Запуск Silent Hunter 5 (Решено) (Ещё беда...)

Доброго времени суток.
Подскажите, кто знает:
Пытаюсь поиграть в Silent Hunter 5, после недолгих плясок она даже установилась и пытается запускаться, но после вступительного ролика вылетает...

Вот что видно в консоли:
[[email protected] ~]$ wine ./.wine/drive_c/Program\ Files/Silent\ Hunter\ 5/sh5.exe
Wine cannot find the ncurses library (libncursesw.so.5).
err:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm": libmpg123.so.0: невозможно открыть разделяемый объектный файл: Нет такого файла или каталога
fixme:heap:RtlSetHeapInformation 0x110000 0 0x32e280 4 stub
fixme:heap:RtlSetHeapInformation 0x1660000 0 0x32e280 4 stub
fixme:heap:RtlSetHeapInformation 0x1550000 0 0x32e280 4 stub
fixme:heap:RtlSetHeapInformation 0x1440000 0 0x32e280 4 stub
fixme:heap:RtlSetHeapInformation 0x1330000 0 0x32e280 4 stub
fixme:heap:RtlSetHeapInformation 0x1220000 0 0x32e280 4 stub
fixme:thread:SetThreadStackGuarantee (0x32dfd0): stub
fixme:shell:URL_ParseUrl failed to parse L"ScriptManagerWrappers"
fixme:shell:URL_ParseUrl failed to parse L"msvcm90"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"IronPython"
fixme:shell:URL_ParseUrl failed to parse L"System.Design"
fixme:shell:URL_ParseUrl failed to parse L"IronMath"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
fixme:shell:URL_ParseUrl failed to parse L"System.Configuration"
fixme:process:FlushProcessWriteBuffers : stub
fixme:shell:URL_ParseUrl failed to parse L"MissionTerrain"
fixme:shell:URL_ParseUrl failed to parse L"ScriptManagerWrappers"
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your 32-bit OpenGL drivers haven't been installed correctly (using GL renderer "GeForce GTS 250/PCIe/SSE2", version "2.1.2 NVIDIA 340.65").
fixme:win:EnumDisplayDevicesW ((null),0,0x32d934,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32d934,0x00000000), stub!
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:win:EnumDisplayDevicesW ((null),0,0x32d914,0x00000000), stub!
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
Permutation matrix OK
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.VisualC"
err:d3d:wined3d_buffer_map >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glMapBufferRange @ ../../../wine/dlls/wined3d/buffer.c / 989
fixme:imm:ImmDisableIME (-1): stub
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of other threads
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime 2.0 Error Reporting"): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0008,0x000000d4,0x3009a1b4,0x68c590): stub
err:eventlog:ReportEventW L"sh5.exe"
err:eventlog:ReportEventW L"1.2.0.0"
err:eventlog:ReportEventW L"562b9a96"
err:eventlog:ReportEventW L"kernel.dll"
err:eventlog:ReportEventW L"0.0.0.0"
err:eventlog:ReportEventW L"4bce98a3"
err:eventlog:ReportEventW L"0"
err:eventlog:ReportEventW L"00021b83"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:richedit:ME_HandleMessage EM_SETMARGINS: stub
fixme:richedit:ME_HandleMessage EM_SETMARGINS: stub
err:ole:CoUninitialize Mismatched CoUninitialize
err:ole:CoUninitialize Mismatched CoUninitialize
wine: Unhandled page fault on write access to 0x00000120 at address 0x351b83 (thread 0009), starting debugger...
^CCtrl-C: stopping debuggee
fixme:console:CONSOLE_DefaultHandler Terminating process 32 on event 0
В чём беда?
Anton8830
Wine cannot find the ncurses library (libncursesw.so.5).
Nvidia? x86_64? Установите lib32-nvidia-версия_драйвера-libgl

Anton8830
err:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm": libmpg123.so.0
x86_64? Установите lib32-mpg123
Но это ремарка и дело не в этом. У самого сейчас одна игрулька вылетает с сообщением "Звуковая карта не обнаружена", хотя во всем остальном ЗВУКОВОМ софте она отлично обнаружена. Разбираться пока лень и в этом суть. )
В общем, после долгих плясок (до- и переустановок ncurses lib32-ncurses mpg123 lib32-mpg123 alsa-lib lib32-alsa-lib) картинка чуть изменилась:

[[email protected] ~]$ wine ./.wine/drive_c/Program\ Files/Silent\ Hunter\ 5/sh5.exe
fixme:heap:RtlSetHeapInformation 0x110000 0 0x32e280 4 stub
fixme:heap:RtlSetHeapInformation 0x1660000 0 0x32e280 4 stub
fixme:heap:RtlSetHeapInformation 0x1550000 0 0x32e280 4 stub
fixme:heap:RtlSetHeapInformation 0x1440000 0 0x32e280 4 stub
fixme:heap:RtlSetHeapInformation 0x1330000 0 0x32e280 4 stub
fixme:heap:RtlSetHeapInformation 0x1220000 0 0x32e280 4 stub
fixme:advapi:RegisterTraceGuidsW (0x79fd471e, 0x138518, {e13c0d23-ccbc-4e12-931b-d9cc2eee27e4}, 9, 0x7a390368, (null), (null), 0x7a38d250): stub
fixme:thread:SetThreadStackGuarantee (0x32dfd0): stub
fixme:shell:URL_ParseUrl failed to parse L"ScriptManagerWrappers"
fixme:shell:URL_ParseUrl failed to parse L"msvcm90"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"IronPython"
fixme:shell:URL_ParseUrl failed to parse L"System.Design"
fixme:shell:URL_ParseUrl failed to parse L"IronMath"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
fixme:shell:URL_ParseUrl failed to parse L"System.Configuration"
fixme:process:FlushProcessWriteBuffers : stub
fixme:shell:URL_ParseUrl failed to parse L"MissionTerrain"
fixme:shell:URL_ParseUrl failed to parse L"ScriptManagerWrappers"
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your 32-bit OpenGL drivers haven't been installed correctly (using GL renderer "GeForce GTS 250/PCIe/SSE2", version "2.1.2 NVIDIA 340.65").
fixme:win:EnumDisplayDevicesW ((null),0,0x32d934,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32d934,0x00000000), stub!
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:win:EnumDisplayDevicesW ((null),0,0x32d914,0x00000000), stub!
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
Permutation matrix OK
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.VisualC"
err:d3d:wined3d_buffer_map >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glMapBufferRange @ ../../../wine/dlls/wined3d/buffer.c / 989
wine: Unhandled page fault on write access to 0x00000120 at address 0x351b83 (thread 0009), starting debugger...
Unhandled exception: page fault on write access to 0x00000120 in 32-bit code (0x00351b83).
Register dump:
 CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
 EIP:00351b83 ESP:0032dbe0 EBP:0032dc44 EFLAGS:00210246(  R- --  I  Z- -P- )
 EAX:00000000 EBX:00000120 ECX:0000000c EDX:00000000
 ESI:0032dc10 EDI:00000120
Stack dump:
0x0032dbe0:  0139997c 0139f42c 0139997c 7e5022bc
0x0032dbf0:  bc227bbe bc1ea33a 3c227bbe bc28e499
0x0032dc00:  3f800000 3f800000 3f800000 3f7eff00
0x0032dc10:  bc227bbe bc1ea33a 3d4d1b72 feffffff
0x0032dc20:  00000000 00000000 00000000 00000000
0x0032dc30:  00000000 00000000 00000000 00000000
Backtrace:
=>0 0x00351b83 in kernel (+0x21b83) (0x0032dc44)
  1 0x00351d98 in kernel (+0x21d97) (0x0032dc88)
  2 0x0052df95 in sh5 (+0x12df94) (0x0032dd00)
  3 0x00531c36 in sh5 (+0x131c35) (0x0032dd74)
  4 0x0051ed9d in sh5 (+0x11ed9c) (0x0032ddb4)
0x00351b83: repe movsl	(%esi),%es:(%edi)
Modules:
Module	Address			Debug info	Name (185 modules)
PE	  330000-  39a000	Export          kernel
PE	  3a0000-  3b2000	Deferred        scriptmanagernative
PE	  3c0000-  3f2000	Deferred        filemanager
PE	  400000-  93c730	Export          sh5
PE	  940000-  b25000	Deferred        d3dx9_42
PE	  b30000-  be7000	Deferred        simdata
PE	  bf0000-  c03000	Deferred        zlib1
PE	  c10000-  c18000	Deferred        lowlevelutils
PE	  c20000-  c26000	Deferred        tuningtool
PE	  c30000-  c44000	Deferred        messagenet
PE	  c50000-  ca4000	Deferred        utils
PE	  cb0000-  cd3000	Deferred        drawlib
PE	  ce0000-  d02000	Deferred        missionengine
PE	  d10000-  d71000	Deferred        scriptmanagerwrappers
PE	  d80000-  f36000	Deferred        sh_nclient
PE	  f40000-  f4e000	Deferred        sh_nprotocol
PE	  f50000-  f8a000	Deferred        particles.act
PE	  f90000-  f9c000	Deferred        property
PE	  fa0000- 1018000	Deferred        grannyloader
PE	 1020000- 1057000	Deferred        anim.act
PE	 1060000- 10ba000	Deferred        envsim.act
PE	 10c0000- 10d3000	Deferred        interactionsystem.act
PE	 10e0000- 10ee000	Deferred        cameramanager.act
PE	 10f0000- 1112000	Deferred        portalsystem.act
PE	 1120000- 1147000	Deferred        posteffects.act
PE	 1150000- 1159000	Deferred        movietex.act
PE	 1160000- 11db000	Deferred        shcontrollers.act
PE	 11e0000- 11ff000	Deferred        aiframework
PE	 54c0000- 54e4000	Deferred        camerabehavior.act
PE	 54f0000- 5504000	Deferred        statemachine
PE	 5620000- 562d000	Deferred        soundedit.act
PE	 5630000- 56f5000	Deferred        sound.act
PE	 5810000- 588b000	Deferred        characters.act
PE	 5890000- 5c75000	Deferred        multiplayer.act
PE	 5c80000- 5ca3000	Deferred        shsound.act
PE	 5cb0000- 5cb9000	Deferred        bezierwaypoint.act
PE	 5cc0000- 5d16000	Deferred        shcollisions.act
PE	 5d20000- 5d31000	Deferred        effectmanagers.act
PE	 5d40000- 5d52000	Deferred        eventcamera.act
PE	 5d60000- 5e2d000	Deferred        shsim.act
PE	 5e30000- 5e3f000	Deferred        lipssync.act
PE	 5e40000- 5e55000	Deferred        shzoneeditor.act
PE	 8530000- 8cee000	Deferred        system.ni
PE	 8cf0000- 9976000	Deferred        system.windows.forms.ni
PE	 9b90000- 9b9e000	Deferred        ironmath
PE	10000000-10128000	Deferred        missionterrain
PE	10ef0000-10ef5000	Deferred        microsoft.visualc
PE	11000000-11154000	Deferred        ironpython
PE	18000000-1803b000	Deferred        binkw32
PE	50000000-500a1000	Deferred        granny2
PE	51080000-510e1000	Deferred        dsound
PE	64020000-64033000	Deferred        mscorsec
PE	641f0000-6420d000	Deferred        shfusion
PE	64890000-6497e000	Deferred        system.configuration.ni
PE	65f50000-66990000	Deferred        system.design.ni
PE	69be0000-6a148000	Deferred        system.xml.ni
PE	78130000-781cb000	Deferred        msvcr80
PE	783f0000-78433000	Deferred        msvcm90
PE	78480000-7850e000	Deferred        msvcp90
PE	78520000-785c3000	Deferred        msvcr90
PE	79000000-79045000	Deferred        mscoree
PE	79060000-790b3000	Deferred        mscorjit
PE	790c0000-79ba6000	Deferred        mscorlib.ni
PE	79e70000-7a3d1000	Deferred        mscorwks
ELF	7a800000-7a92f000	Deferred        opengl32<elf>
  \-PE	7a820000-7a92f000	\               opengl32
PE	7ade0000-7af74000	Deferred        system.drawing.ni
ELF	7b800000-7ba5c000	Deferred        kernel32<elf>
  \-PE	7b810000-7ba5c000	\               kernel32
ELF	7bc00000-7bce4000	Deferred        ntdll<elf>
  \-PE	7bc10000-7bce4000	\               ntdll
ELF	7bf00000-7bf04000	Deferred        <wine-loader>
ELF	7d682000-7d6b9000	Deferred        uxtheme<elf>
  \-PE	7d690000-7d6b9000	\               uxtheme
ELF	7d6b9000-7d6bf000	Deferred        libxfixes.so.3
ELF	7d6bf000-7d6ca000	Deferred        libxcursor.so.1
ELF	7d6ca000-7d6dd000	Deferred        libxi.so.6
ELF	7d6dd000-7d6e1000	Deferred        libxcomposite.so.1
ELF	7d6e1000-7d6ec000	Deferred        libxrandr.so.2
ELF	7d6ec000-7d6f7000	Deferred        libxrender.so.1
ELF	7d6f7000-7d71d000	Deferred        libxcb.so.1
ELF	7d71d000-7d854000	Deferred        libx11.so.6
ELF	7d854000-7d869000	Deferred        libxext.so.6
ELF	7d897000-7d929000	Deferred        winex11<elf>
  \-PE	7d8a0000-7d929000	\               winex11
ELF	7d929000-7d94d000	Deferred        imm32<elf>
  \-PE	7d930000-7d94d000	\               imm32
ELF	7d94d000-7d976000	Deferred        libexpat.so.1
ELF	7d976000-7d9b2000	Deferred        libfontconfig.so.1
ELF	7d9b2000-7da25000	Deferred        libpcre.so.1
ELF	7da25000-7db4c000	Deferred        libglib-2.0.so.0
ELF	7db4c000-7dba9000	Deferred        libharfbuzz.so.0
ELF	7dba9000-7dbe8000	Deferred        libpng16.so.16
ELF	7dbe8000-7dbf9000	Deferred        libbz2.so.1.0
ELF	7dbf9000-7dc10000	Deferred        libz.so.1
ELF	7dc10000-7dcd3000	Deferred        libfreetype.so.6
ELF	7dcd3000-7dd38000	Deferred        libncursesw.so.5
ELF	7dd39000-7dd3f000	Deferred        libxxf86vm.so.1
ELF	7dd3f000-7dd46000	Deferred        libxdmcp.so.6
ELF	7dd66000-7dd91000	Deferred        msvfw32<elf>
  \-PE	7dd70000-7dd91000	\               msvfw32
ELF	7dd91000-7ddd6000	Deferred        avifil32<elf>
  \-PE	7dda0000-7ddd6000	\               avifil32
ELF	7ddd6000-7de01000	Deferred        msacm32<elf>
  \-PE	7dde0000-7de01000	\               msacm32
ELF	7de01000-7deb8000	Deferred        winmm<elf>
  \-PE	7de10000-7deb8000	\               winmm
ELF	7deb8000-7def6000	Deferred        winspool<elf>
  \-PE	7dec0000-7def6000	\               winspool
ELF	7def6000-7dff6000	Deferred        comctl32<elf>
  \-PE	7df00000-7dff6000	\               comctl32
ELF	7dff6000-7e0de000	Deferred        comdlg32<elf>
  \-PE	7e000000-7e0de000	\               comdlg32
ELF	7e0de000-7e106000	Deferred        iphlpapi<elf>
  \-PE	7e0e0000-7e106000	\               iphlpapi
ELF	7e106000-7e13e000	Deferred        ws2_32<elf>
  \-PE	7e110000-7e13e000	\               ws2_32
ELF	7e13e000-7e159000	Deferred        wsock32<elf>
  \-PE	7e140000-7e159000	\               wsock32
ELF	7e159000-7e1d0000	Deferred        shlwapi<elf>
  \-PE	7e170000-7e1d0000	\               shlwapi
ELF	7e1d0000-7e401000	Deferred        shell32<elf>
  \-PE	7e1e0000-7e401000	\               shell32
ELF	7e401000-7e4b9000	Deferred        msvcrt<elf>
  \-PE	7e420000-7e4b9000	\               msvcrt
ELF	7e4b9000-7e5f7000	Deferred        wined3d<elf>
  \-PE	7e4d0000-7e5f7000	\               wined3d
ELF	7e5f7000-7e636000	Deferred        d3d9<elf>
  \-PE	7e600000-7e636000	\               d3d9
ELF	7e636000-7e6b7000	Deferred        rpcrt4<elf>
  \-PE	7e640000-7e6b7000	\               rpcrt4
ELF	7e6b7000-7e7f0000	Deferred        ole32<elf>
  \-PE	7e6d0000-7e7f0000	\               ole32
ELF	7e7f0000-7e92e000	Deferred        oleaut32<elf>
  \-PE	7e810000-7e92e000	\               oleaut32
ELF	7e92e000-7e99f000	Deferred        advapi32<elf>
  \-PE	7e940000-7e99f000	\               advapi32
ELF	7e99f000-7eac0000	Deferred        gdi32<elf>
  \-PE	7e9b0000-7eac0000	\               gdi32
ELF	7eac0000-7ec16000	Deferred        user32<elf>
  \-PE	7ead0000-7ec16000	\               user32
ELF	7ef77000-7ef85000	Deferred        libnss_files.so.2
ELF	7ef85000-7efd2000	Deferred        libm.so.6
ELF	7efd2000-7efe6000	Deferred        psapi<elf>
  \-PE	7efe0000-7efe6000	\               psapi
ELF	7efe6000-7f000000	Deferred        version<elf>
  \-PE	7eff0000-7f000000	\               version
ELF	f42cb000-f42e6000	Deferred        libgcc_s.so.1
ELF	f42e6000-f43f1000	Deferred        libasound.so.2
ELF	f441f000-f4450000	Deferred        winealsa<elf>
  \-PE	f4430000-f4450000	\               winealsa
ELF	f4450000-f4473000	Deferred        mmdevapi<elf>
  \-PE	f4460000-f4473000	\               mmdevapi
ELF	f492e000-f4973000	Deferred        usp10<elf>
  \-PE	f4930000-f4973000	\               usp10
ELF	f4995000-f701f000	Deferred        libnvidia-glcore.so.346.35
ELF	f701f000-f713e000	Deferred        libgl.so.1
ELF	f713f000-f7148000	Deferred        librt.so.1
ELF	f716c000-f7186000	Deferred        cryptnet<elf>
  \-PE	f7170000-f7186000	\               cryptnet
ELF	f7186000-f71ca000	Deferred        rsaenh<elf>
  \-PE	f7190000-f71ca000	\               rsaenh
ELF	f71ca000-f71e4000	Deferred        imagehlp<elf>
  \-PE	f71d0000-f71e4000	\               imagehlp
ELF	f71e4000-f71f8000	Deferred        softpub<elf>
  \-PE	f71f0000-f71f8000	\               softpub
ELF	f71f8000-f72c8000	Deferred        crypt32<elf>
  \-PE	f7200000-f72c8000	\               crypt32
ELF	f72c8000-f72fe000	Deferred        wintrust<elf>
  \-PE	f72d0000-f72fe000	\               wintrust
ELF	f72fe000-f7325000	Deferred        mpr<elf>
  \-PE	f7300000-f7325000	\               mpr
ELF	f7325000-f73a0000	Deferred        wininet<elf>
  \-PE	f7330000-f73a0000	\               wininet
ELF	f73a0000-f73a4000	Deferred        libxinerama.so.1
ELF	f73a6000-f73ab000	Deferred        libdl.so.2
ELF	f73ac000-f73b0000	Deferred        libxau.so.6
ELF	f73b8000-f73bd000	Deferred        libnvidia-tls.so.346.35
ELF	f73bd000-f73d1000	Deferred        shfolder<elf>
  \-PE	f73c0000-f73d1000	\               shfolder
ELF	f73d9000-f7591000	Deferred        libc.so.6
ELF	f7591000-f75ae000	Deferred        libpthread.so.0
ELF	f75ae000-f7767000	Dwarf           libwine.so.1
ELF	f7768000-f778b000	Deferred        ld-linux.so.2
ELF	f778d000-f778e000	Deferred        [vdso].so
Threads:
process  tid      prio (all id:s are in hex)
00000008 (D) H:\.wine\drive_c\Program Files\Silent Hunter 5\sh5.exe
	00000029    0
	00000028    0
	00000027    2
	00000026    0
	00000025    0
	00000024    0
	00000023    0
	00000022    0
	00000009    0 <==
0000000e services.exe
	0000001d    0
	0000001c    0
	00000014    0
	00000010    0
	0000000f    0
00000012 winedevice.exe
	0000001b    0
	00000018    0
	00000017    0
	00000013    0
00000019 plugplay.exe
	0000001f    0
	0000001e    0
	0000001a    0
00000020 explorer.exe
	00000021    0
[[email protected] ~]$
А поведение такое же - заставка отрабатывает и игра вылетает...
virtualgl и lib32-virtualgl есть?
Ошибки в тексте-неповторимый стиль автора©
Aivar
Nvidia? x86_64? Установите lib32-nvidia-версия_драйвера-libgl
Спасибо за направление: проблема решилась переустановкой всех компонентов драйверов nvidia:

nvidia-340xx
lib32-nvidia-340xx
nvidia-340xx-libgl
lib32-nvidia-340xx-libgl
opencl-nvidia-340xx
lib32-opencl-nvidia-340xx
ind.indeviral
virtualgl и lib32-virtualgl есть?
Нет.
Спасибо всем за отзывы.
Anton8830
Спасибо за направление: проблема решилась переустановкой всех компонентов драйверов nvidia
Всех не надо было, но все-равно рад за вас. Пожалуйста! )
Помогите ещё...

Сегодня обновил систему, в том числе обновился nvidia-340xx-utils, теперь опять двадцать пять...

err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your 32-bit OpenGL drivers haven't been installed correctly (using GL renderer "GeForce GTS 250/PCIe/SSE2", version "2.1.2 NVIDIA 340.65").

err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded

err:d3d:wined3d_buffer_map >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glMapBufferRange @ ../../../wine/dlls/wined3d/buffer.c / 989

[[email protected] ~]$ glxinfo | grep direct
direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
И где он включается?
 
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