING
  glBindLightParameterEXT:                                     MISSING
  glBindMaterialParameterEXT:                                  MISSING
  glBindParameterEXT:                                          MISSING
  glBindTexGenParameterEXT:                                    MISSING
  glBindTextureUnitParameterEXT:                               MISSING
  glBindVertexShaderEXT:                                       MISSING
  glDeleteVertexShaderEXT:                                     MISSING
  glDisableVariantClientStateEXT:                              MISSING
  glEnableVariantClientStateEXT:                               MISSING
  glEndVertexShaderEXT:                                        MISSING
  glExtractComponentEXT:                                       MISSING
  glGenSymbolsEXT:                                             MISSING
  glGenVertexShadersEXT:                                       MISSING
  glGetInvariantBooleanvEXT:                                   MISSING
  glGetInvariantFloatvEXT:                                     MISSING
  glGetInvariantIntegervEXT:                                   MISSING
  glGetLocalConstantBooleanvEXT:                               MISSING
  glGetLocalConstantFloatvEXT:                                 MISSING
  glGetLocalConstantIntegervEXT:                               MISSING
  glGetVariantBooleanvEXT:                                     MISSING
  glGetVariantFloatvEXT:                                       MISSING
  glGetVariantIntegervEXT:                                     MISSING
  glGetVariantPointervEXT:                                     MISSING
  glInsertComponentEXT:                                        MISSING
  glIsVariantEnabledEXT:                                       MISSING
  glSetInvariantEXT:                                           MISSING
  glSetLocalConstantEXT:                                       MISSING
  glShaderOp1EXT:                                              MISSING
  glShaderOp2EXT:                                              MISSING
  glShaderOp3EXT:                                              MISSING
  glSwizzleEXT:                                                MISSING
  glVariantPointerEXT:                                         MISSING
  glVariantbvEXT:                                              MISSING
  glVariantdvEXT:                                              MISSING
  glVariantfvEXT:                                              MISSING
  glVariantivEXT:                                              MISSING
  glVariantsvEXT:                                              MISSING
  glVariantubvEXT:                                             MISSING
  glVariantuivEXT:                                             MISSING
  glVariantusvEXT:                                             MISSING
  glWriteMaskEXT:                                              MISSING

GL_EXT_vertex_weighting:                                       MISSING
------------------------
  glVertexWeightPointerEXT:                                    MISSING
  glVertexWeightfEXT:                                          MISSING
  glVertexWeightfvEXT:                                         MISSING

GL_EXT_window_rectangles:                                      OK [MISSING]
-------------------------
  glWindowRectanglesEXT:                                       OK

GL_EXT_x11_sync_object:                                        MISSING
-----------------------
  glImportSyncEXT:                                             MISSING

GL_GREMEDY_frame_terminator:                                   MISSING
----------------------------
  glFrameTerminatorGREMEDY:                                    MISSING

GL_GREMEDY_string_marker:                                      OK [MISSING]
-------------------------
  glStringMarkerGREMEDY:                                       OK

GL_HP_convolution_border_modes:                                MISSING
-------------------------------

GL_HP_image_transform:                                         MISSING
----------------------
  glGetImageTransformParameterfvHP:                            MISSING
  glGetImageTransformParameterivHP:                            MISSING
  glImageTransformParameterfHP:                                MISSING
  glImageTransformParameterfvHP:                               MISSING
  glImageTransformParameteriHP:                                MISSING
  glImageTransformParameterivHP:                               MISSING

GL_HP_occlusion_test:                                          MISSING
---------------------

GL_HP_texture_lighting:                                        MISSING
-----------------------

GL_IBM_cull_vertex:                                            MISSING
-------------------

GL_IBM_multimode_draw_arrays:                                  OK
-----------------------------
  glMultiModeDrawArraysIBM:                                    OK
  glMultiModeDrawElementsIBM:                                  OK

GL_IBM_rasterpos_clip:                                         OK
----------------------

GL_IBM_static_data:                                            MISSING
-------------------

GL_IBM_texture_mirrored_repeat:                                OK
-------------------------------

GL_IBM_vertex_array_lists:                                     MISSING
--------------------------
  glColorPointerListIBM:                                       MISSING
  glEdgeFlagPointerListIBM:                                    MISSING
  glFogCoordPointerListIBM:                                    MISSING
  glIndexPointerListIBM:                                       MISSING
  glNormalPointerListIBM:                                      MISSING
  glSecondaryColorPointerListIBM:                              MISSING
  glTexCoordPointerListIBM:                                    MISSING
  glVertexPointerListIBM:                                      MISSING

GL_INGR_color_clamp:                                           MISSING
--------------------

GL_INGR_interlace_read:                                        MISSING
-----------------------

GL_INTEL_conservative_rasterization:                           MISSING
------------------------------------

GL_INTEL_fragment_shader_ordering:                             MISSING
----------------------------------

GL_INTEL_framebuffer_CMAA:                                     MISSING
--------------------------

GL_INTEL_map_texture:                                          MISSING
---------------------
  glMapTexture2DINTEL:                                         MISSING
  glSyncTextureINTEL:                                          MISSING
  glUnmapTexture2DINTEL:                                       MISSING

GL_INTEL_parallel_arrays:                                      MISSING
-------------------------
  glColorPointervINTEL:                                        MISSING
  glNormalPointervINTEL:                                       MISSING
  glTexCoordPointervINTEL:                                     MISSING
  glVertexPointervINTEL:                                       MISSING

GL_INTEL_performance_query:                                    OK [MISSING]
---------------------------
  glBeginPerfQueryINTEL:                                       OK
  glCreatePerfQueryINTEL:                                      OK
  glDeletePerfQueryINTEL:                                      OK
  glEndPerfQueryINTEL:                                         OK
  glGetFirstPerfQueryIdINTEL:                                  OK
  glGetNextPerfQueryIdINTEL:                                   OK
  glGetPerfCounterInfoINTEL:                                   OK
  glGetPerfQueryDataINTEL:                                     OK
  glGetPerfQueryIdByNameINTEL:                                 OK
  glGetPerfQueryInfoINTEL:                                     OK

GL_INTEL_texture_scissor:                                      MISSING
-------------------------
  glTexScissorFuncINTEL:                                       MISSING
  glTexScissorINTEL:                                           MISSING

GL_KHR_blend_equation_advanced:                                OK [MISSING]
-------------------------------
  glBlendBarrierKHR:                                           OK

GL_KHR_blend_equation_advanced_coherent:                       MISSING
----------------------------------------

GL_KHR_context_flush_control:                                  OK
-----------------------------

GL_KHR_debug:                                                  OK
-------------
  glDebugMessageCallback:                                      OK
  glDebugMessageControl:                                       OK
  glDebugMessageInsert:                                        OK
  glGetDebugMessageLog:                                        OK
  glGetObjectLabel:                                            OK
  glGetObjectPtrLabel:                                         OK
  glObjectLabel:                                               OK
  glObjectPtrLabel:                                            OK
  glPopDebugGroup:                                             OK
  glPushDebugGroup:                                            OK

GL_KHR_no_error:                                               MISSING
----------------

GL_KHR_robust_buffer_access_behavior:                          MISSING
-------------------------------------

GL_KHR_robustness:                                             OK [MISSING]
------------------
  glGetnUniformfv:                                             OK
  glGetnUniformiv:                                             OK
  glGetnUniformuiv:                                            OK
  glReadnPixels:                                               OK

GL_KHR_texture_compression_astc_hdr:                           MISSING
------------------------------------

GL_KHR_texture_compression_astc_ldr:                           MISSING
------------------------------------

GL_KHR_texture_compression_astc_sliced_3d:                     MISSING
------------------------------------------

GL_KTX_buffer_region:                                          MISSING
---------------------
  glBufferRegionEnabled:                                       MISSING
  glDeleteBufferRegion:                                        MISSING
  glDrawBufferRegion:                                          MISSING
  glNewBufferRegion:                                           MISSING
  glReadBufferRegion:                                          MISSING

GL_MESAX_texture_stack:                                        MISSING
-----------------------

GL_MESA_pack_invert:                                           OK
--------------------

GL_MESA_resize_buffers:                                        OK [MISSING]
-----------------------
  glResizeBuffersMESA:                                         OK

GL_MESA_shader_integer_functions:                              MISSING
---------------------------------

GL_MESA_window_pos:                                            OK
-------------------
  glWindowPos2dMESA:                                           OK
  glWindowPos2dvMESA:                                          OK
  glWindowPos2fMESA:                                           OK
  glWindowPos2fvMESA:                                          OK
  glWindowPos2iMESA:                                           OK
  glWindowPos2ivMESA:                                          OK
  glWindowPos2sMESA:                                           OK
  glWindowPos2svMESA:                                          OK
  glWindowPos3dMESA:                                           OK
  glWindowPos3dvMESA:                                          OK
  glWindowPos3fMESA:                                           OK
  glWindowPos3fvMESA:                                          OK
  glWindowPos3iMESA:                                           OK
  glWindowPos3ivMESA:                                          OK
  glWindowPos3sMESA:                                           OK
  glWindowPos3svMESA:                                          OK
  glWindowPos4dMESA:                                           OK
  glWindowPos4dvMESA:                                          OK
  glWindowPos4fMESA:                                           OK
  glWindowPos4fvMESA:                                          OK
  glWindowPos4iMESA:                                           OK
  glWindowPos4ivMESA:                                          OK
  glWindowPos4sMESA:                                           OK
  glWindowPos4svMESA:                                          OK

GL_MESA_ycbcr_texture:                                         MISSING
----------------------

GL_NVX_blend_equation_advanced_multi_draw_buffers:             MISSING
--------------------------------------------------

GL_NVX_conditional_render:                                     MISSING
--------------------------
  glBeginConditionalRenderNVX:                                 MISSING
  glEndConditionalRenderNVX:                                   MISSING

GL_NVX_gpu_memory_info:                                        MISSING
-----------------------

GL_NVX_linked_gpu_multicast:                                   MISSING
----------------------------
  glLGPUCopyImageSubDataNVX:                                   MISSING
  glLGPUInterlockNVX:                                          MISSING
  glLGPUNamedBufferSubDataNVX:                                 MISSING

GL_NV_bindless_multi_draw_indirect:                            MISSING
-----------------------------------
  glMultiDrawArraysIndirectBindlessNV:                         MISSING
  glMultiDrawElementsIndirectBindlessNV:                       MISSING

GL_NV_bindless_multi_draw_indirect_count:                      MISSING
-----------------------------------------
  glMultiDrawArraysIndirectBindlessCountNV:                    MISSING
  glMultiDrawElementsIndirectBindlessCountNV:                  MISSING

GL_NV_bindless_texture:                                        MISSING
-----------------------
  glGetImageHandleNV:                                          MISSING
  glGetTextureHandleNV:                                        MISSING
  glGetTextureSamplerHandleNV:                                 MISSING
  glIsImageHandleResidentNV:                                   MISSING
  glIsTextureHandleResidentNV:                                 MISSING
  glMakeImageHandleNonResidentNV:                              MISSING
  glMakeImageHandleResidentNV:                                 MISSING
  glMakeTextureHandleNonResidentNV:                            MISSING
  glMakeTextureHandleResidentNV:                               MISSING
  glProgramUniformHandleui64NV:                                MISSING
  glProgramUniformHandleui64vNV:                               MISSING
  glUniformHandleui64NV:                                       MISSING
  glUniformHandleui64vNV:                                      MISSING

GL_NV_blend_equation_advanced:                                 MISSING
------------------------------
  glBlendBarrierNV:                                            MISSING
  glBlendParameteriNV:                                         MISSING

GL_NV_blend_equation_advanced_coherent:                        MISSING
---------------------------------------

GL_NV_blend_square:                                            OK
-------------------

GL_NV_clip_space_w_scaling:                                    MISSING
---------------------------
  glViewportPositionWScaleNV:                                  MISSING

GL_NV_command_list:                                            MISSING
-------------------
  glCallCommandListNV:                                         MISSING
  glCommandListSegmentsNV:                                     MISSING
  glCompileCommandListNV:                                      MISSING
  glCreateCommandListsNV:                                      MISSING
  glCreateStatesNV:                                            MISSING
  glDeleteCommandListsNV:                                      MISSING
  glDeleteStatesNV:                                            MISSING
  glDrawCommandsAddressNV:                                     MISSING
  glDrawCommandsNV:                                            MISSING
  glDrawCommandsStatesAddressNV:                               MISSING
  glDrawCommandsStatesNV:                                      MISSING
  glGetCommandHeaderNV:                                        MISSING
  glGetStageIndexNV:                                           MISSING
  glIsCommandListNV:                                           MISSING
  glIsStateNV:                                                 MISSING
  glListDrawCommandsStatesClientNV:                            MISSING
  glStateCaptureNV:                                            MISSING

GL_NV_compute_program5:                                        MISSING
-----------------------

GL_NV_conditional_render:                                      OK
-------------------------
  glBeginConditionalRenderNV:                                  OK
  glEndConditionalRenderNV:                                    OK

GL_NV_conservative_raster:                                     MISSING
--------------------------
  glSubpixelPrecisionBiasNV:                                   MISSING

GL_NV_conservative_raster_dilate:                              MISSING
---------------------------------
  glConservativeRasterParameterfNV:                            MISSING

GL_NV_conservative_raster_pre_snap_triangles:                  MISSING
---------------------------------------------
  glConservativeRasterParameteriNV:                            MISSING

GL_NV_copy_depth_to_color:                                     MISSING
--------------------------

GL_NV_copy_image:                                              MISSING
-----------------
  glCopyImageSubDataNV:                                        MISSING

GL_NV_deep_texture3D:                                          MISSING
---------------------

GL_NV_depth_buffer_float:                                      MISSING
-------------------------
  glClearDepthdNV:                                             MISSING
  glDepthBoundsdNV:                                            MISSING
  glDepthRangedNV:                                             MISSING

GL_NV_depth_clamp:                                             OK
------------------

GL_NV_depth_range_unclamped:                                   MISSING
----------------------------

GL_NV_draw_texture:                                            MISSING
-------------------
  glDrawTextureNV:                                             MISSING

GL_NV_draw_vulkan_image:                                       MISSING
------------------------
  glDrawVkImageNV:                                             MISSING
  glGetVkProcAddrNV:                                           MISSING
  glSignalVkFenceNV:                                           MISSING
  glSignalVkSemaphoreNV:                                       MISSING
  glWaitVkSemaphoreNV:                                         MISSING

GL_NV_evaluators:                                              MISSING
-----------------
  glEvalMapsNV:                                                MISSING
  glGetMapAttribParameterfvNV:                                 MISSING
  glGetMapAttribParameterivNV:                                 MISSING
  glGetMapControlPointsNV:                                     MISSING
  glGetMapParameterfvNV:                                       MISSING
  glGetMapParameterivNV:                                       MISSING
  glMapControlPointsNV:                                        MISSING
  glMapParameterfvNV:                                          MISSING
  glMapParameterivNV:                                          MISSING

GL_NV_explicit_multisample:                                    MISSING
---------------------------
  glGetMultisamplefvNV:                                        MISSING
  glSampleMaskIndexedNV:                                       MISSING
  glTexRenderbufferNV:                                         MISSING

GL_NV_fence:                                                   MISSING
------------
  glDeleteFencesNV:                                            MISSING
  glFinishFenceNV:                                             MISSING
  glGenFencesNV:                                               MISSING
  glGetFenceivNV:                                              MISSING
  glIsFenceNV:                                                 MISSING
  glSetFenceNV:                                                MISSING
  glTestFenceNV:                                               MISSING

GL_NV_fill_rectangle:                                          MISSING
---------------------

GL_NV_float_buffer:                                            MISSING
-------------------

GL_NV_fog_distance:                                            OK
-------------------

GL_NV_fragment_coverage_to_color:                              MISSING
---------------------------------
  glFragmentCoverageColorNV:                                   MISSING

GL_NV_fragment_program:                                        OK [MISSING]
-----------------------
  glGetProgramNamedParameterdvNV:                              OK
  glGetProgramNamedParameterfvNV:                              OK
  glProgramNamedParameter4dNV:                                 OK
  glProgramNamedParameter4dvNV:                                OK
  glProgramNamedParameter4fNV:                                 OK
  glProgramNamedParameter4fvNV:                                OK

GL_NV_fragment_program2:                                       MISSING
------------------------

GL_NV_fragment_program4:                                       MISSING
------------------------

GL_NV_fragment_program_option:                                 MISSING
------------------------------

GL_NV_fragment_shader_interlock:                               MISSING
--------------------------------

GL_NV_framebuffer_mixed_samples:                               MISSING
--------------------------------

GL_NV_framebuffer_multisample_coverage:                        MISSING
---------------------------------------
  glRenderbufferStorageMultisampleCoverageNV:                  MISSING

GL_NV_geometry_program4:                                       MISSING
------------------------
  glProgramVertexLimitNV:                                      MISSING

GL_NV_geometry_shader4:                                        MISSING
-----------------------

GL_NV_geometry_shader_passthrough:                             MISSING
----------------------------------

GL_NV_gpu_multicast:                                           MISSING
--------------------
  glMulticastBarrierNV:                                        MISSING
  glMulticastBlitFramebufferNV:                                MISSING
  glMulticastBufferSubDataNV:                                  MISSING
  glMulticastCopyBufferSubDataNV:                              MISSING
  glMulticastCopyImageSubDataNV:                               MISSING
  glMulticastFramebufferSampleLocationsfvNV:                   MISSING
  glMulticastGetQueryObjecti64vNV:                             MISSING
  glMulticastGetQueryObjectivNV:                               MISSING
  glMulticastGetQueryObjectui64vNV:                            MISSING
  glMulticastGetQueryObjectuivNV:                              MISSING
  glMulticastWaitSyncNV:                                       MISSING
  glRenderGpuMaskNV:                                           MISSING

GL_NV_gpu_program4:                                            MISSING
-------------------
  glProgramEnvParameterI4iNV:                                  MISSING
  glProgramEnvParameterI4ivNV:                                 MISSING
  glProgramEnvParameterI4uiNV:                                 MISSING
  glProgramEnvParameterI4uivNV:                                MISSING
  glProgramEnvParametersI4ivNV:                                MISSING
  glProgramEnvParametersI4uivNV:                               MISSING
  glProgramLocalParameterI4iNV:                                MISSING
  glProgramLocalParameterI4ivNV:                               MISSING
  glProgramLocalParameterI4uiNV:                               MISSING
  glProgramLocalParameterI4uivNV:                              MISSING
  glProgramLocalParametersI4ivNV:                              MISSING
  glProgramLocalParametersI4uivNV:                             MISSING

GL_NV_gpu_program5:                                            MISSING
-------------------

GL_NV_gpu_program5_mem_extended:                               MISSING
--------------------------------

GL_NV_gpu_program_fp64:                                        MISSING
-----------------------

GL_NV_gpu_shader5:                                             MISSING
------------------
  glGetUniformi64vNV:                                          MISSING
  glGetUniformui64vNV:                                         MISSING
  glProgramUniform1i64NV:                                      MISSING
  glProgramUniform1i64vNV:                                     MISSING
  glProgramUniform1ui64NV:                                     MISSING
  glProgramUniform1ui64vNV:                                    MISSING
  glProgramUniform2i64NV:                                      MISSING
  glProgramUniform2i64vNV:                                     MISSING
  glProgramUniform2ui64NV:                                     MISSING
  glProgramUniform2ui64vNV:                                    MISSING
  glProgramUniform3i64NV:                                      MISSING
  glProgramUniform3i64vNV:                                     MISSING
  glProgramUniform3ui64NV:                                     MISSING
  glProgramUniform3ui64vNV:                                    MISSING
  glProgramUniform4i64NV:                                      MISSING
  glProgramUniform4i64vNV:                                     MISSING
  glProgramUniform4ui64NV:                                     MISSING
  glProgramUniform4ui64vNV:                                    MISSING
  glUniform1i64NV:                                             MISSING
  glUniform1i64vNV:                                            MISSING
  glUniform1ui64NV:                                            MISSING
  glUniform1ui64vNV:                                           MISSING
  glUniform2i64NV:                                             MISSING
  glUniform2i64vNV:                                            MISSING
  glUniform2ui64NV:                                            MISSING
  glUniform2ui64vNV:                                           MISSING
  glUniform3i64NV:                                             MISSING
  glUniform3i64vNV:                                            MISSING
  glUniform3ui64NV:                                            MISSING
  glUniform3ui64vNV:                                           MISSING
  glUniform4i64NV:                                             MISSING
  glUniform4i64vNV:                                            MISSING
  glUniform4ui64NV:                                            MISSING
  glUniform4ui64vNV:                                           MISSING

GL_NV_half_float:                                              MISSING
-----------------
  glColor3hNV:                                                 MISSING
  glColor3hvNV:                                                MISSING
  glColor4hNV:                                                 MISSING
  glColor4hvNV:                                                MISSING
  glFogCoordhNV:                                               MISSING
  glFogCoordhvNV:                                              MISSING
  glMultiTexCoord1hNV:                                         MISSING
  glMultiTexCoord1hvNV:                                        MISSING
  glMultiTexCoord2hNV:                                         MISSING
  glMultiTexCoord2hvNV:                                        MISSING
  glMultiTexCoord3hNV:                                         MISSING
  glMultiTexCoord3hvNV:                                        MISSING
  glMultiTexCoord4hNV:                                         MISSING
  glMultiTexCoord4hvNV:                                        MISSING
  glNormal3hNV:                                                MISSING
  glNormal3hvNV:                                               MISSING
  glSecondaryColor3hNV:                                        MISSING
  glSecondaryColor3hvNV:                                       MISSING
  glTexCoord1hNV:                                              MISSING
  glTexCoord1hvNV:                                             MISSING
  glTexCoord2hNV:                                              MISSING
  glTexCoord2hvNV:                                             MISSING
  glTexCoord3hNV:                                              MISSING
  glTexCoord3hvNV:                                             MISSING
  glTexCoord4hNV:                                              MISSING
  glTexCoord4hvNV:                                             MISSING
  glVertex2hNV:                                                MISSING
  glVertex2hvNV:                                               MISSING
  glVertex3hNV:                                                MISSING
  glVertex3hvNV:                                               MISSING
  glVertex4hNV:                                                MISSING
  glVertex4hvNV:                                               MISSING
  glVertexAttrib1hNV:                                          MISSING
  glVertexAttrib1hvNV:                                         MISSING
  glVertexAttrib2hNV:                                          MISSING
  glVertexAttrib2hvNV:                                         MISSING
  glVertexAttrib3hNV:                                          MISSING
  glVertexAttrib3hvNV:                                         MISSING
  glVertexAttrib4hNV:                                          MISSING
  glVertexAttrib4hvNV:                                         MISSING
  glVertexAttribs1hvNV:                                        MISSING
  glVertexAttribs2hvNV:                                        MISSING
  glVertexAttribs3hvNV:                                        MISSING
  glVertexAttribs4hvNV:                                        MISSING
  glVertexWeighthNV:                                           MISSING
  glVertexWeighthvNV:                                          MISSING

GL_NV_internalformat_sample_query:                             MISSING
----------------------------------
  glGetInternalformatSampleivNV:                               MISSING

GL_NV_light_max_exponent:                                      OK
-------------------------

GL_NV_multisample_coverage:                                    MISSING
---------------------------

GL_NV_multisample_filter_hint:                                 MISSING
------------------------------

GL_NV_occlusion_query:                                         MISSING
----------------------
  glBeginOcclusionQueryNV:                                     MISSING
  glDeleteOcclusionQueriesNV:                                  MISSING
  glEndOcclusionQueryNV:                                       MISSING
  glGenOcclusionQueriesNV:                                     MISSING
  glGetOcclusionQueryivNV:                                     MISSING
  glGetOcclusionQueryuivNV:                                    MISSING
  glIsOcclusionQueryNV:                                        MISSING

GL_NV_packed_depth_stencil:                                    OK
---------------------------

GL_NV_parameter_buffer_object:                                 MISSING
------------------------------
  glProgramBufferParametersIivNV:                              MISSING
  glProgramBufferParametersIuivNV:                             MISSING
  glProgramBufferParametersfvNV:                               MISSING

GL_NV_parameter_buffer_object2:                                MISSING
-------------------------------

GL_NV_path_rendering:                                          MISSING
---------------------
  glCopyPathNV:                                                MISSING
  glCoverFillPathInstancedNV:                                  MISSING
  glCoverFillPathNV:                                           MISSING
  glCoverStrokePathInstancedNV:                                MISSING
  glCoverStrokePathNV:                                         MISSING
  glDeletePathsNV:                                             MISSING
  glGenPathsNV:                                                MISSING
  glGetPathColorGenfvNV:                                       MISSING
  glGetPathColorGenivNV:                                       MISSING
  glGetPathCommandsNV:                                         MISSING
  glGetPathCoordsNV:                                           MISSING
  glGetPathDashArrayNV:                                        MISSING
  glGetPathLengthNV:                                           MISSING
  glGetPathMetricRangeNV:                                      MISSING
  glGetPathMetricsNV:                                          MISSING
  glGetPathParameterfvNV:                                      MISSING
  glGetPathParameterivNV:                                      MISSING
  glGetPathSpacingNV:                                          MISSING
  glGetPathTexGenfvNV:                                         MISSING
  glGetPathTexGenivNV:                                         MISSING
  glGetProgramResourcefvNV:                                    MISSING
  glInterpolatePathsNV:                                        MISSING
  glIsPathNV:                                                  MISSING
  glIsPointInFillPathNV:                                       MISSING
  glIsPointInStrokePathNV:                                     MISSING
  glMatrixLoad3x2fNV:                                          MISSING
  glMatrixLoad3x3fNV:                                          MISSING
  glMatrixLoadTranspose3x3fNV:                                 MISSING
  glMatrixMult3x2fNV:                                          MISSING
  glMatrixMult3x3fNV:                                          MISSING
  glMatrixMultTranspose3x3fNV:                                 MISSING
  glPathColorGenNV:                                            MISSING
  glPathCommandsNV:                                            MISSING
  glPathCoordsNV:                                              MISSING
  glPathCoverDepthFuncNV:                                      MISSING
  glPathDashArrayNV:                                           MISSING
  glPathFogGenNV:                                              MISSING
  glPathGlyphIndexArrayNV:                                     MISSING
  glPathGlyphIndexRangeNV:                                     MISSING
  glPathGlyphRangeNV:                                          MISSING
  glPathGlyphsNV:                                              MISSING
  glPathMemoryGlyphIndexArrayNV:                               MISSING
  glPathParameterfNV:                                          MISSING
  glPathParameterfvNV:                                         MISSING
  glPathParameteriNV:                                          MISSING
  glPathParameterivNV:                                         MISSING
  glPathStencilDepthOffsetNV:                                  MISSING
  glPathStencilFuncNV:                                         MISSING
  glPathStringNV:                                              MISSING
  glPathSubCommandsNV:                                         MISSING
  glPathSubCoordsNV:                                           MISSING
  glPathTexGenNV:                                              MISSING
  glPointAlongPathNV:                                          MISSING
  glProgramPathFragmentInputGenNV:                             MISSING
  glStencilFillPathInstancedNV:                                MISSING
  glStencilFillPathNV:                                         MISSING
  glStencilStrokePathInstancedNV:                              MISSING
  glStencilStrokePathNV:                                       MISSING
  glStencilThenCoverFillPathInstancedNV:                       MISSING
  glStencilThenCoverFillPathNV:                                MISSING
  glStencilThenCoverStrokePathInstancedNV:                     MISSING
  glStencilThenCoverStrokePathNV:                              MISSING
  glTransformPathNV:                                           MISSING
  glWeightPathsNV:                                             MISSING

GL_NV_path_rendering_shared_edge:                              MISSING
---------------------------------

GL_NV_pixel_data_range:                                        MISSING
-----------------------
  glFlushPixelDataRangeNV:                                     MISSING
  glPixelDataRangeNV:                                          MISSING

GL_NV_point_sprite:                                            OK [MISSING]
-------------------
  glPointParameteriNV:                                         OK
  glPointParameterivNV:                                        OK

GL_NV_present_video:                                           MISSING
--------------------
  glGetVideoi64vNV:                                            MISSING
  glGetVideoivNV:                                              MISSING
  glGetVideoui64vNV:                                           MISSING
  glGetVideouivNV:                                             MISSING
  glPresentFrameDualFillNV:                                    MISSING
  glPresentFrameKeyedNV:                                       MISSING

GL_NV_primitive_restart:                                       OK
------------------------
  glPrimitiveRestartIndexNV:                                   OK
  glPrimitiveRestartNV:                                        OK

GL_NV_register_combiners:                                      MISSING
-------------------------
  glCombinerInputNV:                                           MISSING
  glCombinerOutputNV:                                          MISSING
  glCombinerParameterfNV:                                      MISSING
  glCombinerParameterfvNV:                                     MISSING
  glCombinerParameteriNV:                                      MISSING
  glCombinerParameterivNV:                                     MISSING
  glFinalCombinerInputNV:                                      MISSING
  glGetCombinerInputParameterfvNV:                             MISSING
  glGetCombinerInputParameterivNV:                             MISSING
  glGetCombinerOutputParameterfvNV:                            MISSING
  glGetCombinerOutputParameterivNV:                            MISSING
  glGetFinalCombinerInputParameterfvNV:                        MISSING
  glGetFinalCombinerInputParameterivNV:                        MISSING

GL_NV_register_combiners2:                                     MISSING
--------------------------
  glCombinerStageParameterfvNV:                                MISSING
  glGetCombinerStageParameterfvNV:                             MISSING

GL_NV_robustness_video_memory_purge:                           MISSING
------------------------------------

GL_NV_sample_locations:                                        MISSING
-----------------------
  glFramebufferSampleLocationsfvNV:                            MISSING
  glNamedFramebufferSampleLocationsfvNV:                       MISSING

GL_NV_sample_mask_override_coverage:                           MISSING
------------------------------------

GL_NV_shader_atomic_counters:                                  MISSING
-----------------------------

GL_NV_shader_atomic_float:                                     MISSING
--------------------------

GL_NV_shader_atomic_float64:                                   MISSING
----------------------------

GL_NV_shader_atomic_fp16_vector:                               MISSING
--------------------------------

GL_NV_shader_atomic_int64:                                     MISSING
--------------------------

GL_NV_shader_buffer_load:                                      MISSING
-------------------------
  glGetBufferParameterui64vNV:                                 MISSING
  glGetIntegerui64vNV:                                         MISSING
  glGetNamedBufferParameterui64vNV:                            MISSING
  glIsBufferResidentNV:                                        MISSING
  glIsNamedBufferResidentNV:                                   MISSING
  glMakeBufferNonResidentNV:                                   MISSING
  glMakeBufferResidentNV:                                      MISSING
  glMakeNamedBufferNonResidentNV:                              MISSING
  glMakeNamedBufferResidentNV:                                 MISSING
  glProgramUniformui64NV:                                      MISSING
  glProgramUniformui64vNV:                                     MISSING
  glUniformui64NV:                                             MISSING
  glUniformui64vNV:                                            MISSING

GL_NV_shader_storage_buffer_object:                            MISSING
-----------------------------------

GL_NV_shader_thread_group:                                     MISSING
--------------------------

GL_NV_shader_thread_shuffle:                                   MISSING
----------------------------

GL_NV_stereo_view_rendering:                                   MISSING
----------------------------

GL_NV_tessellation_program5:                                   MISSING
----------------------------

GL_NV_texgen_emboss:                                           MISSING
--------------------

GL_NV_texgen_reflection:                                       OK
------------------------

GL_NV_texture_barrier:                                         OK [MISSING]
----------------------
  glTextureBarrierNV:                                          OK

GL_NV_texture_compression_vtc:                                 MISSING
------------------------------

GL_NV_texture_env_combine4:                                    OK
---------------------------

GL_NV_texture_expand_normal:                                   MISSING
----------------------------

GL_NV_texture_multisample:                                     MISSING
--------------------------
  glTexImage2DMultisampleCoverageNV:                           MISSING
  glTexImage3DMultisampleCoverageNV:                           MISSING
  glTextureImage2DMultisampleCoverageNV:                       MISSING
  glTextureImage2DMultisampleNV:                               MISSING
  glTextureImage3DMultisampleCoverageNV:                       MISSING
  glTextureImage3DMultisampleNV:                               MISSING

GL_NV_texture_rectangle:                                       OK
------------------------

GL_NV_texture_shader:                                          MISSING
---------------------

GL_NV_texture_shader2:                                         MISSING
----------------------

GL_NV_texture_shader3:                                         MISSING
----------------------

GL_NV_transform_feedback:                                      MISSING
-------------------------
  glActiveVaryingNV:                                           MISSING
  glBeginTransformFeedbackNV:                                  MISSING
  glBindBufferBaseNV:                                          MISSING
  glBindBufferOffsetNV:                                        MISSING
  glBindBufferRangeNV:                                         MISSING
  glEndTransformFeedbackNV:                                    MISSING
  glGetActiveVaryingNV:                                        MISSING
  glGetTransformFeedbackVaryingNV:                             MISSING
  glGetVaryingLocationNV:                                      MISSING
  glTransformFeedbackAttribsNV:                                MISSING
  glTransformFeedbackVaryingsNV:                               MISSING

GL_NV_transform_feedback2:                                     MISSING
--------------------------
  glBindTransformFeedbackNV:                                   MISSING
  glDeleteTransformFeedbacksNV:                                MISSING
  glDrawTransformFeedbackNV:                                   MISSING
  glGenTransformFeedbacksNV:                                   MISSING
  glIsTransformFeedbackNV:                                     MISSING
  glPauseTransformFeedbackNV:                                  MISSING
  glResumeTransformFeedbackNV:                                 MISSING

GL_NV_uniform_buffer_unified_memory:                           MISSING
------------------------------------

GL_NV_vdpau_interop:                                           OK [MISSING]
--------------------
  glVDPAUFiniNV:                                               OK
  glVDPAUGetSurfaceivNV:                                       OK
  glVDPAUInitNV:                                               OK
  glVDPAUIsSurfaceNV:                                          OK
  glVDPAUMapSurfacesNV:                                        OK
  glVDPAURegisterOutputSurfaceNV:                              OK
  glVDPAURegisterVideoSurfaceNV:                               OK
  glVDPAUSurfaceAccessNV:                                      OK
  glVDPAUUnmapSurfacesNV:                                      OK
  glVDPAUUnregisterSurfaceNV:                                  OK

GL_NV_vertex_array_range:                                      MISSING
-------------------------
  glFlushVertexArrayRangeNV:                                   MISSING
  glVertexArrayRangeNV:                                        MISSING

GL_NV_vertex_array_range2:                                     MISSING
--------------------------

GL_NV_vertex_attrib_integer_64bit:                             MISSING
----------------------------------
  glGetVertexAttribLi64vNV:                                    MISSING
  glGetVertexAttribLui64vNV:                                   MISSING
  glVertexAttribL1i64NV:                                       MISSING
  glVertexAttribL1i64vNV:                                      MISSING
  glVertexAttribL1ui64NV:                                      MISSING
  glVertexAttribL1ui64vNV:                                     MISSING
  glVertexAttribL2i64NV:                                       MISSING
  glVertexAttribL2i64vNV:                                      MISSING
  glVertexAttribL2ui64NV:                                      MISSING
  glVertexAttribL2ui64vNV:                                     MISSING
  glVertexAttribL3i64NV:                                       MISSING
  glVertexAttribL3i64vNV:                                      MISSING
  glVertexAttribL3ui64NV:                                      MISSING
  glVertexAttribL3ui64vNV:                                     MISSING
  glVertexAttribL4i64NV:                                       MISSING
  glVertexAttribL4i64vNV:                                      MISSING
  glVertexAttribL4ui64NV:                                      MISSING
  glVertexAttribL4ui64vNV:                                     MISSING
  glVertexAttribLFormatNV:                                     MISSING

GL_NV_vertex_buffer_unified_memory:                            MISSING
-----------------------------------
  glBufferAddressRangeNV:                                      MISSING
  glColorFormatNV:                                             MISSING
  glEdgeFlagFormatNV:                                          MISSING
  glFogCoordFormatNV:                                          MISSING
  glGetIntegerui64i_vNV:                                       MISSING
  glIndexFormatNV:                                             MISSING
  glNormalFormatNV:                                            MISSING
  glSecondaryColorFormatNV:                                    MISSING
  glTexCoordFormatNV:                                          MISSING
  glVertexAttribFormatNV:                                      MISSING
  glVertexAttribIFormatNV:                                     MISSING
  glVertexFormatNV:                                            MISSING

GL_NV_vertex_program:                                          OK [MISSING]
---------------------
  glAreProgramsResidentNV:                                     OK
  glBindProgramNV:                                             OK
  glDeleteProgramsNV:                                          OK
  glExecuteProgramNV:                                          OK
  glGenProgramsNV:                                             OK
  glGetProgramParameterdvNV:                                   OK
  glGetProgramParameterfvNV:                                   OK
  glGetProgramStringNV:                                        OK
  glGetProgramivNV:                                            OK
  glGetTrackMatrixivNV:                                        OK
  glGetVertexAttribPointervNV:                                 OK
  glGetVertexAttribdvNV:                                       OK
  glGetVertexAttribfvNV:                                       OK
  glGetVertexAttribivNV:                                       OK
  glIsProgramNV:                                               OK
  glLoadProgramNV:                                             OK
  glProgramParameter4dNV:                                      OK
  glProgramParameter4dvNV:                                     OK
  glProgramParameter4fNV:                                      OK
  glProgramParameter4fvNV:                                     OK
  glProgramParameters4dvNV:                                    OK
  glProgramParameters4fvNV:                                    OK
  glRequestResidentProgramsNV:                                 OK
  glTrackMatrixNV:                                             OK
  glVertexAttrib1dNV:                                          OK
  glVertexAttrib1dvNV:                                         OK
  glVertexAttrib1fNV:                                          OK
  glVertexAttrib1fvNV:                                         OK
  glVertexAttrib1sNV:                                          OK
  glVertexAttrib1svNV:                                         OK
  glVertexAttrib2dNV:                                          OK
  glVertexAttrib2dvNV:                                         OK
  glVertexAttrib2fNV:                                          OK
  glVertexAttrib2fvNV:                                         OK
  glVertexAttrib2sNV:                                          OK
  glVertexAttrib2svNV:                                         OK
  glVertexAttrib3dNV:                                          OK
  glVertexAttrib3dvNV:                                         OK
  glVertexAttrib3fNV:                                          OK
  glVertexAttrib3fvNV:                                         OK
  glVertexAttrib3sNV:                                          OK
  glVertexAttrib3svNV:                                         OK
  glVertexAttrib4dNV:                                          OK
  glVertexAttrib4dvNV:                                         OK
  glVertexAttrib4fNV:                                          OK
  glVertexAttrib4fvNV:                                         OK
  glVertexAttrib4sNV:                                          OK
  glVertexAttrib4svNV:                                         OK
  glVertexAttrib4ubNV:                                         OK
  glVertexAttrib4ubvNV:                                        OK
  glVertexAttribPointerNV:                                     OK
  glVertexAttribs1dvNV:                                        OK
  glVertexAttribs1fvNV:                                        OK
  glVertexAttribs1svNV:                                        OK
  glVertexAttribs2dvNV:                                        OK
  glVertexAttribs2fvNV:                                        OK
  glVertexAttribs2svNV:                                        OK
  glVertexAttribs3dvNV:                                        OK
  glVertexAttribs3fvNV:                                        OK
  glVertexAttribs3svNV:                                        OK
  glVertexAttribs4dvNV:                                        OK
  glVertexAttribs4fvNV:                                        OK
  glVertexAttribs4svNV:                                        OK
  glVertexAttribs4ubvNV:                                       OK

GL_NV_vertex_program1_1:                                       MISSING
------------------------

GL_NV_vertex_program2:                                         MISSING
----------------------

GL_NV_vertex_program2_option:                                  MISSING
-----------------------------

GL_NV_vertex_program3:                                         MISSING
----------------------

GL_NV_vertex_program4:                                         MISSING
----------------------

GL_NV_video_capture:                                           MISSING
--------------------
  glBeginVideoCaptureNV:                                       MISSING
  glBindVideoCaptureStreamBufferNV:                            MISSING
  glBindVideoCaptureStreamTextureNV:                           MISSING
  glEndVideoCaptureNV:                                         MISSING
  glGetVideoCaptureStreamdvNV:                                 MISSING
  glGetVideoCaptureStreamfvNV:                                 MISSING
  glGetVideoCaptureStreamivNV:                                 MISSING
  glGetVideoCaptureivNV:                                       MISSING
  glVideoCaptureNV:                                            MISSING
  glVideoCaptureStreamParameterdvNV:                           MISSING
  glVideoCaptureStreamParameterfvNV:                           MISSING
  glVideoCaptureStreamParameterivNV:                           MISSING

GL_NV_viewport_array2:                                         MISSING
----------------------

GL_NV_viewport_swizzle:                                        MISSING
-----------------------
  glViewportSwizzleNV:                                         MISSING

GL_OES_byte_coordinates:                                       MISSING
------------------------

GL_OES_compressed_paletted_texture:                            MISSING
-----------------------------------

GL_OES_read_format:                                            OK
-------------------

GL_OES_single_precision:                                       OK [MISSING]
------------------------
  glClearDepthfOES:                                            OK
  glClipPlanefOES:                                             OK
  glDepthRangefOES:                                            OK
  glFrustumfOES:                                               OK
  glGetClipPlanefOES:                                          OK
  glOrthofOES:                                                 OK

GL_OML_interlace:                                              MISSING
-----------------

GL_OML_resample:                                               MISSING
----------------

GL_OML_subsample:                                              MISSING
-----------------

GL_OVR_multiview:                                              MISSING
-----------------
  glFramebufferTextureMultiviewOVR:                            MISSING

GL_OVR_multiview2:                                             MISSING
------------------

GL_PGI_misc_hints:                                             MISSING
------------------

GL_PGI_vertex_hints:                                           MISSING
--------------------

GL_REGAL_ES1_0_compatibility:                                  OK [MISSING]
-----------------------------
  glAlphaFuncx:                                                OK
  glClearColorx:                                               OK
  glClearDepthx:                                               OK
  glColor4x:                                                   OK
  glDepthRangex:                                               OK
  glFogx:                                                      OK
  glFogxv:                                                     OK
  glFrustumf:                                                  OK
  glFrustumx:                                                  OK
  glLightModelx:                                               OK
  glLightModelxv:                                              OK
  glLightx:                                                    OK
  glLightxv:                                                   OK
  glLineWidthx:                                                OK
  glLoadMatrixx:                                               OK
  glMaterialx:                                                 OK
  glMaterialxv:                                                OK
  glMultMatrixx:                                               OK
  glMultiTexCoord4x:                                           OK
  glNormal3x:                                                  OK
  glOrthof:                                                    OK
  glOrthox:                                                    OK
  glPointSizex:                                                OK
  glPolygonOffsetx:                                            OK
  glRotatex:                                                   OK
  glSampleCoveragex:                                           OK
  glScalex:                                                    OK
  glTexEnvx:                                                   OK
  glTexEnvxv:                                                  OK
  glTexParameterx:                                             OK
  glTranslatex:                                                OK

GL_REGAL_ES1_1_compatibility:                                  OK [MISSING]
-----------------------------
  glClipPlanef:                                                OK
  glClipPlanex:                                                OK
  glGetClipPlanef:                                             OK
  glGetClipPlanex:                                             OK
  glGetFixedv:                                                 OK
  glGetLightxv:                                                OK
  glGetMaterialxv:                                             OK
  glGetTexEnvxv:                                               OK
  glGetTexParameterxv:                                         OK
  glPointParameterx:                                           OK
  glPointParameterxv:                                          OK
  glPointSizePointerOES:                                       OK
  glTexParameterxv:                                            OK

GL_REGAL_enable:                                               MISSING
----------------

GL_REGAL_error_string:                                         MISSING
----------------------
  glErrorStringREGAL:                                          MISSING

GL_REGAL_extension_query:                                      MISSING
-------------------------
  glGetExtensionREGAL:                                         MISSING
  glIsSupportedREGAL:                                          MISSING

GL_REGAL_log:                                                  MISSING
-------------
  glLogMessageCallbackREGAL:                                   MISSING

GL_REGAL_proc_address:                                         MISSING
----------------------
  glGetProcAddressREGAL:                                       MISSING

GL_REND_screen_coordinates:                                    MISSING
---------------------------

GL_S3_s3tc:                                                    OK
-----------

GL_SGIS_color_range:                                           MISSING
--------------------

GL_SGIS_detail_texture:                                        MISSING
-----------------------
  glDetailTexFuncSGIS:                                         MISSING
  glGetDetailTexFuncSGIS:                                      MISSING

GL_SGIS_fog_function:                                          MISSING
---------------------
  glFogFuncSGIS:                                               MISSING
  glGetFogFuncSGIS:                                            MISSING

GL_SGIS_generate_mipmap:                                       OK
------------------------

GL_SGIS_multisample:                                           OK [MISSING]
--------------------
  glSampleMaskSGIS:                                            OK
  glSamplePatternSGIS:                                         OK

GL_SGIS_pixel_texture:                                         MISSING
----------------------

GL_SGIS_point_line_texgen:                                     MISSING
--------------------------

GL_SGIS_sharpen_texture:                                       MISSING
------------------------
  glGetSharpenTexFuncSGIS:                                     MISSING
  glSharpenTexFuncSGIS:                                        MISSING

GL_SGIS_texture4D:                                             MISSING
------------------
  glTexImage4DSGIS:                                            MISSING
  glTexSubImage4DSGIS:                                         MISSING

GL_SGIS_texture_border_clamp:                                  OK
-----------------------------

GL_SGIS_texture_edge_clamp:                                    OK
---------------------------

GL_SGIS_texture_filter4:                                       MISSING
------------------------
  glGetTexFilterFuncSGIS:                                      MISSING
  glTexFilterFuncSGIS:                                         MISSING

GL_SGIS_texture_lod:                                           OK
--------------------

GL_SGIS_texture_select:                                        MISSING
-----------------------

GL_SGIX_async:                                                 MISSING
--------------
  glAsyncMarkerSGIX:                                           MISSING
  glDeleteAsyncMarkersSGIX:                                    MISSING
  glFinishAsyncSGIX:                                           MISSING
  glGenAsyncMarkersSGIX:                                       MISSING
  glIsAsyncMarkerSGIX:                                         MISSING
  glPollAsyncSGIX:                                             MISSING

GL_SGIX_async_histogram:                                       MISSING
------------------------

GL_SGIX_async_pixel:                                           MISSING
--------------------

GL_SGIX_blend_alpha_minmax:                                    MISSING
---------------------------

GL_SGIX_clipmap:                                               MISSING
----------------

GL_SGIX_convolution_accuracy:                                  MISSING
-----------------------------

GL_SGIX_depth_texture:                                         MISSING
----------------------

GL_SGIX_flush_raster:                                          MISSING
---------------------
  glFlushRasterSGIX:                                           MISSING

GL_SGIX_fog_offset:                                            MISSING
-------------------

GL_SGIX_fog_texture:                                           MISSING
--------------------
  glTextureFogSGIX:                                            MISSING

GL_SGIX_fragment_specular_lighting:                            MISSING
-----------------------------------
  glFragmentColorMaterialSGIX:                                 MISSING
  glFragmentLightModelfSGIX:                                   MISSING
  glFragmentLightModelfvSGIX:                                  MISSING
  glFragmentLightModeliSGIX:                                   MISSING
  glFragmentLightModelivSGIX:                                  MISSING
  glFragmentLightfSGIX:                                        MISSING
  glFragmentLightfvSGIX:                                       MISSING
  glFragmentLightiSGIX:                                        MISSING
  glFragmentLightivSGIX:                                       MISSING
  glFragmentMaterialfSGIX:                                     MISSING
  glFragmentMaterialfvSGIX:                                    MISSING
  glFragmentMaterialiSGIX:                                     MISSING
  glFragmentMaterialivSGIX:                                    MISSING
  glGetFragmentLightfvSGIX:                                    MISSING
  glGetFragmentLightivSGIX:                                    MISSING
  glGetFragmentMaterialfvSGIX:                                 MISSING
  glGetFragmentMaterialivSGIX:                                 MISSING

GL_SGIX_framezoom:                                             MISSING
------------------
  glFrameZoomSGIX:                                             MISSING

GL_SGIX_interlace:                                             MISSING
------------------

GL_SGIX_ir_instrument1:                                        MISSING
-----------------------

GL_SGIX_list_priority:                                         MISSING
----------------------

GL_SGIX_pixel_texture:                                         MISSING
----------------------
  glPixelTexGenSGIX:                                           MISSING

GL_SGIX_pixel_texture_bits:                                    MISSING
---------------------------

GL_SGIX_reference_plane:                                       MISSING
------------------------
  glReferencePlaneSGIX:                                        MISSING

GL_SGIX_resample:                                              MISSING
-----------------

GL_SGIX_shadow:                                                MISSING
---------------

GL_SGIX_shadow_ambient:                                        MISSING
-----------------------

GL_SGIX_sprite:                                                MISSING
---------------
  glSpriteParameterfSGIX:                                      MISSING
  glSpriteParameterfvSGIX:                                     MISSING
  glSpriteParameteriSGIX:                                      MISSING
  glSpriteParameterivSGIX:                                     MISSING

GL_SGIX_tag_sample_buffer:                                     MISSING
--------------------------
  glTagSampleBufferSGIX:                                       MISSING

GL_SGIX_texture_add_env:                                       MISSING
------------------------

GL_SGIX_texture_coordinate_clamp:                              MISSING
---------------------------------

GL_SGIX_texture_lod_bias:                                      MISSING
-------------------------

GL_SGIX_texture_multi_buffer:                                  MISSING
-----------------------------

GL_SGIX_texture_range:                                         MISSING
----------------------

GL_SGIX_texture_scale_bias:                                    MISSING
---------------------------

GL_SGIX_vertex_preclip:                                        MISSING
-----------------------

GL_SGIX_vertex_preclip_hint:                                   MISSING
----------------------------

GL_SGIX_ycrcb:                                                 MISSING
--------------

GL_SGI_color_matrix:                                           MISSING
--------------------

GL_SGI_color_table:                                            OK [MISSING]
-------------------
  glColorTableParameterfvSGI:                                  OK
  glColorTableParameterivSGI:                                  OK
  glColorTableSGI:                                             OK
  glCopyColorTableSGI:                                         OK
  glGetColorTableParameterfvSGI:                               OK
  glGetColorTableParameterivSGI:                               OK
  glGetColorTableSGI:                                          OK

GL_SGI_texture_color_table:                                    MISSING
---------------------------

GL_SUNX_constant_data:                                         MISSING
----------------------
  glFinishTextureSUNX:                                         MISSING

GL_SUN_convolution_border_modes:                               MISSING
--------------------------------

GL_SUN_global_alpha:                                           MISSING
--------------------
  glGlobalAlphaFactorbSUN:                                     MISSING
  glGlobalAlphaFactordSUN:                                     MISSING
  glGlobalAlphaFactorfSUN:                                     MISSING
  glGlobalAlphaFactoriSUN:                                     MISSING
  glGlobalAlphaFactorsSUN:                                     MISSING
  glGlobalAlphaFactorubSUN:                                    MISSING
  glGlobalAlphaFactoruiSUN:                                    MISSING
  glGlobalAlphaFactorusSUN:                                    MISSING

GL_SUN_mesh_array:                                             MISSING
------------------

GL_SUN_read_video_pixels:                                      MISSING
-------------------------
  glReadVideoPixelsSUN:                                        MISSING

GL_SUN_slice_accum:                                            MISSING
-------------------

GL_SUN_triangle_list:                                          MISSING
---------------------
  glReplacementCodePointerSUN:                                 MISSING
  glReplacementCodeubSUN:                                      MISSING
  glReplacementCodeubvSUN:                                     MISSING
  glReplacementCodeuiSUN:                                      MISSING
  glReplacementCodeuivSUN:                                     MISSING
  glReplacementCodeusSUN:                                      MISSING
  glReplacementCodeusvSUN:                                     MISSING

GL_SUN_vertex:                                                 MISSING
--------------
  glColor3fVertex3fSUN:                                        MISSING
  glColor3fVertex3fvSUN:                                       MISSING
  glColor4fNormal3fVertex3fSUN:                                MISSING
  glColor4fNormal3fVertex3fvSUN:                               MISSING
  glColor4ubVertex2fSUN:                                       MISSING
  glColor4ubVertex2fvSUN:                                      MISSING
  glColor4ubVertex3fSUN:                                       MISSING
  glColor4ubVertex3fvSUN:                                      MISSING
  glNormal3fVertex3fSUN:                                       MISSING
  glNormal3fVertex3fvSUN:                                      MISSING
  glReplacementCodeuiColor3fVertex3fSUN:                       MISSING
  glReplacementCodeuiColor3fVertex3fvSUN:                      MISSING
  glReplacementCodeuiColor4fNormal3fVertex3fSUN:               MISSING
  glReplacementCodeuiColor4fNormal3fVertex3fvSUN:              MISSING
  glReplacementCodeuiColor4ubVertex3fSUN:                      MISSING
  glReplacementCodeuiColor4ubVertex3fvSUN:                     MISSING
  glReplacementCodeuiNormal3fVertex3fSUN:                      MISSING
  glReplacementCodeuiNormal3fVertex3fvSUN:                     MISSING
  glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN:     MISSING
  glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN:    MISSING
  glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN:            MISSING
  glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN:           MISSING
  glReplacementCodeuiTexCoord2fVertex3fSUN:                    MISSING
  glReplacementCodeuiTexCoord2fVertex3fvSUN:                   MISSING
  glReplacementCodeuiVertex3fSUN:                              MISSING
  glReplacementCodeuiVertex3fvSUN:                             MISSING
  glTexCoord2fColor3fVertex3fSUN:                              MISSING
  glTexCoord2fColor3fVertex3fvSUN:                             MISSING
  glTexCoord2fColor4fNormal3fVertex3fSUN:                      MISSING
  glTexCoord2fColor4fNormal3fVertex3fvSUN:                     MISSING
  glTexCoord2fColor4ubVertex3fSUN:                             MISSING
  glTexCoord2fColor4ubVertex3fvSUN:                            MISSING
  glTexCoord2fNormal3fVertex3fSUN:                             MISSING
  glTexCoord2fNormal3fVertex3fvSUN:                            MISSING
  glTexCoord2fVertex3fSUN:                                     MISSING
  glTexCoord2fVertex3fvSUN:                                    MISSING
  glTexCoord4fColor4fNormal3fVertex4fSUN:                      MISSING
  glTexCoord4fColor4fNormal3fVertex4fvSUN:                     MISSING
  glTexCoord4fVertex4fSUN:                                     MISSING
  glTexCoord4fVertex4fvSUN:                                    MISSING

GL_WIN_phong_shading:                                          MISSING
---------------------

GL_WIN_specular_fog:                                           MISSING
--------------------

GL_WIN_swap_hint:                                              MISSING
-----------------
  glAddSwapHintRectWIN:                                        MISSING

GLX_VERSION_1_2:                                               OK
----------------
  glXGetCurrentDisplay:                                        OK

GLX_VERSION_1_3:                                               OK
----------------
  glXChooseFBConfig:                                           OK
  glXCreateNewContext:                                         OK
  glXCreatePbuffer:                                            OK
  glXCreatePixmap:                                             OK
  glXCreateWindow:                                             OK
  glXDestroyPbuffer:                                           OK
  glXDestroyPixmap:                                            OK
  glXDestroyWindow:                                            OK
  glXGetCurrentReadDrawable:                                   OK
  glXGetFBConfigAttrib:                                        OK
  glXGetFBConfigs:                                             OK
  glXGetSelectedEvent:                                         OK
  glXGetVisualFromFBConfig:                                    OK
  glXMakeContextCurrent:                                       OK
  glXQueryContext:                                             OK
  glXQueryDrawable:                                            OK
  glXSelectEvent:                                              OK

GLX_VERSION_1_4:                                               OK
----------------

GLX_3DFX_multisample:                                          MISSING
---------------------

GLX_AMD_gpu_association:                                       MISSING
------------------------
  glXBlitContextFramebufferAMD:                                MISSING
  glXCreateAssociatedContextAMD:                               MISSING
  glXCreateAssociatedContextAttribsAMD:                        MISSING
  glXDeleteAssociatedContextAMD:                               MISSING
  glXGetContextGPUIDAMD:                                       MISSING
  glXGetCurrentAssociatedContextAMD:                           MISSING
  glXGetGPUIDsAMD:                                             MISSING
  glXGetGPUInfoAMD:                                            MISSING
  glXMakeAssociatedContextCurrentAMD:                          MISSING

GLX_ARB_context_flush_control:                                 MISSING
------------------------------

GLX_ARB_create_context:                                        OK
-----------------------
  glXCreateContextAttribsARB:                                  OK

GLX_ARB_create_context_profile:                                OK
-------------------------------

GLX_ARB_create_context_robustness:                             OK
----------------------------------

GLX_ARB_fbconfig_float:                                        OK
-----------------------

GLX_ARB_framebuffer_sRGB:                                      OK
-------------------------

GLX_ARB_get_proc_address:                                      OK
-------------------------

GLX_ARB_multisample:                                           OK
--------------------

GLX_ARB_robustness_application_isolation:                      MISSING
-----------------------------------------

GLX_ARB_robustness_share_group_isolation:                      MISSING
-----------------------------------------

GLX_ARB_vertex_buffer_object:                                  MISSING
-----------------------------

GLX_ATI_pixel_format_float:                                    MISSING
---------------------------

GLX_ATI_render_texture:                                        MISSING
-----------------------
  glXBindTexImageATI:                                          MISSING
  glXDrawableAttribATI:                                        MISSING
  glXReleaseTexImageATI:                                       MISSING

GLX_EXT_buffer_age:                                            OK
-------------------

GLX_EXT_create_context_es2_profile:                            OK
-----------------------------------

GLX_EXT_create_context_es_profile:                             OK
----------------------------------

GLX_EXT_fbconfig_packed_float:                                 OK
------------------------------

GLX_EXT_framebuffer_sRGB:                                      OK
-------------------------

GLX_EXT_import_context:                                        OK
-----------------------
  glXFreeContextEXT:                                           OK
  glXGetContextIDEXT:                                          OK
  glXImportContextEXT:                                         OK
  glXQueryContextInfoEXT:                                      OK

GLX_EXT_libglvnd:                                              MISSING
-----------------

GLX_EXT_scene_marker:                                          MISSING
---------------------

GLX_EXT_stereo_tree:                                           MISSING
--------------------

GLX_EXT_swap_control:                                          MISSING
---------------------
  glXSwapIntervalEXT:                                          MISSING

GLX_EXT_swap_control_tear:                                     MISSING
--------------------------

GLX_EXT_texture_from_pixmap:                                   OK
----------------------------
  glXBindTexImageEXT:                                          OK
  glXReleaseTexImageEXT:                                       OK

GLX_EXT_visual_info:                                           OK
--------------------

GLX_EXT_visual_rating:                                         OK
----------------------

GLX_INTEL_swap_event:                                          OK
---------------------

GLX_MESA_agp_offset:                                           MISSING
--------------------
  glXGetAGPOffsetMESA:                                         MISSING

GLX_MESA_copy_sub_buffer:                                      OK
-------------------------
  glXCopySubBufferMESA:                                        OK

GLX_MESA_pixmap_colormap:                                      OK [MISSING]
-------------------------
  glXCreateGLXPixmapMESA:                                      OK

GLX_MESA_query_renderer:                                       OK
------------------------
  glXQueryCurrentRendererIntegerMESA:                          OK
  glXQueryCurrentRendererStringMESA:                           OK
  glXQueryRendererIntegerMESA:                                 OK
  glXQueryRendererStringMESA:                                  OK

GLX_MESA_release_buffers:                                      OK [MISSING]
-------------------------
  glXReleaseBuffersMESA:                                       OK

GLX_MESA_set_3dfx_mode:                                        MISSING
-----------------------
  glXSet3DfxModeMESA:                                          MISSING

GLX_MESA_swap_control:                                         OK
----------------------
  glXGetSwapIntervalMESA:                                      OK
  glXSwapIntervalMESA:                                         OK

GLX_NV_copy_buffer:                                            MISSING
-------------------
  glXCopyBufferSubDataNV:                                      MISSING
  glXNamedCopyBufferSubDataNV:                                 MISSING

GLX_NV_copy_image:                                             MISSING
------------------
  glXCopyImageSubDataNV:                                       MISSING

GLX_NV_delay_before_swap:                                      MISSING
-------------------------
  glXDelayBeforeSwapNV:                                        MISSING

GLX_NV_float_buffer:                                           MISSING
--------------------

GLX_NV_multisample_coverage:                                   MISSING
----------------------------

GLX_NV_present_video:                                          MISSING
---------------------
  glXBindVideoDeviceNV:                                        MISSING
  glXEnumerateVideoDevicesNV:                                  MISSING

GLX_NV_robustness_video_memory_purge:                          MISSING
-------------------------------------

GLX_NV_swap_group:                                             MISSING
------------------
  glXBindSwapBarrierNV:                                        MISSING
  glXJoinSwapGroupNV:                                          MISSING
  glXQueryFrameCountNV:                                        MISSING
  glXQueryMaxSwapGroupsNV:                                     MISSING
  glXQuerySwapGroupNV:                                         MISSING
  glXResetFrameCountNV:                                        MISSING

GLX_NV_vertex_array_range:                                     MISSING
--------------------------
  glXAllocateMemoryNV:                                         MISSING
  glXFreeMemoryNV:                                             MISSING

GLX_NV_video_capture:                                          MISSING
---------------------
  glXBindVideoCaptureDeviceNV:                                 MISSING
  glXEnumerateVideoCaptureDevicesNV:                           MISSING
  glXLockVideoCaptureDeviceNV:                                 MISSING
  glXQueryVideoCaptureDeviceNV:                                MISSING
  glXReleaseVideoCaptureDeviceNV:                              MISSING

GLX_NV_video_out:                                              MISSING
-----------------
  glXBindVideoImageNV:                                         MISSING
  glXGetVideoDeviceNV:                                         MISSING
  glXGetVideoInfoNV:                                           MISSING
  glXReleaseVideoDeviceNV:                                     MISSING
  glXReleaseVideoImageNV:                                      MISSING
  glXSendPbufferToVideoNV:                                     MISSING

GLX_OML_swap_method:                                           OK
--------------------

GLX_OML_sync_control:                                          OK
---------------------
  glXGetMscRateOML:                                            OK
  glXGetSyncValuesOML:                                         OK
  glXSwapBuffersMscOML:                                        OK
  glXWaitForMscOML:                                            OK
  glXWaitForSbcOML:                                            OK

GLX_SGIS_blended_overlay:                                      MISSING
-------------------------

GLX_SGIS_color_range:                                          MISSING
---------------------

GLX_SGIS_multisample:                                          OK
---------------------

GLX_SGIS_shared_multisample:                                   MISSING
----------------------------

GLX_SGIX_fbconfig:                                             OK
------------------
  glXChooseFBConfigSGIX:                                       OK
  glXCreateContextWithConfigSGIX:                              OK
  glXCreateGLXPixmapWithConfigSGIX:                            OK
  glXGetFBConfigAttribSGIX:                                    OK
  glXGetFBConfigFromVisualSGIX:                                OK
  glXGetVisualFromFBConfigSGIX:                                OK

GLX_SGIX_hyperpipe:                                            MISSING
-------------------
  glXBindHyperpipeSGIX:                                        MISSING
  glXDestroyHyperpipeConfigSGIX:                               MISSING
  glXHyperpipeAttribSGIX:                                      MISSING
  glXHyperpipeConfigSGIX:                                      MISSING
  glXQueryHyperpipeAttribSGIX:                                 MISSING
  glXQueryHyperpipeBestAttribSGIX:                             MISSING
  glXQueryHyperpipeConfigSGIX:                                 MISSING
  glXQueryHyperpipeNetworkSGIX:                                MISSING

GLX_SGIX_pbuffer:                                              OK
-----------------
  glXCreateGLXPbufferSGIX:                                     OK
  glXDestroyGLXPbufferSGIX:                                    OK
  glXGetSelectedEventSGIX:                                     OK
  glXQueryGLXPbufferSGIX:                                      OK
  glXSelectEventSGIX:                                          OK

GLX_SGIX_swap_barrier:                                         OK [MISSING]
----------------------
  glXBindSwapBarrierSGIX:                                      OK
  glXQueryMaxSwapBarriersSGIX:                                 OK

GLX_SGIX_swap_group:                                           OK [MISSING]
--------------------
  glXJoinSwapGroupSGIX:                                        OK

GLX_SGIX_video_resize:                                         MISSING
----------------------
  glXBindChannelToWindowSGIX:                                  MISSING
  glXChannelRectSGIX:                                          MISSING
  glXChannelRectSyncSGIX:                                      MISSING
  glXQueryChannelDeltasSGIX:                                   MISSING
  glXQueryChannelRectSGIX:                                     MISSING

GLX_SGIX_visual_select_group:                                  OK
-----------------------------

GLX_SGI_cushion:                                               MISSING
----------------
  glXCushionSGI:                                               MISSING

GLX_SGI_make_current_read:                                     OK
--------------------------
  glXGetCurrentReadDrawableSGI:                                OK
  glXMakeCurrentReadSGI:                                       OK

GLX_SGI_swap_control:                                          OK
---------------------
  glXSwapIntervalSGI:                                          OK

GLX_SGI_video_sync:                                            OK
-------------------
  glXGetVideoSyncSGI:                                          OK
  glXWaitVideoSyncSGI:                                         OK

GLX_SUN_get_transparent_index:                                 MISSING
------------------------------
  glXGetTransparentIndexSUN:                                   MISSING

GLX_SUN_video_resize:                                          MISSING
---------------------
  glXGetVideoResizeSUN:                                        MISSING
  glXVideoResizeSUN:                                           MISSING
а на блобе пробовали, 304 версии? llvm еще есть, но это совсем печально....
на чистом префиксе попробуй...
Префикс, разумеется, чистый.

А на блобе почему-то glx от пользователя не запускается. Только от root.

> glxgears
X Error of failed request:  BadValue (integer parameter out of range for operation)
  Major opcode of failed request:  155 (GLX)
  Minor opcode of failed request:  3 (X_GLXCreateContext)
  Value in failed request:  0x0
  Serial number of failed request:  30
  Current serial number in output stream:  31

> glxinfo
name of display: :0.0
X Error of failed request:  BadValue (integer parameter out of range for operation)
  Major opcode of failed request:  155 (GLX)
  Minor opcode of failed request:  24 (X_GLXCreateNewContext)
  Value in failed request:  0x0
  Serial number of failed request:  87
  Current serial number in output stream:  88

> groups
lp wheel uucp network video users vboxusers wireshark bumblebee www networkmanager sdkusers lpadmin

UPD. потому что баг
ну тогда ядро lts...
ghost
ну тогда ядро lts...

Не, не горит, подожду пока починят. Но вот интересно почему с nouveau-то не работает..
 
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